Commit | Line | Data |
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7fd59977 | 1 | /* |
2 | File OpenGl_PrimitiveArray.c | |
3 | ||
4 | Created 16/06/2000 : ATS : G005 : Modified version of OpenGl_indexpolygons.c, which use glDrawArrays or glDrawElements for rendering of primitive | |
5 | 21.06.03 : SAN : suppress display at all in animation mode if degenartion ratio == 1 (FULL_DEGENER) | |
6 | 03.07.03 : SAN : draw_degenerates_as_lines() function - all client states disabled except GL_VERTEX_ARRAY | |
7 | in order to avoid exceptions in animation mode (OCC3192) | |
8 | */ | |
9 | ||
10 | #define xOGLBUG /* UNFORTUNATLY the edge flags are attached to vertexes | |
11 | and not to the edges. So the edge visibillity flags array | |
12 | is not usable. | |
13 | */ | |
14 | ||
15 | #define xPRINT | |
16 | ||
17 | #define TEST | |
18 | ||
19 | #define FULL_DEGENER | |
20 | #define OCC3192 | |
21 | ||
22 | ||
23 | #ifndef OGL_Max | |
24 | #define OGL_Max(a,b) ((a) > (b) ? (a) : (b)) | |
25 | #endif | |
26 | ||
27 | #ifndef OGL_Rand | |
28 | static unsigned long vRand = 1L; | |
29 | #define OGL_Rand() (vRand = vRand * 214013L + 2531011L) | |
30 | #endif | |
31 | ||
32 | ||
33 | #define OCC7833 /* ASL 26/01/05 transparency of polygon with colors assigned to vertices */ | |
34 | ||
35 | /*----------------------------------------------------------------------*/ | |
36 | /* | |
37 | * Includes | |
38 | */ | |
39 | ||
40 | #include <OpenGl_tgl_all.hxx> | |
41 | ||
42 | #include <stddef.h> | |
43 | #include <stdio.h> | |
44 | #include <string.h> | |
45 | #include <iostream> | |
46 | ||
47 | #include <OpenGl_cmn_varargs.hxx> | |
48 | #include <OpenGl_telem_attri.hxx> | |
49 | #include <OpenGl_tsm.hxx> | |
50 | #include <OpenGl_telem.hxx> | |
51 | #include <OpenGl_telem_util.hxx> | |
52 | #include <OpenGl_telem_highlight.hxx> | |
53 | #include <OpenGl_telem_inquire.hxx> | |
54 | #include <OpenGl_telem_view.hxx> | |
55 | #include <OpenGl_tgl_funcs.hxx> | |
56 | #include <OpenGl_LightBox.hxx> | |
57 | #include <OpenGl_TextureBox.hxx> | |
58 | #include <InterfaceGraphic_PrimitiveArray.hxx> | |
59 | #include <OpenGl_Memory.hxx> | |
60 | #include <Standard.hxx> | |
61 | ||
62 | # include <float.h> | |
63 | # define DEF_DS_INTERNAL | |
64 | # include <OpenGl_degeneration.hxx> | |
65 | ||
66 | #include <OpenGl_Extension.hxx> | |
67 | ||
68 | extern GLboolean g_fBitmap; | |
69 | ||
70 | typedef CALL_DEF_PARRAY *call_def_parray; | |
71 | ||
72 | #define GL_ARRAY_BUFFER_ARB 0x8892 | |
73 | #define GL_STATIC_DRAW_ARB 0x88E4 | |
74 | #define GL_ELEMENTS_ARRAY_BUFFER_ARB 0x8893 | |
75 | #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 | |
76 | ||
77 | #ifdef WNT | |
78 | typedef void (APIENTRY* PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); | |
79 | typedef void (APIENTRY* PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); | |
80 | typedef void (APIENTRY* PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); | |
81 | typedef void (APIENTRY* PFNGLBUFFERDATAARBPROC) (GLenum target, int size, const GLvoid *data, GLenum usage); | |
82 | #else//WNT | |
83 | typedef void (*PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); | |
84 | typedef void (*PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); | |
85 | typedef void (*PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); | |
86 | #if defined ( __sgi ) | |
87 | typedef void (*PFNGLBUFFERDATAARBPROC) (GLenum target, int size, const GLvoid *data, GLenum usage); | |
88 | #else | |
89 | typedef void (*PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); | |
90 | #endif | |
91 | ||
92 | #endif//WNT | |
93 | ||
94 | PFNGLGENBUFFERSARBPROC glVBOGenBuffersARB = NULL; // VBO Name Generation Procedure | |
