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1 | // Created on: 2014-10-08 |
2 | // Created by: Kirill Gavrilov |
3 | // Copyright (c) 2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _OpenGl_SetOfShaderPrograms_HeaderFile |
17 | #define _OpenGl_SetOfShaderPrograms_HeaderFile |
18 | |
19 | #include <NCollection_DataMap.hxx> |
20 | #include <OpenGl_ShaderProgram.hxx> |
21 | |
22 | //! Standard GLSL program combination bits. |
23 | enum OpenGl_ProgramOptions |
24 | { |
25 | OpenGl_PO_ClipPlanes = 0x01, //!< handle clipping planes |
26 | OpenGl_PO_Point = 0x02, //!< point marker |
27 | OpenGl_PO_VertColor = 0x04, //!< per-vertex color |
28 | OpenGl_PO_TextureRGB = 0x08, //!< handle RGB texturing |
29 | OpenGl_PO_TextureA = 0x10, //!< handle Alpha texturing |
30 | OpenGl_PO_NB = 0x20 //!< overall number of combinations |
31 | }; |
32 | |
33 | //! Alias to programs array of predefined length |
34 | class OpenGl_SetOfShaderPrograms : public Standard_Transient |
35 | { |
36 | |
37 | public: |
38 | |
39 | //! Empty constructor |
40 | OpenGl_SetOfShaderPrograms() {} |
41 | |
42 | //! Access program by index |
43 | Handle(OpenGl_ShaderProgram)& ChangeValue (const Standard_Integer theIndex) { return myPrograms[theIndex]; } |
44 | |
45 | protected: |
46 | |
47 | Handle(OpenGl_ShaderProgram) myPrograms[OpenGl_PO_NB]; //!< programs array |
48 | |
49 | public: |
50 | |
51 | DEFINE_STANDARD_RTTI (OpenGl_SetOfShaderPrograms) |
52 | |
53 | }; |
54 | |
55 | DEFINE_STANDARD_HANDLE(OpenGl_SetOfShaderPrograms, Standard_Transient) |
56 | |
57 | typedef NCollection_DataMap<TCollection_AsciiString, Handle(OpenGl_SetOfShaderPrograms)> OpenGl_MapOfShaderPrograms; |
58 | |
59 | #endif // _OpenGl_SetOfShaderPrograms_HeaderFile |