Commit | Line | Data |
---|---|---|
b311480e | 1 | // Created on: 2011-09-20 |
2 | // Created by: Sergey ZERCHANINOV | |
973c2be1 | 3 | // Copyright (c) 2011-2014 OPEN CASCADE SAS |
b311480e | 4 | // |
973c2be1 | 5 | // This file is part of Open CASCADE Technology software library. |
b311480e | 6 | // |
d5f74e42 | 7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published | |
973c2be1 | 9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT | |
11 | // distribution for complete text of the license and disclaimer of any warranty. | |
b311480e | 12 | // |
973c2be1 | 13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. | |
b311480e | 15 | |
c357e426 | 16 | #include <OpenGl_View.hxx> |
5f8b738e | 17 | |
c357e426 | 18 | #include <Aspect_RenderingContext.hxx> |
19 | #include <Aspect_Window.hxx> | |
20 | #include <Graphic3d_AspectFillArea3d.hxx> | |
21 | #include <Graphic3d_Texture2Dmanual.hxx> | |
22 | #include <Graphic3d_TextureEnv.hxx> | |
23 | #include <Graphic3d_Mat4d.hxx> | |
24 | #include <NCollection_Mat4.hxx> | |
bf75be98 | 25 | #include <OpenGl_Context.hxx> |
c357e426 | 26 | #include <OpenGl_FrameBuffer.hxx> |
30f0ad28 | 27 | #include <OpenGl_GlCore11.hxx> |
28 | #include <OpenGl_GraduatedTrihedron.hxx> | |
392ac980 | 29 | #include <OpenGl_GraphicDriver.hxx> |
30f0ad28 | 30 | #include <OpenGl_ShaderManager.hxx> |
bf75be98 | 31 | #include <OpenGl_Texture.hxx> |
2166f0fa | 32 | #include <OpenGl_Trihedron.hxx> |
c357e426 | 33 | #include <OpenGl_Window.hxx> |
30f0ad28 | 34 | #include <OpenGl_Workspace.hxx> |
c357e426 | 35 | #include <Standard_CLocaleSentry.hxx> |
2166f0fa | 36 | |
92efcf78 | 37 | IMPLEMENT_STANDARD_RTTIEXT(OpenGl_View,Graphic3d_CView) |
38 | ||
c357e426 | 39 | #ifdef HAVE_GL2PS |
40 | #include <gl2ps.h> | |
41 | #endif | |
2166f0fa SK |
42 | |
43 | /*----------------------------------------------------------------------*/ | |
44 | ||
f8ae3605 | 45 | namespace |
c34dba32 | 46 | { |
c357e426 | 47 | static const OPENGL_ZCLIP myDefaultZClip = { { Standard_False, 0.F }, { Standard_False, 1.F } }; |
b6472664 | 48 | static const OPENGL_FOG myDefaultFog = { Standard_False, 0.F, 1.F, OpenGl_Vec4 (0.0f, 0.0f, 0.0f, 1.0f) }; |
f8ae3605 | 49 | } |
2166f0fa | 50 | |
c357e426 | 51 | // ======================================================================= |
52 | // function : Constructor | |
53 | // purpose : | |
54 | // ======================================================================= | |
55 | OpenGl_View::OpenGl_View (const Handle(Graphic3d_StructureManager)& theMgr, | |
56 | const Handle(OpenGl_GraphicDriver)& theDriver, | |
57 | const Handle(OpenGl_Caps)& theCaps, | |
58 | Standard_Boolean& theDeviceLostFlag, | |
59 | OpenGl_StateCounter* theCounter) | |
60 | : Graphic3d_CView (theMgr), | |
61 | myDriver (theDriver.operator->()), | |
62 | myCaps (theCaps), | |
63 | myDeviceLostFlag (theDeviceLostFlag), | |
64 | myWasRedrawnGL (Standard_False), | |
65 | myAntiAliasing (Standard_False), | |
66 | myCulling (Standard_True), | |
67 | myShadingModel (Graphic3d_TOSM_FACET), | |
c357e426 | 68 | myBackfacing (Graphic3d_TOBM_AUTOMATIC), |
b6472664 | 69 | myBgColor (Quantity_NOC_BLACK), |
c357e426 | 70 | myFog (myDefaultFog), |
71 | myZClip (myDefaultZClip), | |
72 | myCamera (new Graphic3d_Camera()), | |
c357e426 | 73 | myUseGLLight (Standard_True), |
74 | myToShowTrihedron (false), | |
75 | myToShowGradTrihedron (false), | |
76 | myStateCounter (theCounter), | |
0b0320e7 | 77 | myLastLightSourceState (0, 0), |
3c4b62a4 | 78 | myFboColorFormat (GL_RGBA8), |
79 | myFboDepthFormat (GL_DEPTH24_STENCIL8), | |
80 | myToFlipOutput (Standard_False), | |
c357e426 | 81 | myFrameCounter (0), |
82 | myHasFboBlit (Standard_True), | |
7ccf8676 | 83 | myToDisableMSAA (Standard_False), |
c357e426 | 84 | myTransientDrawToFront (Standard_True), |
85 | myBackBufferRestored (Standard_False), | |
86 | myIsImmediateDrawn (Standard_False), | |
0b0320e7 | 87 | myTextureParams (new OpenGl_AspectFace()), |
88 | myBgGradientArray (new OpenGl_BackgroundArray (Graphic3d_TOB_GRADIENT)), | |
91c60b57 | 89 | myBgTextureArray (new OpenGl_BackgroundArray (Graphic3d_TOB_TEXTURE)), |
90 | // ray-tracing fields initialization | |
c357e426 | 91 | myRaytraceInitStatus (OpenGl_RT_NONE), |
92 | myIsRaytraceDataValid (Standard_False), | |
91c60b57 | 93 | myIsRaytraceWarnTextures (Standard_False), |
94 | myToUpdateEnvironmentMap (Standard_False), | |
189f85a3 | 95 | myLayerListState (0) |
2166f0fa | 96 | { |
c357e426 | 97 | myWorkspace = new OpenGl_Workspace (this, NULL); |
2166f0fa | 98 | |
c357e426 | 99 | // AA mode |
100 | const char* anAaEnv = ::getenv ("CALL_OPENGL_ANTIALIASING_MODE"); | |
