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b311480e | 1 | // Created on: 2011-07-13 |
2 | // Created by: Sergey ZERCHANINOV | |
3 | // Copyright (c) 2011-2012 OPEN CASCADE SAS | |
4 | // | |
5 | // The content of this file is subject to the Open CASCADE Technology Public | |
6 | // License Version 6.5 (the "License"). You may not use the content of this file | |
7 | // except in compliance with the License. Please obtain a copy of the License | |
8 | // at http://www.opencascade.org and read it completely before using this file. | |
9 | // | |
10 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its | |
11 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. | |
12 | // | |
13 | // The Original Code and all software distributed under the License is | |
14 | // distributed on an "AS IS" basis, without warranty of any kind, and the | |
15 | // Initial Developer hereby disclaims all such warranties, including without | |
16 | // limitation, any warranties of merchantability, fitness for a particular | |
17 | // purpose or non-infringement. Please see the License for the specific terms | |
18 | // and conditions governing the rights and limitations under the License. | |
19 | ||
2166f0fa SK |
20 | |
21 | #ifndef OpenGl_TriangleStrip_Header | |
22 | #define OpenGl_TriangleStrip_Header | |
23 | ||
24 | #include <InterfaceGraphic_telem.hxx> | |
25 | #include <Graphic3d_Array1OfVertex.hxx> | |
26 | #include <Graphic3d_Array1OfVertexN.hxx> | |
27 | #include <Graphic3d_Array1OfVertexNT.hxx> | |
28 | #include <Aspect_InteriorStyle.hxx> | |
29 | ||
30 | #include <OpenGl_Element.hxx> | |
31 | ||
32 | struct TEL_TMESH_DATA | |
33 | { | |
34 | Tint num_facets; /* Number of facets */ | |
35 | Tint facet_flag; /* TEL_FA_NONE or TEL_FA_NORMAL */ | |
36 | Tint vertex_flag;/* TEL_VT_NONE or TEL_VT_NORMAL */ | |
37 | tel_point fnormals; /* length = num_facets */ | |
38 | tel_colour fcolours; /* length = num_facets */ | |
39 | tel_point vertices; /* length = num_facets + 2 */ | |
40 | tel_colour vcolours; /* length = num_facets + 2 */ | |
41 | tel_point vnormals; /* length = num_facets + 2 */ | |
42 | tel_texture_coord vtexturecoord; /* Texture coordinates */ | |
1c35b92f | 43 | DEFINE_STANDARD_ALLOC |
2166f0fa SK |
44 | }; |
45 | ||
46 | class OpenGl_TriangleStrip : public OpenGl_Element | |
47 | { | |
48 | public: | |
49 | ||
50 | OpenGl_TriangleStrip (const Graphic3d_Array1OfVertex& AListVertex); | |
51 | OpenGl_TriangleStrip (const Graphic3d_Array1OfVertexN& AListVertex); | |
52 | OpenGl_TriangleStrip (const Graphic3d_Array1OfVertexNT& AListVertex); | |
53 | virtual ~OpenGl_TriangleStrip (); | |
54 | ||
55 | virtual void Render (const Handle(OpenGl_Workspace) &AWorkspace) const; | |
56 | ||
57 | protected: | |
58 | ||
59 | void Init (const Tint ANbFacets, tel_point AVertices, | |
60 | tel_point AVNormals, tel_colour AVColors, tel_texture_coord ATCoords, | |
61 | tel_point AFNormals, tel_colour AFColors); | |
62 | ||
63 | void draw_tmesh (const Tint, /* front_lighting_model, */ | |
64 | const Aspect_InteriorStyle, /* interior_style */ | |
65 | const TEL_COLOUR *, /* edge_colour */ | |
66 | const Handle(OpenGl_Workspace) &) const; | |
67 | ||
68 | void draw_edges (const TEL_COLOUR *, const Aspect_InteriorStyle, Tint, const Handle(OpenGl_Workspace) &) const; | |
69 | ||
70 | void draw_line_loop () const; | |
71 | ||
72 | TEL_TMESH_DATA myData; | |
73 | DS_INTERNAL *myDS; | |
74 | ||
75 | public: | |
1c35b92f | 76 | DEFINE_STANDARD_ALLOC |
2166f0fa SK |
77 | }; |
78 | ||
79 | #endif //OpenGl_TriangleStrip_Header |