95 | PFNGLBINDBUFFERARBPROC glVBOBindBufferARB = NULL; // VBO Bind Procedure | |
96 | PFNGLBUFFERDATAARBPROC glVBOBufferDataARB = NULL; // VBO Data Loading Procedure | |
97 | PFNGLDELETEBUFFERSARBPROC glVBODeleteBuffersARB = NULL; // VBO Data Deleting Procedure | |
98 | ||
99 | int VBOExtension = 0; | |
100 | int VBOenabled = 1; | |
101 | ||
102 | #define VBO_NOT_INITIALIZED -1 | |
103 | #define VBO_ERROR 0 | |
104 | #define VBO_OK 1 | |
105 | ||
106 | #ifndef WNT | |
107 | #define glGetProcAddress( x ) glXGetProcAddress( (const GLubyte*) x ) | |
108 | #else | |
109 | #define glGetProcAddress( x ) wglGetProcAddress( x ) | |
110 | #endif | |
111 | ||
112 | void clearRAMMemory( CALL_DEF_PARRAY* p ) | |
113 | { | |
114 | if( p->bufferVBO[VBOEdges] ){ | |
115 | Standard::Free((Standard_Address&)p->edges); | |
116 | p->edges = NULL; | |
117 | } | |
118 | if( p->bufferVBO[VBOVertices] ){ | |
119 | Standard::Free((Standard_Address&)p->vertices); | |
120 | p->vertices = NULL; | |
121 | } | |
122 | if( p->bufferVBO[VBOVcolours] ){ | |
123 | Standard::Free((Standard_Address&)p->vcolours); | |
124 | p->vcolours = NULL; | |
125 | } | |
126 | if( p->bufferVBO[VBOVnormals] ){ | |
127 | Standard::Free((Standard_Address&)p->vnormals); | |
128 | p->vnormals = NULL; | |
129 | } | |
130 | if( p->bufferVBO[VBOVtexels] ){ | |
131 | Standard::Free((Standard_Address&)p->vtexels); | |
132 | p->vtexels = NULL; | |
133 | } | |
134 | if( p->edge_vis ){ | |
135 | Standard::Free((Standard_Address&)p->edge_vis); | |
136 | p->edge_vis = NULL; | |
137 | } | |
138 | } | |
139 | ||
140 | void clearGraphicRAMMemory( CALL_DEF_PARRAY* p ) | |
141 | { | |
142 | if( p->bufferVBO[VBOEdges] ){ | |
143 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOEdges]); | |
144 | } | |
145 | if( p->bufferVBO[VBOVertices] ){ | |
146 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOVertices]); | |
147 | } | |
148 | if( p->bufferVBO[VBOVcolours] ){ | |
149 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOVcolours]); | |
150 | } | |
151 | if( p->bufferVBO[VBOVnormals] ){ | |
152 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOVnormals]); | |
153 | } | |
154 | if( p->bufferVBO[VBOVtexels] ){ | |
155 | glVBODeleteBuffersARB( 1 , &p->bufferVBO[VBOVtexels]); | |
156 | } | |
157 | glVBOBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); | |
158 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, 0); | |
159 | } | |
160 | ||
161 | int checkSizeForGraphicMemory( CALL_DEF_PARRAY* p ) | |
162 | { | |
163 | if( GL_OUT_OF_MEMORY == glGetError() ){ | |
164 | p->flagBufferVBO = VBO_ERROR; | |
165 | clearGraphicRAMMemory(p); | |
166 | } | |
167 | else | |
168 | p->flagBufferVBO = VBO_OK; | |
169 | return p->flagBufferVBO ; | |
170 | } | |
171 | ||
172 | int initVBO() | |
173 | { | |
174 | if(CheckExtension((char *)"GL_ARB_vertex_buffer_object",(const char *)glGetString( GL_EXTENSIONS ))){ | |
175 | glVBOGenBuffersARB = (PFNGLGENBUFFERSARBPROC) glGetProcAddress("glGenBuffersARB"); | |
176 | glVBOBindBufferARB = (PFNGLBINDBUFFERARBPROC) glGetProcAddress("glBindBufferARB"); | |
177 | glVBOBufferDataARB = (PFNGLBUFFERDATAARBPROC) glGetProcAddress("glBufferDataARB"); | |
178 | glVBODeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) glGetProcAddress("glDeleteBuffersARB"); | |
179 | VBOExtension = 1; | |
180 | return 1; | |
181 | } | |
182 | return 0; | |
183 | } | |
184 | ||
185 | static void BuildVBO( CALL_DEF_PARRAY* p ) | |
186 | { | |
187 | int size_reqd = 0; | |
188 | if( p->edges ){ | |
189 | size_reqd = ( p->num_edges * sizeof( Tint ) ); | |
190 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOEdges] ); | |
