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7fd59977 | 1 | /* |
2 | File OpenGl_PrimitiveArray.c | |
3 | ||
4 | Created 16/06/2000 : ATS : G005 : Modified version of OpenGl_indexpolygons.c, which use glDrawArrays or glDrawElements for rendering of primitive | |
5 | 21.06.03 : SAN : suppress display at all in animation mode if degenartion ratio == 1 (FULL_DEGENER) | |
6 | 03.07.03 : SAN : draw_degenerates_as_lines() function - all client states disabled except GL_VERTEX_ARRAY | |
7 | in order to avoid exceptions in animation mode (OCC3192) | |
8 | */ | |
9 | ||
10 | #define xOGLBUG /* UNFORTUNATLY the edge flags are attached to vertexes | |
11 | and not to the edges. So the edge visibillity flags array | |
12 | is not usable. | |
13 | */ | |
14 | ||
15 | #define xPRINT | |
16 | ||
17 | #define TEST | |
18 | ||
19 | #define FULL_DEGENER | |
20 | #define OCC3192 | |
21 | ||
22 | ||
23 | #ifndef OGL_Max | |
24 | #define OGL_Max(a,b) ((a) > (b) ? (a) : (b)) | |
25 | #endif | |
26 | ||
27 | #ifndef OGL_Rand | |
28 | static unsigned long vRand = 1L; | |
29 | #define OGL_Rand() (vRand = vRand * 214013L + 2531011L) | |
30 | #endif | |
31 | ||
32 | ||
33 | #define OCC7833 /* ASL 26/01/05 transparency of polygon with colors assigned to vertices */ | |
34 | ||
35 | /*----------------------------------------------------------------------*/ | |
36 | /* | |
37 | * Includes | |
38 | */ | |
39 | ||
40 | #include <OpenGl_tgl_all.hxx> | |
41 | ||
42 | #include <stddef.h> | |
43 | #include <stdio.h> | |
44 | #include <string.h> | |
45 | #include <iostream> | |
46 | ||
47 | #include <OpenGl_cmn_varargs.hxx> | |
48 | #include <OpenGl_telem_attri.hxx> | |
49 | #include <OpenGl_tsm.hxx> | |
50 | #include <OpenGl_telem.hxx> | |
51 | #include <OpenGl_telem_util.hxx> | |
52 | #include <OpenGl_telem_highlight.hxx> | |
53 | #include <OpenGl_telem_inquire.hxx> | |
54 | #include <OpenGl_telem_view.hxx> | |
55 | #include <OpenGl_tgl_funcs.hxx> | |
56 | #include <OpenGl_LightBox.hxx> | |
57 | #include <OpenGl_TextureBox.hxx> | |
161c4476 K |
58 | #include <OpenGl_ResourceCleaner.hxx> |
59 | #include <OpenGl_ResourceVBO.hxx> | |
7fd59977 | 60 | #include <InterfaceGraphic_PrimitiveArray.hxx> |
61 | #include <OpenGl_Memory.hxx> | |
62 | #include <Standard.hxx> | |
63 | ||
64 | # include <float.h> | |
65 | # define DEF_DS_INTERNAL | |
66 | # include <OpenGl_degeneration.hxx> | |
67 | ||
68 | #include <OpenGl_Extension.hxx> | |
69 | ||
70 | extern GLboolean g_fBitmap; | |
71 | ||
72 | typedef CALL_DEF_PARRAY *call_def_parray; | |
73 | ||
74 | #define GL_ARRAY_BUFFER_ARB 0x8892 | |
75 | #define GL_STATIC_DRAW_ARB 0x88E4 | |
76 | #define GL_ELEMENTS_ARRAY_BUFFER_ARB 0x8893 | |
77 | #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 | |
78 | ||
79 | #ifdef WNT | |
80 | typedef void (APIENTRY* PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); | |
81 | typedef void (APIENTRY* PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); | |
82 | typedef void (APIENTRY* PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); | |
83 | typedef void (APIENTRY* PFNGLBUFFERDATAARBPROC) (GLenum target, int size, const GLvoid *data, GLenum usage); | |
84 | #else//WNT | |
85 | typedef void (*PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); | |
86 | typedef void (*PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); | |
87 | typedef void (*PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); | |
88 | #if defined ( __sgi ) | |
89 | typedef void (*PFNGLBUFFERDATAARBPROC) (GLenum target, int size, const GLvoid *data, GLenum usage); | |
90 | #else | |
91 | typedef void (*PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); | |
92 | #endif | |
93 | ||
94 | #endif//WNT | |
95 | ||
96 | PFNGLGENBUFFERSARBPROC glVBOGenBuffersARB = NULL; // VBO Name Generation Procedure | |
97 | PFNGLBINDBUFFERARBPROC glVBOBindBufferARB = NULL; // VBO Bind Procedure | |
98 | PFNGLBUFFERDATAARBPROC glVBOBufferDataARB = NULL; // VBO Data Loading Procedure | |
99 | PFNGLDELETEBUFFERSARBPROC glVBODeleteBuffersARB = NULL; // VBO Data Deleting Procedure | |
100 | ||
101 | int VBOExtension = 0; | |
102 | int VBOenabled = 1; | |
103 | ||
104 | #define VBO_NOT_INITIALIZED -1 | |
105 | #define VBO_ERROR 0 | |
106 | #define VBO_OK 1 | |
107 | ||
108 | #ifndef WNT | |
109 | #define glGetProcAddress( x ) glXGetProcAddress( (const GLubyte*) x ) | |
110 | #else | |
111 | #define glGetProcAddress( x ) wglGetProcAddress( x ) | |
112 | #endif | |
113 | ||
114 | void clearRAMMemory( CALL_DEF_PARRAY* p ) | |
115 | { | |
116 | if( p->bufferVBO[VBOEdges] ){ | |
117 | Standard::Free((Standard_Address&)p->edges); | |
118 | p->edges = NULL; | |
119 | } | |
120 | if( p->bufferVBO[VBOVertices] ){ | |
121 | Standard::Free((Standard_Address&)p->vertices); | |
122 | p->vertices = NULL; | |
123 | } | |
124 | if( p->bufferVBO[VBOVcolours] ){ | |
125 | Standard::Free((Standard_Address&)p->vcolours); | |
126 | p->vcolours = NULL; | |
127 | } | |
128 | if( p->bufferVBO[VBOVnormals] ){ | |
129 | Standard::Free((Standard_Address&)p->vnormals); | |
130 | p->vnormals = NULL; | |
131 | } | |
132 | if( p->bufferVBO[VBOVtexels] ){ | |
133 | Standard::Free((Standard_Address&)p->vtexels); | |
134 | p->vtexels = NULL; | |
135 | } | |
136 | if( p->edge_vis ){ | |
137 | Standard::Free((Standard_Address&)p->edge_vis); | |
138 | p->edge_vis = NULL; | |
139 | } | |
140 | } | |
141 | ||
142 | void clearGraphicRAMMemory( CALL_DEF_PARRAY* p ) | |
143 | { | |
144 | if( p->bufferVBO[VBOEdges] ){ | |
145 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOEdges]); | |
146 | } | |
147 | if( p->bufferVBO[VBOVertices] ){ | |
148 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOVertices]); | |
149 | } | |
150 | if( p->bufferVBO[VBOVcolours] ){ | |
151 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOVcolours]); | |
152 | } | |
153 | if( p->bufferVBO[VBOVnormals] ){ | |
154 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOVnormals]); | |
155 | } | |
156 | if( p->bufferVBO[VBOVtexels] ){ | |
157 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOVtexels]); | |
158 | } | |
159 | glVBOBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); | |
160 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, 0); | |
161 | } | |
162 | ||
163 | int checkSizeForGraphicMemory( CALL_DEF_PARRAY* p ) | |
164 | { | |
165 | if( GL_OUT_OF_MEMORY == glGetError() ){ | |
166 | p->flagBufferVBO = VBO_ERROR; | |
167 | clearGraphicRAMMemory(p); | |
168 | } | |
169 | else | |
170 | p->flagBufferVBO = VBO_OK; | |
171 | return p->flagBufferVBO ; | |
172 | } | |
173 | ||
174 | int initVBO() | |
175 | { | |
176 | if(CheckExtension((char *)"GL_ARB_vertex_buffer_object",(const char *)glGetString( GL_EXTENSIONS ))){ | |
177 | glVBOGenBuffersARB = (PFNGLGENBUFFERSARBPROC) glGetProcAddress("glGenBuffersARB"); | |
178 | glVBOBindBufferARB = (PFNGLBINDBUFFERARBPROC) glGetProcAddress("glBindBufferARB"); | |
179 | glVBOBufferDataARB = (PFNGLBUFFERDATAARBPROC) glGetProcAddress("glBufferDataARB"); | |
180 | glVBODeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) glGetProcAddress("glDeleteBuffersARB"); | |
181 | VBOExtension = 1; | |
182 | return 1; | |
183 | } | |
184 | return 0; | |
185 | } | |
186 | ||
187 | static void BuildVBO( CALL_DEF_PARRAY* p ) | |
188 | { | |
189 | int size_reqd = 0; | |
190 | if( p->edges ){ | |
191 | size_reqd = ( p->num_edges * sizeof( Tint ) ); | |
192 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOEdges] ); | |
193 | glVBOBindBufferARB( GL_ELEMENTS_ARRAY_BUFFER_ARB, p->bufferVBO[VBOEdges] ); | |
194 | glVBOBufferDataARB( GL_ELEMENTS_ARRAY_BUFFER_ARB, size_reqd , p->edges, GL_STATIC_DRAW_ARB ); | |