101 | if (anAaEnv != NULL) | |
102 | { | |
103 | int v; | |
104 | if (sscanf (anAaEnv, "%d", &v) > 0) myAntiAliasing = v; | |
105 | } | |
106 | ||
016e5959 | 107 | OpenGl_Light aLight; |
108 | aLight.Type = Graphic3d_TOLS_AMBIENT; | |
109 | aLight.IsHeadlight = Standard_False; | |
110 | aLight.Color.r() = 1.; | |
111 | aLight.Color.g() = 1.; | |
112 | aLight.Color.b() = 1.; | |
113 | myNoShadingLight.Append (aLight); | |
114 | ||
c357e426 | 115 | myCurrLightSourceState = myStateCounter->Increment(); |
116 | myMainSceneFbos[0] = new OpenGl_FrameBuffer(); | |
117 | myMainSceneFbos[1] = new OpenGl_FrameBuffer(); | |
118 | myImmediateSceneFbos[0] = new OpenGl_FrameBuffer(); | |
119 | myImmediateSceneFbos[1] = new OpenGl_FrameBuffer(); | |
3c4b62a4 | 120 | myOpenGlFBO = new OpenGl_FrameBuffer(); |
121 | myOpenGlFBO2 = new OpenGl_FrameBuffer(); | |
122 | myRaytraceFBO1[0] = new OpenGl_FrameBuffer(); | |
123 | myRaytraceFBO1[1] = new OpenGl_FrameBuffer(); | |
124 | myRaytraceFBO2[0] = new OpenGl_FrameBuffer(); | |
125 | myRaytraceFBO2[1] = new OpenGl_FrameBuffer(); | |
c357e426 | 126 | } |
127 | ||
128 | // ======================================================================= | |
129 | // function : Destructor | |
130 | // purpose : | |
131 | // ======================================================================= | |
0b0320e7 | 132 | OpenGl_View::~OpenGl_View() |
2166f0fa | 133 | { |
bf75be98 | 134 | ReleaseGlResources (NULL); // ensure ReleaseGlResources() was called within valid context |
0b0320e7 | 135 | OpenGl_Element::Destroy (NULL, myBgGradientArray); |
136 | OpenGl_Element::Destroy (NULL, myBgTextureArray); | |
137 | OpenGl_Element::Destroy (NULL, myTextureParams); | |
bf75be98 | 138 | } |
139 | ||
c357e426 | 140 | // ======================================================================= |
141 | // function : ReleaseGlResources | |
142 | // purpose : | |
143 | // ======================================================================= | |
bf75be98 | 144 | void OpenGl_View::ReleaseGlResources (const Handle(OpenGl_Context)& theCtx) |
145 | { | |
536d98e2 | 146 | myTrihedron .Release (theCtx.operator->()); |
147 | myGraduatedTrihedron.Release (theCtx.operator->()); | |
30f0ad28 | 148 | |
bf75be98 | 149 | if (!myTextureEnv.IsNull()) |
150 | { | |
151 | theCtx->DelayedRelease (myTextureEnv); | |
152 | myTextureEnv.Nullify(); | |
153 | } | |
0b0320e7 | 154 | |
155 | if (myTextureParams != NULL) | |
156 | { | |
157 | myTextureParams->Release (theCtx.operator->()); | |
158 | } | |
159 | if (myBgGradientArray != NULL) | |
160 | { | |
161 | myBgGradientArray->Release (theCtx.operator->()); | |
162 | } | |
163 | if (myBgTextureArray != NULL) | |
bf75be98 | 164 | { |
0b0320e7 | 165 | myBgTextureArray->Release (theCtx.operator->()); |
bf75be98 | 166 | } |
91c60b57 | 167 | |
c357e426 | 168 | myMainSceneFbos[0] ->Release (theCtx.operator->()); |
169 | myMainSceneFbos[1] ->Release (theCtx.operator->()); | |
170 | myImmediateSceneFbos[0]->Release (theCtx.operator->()); | |
171 | myImmediateSceneFbos[1]->Release (theCtx.operator->()); | |
3c4b62a4 | 172 | myOpenGlFBO ->Release (theCtx.operator->()); |
173 | myOpenGlFBO2 ->Release (theCtx.operator->()); | |
c357e426 | 174 | myFullScreenQuad .Release (theCtx.operator->()); |
175 | myFullScreenQuadFlip .Release (theCtx.operator->()); | |
176 | ||
91c60b57 | 177 | releaseRaytraceResources (theCtx); |
bf75be98 | 178 | } |
2166f0fa | 179 | |
c357e426 | 180 | // ======================================================================= |
181 | // function : Remove | |
182 | // purpose : | |
183 | // ======================================================================= | |
184 | void OpenGl_View::Remove() | |
bf75be98 | 185 | { |
c357e426 | 186 | if (IsRemoved()) |
bf75be98 | 187 | { |
c357e426 | 188 | return; |
bf75be98 | 189 | } |
190 | ||
c357e426 | 191 | myDriver->RemoveView (this); |
192 | myWindow.Nullify(); | |
193 | ||
194 | Graphic3d_CView::Remove(); | |
195 | } | |
196 | ||
197 | // ======================================================================= | |
198 | // function : SetTextureEnv | |
199 | // purpose : | |
200 | // ======================================================================= | |
201 | void OpenGl_View::SetTextureEnv (const Handle(Graphic3d_TextureEnv)& theTextureEnv) | |
202 | { | |
203 | Handle(OpenGl_Context) aCtx = myWorkspace->GetGlContext(); | |
204 | if (!aCtx.IsNull() && !myTextureEnv.IsNull()) | |
205 | { | |
206 | aCtx->DelayedRelease (myTextureEnv); | |
207 | } | |
208 | ||
209 | myToUpdateEnvironmentMap = Standard_True; | |
210 | myTextureEnvData = theTextureEnv; | |
