0027696: Return max distance in xdistcs Draw command
[occt.git] / src / OpenGl / OpenGl_StructureShadow.cxx
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2bd4bfac 1// Created on: 2014-09-01
2// Created by: Ivan SAZONOV
3// Copyright (c) 2014 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#include <OpenGl_StructureShadow.hxx>
17
c04c30b3 18#include <Graphic3d_GraphicDriver.hxx>
3e05329c 19#include <Standard_ProgramError.hxx>
2bd4bfac 20
92efcf78 21IMPLEMENT_STANDARD_RTTIEXT(OpenGl_StructureShadow,OpenGl_Structure)
22
2bd4bfac 23//=======================================================================
24//function : OpenGl_StructureShadow
25//purpose :
26//=======================================================================
27OpenGl_StructureShadow::OpenGl_StructureShadow (const Handle(Graphic3d_StructureManager)& theManager,
28 const Handle(OpenGl_Structure)& theStructure)
29: OpenGl_Structure (theManager)
30{
31 Handle(OpenGl_StructureShadow) aShadow = Handle(OpenGl_StructureShadow)::DownCast (theStructure);
32 myParent = aShadow.IsNull() ? theStructure : aShadow->myParent;
33
2bd4bfac 34 ContainsFacet = myParent->ContainsFacet;
35 IsInfinite = myParent->IsInfinite;
6bd94e0d 36 Transformation = myParent->Transformation;
770fa4d4 37 myBndBox = myParent->BoundingBox();
2bd4bfac 38
c3282ec1 39 UpdateTransformation();
40 myInstancedStructure = const_cast<OpenGl_Structure*> (myParent->InstancedStructure());
825aa485 41 TransformPersistence = myParent->TransformPersistence;
3e05329c 42
43 // reuse instanced structure API
44 myInstancedStructure = myParent.operator->();
45}
46
47// =======================================================================
48// function : Connect
49// purpose :
50// =======================================================================
51void OpenGl_StructureShadow::Connect (Graphic3d_CStructure& )
52{
53 Standard_ProgramError::Raise ("Error! OpenGl_StructureShadow::Connect() should not be called!");
54}
55
56// =======================================================================
57// function : Disconnect
58// purpose :
59// =======================================================================
60void OpenGl_StructureShadow::Disconnect (Graphic3d_CStructure& )
61{
62 Standard_ProgramError::Raise ("Error! OpenGl_StructureShadow::Disconnect() should not be called!");
2bd4bfac 63}