195 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR ) | |
196 | return; | |
197 | } | |
198 | ||
199 | if( p->vertices ){ | |
200 | size_reqd = ( p->num_vertexs * sizeof( TEL_POINT ) ); | |
201 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOVertices]); | |
202 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVertices] ); | |
203 | glVBOBufferDataARB( GL_ARRAY_BUFFER_ARB, size_reqd , p->vertices, GL_STATIC_DRAW_ARB ); | |
204 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR ) | |
205 | return; | |
206 | } | |
207 | ||
208 | if( p->vcolours ){ | |
209 | size_reqd = ( p->num_vertexs * sizeof( Tint ) ); | |
210 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOVcolours] ); | |
211 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVcolours]); | |
212 | glVBOBufferDataARB( GL_ARRAY_BUFFER_ARB, size_reqd , p->vcolours, GL_STATIC_DRAW_ARB ); | |
213 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR ) | |
214 | return; | |
215 | } | |
216 | ||
217 | if( p->vnormals ){ | |
218 | size_reqd = ( p->num_vertexs * sizeof( TEL_POINT ) ); | |
219 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOVnormals] ); | |
220 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVnormals] ); | |
221 | glVBOBufferDataARB( GL_ARRAY_BUFFER_ARB, size_reqd , p->vnormals, GL_STATIC_DRAW_ARB ); | |
222 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR) | |
223 | return; | |
224 | } | |
225 | ||
226 | if( p->vtexels ){ | |
227 | size_reqd = ( p->num_vertexs * sizeof( TEL_TEXTURE_COORD ) ); | |
228 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOVtexels] ); | |
229 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVtexels] ); | |
230 | glVBOBufferDataARB( GL_ARRAY_BUFFER_ARB, size_reqd , p->vtexels , GL_STATIC_DRAW_ARB ); | |
231 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR ) | |
232 | return; | |
233 | } | |
234 | ||
235 | if( p->flagBufferVBO == VBO_OK ) | |
236 | clearRAMMemory(p); | |
161c4476 K |
237 | |
238 | //specify context for VBO resource | |
239 | p->contextId = (Standard_Address)GET_GL_CONTEXT(); | |
240 | ||
7fd59977 | 241 | } |
242 | ||
243 | /*----------------------------------------------------------------------*/ | |
244 | /* | |
245 | * Constantes | |
246 | */ | |
247 | ||
248 | /*----------------------------------------------------------------------*/ | |
249 | /* | |
250 | * Prototypes | |
251 | */ | |
252 | ||
253 | static TStatus ParrayDisplay( TSM_ELEM_DATA, Tint, cmn_key* ); | |
254 | static TStatus ParrayAdd( TSM_ELEM_DATA, Tint, cmn_key* ); | |
255 | static TStatus ParrayDelete( TSM_ELEM_DATA, Tint, cmn_key* ); | |
256 | static TStatus ParrayPrint( TSM_ELEM_DATA, Tint, cmn_key* ); | |
257 | static TStatus ParrayInquire( TSM_ELEM_DATA, Tint, cmn_key* ); | |
258 | ||
259 | /*static GLboolean lighting_mode;*/ | |
260 | ||
261 | static void draw_array( | |
262 | call_def_parray, | |
263 | Tint, /* highlight_flag */ | |
264 | Tint, /* front_lighting_model, */ | |
265 | Tint, /* interior_style, */ | |
266 | Tint, /* edge_flag, */ | |
267 | tel_colour, /* interior_colour, */ | |
268 | tel_colour, /* line_colour, */ | |
269 | tel_colour /* edge_colour, */ | |
270 | #ifdef OCC7833 | |
271 | ,tel_surf_prop | |
272 | #endif | |
273 | ); | |
274 | ||
275 | static void draw_edges ( call_def_parray, tel_colour ); | |
276 | static void draw_degenerates_as_points ( call_def_parray, tel_colour ); | |
277 | static void draw_degenerates_as_lines ( call_def_parray, tel_colour ); | |
278 | static void draw_degenerates_as_bboxs ( call_def_parray, tel_colour ); | |
279 | ||
280 | static TStatus (*MtdTbl[])( TSM_ELEM_DATA, Tint, cmn_key* ) = | |
281 | { | |
282 | NULL, /* PickTraverse */ | |
283 | ParrayDisplay, | |
284 | ParrayAdd, | |
285 | ParrayDelete, | |
286 | 0, | |
287 | 0 | |
288 | }; | |
289 | static GLenum draw_mode; | |
290 | ||
291 | /*----------------------------------------------------------------------*/ | |
292 | /* | |
293 | * Variables externes | |
294 | */ | |
295 | ||
296 | extern Tint ForbidSetTextureMapping; /* currently defined in tsm/tsm.c */ | |
297 | ||
298 | extern int g_nDegenerateModel; | |
299 | extern float g_fSkipRatio; | |
300 | ||
301 | /*----------------------------------------------------------------------*/ | |
302 | ||
303 | MtblPtr | |
304 | TelParrayInitClass( TelType* el ) | |
305 | { | |
306 | *el = TelParray; | |
307 | return MtdTbl; | |
308 | } | |
309 | ||
310 | /*----------------------------------------------------------------------*/ | |
311 | ||
312 | static TStatus | |
313 | ParrayAdd( TSM_ELEM_DATA d, Tint n, cmn_key *k ) | |
314 | { | |
315 | ||
316 | if( k[0]->id != PARRAY_ID ) return TFailure; | |
317 | ||
318 | ((tsm_elem_data)(d.pdata))->pdata = k[0]->data.pdata; | |
319 | ||
320 | return TSuccess; | |
321 | } | |
322 | ||
323 | /*----------------------------------------------------------------------*/ | |
324 | ||
325 | static TStatus | |
326 | ParrayDisplay( TSM_ELEM_DATA data, Tint n, cmn_key *k ) | |
327 | { | |
328 | CMN_KEY k11, k12, k17, k18, k111, k114, k115; | |
329 | ||
330 | Tint front_lighting_model; | |
331 | Tint interior_style; | |
332 | TEL_COLOUR interior_colour; | |
333 | TEL_COLOUR edge_colour; | |
334 | TEL_COLOUR line_colour; | |
335 | Tint edge_flag; | |
336 | ||
337 | #ifdef OCC7833 | |
338 | CMN_KEY k117; | |
339 | TEL_SURF_PROP prop; | |
340 | #endif | |
341 | ||
342 | call_def_parray d = (call_def_parray)data.pdata; | |
343 | ||
344 | k12.id = TelInteriorReflectanceEquation; | |
345 | k17.id = TelInteriorStyle; | |
346 | k18.id = TelEdgeFlag; | |
347 | k111.id = TelInteriorColour; | |
348 | k111.data.pdata = &interior_colour; | |
349 | k114.id = TelEdgeColour; | |
350 | k114.data.pdata = &edge_colour; | |
351 | k115.id = TelPolylineColour; | |
352 | k115.data.pdata = &line_colour; | |
353 | ||
354 | #ifdef OCC7833 | |
355 | k117.id = TelSurfaceAreaProperties; | |
356 | k117.data.pdata = ∝ | |
357 | #endif | |
358 | ||
359 | #ifdef OCC7833 | |
360 | TsmGetAttri( 7, &k12, &k17, &k18, &k111, &k114, &k115, &k117 ); | |
361 | #else | |
362 | TsmGetAttri( 6, &k12, &k17, &k18, &k111, &k114, &k115 ); | |
363 | #endif | |
364 | ||
365 | front_lighting_model = k12.data.ldata; | |
366 | interior_style = k17.data.ldata; | |
367 | edge_flag = k18.data.ldata; | |
368 | ||
369 | #ifdef PRINT | |
370 | printf("ParrayDisplay type %d\n",d->type); | |
371 | #endif | |
372 | ||
373 | /* | |
374 | * Use highlight colours | |
375 | */ | |
376 | ||
377 | if( k[0]->id == TOn ) { | |
378 | TEL_HIGHLIGHT hrep; | |
379 | ||
380 | k11.id = TelHighlightIndex; | |
381 | TsmGetAttri( 1, &k11 ); | |
382 | if( TelGetHighlightRep( TglActiveWs, k11.data.ldata, &hrep ) == TSuccess ) { | |
383 | if( hrep.type == TelHLForcedColour ) { | |
384 | edge_colour = interior_colour = line_colour = hrep.col; | |
385 | front_lighting_model = CALL_PHIGS_REFL_NONE; | |
386 | } else if( hrep.type == TelHLColour ) { | |
387 | edge_colour = hrep.col; | |
388 | k[0]->id = TOff; | |
389 | } | |
390 | } else { | |
391 | TelGetHighlightRep( TglActiveWs, 0, &hrep ); | |
392 | if( hrep.type == TelHLForcedColour ) { | |
393 | edge_colour = interior_colour = line_colour = hrep.col; | |
394 | front_lighting_model = CALL_PHIGS_REFL_NONE; | |
395 | } else if( hrep.type == TelHLColour ) { | |
396 | edge_colour = hrep.col; | |
397 | k[0]->id = TOff; | |
398 | } | |
399 | } | |
400 | } | |
401 | ||
402 | draw_array( d, k[0]->id, | |
403 | front_lighting_model, | |
404 | interior_style, | |
405 | edge_flag, | |
406 | &interior_colour, | |
407 | &line_colour, | |
408 | &edge_colour | |