211 | myTextureEnv.Nullify(); | |
212 | initTextureEnv (aCtx); | |
213 | } | |
214 | ||
215 | // ======================================================================= | |
216 | // function : initTextureEnv | |
217 | // purpose : | |
218 | // ======================================================================= | |
219 | void OpenGl_View::initTextureEnv (const Handle(OpenGl_Context)& theContext) | |
220 | { | |
221 | if (myTextureEnvData.IsNull() | |
222 | || theContext.IsNull() | |
223 | || !theContext->MakeCurrent()) | |
bf75be98 | 224 | { |
225 | return; | |
226 | } | |
227 | ||
c357e426 | 228 | myTextureEnv = new OpenGl_Texture (myTextureEnvData->GetParams()); |
229 | Handle(Image_PixMap) anImage = myTextureEnvData->GetImage(); | |
e276548b | 230 | if (!anImage.IsNull()) |
c357e426 | 231 | { |
232 | myTextureEnv->Init (theContext, *anImage.operator->(), myTextureEnvData->Type()); | |
233 | } | |
234 | } | |
e276548b | 235 | |
c357e426 | 236 | // ======================================================================= |
237 | // function : SetImmediateModeDrawToFront | |
238 | // purpose : | |
239 | // ======================================================================= | |
240 | Standard_Boolean OpenGl_View::SetImmediateModeDrawToFront (const Standard_Boolean theDrawToFrontBuffer) | |
241 | { | |
242 | const Standard_Boolean aPrevMode = myTransientDrawToFront; | |
243 | myTransientDrawToFront = theDrawToFrontBuffer; | |
244 | return aPrevMode; | |
e276548b | 245 | } |
246 | ||
c357e426 | 247 | // ======================================================================= |
248 | // function : SetWindow | |
249 | // purpose : | |
250 | // ======================================================================= | |
251 | void OpenGl_View::SetWindow (const Handle(Aspect_Window)& theWindow, | |
a521d90d | 252 | const Aspect_RenderingContext theContext) |
e276548b | 253 | { |
c357e426 | 254 | myWindow = myDriver->CreateRenderWindow (theWindow, theContext); |
255 | Standard_ASSERT_RAISE (!myWindow.IsNull(), | |
256 | "OpenGl_View::SetWindow, " | |
257 | "Failed to create OpenGl window."); | |
e276548b | 258 | |
c357e426 | 259 | myWorkspace = new OpenGl_Workspace (this, myWindow); |
260 | myWorldViewProjState.Reset(); | |
91c60b57 | 261 | myToUpdateEnvironmentMap = Standard_True; |
c357e426 | 262 | myHasFboBlit = Standard_True; |
263 | Invalidate(); | |
264 | ||
265 | // Environment texture resource does not support lazy initialization. | |
266 | initTextureEnv (myWorkspace->GetGlContext()); | |
267 | } | |
268 | ||
269 | // ======================================================================= | |
270 | // function : Resized | |
271 | // purpose : | |
272 | // ======================================================================= | |
273 | void OpenGl_View::Resized() | |
274 | { | |
275 | if (myWindow.IsNull()) | |
276 | return; | |
277 | ||
278 | myWindow->Resize(); | |
279 | } | |
280 | ||
281 | // ======================================================================= | |
282 | // function : TriedronDisplay | |
283 | // purpose : | |
284 | // ======================================================================= | |
285 | void OpenGl_View::TriedronDisplay (const Aspect_TypeOfTriedronPosition thePosition, | |
286 | const Quantity_NameOfColor theColor, | |
287 | const Standard_Real theScale, | |
288 | const Standard_Boolean theAsWireframe) | |
289 | { | |
290 | myToShowTrihedron = true; | |
291 | myTrihedron.SetWireframe (theAsWireframe); | |
292 | myTrihedron.SetPosition (thePosition); | |
293 | myTrihedron.SetScale (theScale); | |
294 | myTrihedron.SetLabelsColor (theColor); | |
2166f0fa SK |
295 | } |
296 | ||
12381341 | 297 | // ======================================================================= |
c357e426 | 298 | // function : TriedronErase |
12381341 | 299 | // purpose : |
300 | // ======================================================================= | |
c357e426 | 301 | void OpenGl_View::TriedronErase() |
2166f0fa | 302 | { |
c357e426 | 303 | myToShowTrihedron = false; |
304 | myTrihedron.Release (myWorkspace->GetGlContext().operator->()); | |
305 | } | |
306 | ||
307 | // ======================================================================= | |
308 | // function : ZBufferTriedronSetup | |
309 | // purpose : | |
310 | // ======================================================================= | |
311 | void OpenGl_View::ZBufferTriedronSetup (const Quantity_NameOfColor theXColor, | |
312 | const Quantity_NameOfColor theYColor, | |
313 | const Quantity_NameOfColor theZColor, | |
314 | const Standard_Real theSizeRatio, | |
