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1 | // Created by: Kirill GAVRILOV |
2 | // Copyright (c) 2013-2014 OPEN CASCADE SAS |
3 | // |
4 | // This file is part of Open CASCADE Technology software library. |
5 | // |
6 | // This library is free software; you can redistribute it and/or modify it under |
7 | // the terms of the GNU Lesser General Public License version 2.1 as published |
8 | // by the Free Software Foundation, with special exception defined in the file |
9 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
10 | // distribution for complete text of the license and disclaimer of any warranty. |
11 | // |
12 | // Alternatively, this file may be used under the terms of Open CASCADE |
13 | // commercial license or contractual agreement. |
14 | |
15 | #include <OpenGl_TextureSet.hxx> |
16 | |
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17 | #include <OpenGl_Texture.hxx> |
18 | |
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19 | IMPLEMENT_STANDARD_RTTIEXT(OpenGl_TextureSet, Standard_Transient) |
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20 | |
21 | // ======================================================================= |
22 | // function : IsModulate |
23 | // purpose : |
24 | // ======================================================================= |
25 | bool OpenGl_TextureSet::IsModulate() const |
26 | { |
27 | return myTextures.IsEmpty() |
28 | || myTextures.First().IsNull() |
29 | || myTextures.First()->Sampler()->Parameters()->IsModulate(); |
30 | } |
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31 | |
32 | // ======================================================================= |
33 | // function : HasNonPointSprite |
34 | // purpose : |
35 | // ======================================================================= |
36 | bool OpenGl_TextureSet::HasNonPointSprite() const |
37 | { |
38 | if (myTextures.IsEmpty()) |
39 | { |
40 | return false; |
41 | } |
42 | else if (myTextures.Size() == 1) |
43 | { |
44 | return !myTextures.First().IsNull() |
45 | && !myTextures.First()->IsPointSprite(); |
46 | } |
47 | return !myTextures.First().IsNull(); |
48 | } |
49 | |
50 | // ======================================================================= |
51 | // function : HasPointSprite |
52 | // purpose : |
53 | // ======================================================================= |
54 | bool OpenGl_TextureSet::HasPointSprite() const |
55 | { |
56 | return !myTextures.IsEmpty() |
57 | && !myTextures.Last().IsNull() |
58 | && myTextures.Last()->IsPointSprite(); |
59 | } |