409 | #ifdef OCC7833 | |
410 | ,&prop | |
411 | #endif | |
412 | ); | |
413 | ||
414 | return TSuccess; | |
415 | ||
416 | } | |
417 | ||
418 | /*----------------------------------------------------------------------*/ | |
419 | ||
420 | static void | |
421 | draw_primitive_array( call_def_parray p, GLenum mode, GLint first, GLsizei count ) | |
422 | { | |
423 | int i; | |
424 | glBegin( mode ); | |
425 | for( i=first; i<(first + count); i++ ){ | |
426 | if( p->vnormals ) | |
427 | glNormal3fv( p->vnormals[i].xyz ); | |
428 | if( p->vtexels && !ForbidSetTextureMapping ) | |
429 | glTexCoord3fv( p->vtexels[i].xy ); | |
430 | if( p->vertices ) | |
431 | glVertex3fv( p->vertices[i].xyz ); | |
432 | if ( p->vcolours ) | |
433 | glColor4ubv( (GLubyte*) p->vcolours[i] ); | |
434 | } | |
435 | glEnd(); | |
436 | } | |
437 | ||
438 | /*----------------------------------------------------------------------*/ | |
439 | static void | |
440 | draw_primitive_elements( call_def_parray p, GLenum mode, GLsizei count, GLenum type, GLenum *indices ) | |
441 | { | |
442 | int i; | |
443 | GLenum index; | |
444 | glBegin( mode ); | |
445 | for( i=0; i<count; i++ ){ | |
446 | index = indices[i]; | |
447 | if( p->vnormals ) | |
448 | glNormal3fv( p->vnormals[index].xyz ); | |
449 | if( p->vtexels && !ForbidSetTextureMapping ) | |
450 | glTexCoord3fv( p->vtexels[index].xy ); | |
451 | if( p->vertices ) | |
452 | glVertex3fv( p->vertices[index].xyz ); | |
453 | if ( p->vcolours ) | |
454 | glColor4ubv( (GLubyte*) p->vcolours[index] ); | |
455 | } | |
456 | glEnd(); | |
457 | } | |
458 | /*----------------------------------------------------------------------*/ | |
459 | static void | |
460 | draw_array( call_def_parray p, Tint hflag, | |
461 | Tint lighting_model, | |
462 | Tint interior_style, | |
463 | Tint edge_flag, | |
464 | tel_colour interior_colour, | |
465 | tel_colour line_colour, | |
466 | tel_colour edge_colour | |
467 | #ifdef OCC7833 | |
468 | ,tel_surf_prop prop | |
469 | #endif | |
470 | ){ | |
471 | Tint i,n; | |
472 | Tint transp = 0; | |
473 | GLint renderMode; | |
474 | /* Following pointers have been provided for performance improvement */ | |
475 | tel_colour pfc; | |
476 | Tint * pvc; | |
477 | ||
478 | pvc = p->vcolours; | |
479 | pfc = p->fcolours; | |
480 | ||
481 | #ifdef OCC7833 | |
482 | if( pvc ){ | |
483 | for( i=0; i<p->num_vertexs; i++ ){ | |
484 | transp = (int)(prop->trans * 255.); | |
485 | #if defined (sparc) || defined (__sparc__) || defined (__sparc) | |
486 | pvc[i] = ( pvc[i] & 0xffffff00 ); | |
487 | pvc[i] += transp ; | |
488 | ||
489 | #else | |
490 | pvc[i] = ( pvc[i] & 0x00ffffff ); | |
491 | pvc[i] += transp << 24; | |
492 | #endif | |
493 | } | |
494 | } | |
495 | #endif | |
496 | ||
497 | switch( p->type ) { | |
498 | case TelPointsArrayType: | |
499 | draw_mode = GL_POINTS; | |
500 | glColor3fv( line_colour->rgb ); | |
501 | break; | |
502 | case TelPolylinesArrayType: | |
503 | draw_mode = GL_LINE_STRIP; | |
504 | glColor3fv( line_colour->rgb ); | |
505 | break; | |
506 | case TelSegmentsArrayType: | |
507 | draw_mode = GL_LINES; | |
508 | glColor3fv( line_colour->rgb ); | |
509 | break; | |
510 | case TelPolygonsArrayType: | |
511 | draw_mode = GL_POLYGON; | |
512 | glColor3fv( interior_colour->rgb ); | |
513 | break; | |
514 | case TelTrianglesArrayType: | |
515 | draw_mode = GL_TRIANGLES; | |
516 | glColor3fv( interior_colour->rgb ); | |
517 | break; | |
518 | case TelQuadranglesArrayType: | |
519 | draw_mode = GL_QUADS; | |
520 | glColor3fv( interior_colour->rgb ); | |
521 | break; | |
522 | case TelTriangleStripsArrayType: | |
523 | draw_mode = GL_TRIANGLE_STRIP; | |
524 | glColor3fv( interior_colour->rgb ); | |
525 | break; | |
526 | case TelQuadrangleStripsArrayType: | |
527 | draw_mode = GL_QUAD_STRIP; | |
528 | glColor3fv( interior_colour->rgb ); | |
529 | break; | |
530 | case TelTriangleFansArrayType: | |
531 | draw_mode = GL_TRIANGLE_FAN; | |
532 | glColor3fv( interior_colour->rgb ); | |
533 | break; | |
534 | default: | |
535 | return; | |
536 | } | |
537 | ||
538 | /* OCC11904 -- Temporarily disable environment mapping */ | |
539 | if( draw_mode <= GL_LINE_STRIP ){ | |
540 | glPushAttrib(GL_ENABLE_BIT); | |
541 | glDisable(GL_TEXTURE_1D); | |
542 | glDisable(GL_TEXTURE_2D); | |
543 | } | |
544 | ||
545 | if( p->VBOEnabled == -1 ){ | |
546 | p->VBOEnabled = VBOenabled; | |
547 | if( VBOExtension == 0) | |
548 | initVBO(); | |
549 | if( (VBOExtension == 1) && (p->VBOEnabled != 0)) | |
550 | BuildVBO( p ); | |
551 | } | |
552 | ||
553 | ||
554 | #ifdef PRINT | |
555 | printf(" $$$ g_nDegenerateModel %d\n",g_nDegenerateModel); | |
556 | #endif | |
557 | if ( g_nDegenerateModel < 2 && | |
558 | ( (draw_mode > GL_LINE_STRIP && interior_style != TSM_EMPTY) || | |
559 | (draw_mode <= GL_LINE_STRIP /*&& !hflag*/)) ) { | |
560 | ||
561 | if( hflag == TOn ) { | |
562 | pfc = NULL; | |
563 | pvc = NULL; | |
564 | } | |
565 | ||
566 | if ( interior_style == TSM_HIDDENLINE) { | |
567 | edge_flag = 1; | |
568 | pfc = NULL; | |
569 | pvc = NULL; | |
570 | } | |
571 | ||
572 | /*OCC12297 - Sometimes the GL_LIGHTING mode is activated here | |
573 | without LightOn() call for an unknown reason, so it is necessary | |
574 | to call LightOn() to synchronize LightOn/Off mechanism*/ | |
575 | LightOn(); | |
576 | ||
577 | if( lighting_model == CALL_PHIGS_REFL_NONE || draw_mode <= GL_LINE_STRIP ) | |
578 | LightOff(); | |
579 | ||
580 | glGetIntegerv( GL_RENDER_MODE, &renderMode ); | |
581 | ||
582 | if ( p->num_vertexs > 0 && p->flagBufferVBO != VBO_OK) { | |
583 | if( renderMode != GL_FEEDBACK ){ | |
584 | if( p->vertices ) { | |
585 | glVertexPointer(3, GL_FLOAT, 0, p->vertices);/* array of vertices */ | |
586 | glEnableClientState(GL_VERTEX_ARRAY); | |
587 | } | |
588 | ||
589 | if( p->vnormals ) { | |
590 | glNormalPointer(GL_FLOAT, 0, p->vnormals);/* array of normals */ | |
591 | glEnableClientState(GL_NORMAL_ARRAY); | |
592 | } | |
593 | ||
594 | if ( p->vtexels) { | |
595 | glTexCoordPointer(2, GL_FLOAT, 0, p->vtexels);/* array of texture coordinates */ | |
596 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
597 | } | |
598 | ||
599 | if ( pvc ) { | |
600 | #ifdef OCC7833 | |
601 | glColorPointer(4, GL_UNSIGNED_BYTE, 0, pvc); /* array of colors */ | |
602 | #else | |
603 | glColorPointer(3, GL_UNSIGNED_BYTE, 0, pvc); /* array of colors */ | |
604 | #endif | |
605 | glEnableClientState(GL_COLOR_ARRAY); | |
606 | glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE); | |
607 | glEnable(GL_COLOR_MATERIAL); | |
608 | } | |
609 | } | |
610 | } | |
611 | ||
612 | //Bindings concrete pointer in accordance with VBO buffer | |
613 | //Using VBO | |
614 | if ( p->num_vertexs > 0 && p->flagBufferVBO == VBO_OK ) { | |
615 | if( p->bufferVBO[VBOVertices] ){ | |
616 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVertices]); | |
617 | glVertexPointer(3, GL_FLOAT, 0, (char *) NULL);// array of vertices | |
618 | glEnableClientState(GL_VERTEX_ARRAY); | |
619 | } | |
620 | ||
621 | if( p->bufferVBO[VBOVnormals] ){ | |
622 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVnormals]); | |
623 | glNormalPointer(GL_FLOAT, 0, (char *) NULL);// array of normals | |
624 | glEnableClientState(GL_NORMAL_ARRAY); | |
625 | } | |
626 | ||
627 | if ( p->bufferVBO[VBOVtexels] && !ForbidSetTextureMapping ) { | |
628 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVtexels]); | |
629 | glTexCoordPointer(2, GL_FLOAT, 0, (char *) NULL);/* array of texture coordinates */ | |
630 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
631 | } | |