315 | const Standard_Real theAxisDiametr, | |
316 | const Standard_Integer theNbFacettes) | |
317 | { | |
318 | myTrihedron.SetArrowsColors (theXColor, theYColor, theZColor); | |
319 | myTrihedron.SetSizeRatio (theSizeRatio); | |
320 | myTrihedron.SetNbFacets (theNbFacettes); | |
321 | myTrihedron.SetArrowDiameter (theAxisDiametr); | |
2166f0fa SK |
322 | } |
323 | ||
12381341 | 324 | // ======================================================================= |
c357e426 | 325 | // function : TriedronEcho |
12381341 | 326 | // purpose : |
327 | // ======================================================================= | |
c357e426 | 328 | void OpenGl_View::TriedronEcho (const Aspect_TypeOfTriedronEcho /*theType*/) |
2166f0fa | 329 | { |
c357e426 | 330 | // do nothing |
331 | } | |
332 | ||
333 | // ======================================================================= | |
334 | // function : SetMinMaxValuesCallback | |
335 | // purpose : | |
336 | // ======================================================================= | |
337 | static void SetMinMaxValuesCallback (Graphic3d_CView* theView) | |
338 | { | |
339 | OpenGl_View* aView = dynamic_cast<OpenGl_View*>(theView); | |
340 | if (aView == NULL) | |
341 | return; | |
342 | ||
343 | Bnd_Box aBox = theView->MinMaxValues(); | |
344 | if (!aBox.IsVoid()) | |
2166f0fa | 345 | { |
c357e426 | 346 | gp_Pnt aMin = aBox.CornerMin(); |
347 | gp_Pnt aMax = aBox.CornerMax(); | |
348 | ||
349 | Graphic3d_Vec3 aMinVec ((Standard_ShortReal )aMin.X(), (Standard_ShortReal )aMin.Y(), (Standard_ShortReal )aMin.Z()); | |
350 | Graphic3d_Vec3 aMaxVec ((Standard_ShortReal )aMax.X(), (Standard_ShortReal )aMax.Y(), (Standard_ShortReal )aMax.Z()); | |
351 | aView->GraduatedTrihedronMinMaxValues (aMinVec, aMaxVec); | |
2166f0fa SK |
352 | } |
353 | } | |
354 | ||
c357e426 | 355 | // ======================================================================= |
356 | // function : GraduatedTrihedronDisplay | |
357 | // purpose : | |
358 | // ======================================================================= | |
359 | void OpenGl_View::GraduatedTrihedronDisplay (const Graphic3d_GraduatedTrihedron& theTrihedronData) | |
360 | { | |
361 | myGTrihedronData = theTrihedronData; | |
362 | myGTrihedronData.PtrView = this; | |
363 | myGTrihedronData.CubicAxesCallback = SetMinMaxValuesCallback; | |
364 | myGraduatedTrihedron.SetValues (myGTrihedronData); | |
365 | myToShowGradTrihedron = true; | |
366 | } | |
2166f0fa | 367 | |
c357e426 | 368 | // ======================================================================= |
369 | // function : GraduatedTrihedronErase | |
370 | // purpose : | |
371 | // ======================================================================= | |
372 | void OpenGl_View::GraduatedTrihedronErase() | |
2166f0fa | 373 | { |
c357e426 | 374 | myGTrihedronData.PtrView = NULL; |
375 | myGraduatedTrihedron.Release (myWorkspace->GetGlContext().operator->()); | |
376 | myToShowGradTrihedron = false; | |
2166f0fa SK |
377 | } |
378 | ||
c357e426 | 379 | // ======================================================================= |
380 | // function : GraduatedTrihedronMinMaxValues | |
381 | // purpose : | |
382 | // ======================================================================= | |
383 | void OpenGl_View::GraduatedTrihedronMinMaxValues (const Graphic3d_Vec3 theMin, const Graphic3d_Vec3 theMax) | |
384 | { | |
385 | myGraduatedTrihedron.SetMinMax (theMin, theMax); | |
386 | } | |
2166f0fa | 387 | |
c357e426 | 388 | // ======================================================================= |
389 | // function : BufferDump | |
390 | // purpose : | |
391 | // ======================================================================= | |
392 | Standard_Boolean OpenGl_View::BufferDump (Image_PixMap& theImage, const Graphic3d_BufferType& theBufferType) | |
393 | { | |
394 | return myWorkspace->BufferDump (myFBO, theImage, theBufferType); | |
395 | } | |
396 | ||
397 | // ======================================================================= | |
398 | // function : Background | |
399 | // purpose : | |
400 | // ======================================================================= | |
401 | Aspect_Background OpenGl_View::Background() const | |
402 | { | |
b6472664 | 403 | return Aspect_Background (myBgColor.GetRGB()); |
c357e426 | 404 | } |
405 | ||
406 | // ======================================================================= | |
407 | // function : SetBackground | |
408 | // purpose : | |
409 | // ======================================================================= | |
410 | void OpenGl_View::SetBackground (const Aspect_Background& theBackground) | |
