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b311480e | 1 | // Created on: 2011-03-18 |
2 | // Created by: Anton POLETAEV | |
3 | // Copyright (c) 2011-2012 OPEN CASCADE SAS | |
4 | // | |
5 | // The content of this file is subject to the Open CASCADE Technology Public | |
6 | // License Version 6.5 (the "License"). You may not use the content of this file | |
7 | // except in compliance with the License. Please obtain a copy of the License | |
8 | // at http://www.opencascade.org and read it completely before using this file. | |
9 | // | |
10 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its | |
11 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. | |
12 | // | |
13 | // The Original Code and all software distributed under the License is | |
14 | // distributed on an "AS IS" basis, without warranty of any kind, and the | |
15 | // Initial Developer hereby disclaims all such warranties, including without | |
16 | // limitation, any warranties of merchantability, fitness for a particular | |
17 | // purpose or non-infringement. Please see the License for the specific terms | |
18 | // and conditions governing the rights and limitations under the License. | |
19 | ||
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20 | |
21 | #ifndef _OPENGL_RESOURCETEXTURE_H | |
22 | #define _OPENGL_RESOURCETEXTURE_H | |
23 | ||
24 | #include <OpenGl_Resource.hxx> | |
25 | #include <Standard.hxx> | |
26 | ||
27 | class OpenGl_Resource; | |
28 | ||
29 | //! OpenGl_ResourceTexture represents the texture resource | |
30 | //! for OpenGl_ResourceCleaner | |
31 | class OpenGl_ResourceTexture : public OpenGl_Resource | |
32 | { | |
33 | ||
34 | public: | |
35 | ||
36 | //! Constructor | |
5e27df78 | 37 | Standard_EXPORT OpenGl_ResourceTexture (const GLuint theId); |
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38 | |
39 | //! Destructor | |
5e27df78 | 40 | Standard_EXPORT virtual ~OpenGl_ResourceTexture(); |
41 | ||
42 | //! Destroy object - will release GPU memory if any. | |
43 | Standard_EXPORT virtual void Release (const OpenGl_Context* theGlCtx); | |
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44 | |
45 | protected: | |
46 | ||
5e27df78 | 47 | GLuint myTextureId; //!< Texture name (index) |
3946774d | 48 | |
49 | public: | |
50 | ||
51 | DEFINE_STANDARD_RTTI(OpenGl_ResourceTexture) // Type definition | |
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52 | |
53 | }; | |
54 | ||
3946774d | 55 | DEFINE_STANDARD_HANDLE(OpenGl_ResourceTexture,OpenGl_Resource) |
56 | ||
161c4476 | 57 | #endif |