632 | ||
633 | if ( p->bufferVBO[VBOVcolours] ) { | |
634 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVcolours]); | |
635 | glColorPointer( 4, GL_UNSIGNED_BYTE, 0, (char *) NULL);// array of colors | |
636 | glEnableClientState(GL_COLOR_ARRAY); | |
637 | glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE); | |
638 | glEnable(GL_COLOR_MATERIAL); | |
639 | } | |
640 | } | |
641 | // OCC22236 NOTE: draw for all situations: | |
642 | // 1) draw elements from p->bufferVBO[VBOEdges] indicies array | |
643 | // 2) draw elements from vertice array, when bounds defines count of primitive's verts. | |
644 | //end bindings | |
645 | if( p->flagBufferVBO == VBO_OK ){ | |
646 | if ( p->num_edges > 0 && p->bufferVBO[VBOEdges] ) { | |
647 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, p->bufferVBO[VBOEdges]); // for edge indices | |
648 | glDrawElements( draw_mode, p->num_edges , GL_UNSIGNED_INT, 0); | |
649 | } | |
650 | else { | |
651 | for( i = n = 0 ; i < p->num_bounds ; i ++ ){ | |
652 | glDrawArrays( draw_mode, n, p->bounds[i]); | |
653 | n += p->bounds[i]; | |
654 | } | |
655 | } | |
656 | //bind with 0 | |
657 | glVBOBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); | |
658 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, 0); | |
659 | } | |
660 | else { | |
661 | if( p->num_bounds > 0 ) { | |
662 | if( p->num_edges > 0 ) { | |
663 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
664 | if( pfc ) glColor3fv ( pfc[i].rgb ); | |
665 | if( renderMode == GL_FEEDBACK ) | |
666 | draw_primitive_elements( p, draw_mode, p->bounds[i], | |
667 | GL_UNSIGNED_INT,(GLenum*) &p->edges[n]); | |
668 | else | |
669 | glDrawElements( draw_mode, p->bounds[i], | |
670 | GL_UNSIGNED_INT, &p->edges[n]); | |
671 | n += p->bounds[i]; | |
672 | } | |
673 | } else { | |
674 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
675 | if( pfc ) | |
676 | glColor3fv ( pfc[i].rgb ); | |
677 | if( renderMode == GL_FEEDBACK ) | |
678 | draw_primitive_array( p, draw_mode, n, p->bounds[i]); | |
679 | else | |
680 | { | |
681 | glDrawArrays( draw_mode, n, p->bounds[i]); | |
682 | } | |
683 | n += p->bounds[i]; | |
684 | } | |
685 | } | |
686 | } else if( p->num_edges > 0 ) { | |
687 | if( renderMode == GL_FEEDBACK ) | |
688 | draw_primitive_elements( p, draw_mode, p->num_edges, | |
689 | GL_UNSIGNED_INT,(GLenum*) &p->edges[0]); | |
690 | else | |
691 | glDrawElements( draw_mode, p->num_edges, GL_UNSIGNED_INT, p->edges); | |
692 | } else { | |
693 | if( renderMode == GL_FEEDBACK ) | |
694 | draw_primitive_array( p, draw_mode, 0, p->num_vertexs); | |
695 | else | |
696 | glDrawArrays( draw_mode, 0, p->num_vertexs); | |
697 | } | |
698 | } | |
699 | ||
700 | #ifdef TEST | |
701 | if( p->bufferVBO[VBOVcolours] || pvc ) { | |
702 | glDisable(GL_COLOR_MATERIAL); | |
703 | TelResetMaterial(); | |
704 | } | |
705 | #endif | |
706 | ||
707 | if( p->bufferVBO[VBOVertices] || p->vertices ) | |
708 | glDisableClientState(GL_VERTEX_ARRAY); | |
709 | if( p->bufferVBO[VBOVcolours] || p->vcolours ) | |
710 | glDisableClientState(GL_COLOR_ARRAY); | |
711 | if( p->bufferVBO[VBOVnormals] || p->vnormals ) | |
712 | glDisableClientState(GL_NORMAL_ARRAY); | |
713 | if ( (p->bufferVBO[VBOVtexels] && !ForbidSetTextureMapping ) || p->vtexels ) | |
714 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); | |
715 | ||
716 | if ( g_nDegenerateModel ){ | |
717 | if(draw_mode <= GL_LINE_STRIP) | |
718 | glPopAttrib(); | |
719 | return; | |
720 | } | |
721 | } | |
722 | ||
723 | if( edge_flag || g_nDegenerateModel ) | |
724 | switch ( g_nDegenerateModel ) { | |
725 | default: /* XXX_TDM_NODE or TINY */ | |
726 | /* | |
727 | On some NVIDIA graphic cards, using glEdgeFlagPointer() in | |
728 | combination with VBO ( edge flag data put into a VBO buffer) | |
729 | leads to a crash in a driver. Therefore, edge flags are simply | |
730 | igonored when VBOs are enabled, so all the edges are drawn if | |
731 | edge visibility is turned on. In order to draw edges selectively, | |
732 | either disable VBO or turn off edge visibilty in the current | |
733 | primitive array and create a separate primitive array (segments) | |
734 | and put edges to be drawn into it. | |
735 | */ | |
736 | draw_edges ( p, edge_flag ? edge_colour : interior_colour ); | |
737 | break; | |
738 | // DegenerateModel(as Lines, Points, BBoxs) are used only without VBO | |
739 | case 2: /* XXX_TDM_WIREFRAME */ | |
740 | if( p->VBOEnabled == 0 ) | |
741 | draw_degenerates_as_lines ( p, edge_flag ? edge_colour : interior_colour ); | |
742 | break; | |
743 | case 3: /* XXX_TDM_MARKER */ | |
744 | if( p->VBOEnabled == 0 ) | |
745 | draw_degenerates_as_points ( p, edge_flag ? edge_colour : interior_colour ); | |
746 | break; | |
747 | case 4: /* XXX_TDM_BBOX */ | |
748 | if( p->VBOEnabled == 0 ) | |
749 | draw_degenerates_as_bboxs ( p, edge_flag ? edge_colour : interior_colour ); | |
750 | break; | |
751 | } | |
752 | ||
753 | if(draw_mode <= GL_LINE_STRIP) | |
754 | glPopAttrib(); | |
755 | } | |
756 | ||
757 | /*----------------------------------------------------------------------*/ | |
758 | ||
759 | static TStatus | |
760 | ParrayDelete( TSM_ELEM_DATA data, Tint n, cmn_key *k ) | |
761 | { | |
161c4476 K |
762 | call_def_parray p = (call_def_parray)data.pdata; |
763 | if( p->VBOEnabled == VBO_OK ) { | |
764 | OpenGl_ResourceCleaner* resCleaner = OpenGl_ResourceCleaner::GetInstance(); | |
765 | if( p->bufferVBO[VBOEdges] ) | |
766 | resCleaner->AddResource( (GLCONTEXT)p->contextId, new OpenGl_ResourceVBO(p->bufferVBO[VBOEdges]) ); | |
767 | if( p->bufferVBO[VBOVertices] ) | |
768 | resCleaner->AddResource( (GLCONTEXT)p->contextId, new OpenGl_ResourceVBO(p->bufferVBO[VBOVertices]) ); | |
769 | if( p->bufferVBO[VBOVcolours] ) | |
770 | resCleaner->AddResource( (GLCONTEXT)p->contextId, new OpenGl_ResourceVBO(p->bufferVBO[VBOVcolours]) ); | |
771 | if( p->bufferVBO[VBOVnormals] ) | |
772 | resCleaner->AddResource( (GLCONTEXT)p->contextId, new OpenGl_ResourceVBO(p->bufferVBO[VBOVnormals]) ); | |
773 | if( p->bufferVBO[VBOVtexels] ) | |
774 | resCleaner->AddResource( (GLCONTEXT)p->contextId, new OpenGl_ResourceVBO(p->bufferVBO[VBOVtexels]) ); | |
775 | } | |
776 | ||
7fd59977 | 777 | return TSuccess; |
778 | } | |
779 | ||
780 | /*----------------------------------------------------------------------*/ | |
781 | ||
782 | static void | |
783 | draw_edges ( call_def_parray p, tel_colour edge_colour ) | |
784 | { | |
785 | Tint i, j, n; | |
786 | Tint edge_type=0, line_type_preserve=0; | |
787 | Tfloat edge_width=0, line_width_preserve=0; | |
788 | /* GLboolean texture_on;*/ | |
789 | ||
790 | GLint renderMode; | |
791 | ||
792 | LightOff(); | |
793 | ||
794 | if( draw_mode > GL_LINE_STRIP ) { | |
795 | CMN_KEY k, k1, k2, k3, k4; | |
796 | ||
797 | k1.id = TelPolylineWidth; | |
798 | k2.id = TelPolylineType; | |
799 | k3.id = TelEdgeType; | |
800 | k4.id = TelEdgeWidth; | |
801 | ||
802 | TsmGetAttri( 4, &k1, &k2, &k3, &k4 ); | |
803 | ||
804 | line_width_preserve = k1.data.fdata; | |
805 | line_type_preserve = k2.data.ldata; | |
806 | edge_type = k3.data.ldata; | |
807 | edge_width = k4.data.fdata; | |
808 | ||
809 | if( line_width_preserve != edge_width ) { | |
810 | k.id = TelPolylineWidth; | |
811 | k.data.fdata = edge_width; | |
812 | TsmSetAttri( 1, &k ); | |
813 | } | |
814 | if( line_type_preserve != edge_type ) { | |
815 | k.id = TelPolylineType; | |
816 | k.data.ldata = edge_type; | |
817 | TsmSetAttri( 1, &k ); | |
818 | } | |
819 | ||
820 | glPushAttrib( GL_POLYGON_BIT ); | |
821 | glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); | |