411 | { | |
b6472664 | 412 | myBgColor.SetRGB (theBackground.Color()); |
413 | myFog.Color = myBgColor; | |
c357e426 | 414 | } |
415 | ||
416 | // ======================================================================= | |
417 | // function : GradientBackground | |
418 | // purpose : | |
419 | // ======================================================================= | |
420 | Aspect_GradientBackground OpenGl_View::GradientBackground() const | |
421 | { | |
422 | Quantity_Color aColor1, aColor2; | |
423 | aColor1.SetValues (myBgGradientArray->GradientColor (0).r(), | |
424 | myBgGradientArray->GradientColor (0).g(), | |
425 | myBgGradientArray->GradientColor (0).b(), Quantity_TOC_RGB); | |
426 | aColor2.SetValues (myBgGradientArray->GradientColor (1).r(), | |
427 | myBgGradientArray->GradientColor (1).g(), | |
428 | myBgGradientArray->GradientColor (1).b(), Quantity_TOC_RGB); | |
429 | return Aspect_GradientBackground (aColor1, aColor2, myBgGradientArray->GradientFillMethod()); | |
430 | } | |
2166f0fa | 431 | |
c357e426 | 432 | // ======================================================================= |
433 | // function : SetGradientBackground | |
434 | // purpose : | |
435 | // ======================================================================= | |
436 | void OpenGl_View::SetGradientBackground (const Aspect_GradientBackground& theBackground) | |
2166f0fa | 437 | { |
c357e426 | 438 | Quantity_Color aColor1, aColor2; |
439 | theBackground.Colors (aColor1, aColor2); | |
440 | myBgGradientArray->SetGradientParameters (aColor1, aColor2, theBackground.BgGradientFillMethod()); | |
441 | } | |
442 | ||
443 | // ======================================================================= | |
444 | // function : SetBackgroundImage | |
445 | // purpose : | |
446 | // ======================================================================= | |
447 | void OpenGl_View::SetBackgroundImage (const TCollection_AsciiString& theFilePath) | |
448 | { | |
449 | // Prepare aspect for texture storage | |
450 | myBackgroundImagePath = theFilePath; | |
451 | Handle(Graphic3d_AspectFillArea3d) anAspect = new Graphic3d_AspectFillArea3d(); | |
452 | Handle(Graphic3d_Texture2Dmanual) aTextureMap = new Graphic3d_Texture2Dmanual (TCollection_AsciiString (theFilePath)); | |
453 | aTextureMap->EnableRepeat(); | |
454 | aTextureMap->DisableModulate(); | |
455 | aTextureMap->GetParams()->SetGenMode (Graphic3d_TOTM_MANUAL, | |
456 | Graphic3d_Vec4 (0.0f, 0.0f, 0.0f, 0.0f), | |
457 | Graphic3d_Vec4 (0.0f, 0.0f, 0.0f, 0.0f)); | |
458 | anAspect->SetTextureMap (aTextureMap); | |
459 | anAspect->SetInteriorStyle (Aspect_IS_SOLID); | |
b6472664 | 460 | anAspect->SetSuppressBackFaces (false); |
c357e426 | 461 | // Enable texture mapping |
462 | if (aTextureMap->IsDone()) | |
2166f0fa | 463 | { |
c357e426 | 464 | anAspect->SetTextureMapOn(); |
2166f0fa SK |
465 | } |
466 | else | |
467 | { | |
c357e426 | 468 | anAspect->SetTextureMapOff(); |
469 | return; | |
470 | } | |
2166f0fa | 471 | |
c357e426 | 472 | // Set texture parameters |
473 | myTextureParams->SetAspect (anAspect); | |
474 | } | |
2166f0fa | 475 | |
c357e426 | 476 | // ======================================================================= |
477 | // function : BackgroundImageStyle | |
478 | // purpose : | |
479 | // ======================================================================= | |
480 | Aspect_FillMethod OpenGl_View::BackgroundImageStyle() const | |
481 | { | |
482 | return myBgTextureArray->TextureFillMethod(); | |
2166f0fa SK |
483 | } |
484 | ||
c357e426 | 485 | // ======================================================================= |
486 | // function : SetBackgroundImageStyle | |
487 | // purpose : | |
488 | // ======================================================================= | |
489 | void OpenGl_View::SetBackgroundImageStyle (const Aspect_FillMethod theFillStyle) | |
490 | { | |
491 | myBgTextureArray->SetTextureFillMethod (theFillStyle); | |
492 | } | |
2166f0fa | 493 | |
c357e426 | 494 | //======================================================================= |
495 | //function : AddZLayer | |
496 | //purpose : | |
497 | //======================================================================= | |
498 | void OpenGl_View::AddZLayer (const Graphic3d_ZLayerId theLayerId) | |
2166f0fa | 499 | { |
c357e426 | 500 | myZLayers.AddLayer (theLayerId); |
2166f0fa SK |
501 | } |
502 | ||
c357e426 | 503 | //======================================================================= |
504 | //function : RemoveZLayer | |
505 | //purpose : | |
506 | //======================================================================= | |
507 | void OpenGl_View::RemoveZLayer (const Graphic3d_ZLayerId theLayerId) | |
508 | { | |
509 | myZLayers.RemoveLayer (theLayerId); | |
510 | } | |
2166f0fa | 511 | |
c357e426 | 512 | //======================================================================= |
513 | //function : SetZLayerSettings | |
514 | //purpose : | |
515 | //======================================================================= | |
516 | void OpenGl_View::SetZLayerSettings (const Graphic3d_ZLayerId theLayerId, | |
517 | const Graphic3d_ZLayerSettings& theSettings) | |
2166f0fa | 518 | { |
c357e426 | 519 | myZLayers.SetLayerSettings (theLayerId, theSettings); |
2166f0fa SK |
520 | } |
521 | ||
50d06d8f | 522 | //======================================================================= |
523 | //function : ZLayerMax | |
524 | //purpose : | |
525 | //======================================================================= | |
526 | Standard_Integer OpenGl_View::ZLayerMax() const | |
527 | { | |
528 | Standard_Integer aLayerMax = Graphic3d_ZLayerId_Default; | |
529 | for (OpenGl_LayerSeqIds::Iterator aMapIt(myZLayers.LayerIDs()); aMapIt.More(); aMapIt.Next()) | |
530 | { | |
531 | aLayerMax = Max (aLayerMax, aMapIt.Value()); | |
532 | } | |
533 | ||
534 | return aLayerMax; | |
535 | } | |
536 | ||
537 | //======================================================================= | |
538 | //function : InvalidateZLayerBoundingBox | |
539 | //purpose : | |
540 | //======================================================================= | |
541 | void OpenGl_View::InvalidateZLayerBoundingBox (const Graphic3d_ZLayerId theLayerId) const | |
542 | { | |
543 | if (myZLayers.LayerIDs().IsBound (theLayerId)) | |
544 | { | |
545 | myZLayers.Layer (theLayerId).InvalidateBoundingBox(); | |
546 | } | |
547 | else | |
548 | { | |
549 | for (Standard_Integer aLayerId = Graphic3d_ZLayerId_Default; aLayerId < ZLayerMax(); ++aLayerId) | |
550 | { | |
551 | if (myZLayers.LayerIDs().IsBound (aLayerId)) | |
552 | { | |
553 | const OpenGl_Layer& aLayer = myZLayers.Layer (aLayerId); | |
554 | if (aLayer.NbOfTransformPersistenceObjects() > 0) | |
555 | { | |
556 | aLayer.InvalidateBoundingBox(); | |
557 | } | |
558 | } | |
559 | } | |
560 | } | |
561 | } | |
562 | ||
563 | //======================================================================= | |
564 | //function : ZLayerBoundingBox | |
565 | //purpose : | |
566 | //======================================================================= | |
567 | Graphic3d_BndBox4f OpenGl_View::ZLayerBoundingBox (const Graphic3d_ZLayerId theLayerId, | |
568 | const Handle(Graphic3d_Camera)& theCamera, | |
569 | const Standard_Integer theWindowWidth, | |
570 | const Standard_Integer theWindowHeight, | |
571 | const Standard_Boolean theToIgnoreInfiniteFlag) const | |
572 | { | |
573 | if (myZLayers.LayerIDs().IsBound (theLayerId)) | |
574 | { | |
575 | return myZLayers.Layer (theLayerId).BoundingBox (Identification(), | |
576 | theCamera, | |
577 | theWindowWidth, | |
578 | theWindowHeight, | |
579 | theToIgnoreInfiniteFlag); | |
580 | } | |
581 | ||
582 | return Graphic3d_BndBox4f(); | |
583 | } | |
584 | ||
585 | //======================================================================= | |
586 | //function : considerZoomPersistenceObjects | |
587 | //purpose : | |
588 | //======================================================================= | |
589 | Standard_Real OpenGl_View::considerZoomPersistenceObjects (const Graphic3d_ZLayerId theLayerId, | |
590 | const Handle(Graphic3d_Camera)& theCamera, | |
591 | const Standard_Integer theWindowWidth, | |
592 | const Standard_Integer theWindowHeight, | |
593 | const Standard_Boolean theToIgnoreInfiniteFlag) const | |
594 | { | |
1d92133e | 595 | if (myZLayers.LayerIDs().IsBound (theLayerId)) |
50d06d8f | 596 | { |
597 | return myZLayers.Layer (theLayerId).considerZoomPersistenceObjects (Identification(), | |
598 | theCamera, | |
599 | theWindowWidth, | |
600 | theWindowHeight, | |
601 | theToIgnoreInfiniteFlag); | |
602 | } | |
603 | ||
604 | return 1.0; | |
605 | } | |
606 | ||
c357e426 | 607 | //======================================================================= |
608 | //function : FBO | |
609 | //purpose : | |
610 | //======================================================================= | |
b128c892 | 611 | Handle(Standard_Transient) OpenGl_View::FBO() const |
c357e426 | 612 | { |
b128c892 | 613 | return Handle(Standard_Transient)(myFBO); |
c357e426 | 614 | } |
2166f0fa | 615 | |
c357e426 | 616 | //======================================================================= |
617 | //function : SetFBO | |