822 | } | |
823 | ||
824 | // OCC22236 NOTE: draw edges for all situations: | |
825 | // 1) draw elements with GL_LINE style as edges from p->bufferVBO[VBOEdges] indicies array | |
826 | // 2) draw elements with GL_LINE style as edges from vertice array, | |
827 | // when bounds defines count of primitive's verts. | |
828 | if(p->flagBufferVBO == VBO_OK) | |
829 | { | |
830 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVertices] ); | |
831 | glEnableClientState( GL_VERTEX_ARRAY ); | |
832 | glColor3fv( edge_colour->rgb ); | |
833 | if ( p->num_edges > 0 && p->bufferVBO[VBOEdges] ) { | |
834 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, p->bufferVBO[VBOEdges]); | |
835 | glDrawElements( draw_mode, p->num_edges, GL_UNSIGNED_INT, 0); | |
836 | } | |
837 | else { | |
838 | for( i = n = 0 ; i < p->num_bounds ; i ++ ) { | |
839 | glDrawArrays( draw_mode , n , p->bounds[i]); | |
840 | n += p->bounds[i]; | |
841 | } | |
842 | } | |
843 | glDisableClientState(GL_VERTEX_ARRAY); | |
844 | glVBOBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); | |
845 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, 0); | |
846 | } | |
847 | else { | |
848 | ||
849 | glEnableClientState(GL_VERTEX_ARRAY); | |
850 | glVertexPointer(3, GL_FLOAT, 0, p->vertices); /* array of vertices */ | |
851 | #ifdef OGLBUG | |
852 | if( p->edge_vis ) { | |
853 | glEnableClientState(GL_EDGE_FLAG_ARRAY); | |
854 | glEdgeFlagPointer( sizeof(Tchar), p->edge_vis); | |
855 | } else | |
856 | glDisableClientState(GL_EDGE_FLAG_ARRAY); | |
857 | #endif | |
858 | ||
859 | glGetIntegerv( GL_RENDER_MODE, &renderMode ); | |
860 | ||
861 | glColor3fv( edge_colour->rgb ); | |
862 | if( p->num_bounds > 0 ) { | |
863 | if( p->num_edges > 0 ) { | |
864 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
865 | #ifndef OGLBUG | |
866 | if( p->edge_vis ) { | |
867 | glBegin( draw_mode ); | |
868 | for( j=0 ; j<p->bounds[i] ; j++ ) { | |
869 | glEdgeFlag( p->edge_vis[n+j] ); | |
870 | glVertex3fv( &p->vertices[p->edges[n+j]].xyz[0] ); | |
871 | } | |
872 | glEnd(); | |
873 | } else | |
874 | #endif | |
875 | if( renderMode == GL_FEEDBACK ) | |
876 | draw_primitive_elements( p, draw_mode, p->bounds[i], | |
877 | GL_UNSIGNED_INT, (GLenum*)&p->edges[n]); | |
878 | else | |
879 | glDrawElements( draw_mode, p->bounds[i], | |
880 | GL_UNSIGNED_INT, &p->edges[n]); | |
881 | n += p->bounds[i]; | |
882 | } | |
883 | } else { | |
884 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
885 | if( renderMode == GL_FEEDBACK ) | |
886 | draw_primitive_array( p, draw_mode, n, p->bounds[i]); | |
887 | else | |
888 | glDrawArrays( draw_mode, n, p->bounds[i]); | |
889 | n += p->bounds[i]; | |
890 | } | |
891 | } | |
892 | } | |
893 | else if( p->num_edges > 0 ) { | |
894 | #ifndef OGLBUG | |
895 | if( p->edge_vis ) { | |
896 | glBegin( draw_mode ); | |
897 | for( i=0 ; i<p->num_edges ; i++ ) { | |
898 | glEdgeFlag( p->edge_vis[i] ); | |
899 | glVertex3fv( &p->vertices[p->edges[i]].xyz[0] ); | |
900 | } | |
901 | glEnd(); | |
902 | } else | |
903 | #endif | |
904 | if( renderMode == GL_FEEDBACK ) | |
905 | draw_primitive_elements( p, draw_mode, p->num_edges, | |
906 | GL_UNSIGNED_INT,(GLenum*) p->edges); | |
907 | else | |
908 | glDrawElements( draw_mode, p->num_edges, | |
909 | GL_UNSIGNED_INT, p->edges); | |
910 | } else { | |
911 | if( renderMode == GL_FEEDBACK ) | |
912 | draw_primitive_array( p, draw_mode, 0, p->num_vertexs); | |
913 | else | |
914 | glDrawArrays( draw_mode, 0, p->num_vertexs); | |
915 | } | |
916 | } | |
917 | ||
918 | if( draw_mode > GL_LINE_STRIP ) { | |
919 | CMN_KEY k; | |
920 | if( line_width_preserve != edge_width ) { | |
921 | k.id = TelPolylineWidth; | |
922 | k.data.fdata = line_width_preserve; | |
923 | TsmSetAttri( 1, &k ); | |
924 | } | |
925 | if( line_type_preserve != edge_type ) { | |
926 | k.id = TelPolylineType; | |
927 | k.data.ldata = line_type_preserve; | |
928 | TsmSetAttri( 1, &k ); | |
929 | } | |
930 | glPopAttrib(); | |
931 | } | |
932 | } | |
933 | ||
934 | /*----------------------------------------------------------------------*/ | |
935 | static void draw_degenerates_points_as_points ( call_def_parray p ) { | |
936 | ||
937 | Tint j; | |
938 | tel_point pv = p -> vertices; | |
939 | ||
940 | #ifdef FULL_DEGENER | |
941 | if ( g_fSkipRatio == 1. ) | |
942 | return; | |
943 | #endif | |
944 | ||
945 | for ( j=0 ; j<p->num_vertexs ; j++ ) { | |
946 | glVertex3fv ( &pv[j].xyz[0] ); | |
947 | } | |
948 | } | |
949 | ||
950 | /*----------------------------------------------------------------------*/ | |
951 | static void draw_degenerates_lines_as_points ( call_def_parray p ) { | |
952 | ||
953 | Tint j; | |
954 | GLfloat pt[ 3 ]; | |
955 | tel_point pv = p -> vertices; | |
956 | ||
957 | #ifdef FULL_DEGENER | |
958 | if ( g_fSkipRatio == 1. ) | |
959 | return; | |
960 | #endif | |
961 | ||
962 | for ( j=0 ; j<p->num_vertexs ; j+=2 ) { | |
963 | pt[0] = pt[1] = pt[2] = 0.; | |
964 | pt[ 0 ] += pv[j].xyz[ 0 ]; | |
965 | pt[ 1 ] += pv[j].xyz[ 1 ]; | |
966 | pt[ 2 ] += pv[j].xyz[ 2 ]; | |
967 | pt[ 0 ] += pv[j+1].xyz[ 0 ]; | |
968 | pt[ 1 ] += pv[j+1].xyz[ 1 ]; | |
969 | pt[ 2 ] += pv[j+1].xyz[ 2 ]; | |
970 | pt[ 0 ] /= 2; | |
971 | pt[ 1 ] /= 2; | |
972 | pt[ 2 ] /= 2; | |
973 | glVertex3fv ( pt ); | |
974 | } | |
975 | } | |
976 | ||
977 | /*----------------------------------------------------------------------*/ | |
978 | static void draw_degenerates_triangles_as_points ( call_def_parray p ) { | |
979 | ||
980 | Tint i, j, iv; | |
981 | GLfloat pt[ 3 ]; | |
982 | tel_point pv = p -> vertices; | |
983 | ||
984 | #ifdef FULL_DEGENER | |
985 | if ( g_fSkipRatio == 1. ) | |
986 | return; | |
987 | #endif | |
988 | ||
989 | if( p->num_edges > 0 ) { | |
990 | for ( j=0 ; j<p->num_edges ; j+=3 ) { | |
991 | pt[0] = pt[1] = pt[2] = 0.; | |
992 | for ( i=0 ; i<3 ; i++ ) { | |
993 | iv = p->edges[j+i]; | |
994 | pt[ 0 ] += pv[iv].xyz[ 0 ]; | |
995 | pt[ 1 ] += pv[iv].xyz[ 1 ]; | |
996 | pt[ 2 ] += pv[iv].xyz[ 2 ]; | |
997 | } | |
998 | pt[ 0 ] /= 3; | |
999 | pt[ 1 ] /= 3; | |
1000 | pt[ 2 ] /= 3; | |
1001 | glVertex3fv ( pt ); | |
1002 | } | |
1003 | } else { | |
1004 | for ( j=0 ; j<p->num_vertexs ; j+=3 ) { | |
1005 | pt[0] = pt[1] = pt[2] = 0.; | |
1006 | for ( i=0 ; i<3 ; i++ ) { | |
1007 | pt[ 0 ] += pv[j+i].xyz[ 0 ]; | |
1008 | pt[ 1 ] += pv[j+i].xyz[ 1 ]; | |
1009 | pt[ 2 ] += pv[j+i].xyz[ 2 ]; | |
1010 | } | |
1011 | pt[ 0 ] /= 3; | |
1012 | pt[ 1 ] /= 3; | |
1013 | pt[ 2 ] /= 3; | |
1014 | glVertex3fv ( pt ); | |
1015 | } | |
1016 | } | |
1017 | } | |
1018 | ||
1019 | /*----------------------------------------------------------------------*/ | |
1020 | static void draw_degenerates_trianglestrips_as_points ( call_def_parray p ) { | |
1021 | ||
1022 | Tint i, j, k, n; | |
1023 | GLfloat pt[ 3 ]; | |
1024 | tel_point pv = p -> vertices; | |
1025 | ||
1026 | #ifdef FULL_DEGENER | |
1027 | if ( g_fSkipRatio == 1. ) | |
1028 | return; | |
1029 | #endif | |
1030 | ||
1031 | if( p->num_bounds > 0 ) { | |
1032 | for ( k=n=0 ; k<p->num_bounds ; k++ ) { | |
1033 | for ( j=0 ; j<p->bounds[k]-2 ; j++ ) { | |
1034 | pt[0] = pt[1] = pt[2] = 0.; | |
1035 | for ( i=0 ; i<3 ; i++ ) { | |
1036 | pt[ 0 ] += pv[n+j+i].xyz[ 0 ]; | |
1037 | pt[ 1 ] += pv[n+j+i].xyz[ 1 ]; | |
1038 | pt[ 2 ] += pv[n+j+i].xyz[ 2 ]; | |
1039 | } | |
1040 | pt[ 0 ] /= 3; | |
1041 | pt[ 1 ] /= 3; | |
1042 | pt[ 2 ] /= 3; | |
1043 | glVertex3fv ( pt ); | |
1044 | } | |
1045 | n += p->bounds[k]; | |
1046 | } | |
1047 | } else { | |
1048 | for ( j=0 ; j<p->num_vertexs-2 ; j++ ) { | |
1049 | pt[0] = pt[1] = pt[2] = 0.; | |