618 | //purpose : | |
619 | //======================================================================= | |
b128c892 | 620 | void OpenGl_View::SetFBO (const Handle(Standard_Transient)& theFbo) |
2166f0fa | 621 | { |
b128c892 | 622 | myFBO = Handle(OpenGl_FrameBuffer)::DownCast (theFbo); |
2166f0fa SK |
623 | } |
624 | ||
c357e426 | 625 | //======================================================================= |
626 | //function : FBOCreate | |
627 | //purpose : | |
628 | //======================================================================= | |
b128c892 | 629 | Handle(Standard_Transient) OpenGl_View::FBOCreate (const Standard_Integer theWidth, |
630 | const Standard_Integer theHeight) | |
c357e426 | 631 | { |
632 | return myWorkspace->FBOCreate (theWidth, theHeight); | |
633 | } | |
2166f0fa | 634 | |
c357e426 | 635 | //======================================================================= |
636 | //function : FBORelease | |
637 | //purpose : | |
638 | //======================================================================= | |
b128c892 | 639 | void OpenGl_View::FBORelease (Handle(Standard_Transient)& theFbo) |
2166f0fa | 640 | { |
b128c892 | 641 | Handle(OpenGl_FrameBuffer) aFrameBuffer = Handle(OpenGl_FrameBuffer)::DownCast (theFbo); |
642 | if (aFrameBuffer.IsNull()) | |
643 | { | |
644 | return; | |
645 | } | |
646 | ||
647 | myWorkspace->FBORelease (aFrameBuffer); | |
648 | theFbo.Nullify(); | |
c357e426 | 649 | } |
650 | ||
651 | //======================================================================= | |
652 | //function : FBOGetDimensions | |
653 | //purpose : | |
654 | //======================================================================= | |
b128c892 | 655 | void OpenGl_View::FBOGetDimensions (const Handle(Standard_Transient)& theFbo, |
c357e426 | 656 | Standard_Integer& theWidth, |
657 | Standard_Integer& theHeight, | |
658 | Standard_Integer& theWidthMax, | |
659 | Standard_Integer& theHeightMax) | |
660 | { | |
b128c892 | 661 | const Handle(OpenGl_FrameBuffer) aFrameBuffer = Handle(OpenGl_FrameBuffer)::DownCast (theFbo); |
662 | if (aFrameBuffer.IsNull()) | |
663 | { | |
664 | return; | |
665 | } | |
666 | ||
c357e426 | 667 | theWidth = aFrameBuffer->GetVPSizeX(); // current viewport size |
668 | theHeight = aFrameBuffer->GetVPSizeY(); | |
669 | theWidthMax = aFrameBuffer->GetSizeX(); // texture size | |
670 | theHeightMax = aFrameBuffer->GetSizeY(); | |
671 | } | |
672 | ||
673 | //======================================================================= | |
674 | //function : FBOChangeViewport | |
675 | //purpose : | |
676 | //======================================================================= | |
b128c892 | 677 | void OpenGl_View::FBOChangeViewport (const Handle(Standard_Transient)& theFbo, |
c357e426 | 678 | const Standard_Integer theWidth, |
679 | const Standard_Integer theHeight) | |
680 | { | |
b128c892 | 681 | const Handle(OpenGl_FrameBuffer) aFrameBuffer = Handle(OpenGl_FrameBuffer)::DownCast (theFbo); |
682 | if (aFrameBuffer.IsNull()) | |
683 | { | |
684 | return; | |
685 | } | |
686 | ||
c357e426 | 687 | aFrameBuffer->ChangeViewport (theWidth, theHeight); |
688 | } | |
689 | ||
690 | // ======================================================================= | |
691 | // function : Export | |
692 | // purpose : | |
693 | // ======================================================================= | |
694 | #ifdef HAVE_GL2PS | |
695 | Standard_Boolean OpenGl_View::Export (const Standard_CString theFileName, | |
696 | const Graphic3d_ExportFormat theFormat, | |
697 | const Graphic3d_SortType theSortType) | |
698 | { | |
699 | // gl2psBeginPage() will call OpenGL functions | |
700 | // so we should activate correct GL context before redraw scene call | |
701 | if (!myWorkspace->Activate()) | |
702 | { | |
703 | return Standard_False; | |
704 | } | |
705 | ||
706 | Standard_Integer aFormat = -1; | |
707 | Standard_Integer aSortType = Graphic3d_ST_BSP_Tree; | |
708 | switch (theFormat) | |
709 | { | |
710 | case Graphic3d_EF_PostScript: | |
711 | aFormat = GL2PS_PS; | |
712 | break; | |
713 | case Graphic3d_EF_EnhPostScript: | |
714 | aFormat = GL2PS_EPS; | |
715 | break; | |
716 | case Graphic3d_EF_TEX: | |
717 | aFormat = GL2PS_TEX; | |
718 | break; | |
719 | case Graphic3d_EF_PDF: | |
720 | aFormat = GL2PS_PDF; | |
721 | break; | |
722 | case Graphic3d_EF_SVG: | |
723 | aFormat = GL2PS_SVG; | |
724 | break; | |
725 | case Graphic3d_EF_PGF: | |
726 | aFormat = GL2PS_PGF; | |
727 | break; | |
728 | case Graphic3d_EF_EMF: | |
729 | //aFormat = GL2PS_EMF; | |
730 | aFormat = GL2PS_PGF + 1; // 6 | |
731 | break; | |
732 | default: | |
733 | // unsupported format | |
734 | return Standard_False; | |
735 | } | |
736 | ||
737 | switch (theSortType) | |
738 | { | |
739 | case Graphic3d_ST_Simple: | |
740 | aSortType = GL2PS_SIMPLE_SORT; | |
741 | break; | |
742 | case Graphic3d_ST_BSP_Tree: | |
743 | aSortType = GL2PS_BSP_SORT; | |
744 | break; | |
745 | } | |
746 | ||
747 | GLint aViewport[4]; | |
748 | aViewport[0] = 0; | |
749 | aViewport[1] = 0; | |
750 | aViewport[2] = myWindow->Width(); | |
751 | aViewport[3] = myWindow->Height(); | |
752 | ||
753 | GLint aBufferSize = 1024 * 1024; | |
754 | GLint anErrCode = GL2PS_SUCCESS; | |
755 | ||
756 | // gl2ps uses standard write functions and do not check locale | |
757 | Standard_CLocaleSentry aLocaleSentry; | |
758 | ||
759 | while (aBufferSize > 0) | |
760 | { | |
761 | // current patch for EMF support in gl2ps uses WinAPI functions to create file | |
762 | FILE* aFileH = (theFormat != Graphic3d_EF_EMF) ? fopen (theFileName, "wb") : NULL; | |
763 | anErrCode = gl2psBeginPage ("", "", aViewport, aFormat, aSortType, | |
764 | GL2PS_DRAW_BACKGROUND | GL2PS_OCCLUSION_CULL | GL2PS_BEST_ROOT/* | GL2PS_SIMPLE_LINE_OFFSET*/, | |
765 | GL_RGBA, 0, NULL, | |
766 | 0, 0, 0, aBufferSize, aFileH, theFileName); | |
767 | if (anErrCode != GL2PS_SUCCESS) | |
768 | { | |
769 | // initialization failed | |
770 | if (aFileH != NULL) | |
771 | fclose (aFileH); | |
772 | break; | |
773 | } | |
774 | Redraw(); | |
775 | ||
776 | anErrCode = gl2psEndPage(); | |
777 | if (aFileH != NULL) | |
778 | fclose (aFileH); | |
779 | ||
780 | if (anErrCode == GL2PS_OVERFLOW) | |
781 | aBufferSize *= 2; | |
782 | else | |
783 | break; | |
784 | } | |
785 | return anErrCode == GL2PS_SUCCESS; | |
786 | } | |
787 | #else | |
788 | Standard_Boolean OpenGl_View::Export (const Standard_CString /*theFileName*/, | |
789 | const Graphic3d_ExportFormat /*theFormat*/, | |
790 | const Graphic3d_SortType /*theSortType*/) | |
791 | { | |
792 | return Standard_False; | |
793 | } | |
794 | #endif | |
795 | ||
796 | //======================================================================= | |
797 | //function : displayStructure | |
798 | //purpose : | |
799 | //======================================================================= | |
800 | void OpenGl_View::displayStructure (const Handle(Graphic3d_CStructure)& theStructure, | |
801 | const Standard_Integer thePriority) | |
802 | { | |
803 | const OpenGl_Structure* aStruct = reinterpret_cast<const OpenGl_Structure*> (theStructure.operator->()); | |
804 | const Graphic3d_ZLayerId aZLayer = aStruct->ZLayer(); | |
805 | myZLayers.AddStructure (aStruct, aZLayer, thePriority); | |
806 | } | |
807 | ||
808 | //======================================================================= | |
809 | //function : eraseStructure | |
810 | //purpose : | |
811 | //======================================================================= | |
812 | void OpenGl_View::eraseStructure (const Handle(Graphic3d_CStructure)& theStructure) | |
813 | { | |
814 | const OpenGl_Structure* aStruct = reinterpret_cast<const OpenGl_Structure*> (theStructure.operator->()); | |
815 | myZLayers.RemoveStructure (aStruct); | |
816 | } | |
817 | ||
818 | //======================================================================= | |
819 | //function : changeZLayer | |
820 | //purpose : | |
821 | //======================================================================= | |
822 | void OpenGl_View::changeZLayer (const Handle(Graphic3d_CStructure)& theStructure, | |
823 | const Graphic3d_ZLayerId theNewLayerId) | |
824 | { | |
825 | const Graphic3d_ZLayerId anOldLayer = theStructure->ZLayer(); | |
826 | const OpenGl_Structure* aStruct = reinterpret_cast<const OpenGl_Structure*> (theStructure.operator->()); | |
827 | myZLayers.ChangeLayer (aStruct, anOldLayer, theNewLayerId); | |
50d06d8f | 828 | Update (Aspect_TOU_WAIT, anOldLayer); |
829 | Update (Aspect_TOU_WAIT, theNewLayerId); | |
c357e426 | 830 | } |
831 | ||
832 | //======================================================================= | |
833 | //function : changePriority | |
834 | //purpose : | |
835 | //======================================================================= | |
836 | void OpenGl_View::changePriority (const Handle(Graphic3d_CStructure)& theStructure, | |
837 | const Standard_Integer theNewPriority) | |
838 | { | |
839 | const Graphic3d_ZLayerId aLayerId = theStructure->ZLayer(); | |
840 | const OpenGl_Structure* aStruct = reinterpret_cast<const OpenGl_Structure*> (theStructure.operator->()); | |
841 | myZLayers.ChangePriority (aStruct, aLayerId, theNewPriority); | |
2166f0fa | 842 | } |