1050 | for ( i=0 ; i<3 ; i++ ) { | |
1051 | pt[ 0 ] += pv[j+i].xyz[ 0 ]; | |
1052 | pt[ 1 ] += pv[j+i].xyz[ 1 ]; | |
1053 | pt[ 2 ] += pv[j+i].xyz[ 2 ]; | |
1054 | } | |
1055 | pt[ 0 ] /= 3; | |
1056 | pt[ 1 ] /= 3; | |
1057 | pt[ 2 ] /= 3; | |
1058 | glVertex3fv ( pt ); | |
1059 | } | |
1060 | } | |
1061 | } | |
1062 | ||
1063 | /*----------------------------------------------------------------------*/ | |
1064 | static void draw_degenerates_polygons_as_points ( call_def_parray p ) { | |
1065 | ||
1066 | Tint j, k, n, iv; | |
1067 | GLfloat pt[ 3 ]; | |
1068 | tel_point pv = p -> vertices; | |
1069 | ||
1070 | #ifdef FULL_DEGENER | |
1071 | if ( g_fSkipRatio == 1. ) | |
1072 | return; | |
1073 | #endif | |
1074 | ||
1075 | if( p->num_bounds > 0 ) { | |
1076 | if( p->num_edges > 0 ) { | |
1077 | for ( k=n=0 ; k<p->num_bounds ; k++ ) { | |
1078 | pt[0] = pt[1] = pt[2] = 0.; | |
1079 | for ( j=0 ; j<p->bounds[k] ; j++ ) { | |
1080 | iv = p->edges[n+j]; | |
1081 | pt[ 0 ] += pv[iv].xyz[ 0 ]; | |
1082 | pt[ 1 ] += pv[iv].xyz[ 1 ]; | |
1083 | pt[ 2 ] += pv[iv].xyz[ 2 ]; | |
1084 | } | |
1085 | pt[ 0 ] /= p->bounds[k]; | |
1086 | pt[ 1 ] /= p->bounds[k]; | |
1087 | pt[ 2 ] /= p->bounds[k]; | |
1088 | glVertex3fv ( pt ); | |
1089 | n += p->bounds[k]; | |
1090 | } | |
1091 | } else { | |
1092 | for ( k=n=0 ; k<p->num_bounds ; k++ ) { | |
1093 | pt[0] = pt[1] = pt[2] = 0.; | |
1094 | for ( j=0 ; j<p->bounds[k] ; j++ ) { | |
1095 | pt[ 0 ] += pv[n+j].xyz[ 0 ]; | |
1096 | pt[ 1 ] += pv[n+j].xyz[ 1 ]; | |
1097 | pt[ 2 ] += pv[n+j].xyz[ 2 ]; | |
1098 | } | |
1099 | pt[ 0 ] /= p->bounds[k]; | |
1100 | pt[ 1 ] /= p->bounds[k]; | |
1101 | pt[ 2 ] /= p->bounds[k]; | |
1102 | glVertex3fv ( pt ); | |
1103 | n += p->bounds[k]; | |
1104 | } | |
1105 | } | |
1106 | } else if( p->num_edges > 0 ) { | |
1107 | pt[0] = pt[1] = pt[2] = 0.; | |
1108 | for ( j=0 ; j<p->num_edges ; j++ ) { | |
1109 | iv = p->edges[j]; | |
1110 | pt[ 0 ] += pv[iv].xyz[ 0 ]; | |
1111 | pt[ 1 ] += pv[iv].xyz[ 1 ]; | |
1112 | pt[ 2 ] += pv[iv].xyz[ 2 ]; | |
1113 | } | |
1114 | pt[ 0 ] /= p->num_edges; | |
1115 | pt[ 1 ] /= p->num_edges; | |
1116 | pt[ 2 ] /= p->num_edges; | |
1117 | glVertex3fv ( pt ); | |
1118 | } else { | |
1119 | pt[0] = pt[1] = pt[2] = 0.; | |
1120 | for ( j=0 ; j<p->num_vertexs ; j++ ) { | |
1121 | pt[ 0 ] += pv[j].xyz[ 0 ]; | |
1122 | pt[ 1 ] += pv[j].xyz[ 1 ]; | |
1123 | pt[ 2 ] += pv[j].xyz[ 2 ]; | |
1124 | } | |
1125 | pt[ 0 ] /= p->num_vertexs; | |
1126 | pt[ 1 ] /= p->num_vertexs; | |
1127 | pt[ 2 ] /= p->num_vertexs; | |
1128 | glVertex3fv ( pt ); | |
1129 | } | |
1130 | } | |
1131 | ||
1132 | /*----------------------------------------------------------------------*/ | |
1133 | static void draw_degenerates_quadrangles_as_points ( call_def_parray p ) { | |
1134 | ||
1135 | Tint i, j, iv; | |
1136 | GLfloat pt[ 3 ]; | |
1137 | tel_point pv = p -> vertices; | |
1138 | ||
1139 | #ifdef FULL_DEGENER | |
1140 | if ( g_fSkipRatio == 1. ) | |
1141 | return; | |
1142 | #endif | |
1143 | ||
1144 | if( p->num_edges > 0 ) { | |
1145 | for ( j=0 ; j<p->num_edges ; j+=4 ) { | |
1146 | pt[0] = pt[1] = pt[2] = 0.; | |
1147 | for ( i=0 ; i<4 ; i++ ) { | |
1148 | iv = p->edges[j+i]; | |
1149 | pt[ 0 ] += pv[iv].xyz[ 0 ]; | |
1150 | pt[ 1 ] += pv[iv].xyz[ 1 ]; | |
1151 | pt[ 2 ] += pv[iv].xyz[ 2 ]; | |
1152 | } | |
1153 | pt[ 0 ] /= 4; | |
1154 | pt[ 1 ] /= 4; | |
1155 | pt[ 2 ] /= 4; | |
1156 | glVertex3fv ( pt ); | |
1157 | } | |
1158 | } else { | |
1159 | for ( j=0 ; j<p->num_vertexs ; j+=4 ) { | |
1160 | pt[0] = pt[1] = pt[2] = 0.; | |
1161 | for ( i=0 ; i<4 ; i++ ) { | |
1162 | pt[ 0 ] += pv[j+i].xyz[ 0 ]; | |
1163 | pt[ 1 ] += pv[j+i].xyz[ 1 ]; | |
1164 | pt[ 2 ] += pv[j+i].xyz[ 2 ]; | |
1165 | } | |
1166 | pt[ 0 ] /= 4; | |
1167 | pt[ 1 ] /= 4; | |
1168 | pt[ 2 ] /= 4; | |
1169 | glVertex3fv ( pt ); | |
1170 | } | |
1171 | } | |
1172 | } | |
1173 | ||
1174 | /*----------------------------------------------------------------------*/ | |
1175 | static void draw_degenerates_quadranglestrips_as_points ( call_def_parray p ) { | |
1176 | ||
1177 | Tint i, j, k, n; | |
1178 | GLfloat pt[ 3 ]; | |
1179 | tel_point pv = p -> vertices; | |
1180 | ||
1181 | #ifdef FULL_DEGENER | |
1182 | if ( g_fSkipRatio == 1. ) | |
1183 | return; | |
1184 | #endif | |
1185 | ||
1186 | if( p->num_bounds > 0 ) { | |
1187 | for ( k=n=0 ; k<p->num_bounds ; k++ ) { | |
1188 | for ( j=0 ; j<p->bounds[k]-2 ; j+=2 ) { | |
1189 | pt[0] = pt[1] = pt[2] = 0.; | |
1190 | for ( i=0 ; i<4 ; i++ ) { | |
1191 | pt[ 0 ] += pv[n+j+i].xyz[ 0 ]; | |
1192 | pt[ 1 ] += pv[n+j+i].xyz[ 1 ]; | |
1193 | pt[ 2 ] += pv[n+j+i].xyz[ 2 ]; | |
1194 | } | |
1195 | pt[ 0 ] /= 4; | |
1196 | pt[ 1 ] /= 4; | |
1197 | pt[ 2 ] /= 4; | |
1198 | glVertex3fv ( pt ); | |
1199 | } | |
1200 | n += p->bounds[k]; | |
1201 | } | |
1202 | } else { | |
1203 | for ( j=0 ; j<p->num_vertexs-2 ; j+=2 ) { | |
1204 | pt[0] = pt[1] = pt[2] = 0.; | |
1205 | for ( i=0 ; i<4 ; i++ ) { | |
1206 | pt[ 0 ] += pv[j+i].xyz[ 0 ]; | |
1207 | pt[ 1 ] += pv[j+i].xyz[ 1 ]; | |
1208 | pt[ 2 ] += pv[j+i].xyz[ 2 ]; | |
1209 | } | |
1210 | pt[ 0 ] /= 4; | |
1211 | pt[ 1 ] /= 4; | |
1212 | pt[ 2 ] /= 4; | |
1213 | glVertex3fv ( pt ); | |
1214 | } | |
1215 | } | |
1216 | } | |
1217 | ||
1218 | /*----------------------------------------------------------------------*/ | |
1219 | static void draw_degenerates_as_points ( call_def_parray p, | |
1220 | tel_colour edge_colour ) | |
1221 | { | |
1222 | ||
1223 | GLboolean zbuff_state = glIsEnabled(GL_DEPTH_TEST); | |
1224 | LightOff (); | |
1225 | if( zbuff_state ) glDisable(GL_DEPTH_TEST); | |
1226 | glColor3fv( edge_colour->rgb ); | |
1227 | glBegin ( GL_POINTS ); | |
1228 | switch( draw_mode ) { | |
1229 | case GL_POINTS: | |
1230 | draw_degenerates_points_as_points( p ); | |
1231 | break; | |
1232 | case GL_LINES: | |
1233 | draw_degenerates_lines_as_points( p ); | |
1234 | break; | |
1235 | case GL_LINE_STRIP: | |
1236 | case GL_POLYGON: | |
1237 | draw_degenerates_polygons_as_points( p ); | |
1238 | break; | |
1239 | case GL_TRIANGLES: | |
1240 | draw_degenerates_triangles_as_points( p ); | |
1241 | break; | |
1242 | case GL_QUADS: | |
1243 | draw_degenerates_quadrangles_as_points( p ); | |
1244 | break; | |
1245 | case GL_TRIANGLE_FAN: | |
1246 | case GL_TRIANGLE_STRIP: | |
1247 | draw_degenerates_trianglestrips_as_points( p ); | |
1248 | break; | |
1249 | case GL_QUAD_STRIP: | |
1250 | draw_degenerates_quadranglestrips_as_points( p ); | |
1251 | break; | |
1252 | default: | |
1253 | break; | |
1254 | } | |
1255 | ||
1256 | glEnd (); | |
1257 | ||
1258 | if( zbuff_state ) glEnable(GL_DEPTH_TEST); | |
1259 | } | |
1260 | ||
1261 | /*----------------------------------------------------------------------*/ | |
1262 | static void draw_degenerates_lines_as_lines ( call_def_parray p ) { | |
1263 | ||
1264 | Tint i,j,n,iv; | |
1265 | tel_point pv = p -> vertices; | |
1266 | ||
1267 | n = p->num_vertexs; | |
1268 | j = (int)((1.-g_fSkipRatio)*n); | |
1269 | while ( j-- ) { | |
1270 | i = OGL_Rand() % n; | |
1271 | p->keys[i] = -p->keys[i]; | |
1272 | }; | |
1273 | ||
1274 | if( p->num_bounds > 0 ) { | |
1275 | if( p->num_edges > 0 ) { | |
1276 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1277 | glBegin ( GL_LINES ); | |
1278 | for ( j=0 ; j<p->bounds[i] ; j++ ) { | |
1279 | iv = p->edges[n+j]; | |
1280 | if( p->keys[iv] < 0 ) { | |
1281 | p->keys[iv] = -p->keys[iv]; | |
1282 | glVertex3fv ( pv[iv].xyz ); | |
1283 | } | |
1284 | } | |
1285 | glEnd(); | |
1286 | n += p->bounds[i]; | |
1287 | } | |
1288 | } else { | |
1289 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1290 | glBegin ( GL_LINES ); | |
1291 | for ( j=0 ; j<p->bounds[i] ; j++ ) { | |
1292 | if( p->keys[n+j] < 0 ) { | |
1293 | p->keys[n+j] = -p->keys[n+j]; | |
1294 | glVertex3fv ( pv[n+j].xyz ); | |
1295 | } | |
1296 | } | |
1297 | glEnd(); | |
1298 | n += p->bounds[i]; | |
1299 | } | |
1300 | } | |
1301 | } else if( p->num_edges > 0 ) { | |
1302 | glBegin ( GL_LINES ); | |
1303 | for ( j=0 ; j<p->num_edges ; j++ ) { | |
1304 | iv = p->edges[j]; | |
1305 | if( p->keys[iv] < 0 ) { | |
1306 | p->keys[iv] = -p->keys[iv]; | |
1307 | glVertex3fv ( pv[iv].xyz ); | |
1308 | } | |
1309 | } | |
1310 | glEnd(); | |
1311 | } else { | |
1312 | glBegin ( GL_LINES ); | |
1313 | for ( j=0 ; j<p->num_vertexs ; j++ ) { | |
1314 | if( p->keys[j] < 0 ) { | |
1315 | p->keys[j] = -p->keys[j]; | |
1316 | glVertex3fv ( pv[j].xyz ); | |
1317 | } | |
1318 | } | |
1319 | glEnd(); | |
1320 | } | |
1321 | } | |
1322 | ||
1323 | /*----------------------------------------------------------------------*/ | |
1324 | static void draw_degenerates_triangles_as_lines ( call_def_parray p ) | |
1325 | { | |
1326 | ||
1327 | Tint i,j,n,iv; | |
1328 | tel_point pv = p -> vertices; | |
1329 | ||
1330 | n = p->num_vertexs/3; | |
1331 | j = (int)((1.-g_fSkipRatio)*n); | |
1332 | while ( j-- ) { | |
1333 | i = OGL_Rand() % n; i *= 3; | |
1334 | p->keys[i] = -p->keys[i]; | |
1335 | }; | |
1336 | ||
1337 | if( p->num_edges > 0 ) { | |
1338 | for ( j=0 ; j<p->num_edges ; j+=3 ) { | |
1339 | iv = p->edges[j]; | |
1340 | if( p->keys[iv] < 0 ) { | |
1341 | p->keys[iv] = -p->keys[iv]; | |
1342 | glBegin ( GL_LINE_LOOP ); | |
1343 | for ( i=0 ; i<3 ; i++ ) { | |
1344 | iv = p->edges[j+i]; | |
1345 | glVertex3fv ( pv[iv].xyz ); | |
1346 | } | |
1347 | glEnd(); | |
1348 | } | |
1349 | } | |
1350 | } else { | |
1351 | for ( j=0 ; j<p->num_vertexs ; j+=3 ) { | |
1352 | if( p->keys[j] < 0 ) { | |
1353 | p->keys[j] = -p->keys[j]; | |
1354 | glBegin ( GL_LINE_LOOP ); | |
1355 | for ( i=0 ; i<3 ; i++ ) { | |
1356 | glVertex3fv ( pv[j+i].xyz ); | |
1357 | } | |
1358 | glEnd(); | |
1359 | } | |
1360 | } | |
1361 | } | |
1362 | } | |
1363 | ||
1364 | /*----------------------------------------------------------------------*/ | |
1365 | static void draw_degenerates_trianglestrips_as_lines ( call_def_parray p ) | |
1366 | { | |
1367 | ||
1368 | Tint i,j,k,n,ni; | |
1369 | tel_point pv = p -> vertices; | |
1370 | ||
1371 | if( p->num_bounds > 0 ) { | |
1372 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1373 | ni = p->bounds[i]-2; | |
1374 | k = (int)((1.-g_fSkipRatio)*ni); | |
1375 | while ( k-- ) { | |
1376 | j = OGL_Rand() % ni; j += 2; | |
1377 | p->keys[n+j] = -p->keys[n+j]; | |
1378 | }; | |
1379 | for ( j=2 ; j<p->bounds[i] ; j++ ) { | |
1380 | if( p->keys[n+j] < 0 ) { | |
1381 | p->keys[n+j] = -p->keys[n+j]; | |
1382 | glBegin ( GL_LINE_LOOP ); | |
1383 | glVertex3fv ( pv[n+j-2].xyz ); | |
1384 | glVertex3fv ( pv[n+j-1].xyz ); | |
1385 | glVertex3fv ( pv[n+j].xyz ); | |
1386 | glEnd(); | |
1387 | } | |
1388 | } | |
1389 | n += p->bounds[i]; | |
1390 | } | |
1391 | } else { | |
1392 | ni = p->num_vertexs-2; | |
1393 | k = (int)((1.-g_fSkipRatio)*ni); | |
1394 | while ( k-- ) { | |
1395 | j = OGL_Rand() % ni; j += 2; | |
1396 | p->keys[j] = -p->keys[j]; | |
1397 | }; | |
1398 | for ( j=2 ; j<p->num_vertexs ; j++ ) { | |
1399 | if( p->keys[j] < 0 ) { | |
1400 | p->keys[j] = -p->keys[j]; | |
1401 | glBegin ( GL_LINE_LOOP ); | |
1402 | glVertex3fv ( pv[j-2].xyz ); | |
1403 | glVertex3fv ( pv[j-1].xyz ); | |
1404 | glVertex3fv ( pv[j].xyz ); | |
1405 | glEnd(); | |
1406 | } | |
1407 | } | |
1408 | } | |
1409 | } | |
1410 | ||
1411 | /*----------------------------------------------------------------------*/ | |
1412 | static void draw_degenerates_polygons_as_lines ( call_def_parray p ) | |
1413 | { | |
1414 | Tint i,j,n,iv; | |
1415 | tel_point pv = p -> vertices; | |
1416 | ||
1417 | n = p->num_vertexs; | |
1418 | j = (int)((1.-g_fSkipRatio)*n); | |
1419 | while ( j-- ) { | |
1420 | i = OGL_Rand() % n; | |
1421 | p->keys[i] = -p->keys[i]; | |
1422 | }; | |
1423 | ||
1424 | if( p->num_bounds > 0 ) { | |
1425 | if( p->num_edges > 0 ) { | |
1426 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1427 | glBegin ( GL_LINE_LOOP ); | |
1428 | for ( j=0 ; j<p->bounds[i] ; j++ ) { | |
1429 | iv = p->edges[n+j]; | |
1430 | if( p->keys[iv] < 0 ) { | |
1431 | p->keys[iv] = -p->keys[iv]; | |
1432 | glVertex3fv ( pv[iv].xyz ); | |
1433 | } | |
1434 | } | |
1435 | glEnd(); | |
1436 | n += p->bounds[i]; | |
1437 | } | |
1438 | } else { | |
1439 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1440 | glBegin ( GL_LINE_LOOP ); | |
1441 | for ( j=0 ; j<p->bounds[i] ; j++ ) { | |
1442 | if( p->keys[n+j] < 0 ) { | |
1443 | p->keys[n+j] = -p->keys[n+j]; | |
1444 | glVertex3fv ( pv[n+j].xyz ); | |
1445 | } | |
1446 | } | |
1447 | glEnd(); | |
1448 | n += p->bounds[i]; | |
1449 | } | |
1450 | } | |
1451 | } else if( p->num_edges > 0 ) { | |
1452 | glBegin ( GL_LINE_LOOP ); | |
1453 | for ( j=0 ; j<p->num_edges ; j++ ) { | |
1454 | iv = p->edges[j]; | |
1455 | if( p->keys[iv] < 0 ) { | |
1456 | p->keys[iv] = -p->keys[iv]; | |
1457 | glVertex3fv ( pv[iv].xyz ); | |
1458 | } | |
1459 | } | |
1460 | glEnd(); | |
1461 | } else { | |
1462 | glBegin ( GL_LINE_LOOP ); | |
1463 | for ( j=0 ; j<p->num_vertexs ; j++ ) { | |
1464 | if( p->keys[j] < 0 ) { | |
1465 | p->keys[j] = -p->keys[j]; | |
1466 | glVertex3fv ( pv[j].xyz ); | |
1467 | } | |
1468 | } | |
1469 | glEnd(); | |
1470 | } | |
1471 | ||
1472 | } | |
1473 | ||
1474 | /*----------------------------------------------------------------------*/ | |
1475 | static void draw_degenerates_quadrangles_as_lines ( call_def_parray p ) | |
1476 | { | |
1477 | ||
1478 | Tint i,j,n,iv; | |
1479 | tel_point pv = p -> vertices; | |
1480 | ||
1481 | n = p->num_vertexs/4; | |
1482 | j = (int)((1.-g_fSkipRatio)*n); | |
1483 | while ( j-- ) { | |
1484 | i = OGL_Rand() % n; i *= 4; | |
1485 | p->keys[i] = -p->keys[i]; | |
1486 | }; | |
1487 | ||
1488 | if( p->num_edges > 0 ) { | |
1489 | for ( j=0 ; j<p->num_edges ; j+=4 ) { | |
1490 | iv = p->edges[j]; | |
1491 | if( p->keys[iv] < 0 ) { | |
1492 | p->keys[iv] = -p->keys[iv]; | |
1493 | glBegin ( GL_LINE_LOOP ); | |
1494 | for ( i=0 ; i<4 ; i++ ) { | |
1495 | iv = p->edges[j+i]; | |
1496 | glVertex3fv ( pv[iv].xyz ); | |
1497 | } | |
1498 | glEnd(); | |
1499 | } | |
1500 | } | |
1501 | } else { | |
1502 | for ( j=0 ; j<p->num_vertexs ; j+=4 ) { | |
1503 | if( p->keys[j] < 0 ) { | |
1504 | p->keys[j] = -p->keys[j]; | |
1505 | glBegin ( GL_LINE_LOOP ); | |
1506 | for ( i=0 ; i<4 ; i++ ) { | |
1507 | glVertex3fv ( pv[j+i].xyz ); | |
1508 | } | |
1509 | glEnd(); | |
1510 | } | |
1511 | } | |
1512 | } | |
1513 | } | |
1514 | ||
1515 | /*----------------------------------------------------------------------*/ | |
1516 | static void draw_degenerates_quadranglestrips_as_lines ( call_def_parray p ) | |
1517 | { | |
1518 | ||
1519 | Tint i,j,k,n,ni; | |
1520 | tel_point pv = p -> vertices; | |
1521 | ||
1522 | if( p->num_bounds > 0 ) { | |
1523 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1524 | ni = p->bounds[i]/2-2; | |
1525 | k = (int)((1.-g_fSkipRatio)*ni); | |
1526 | while ( k-- ) { | |
1527 | j = OGL_Rand() % ni; j = j*2+2; | |
1528 | p->keys[n+j] = -p->keys[n+j]; | |
1529 | }; | |
1530 | for ( j=3 ; j<p->bounds[i] ; j+=2 ) { | |
1531 | if( p->keys[n+j] < 0 ) { | |
1532 | p->keys[n+j] = -p->keys[n+j]; | |
1533 | glBegin ( GL_LINE_LOOP ); | |
1534 | glVertex3fv ( pv[n+j-3].xyz ); | |
1535 | glVertex3fv ( pv[n+j-2].xyz ); | |
1536 | glVertex3fv ( pv[n+j-1].xyz ); | |
1537 | glVertex3fv ( pv[n+j].xyz ); | |
1538 | glEnd(); | |
1539 | } | |
1540 | } | |
1541 | n += p->bounds[i]; | |
1542 | } | |
1543 | } else { | |
1544 | ni = p->num_vertexs/2-2; | |
1545 | k = (int)((1.-g_fSkipRatio)*ni); | |
1546 | while ( k-- ) { | |
1547 | j = OGL_Rand() % ni; j = j*2+2; | |
1548 | p->keys[j] = -p->keys[j]; | |
1549 | }; | |
1550 | for ( j=3 ; j<p->num_vertexs ; j+=2 ) { | |
1551 | if( p->keys[j] < 0 ) { | |
1552 | p->keys[j] = -p->keys[j]; | |
1553 | glBegin ( GL_LINE_LOOP ); | |
1554 | glVertex3fv ( pv[j-3].xyz ); | |
1555 | glVertex3fv ( pv[j-2].xyz ); | |
1556 | glVertex3fv ( pv[j-1].xyz ); | |
1557 | glVertex3fv ( pv[j].xyz ); | |
1558 | glEnd(); | |
1559 | } | |
1560 | } | |
1561 | } | |
1562 | } | |
1563 | ||
1564 | /*----------------------------------------------------------------------*/ | |
1565 | static void draw_degenerates_as_lines ( call_def_parray p, | |
1566 | tel_colour edge_colour ) | |
1567 | { | |
1568 | ||
1569 | GLint renderMode; | |
1570 | ||
1571 | GLboolean zbuff_state = glIsEnabled(GL_DEPTH_TEST); | |
1572 | ||
1573 | LightOff (); | |
1574 | ||
1575 | if( zbuff_state ) glDisable(GL_DEPTH_TEST); | |
1576 | ||
1577 | glColor3fv( edge_colour->rgb ); | |
1578 | ||
1579 | if( g_fSkipRatio != 0 ) switch( draw_mode ) { | |
1580 | case GL_POINTS: | |
1581 | draw_degenerates_points_as_points( p ); | |
1582 | break; | |
1583 | case GL_LINES: | |
1584 | draw_degenerates_lines_as_lines( p ); | |
1585 | break; | |
1586 | case GL_LINE_STRIP: | |
1587 | case GL_POLYGON: | |
1588 | draw_degenerates_polygons_as_lines( p ); | |
1589 | break; | |
1590 | case GL_TRIANGLES: | |
1591 | draw_degenerates_triangles_as_lines( p ); | |
1592 | break; | |
1593 | case GL_QUADS: | |
1594 | draw_degenerates_quadrangles_as_lines( p ); | |
1595 | break; | |
1596 | case GL_TRIANGLE_FAN: | |
1597 | case GL_TRIANGLE_STRIP: | |
1598 | draw_degenerates_trianglestrips_as_lines( p ); | |
1599 | break; | |
1600 | case GL_QUAD_STRIP: | |
1601 | draw_degenerates_quadranglestrips_as_lines( p ); | |
1602 | break; | |
1603 | default: | |
1604 | break; | |
1605 | } | |
1606 | else { | |
1607 | int i,n; | |
1608 | ||
1609 | #ifdef OCC3192 | |
1610 | GLboolean color_array_mode, | |
1611 | edge_flag_array_mode, | |
1612 | index_array_mode, | |
1613 | normal_array_mode, | |
1614 | texture_coord_array_mode, | |
1615 | vertex_array_mode; | |
1616 | #endif | |
1617 | glPushAttrib( GL_POLYGON_BIT ); | |
1618 | glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); | |
1619 | ||
1620 | #ifdef OCC3192 | |
1621 | color_array_mode = glIsEnabled( GL_COLOR_ARRAY ); | |
1622 | edge_flag_array_mode = glIsEnabled( GL_EDGE_FLAG_ARRAY ); | |
1623 | index_array_mode = glIsEnabled( GL_INDEX_ARRAY ); | |
1624 | normal_array_mode = glIsEnabled( GL_NORMAL_ARRAY ); | |
1625 | texture_coord_array_mode = glIsEnabled( GL_TEXTURE_COORD_ARRAY ); | |
1626 | vertex_array_mode = glIsEnabled( GL_VERTEX_ARRAY ); | |
1627 | ||
1628 | glDisableClientState( GL_COLOR_ARRAY ); | |
1629 | glDisableClientState( GL_EDGE_FLAG_ARRAY ); | |
1630 | glDisableClientState( GL_INDEX_ARRAY ); | |
1631 | glDisableClientState( GL_NORMAL_ARRAY ); | |
1632 | glDisableClientState( GL_TEXTURE_COORD_ARRAY ); | |
1633 | ||
1634 | if( !vertex_array_mode ) glEnableClientState( GL_VERTEX_ARRAY ); | |
1635 | #else | |
1636 | glEnableClientState( GL_VERTEX_ARRAY ); | |
1637 | #endif | |
1638 | glVertexPointer(3, GL_FLOAT, 0, p->vertices); /* array of vertices */ | |
1639 | ||
1640 | glGetIntegerv( GL_RENDER_MODE, &renderMode ); | |
1641 | ||
1642 | if( p->num_bounds > 0 ) { | |
1643 | if( p->num_edges > 0 ) { | |
1644 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1645 | if( renderMode == GL_FEEDBACK ) | |
1646 | draw_primitive_elements( p, draw_mode, p->bounds[i], | |
1647 | GL_UNSIGNED_INT, (GLenum*) &p->edges[n]); | |
1648 | else | |
1649 | glDrawElements( draw_mode, p->bounds[i], | |
1650 | GL_UNSIGNED_INT, &p->edges[n]); | |
1651 | n += p->bounds[i]; | |
1652 | } | |
1653 | } else { | |
1654 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1655 | if( renderMode == GL_FEEDBACK ) | |
1656 | draw_primitive_array( p, draw_mode, n, p->bounds[i]); | |
1657 | else | |
1658 | glDrawArrays( draw_mode, n, p->bounds[i]); | |
1659 | n += p->bounds[i]; | |
1660 | } | |
1661 | } | |
1662 | } else if( p->num_edges > 0 ) { | |
1663 | if( renderMode == GL_FEEDBACK ) | |
1664 | draw_primitive_elements( p, draw_mode, p->num_edges, | |
1665 | GL_UNSIGNED_INT, (GLenum*) p->edges); | |
1666 | else | |
1667 | glDrawElements( draw_mode, p->num_edges, | |
1668 | GL_UNSIGNED_INT, p->edges); | |
1669 | } else { | |
1670 | if( renderMode == GL_FEEDBACK ) | |
1671 | draw_primitive_array( p, draw_mode, 0, p->num_vertexs); | |
1672 | else | |
1673 | glDrawArrays( draw_mode, 0, p->num_vertexs); | |
1674 | } | |
1675 | ||
1676 | #ifdef OCC3192 | |
1677 | if( !vertex_array_mode ) glDisableClientState( GL_VERTEX_ARRAY ); | |
1678 | ||
1679 | if( color_array_mode ) glEnableClientState( GL_COLOR_ARRAY ); | |
1680 | if( edge_flag_array_mode ) glEnableClientState( GL_EDGE_FLAG_ARRAY ); | |
1681 | if( index_array_mode ) glEnableClientState( GL_INDEX_ARRAY ); | |
1682 | if( normal_array_mode ) glEnableClientState( GL_NORMAL_ARRAY ); | |
1683 | if( texture_coord_array_mode ) glEnableClientState( GL_TEXTURE_COORD_ARRAY ); | |
1684 | #endif | |
1685 | glPopAttrib(); | |
1686 | } | |
1687 | ||
1688 | if( zbuff_state ) glEnable(GL_DEPTH_TEST); | |
1689 | ||
1690 | } | |
1691 | ||
1692 | static void draw_degenerates_as_bboxs ( call_def_parray p, | |
1693 | tel_colour edge_colour ) | |
1694 | { | |
1695 | ||
1696 | Tint i; | |
1697 | GLfloat minp[ 3 ] = { FLT_MAX, FLT_MAX, FLT_MAX }; | |
1698 | GLfloat maxp[ 3 ] = { FLT_MIN, FLT_MIN, FLT_MIN }; | |
1699 | tel_point pv = p -> vertices; | |
1700 | ||
1701 | LightOff (); | |
1702 | ||
1703 | glColor3fv( edge_colour->rgb ); | |
1704 | ||
1705 | for ( i=0 ; i<p->num_vertexs ; ++i ) { | |
1706 | if ( pv[ i ].xyz[ 0 ] < minp[ 0 ] ) | |
1707 | minp[ 0 ] = pv[ i ].xyz[ 0 ] ; | |
1708 | if ( pv[ i ].xyz[ 1 ] < minp[ 1 ] ) | |
1709 | minp[ 1 ] = pv[ i ].xyz[ 1 ] ; | |
1710 | if ( pv[ i ].xyz[ 2 ] < minp[ 2 ] ) | |
1711 | minp[ 2 ] = pv[ i ].xyz[ 2 ] ; | |
1712 | ||
1713 | if ( pv[ i ].xyz[ 0 ] > maxp[ 0 ] ) | |
1714 | maxp[ 0 ] = pv[ i ].xyz[ 0 ] ; | |
1715 | if ( pv[ i ].xyz[ 1 ] > maxp[ 1 ] ) | |
1716 | maxp[ 1 ] = pv[ i ].xyz[ 1 ] ; | |
1717 | if ( pv[ i ].xyz[ 2 ] > maxp[ 2 ] ) | |
1718 | maxp[ 2 ] = pv[ i ].xyz[ 2 ] ; | |
1719 | } /* end for ( i ) */ | |
1720 | ||
1721 | glBegin ( GL_LINE_STRIP ); | |
1722 | ||
1723 | glVertex3fv ( minp ); | |
1724 | glVertex3f ( minp[ 0 ], maxp[ 1 ], minp[ 2 ] ); | |
1725 | glVertex3f ( minp[ 0 ], maxp[ 1 ], maxp[ 2 ] ); | |
1726 | glVertex3f ( minp[ 0 ], minp[ 1 ], maxp[ 2 ] ); | |
1727 | glVertex3f ( minp[ 0 ], minp[ 1 ], minp[ 2 ] ); | |
1728 | ||
1729 | glVertex3f ( maxp[ 0 ], minp[ 1 ], minp[ 2 ] ); | |
1730 | glVertex3f ( maxp[ 0 ], maxp[ 1 ], minp[ 2 ] ); | |
1731 | glVertex3f ( maxp[ 0 ], maxp[ 1 ], maxp[ 2 ] ); | |
1732 | glVertex3f ( maxp[ 0 ], minp[ 1 ], maxp[ 2 ] ); | |
1733 | glVertex3f ( maxp[ 0 ], minp[ 1 ], minp[ 2 ] ); | |
1734 | ||
1735 | glVertex3f ( maxp[ 0 ], minp[ 1 ], maxp[ 2 ] ); | |
1736 | glVertex3f ( minp[ 0 ], minp[ 1 ], maxp[ 2 ] ); | |
1737 | glVertex3f ( minp[ 0 ], maxp[ 1 ], maxp[ 2 ] ); | |
1738 | glVertex3fv ( maxp ); | |
1739 | glVertex3f ( maxp[ 0 ], maxp[ 1 ], minp[ 2 ] ); | |
1740 | glVertex3f ( minp[ 0 ], maxp[ 1 ], minp[ 2 ] ); | |
1741 | ||
1742 | glEnd(); | |
1743 | ||
1744 | } /* end draw_degenerates_as_bboxs */ |