191 | glVBOBindBufferARB( GL_ELEMENTS_ARRAY_BUFFER_ARB, p->bufferVBO[VBOEdges] ); | |
192 | glVBOBufferDataARB( GL_ELEMENTS_ARRAY_BUFFER_ARB, size_reqd , p->edges, GL_STATIC_DRAW_ARB ); | |
193 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR ) | |
194 | return; | |
195 | } | |
196 | ||
197 | if( p->vertices ){ | |
198 | size_reqd = ( p->num_vertexs * sizeof( TEL_POINT ) ); | |
199 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOVertices]); | |
200 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVertices] ); | |
201 | glVBOBufferDataARB( GL_ARRAY_BUFFER_ARB, size_reqd , p->vertices, GL_STATIC_DRAW_ARB ); | |
202 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR ) | |
203 | return; | |
204 | } | |
205 | ||
206 | if( p->vcolours ){ | |
207 | size_reqd = ( p->num_vertexs * sizeof( Tint ) ); | |
208 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOVcolours] ); | |
209 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVcolours]); | |
210 | glVBOBufferDataARB( GL_ARRAY_BUFFER_ARB, size_reqd , p->vcolours, GL_STATIC_DRAW_ARB ); | |
211 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR ) | |
212 | return; | |
213 | } | |
214 | ||
215 | if( p->vnormals ){ | |
216 | size_reqd = ( p->num_vertexs * sizeof( TEL_POINT ) ); | |
217 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOVnormals] ); | |
218 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVnormals] ); | |
219 | glVBOBufferDataARB( GL_ARRAY_BUFFER_ARB, size_reqd , p->vnormals, GL_STATIC_DRAW_ARB ); | |
220 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR) | |
221 | return; | |
222 | } | |
223 | ||
224 | if( p->vtexels ){ | |
225 | size_reqd = ( p->num_vertexs * sizeof( TEL_TEXTURE_COORD ) ); | |
226 | glVBOGenBuffersARB( 1, &p->bufferVBO[VBOVtexels] ); | |
227 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVtexels] ); | |
228 | glVBOBufferDataARB( GL_ARRAY_BUFFER_ARB, size_reqd , p->vtexels , GL_STATIC_DRAW_ARB ); | |
229 | if( checkSizeForGraphicMemory( p ) == VBO_ERROR ) | |
230 | return; | |
231 | } | |
232 | ||
233 | if( p->flagBufferVBO == VBO_OK ) | |
234 | clearRAMMemory(p); | |
235 | } | |
236 | ||
237 | /*----------------------------------------------------------------------*/ | |
238 | /* | |
239 | * Constantes | |
240 | */ | |
241 | ||
242 | /*----------------------------------------------------------------------*/ | |
243 | /* | |
244 | * Prototypes | |
245 | */ | |
246 | ||
247 | static TStatus ParrayDisplay( TSM_ELEM_DATA, Tint, cmn_key* ); | |
248 | static TStatus ParrayAdd( TSM_ELEM_DATA, Tint, cmn_key* ); | |
249 | static TStatus ParrayDelete( TSM_ELEM_DATA, Tint, cmn_key* ); | |
250 | static TStatus ParrayPrint( TSM_ELEM_DATA, Tint, cmn_key* ); | |
251 | static TStatus ParrayInquire( TSM_ELEM_DATA, Tint, cmn_key* ); | |
252 | ||
253 | /*static GLboolean lighting_mode;*/ | |
254 | ||
255 | static void draw_array( | |
256 | call_def_parray, | |
257 | Tint, /* highlight_flag */ | |
258 | Tint, /* front_lighting_model, */ | |
259 | Tint, /* interior_style, */ | |
260 | Tint, /* edge_flag, */ | |
261 | tel_colour, /* interior_colour, */ | |
262 | tel_colour, /* line_colour, */ | |
263 | tel_colour /* edge_colour, */ | |
264 | #ifdef OCC7833 | |
265 | ,tel_surf_prop | |
266 | #endif | |
267 | ); | |
268 | ||
269 | static void draw_edges ( call_def_parray, tel_colour ); | |
270 | static void draw_degenerates_as_points ( call_def_parray, tel_colour ); | |
271 | static void draw_degenerates_as_lines ( call_def_parray, tel_colour ); | |
272 | static void draw_degenerates_as_bboxs ( call_def_parray, tel_colour ); | |
273 | ||
274 | static TStatus (*MtdTbl[])( TSM_ELEM_DATA, Tint, cmn_key* ) = | |
275 | { | |
276 | NULL, /* PickTraverse */ | |
277 | ParrayDisplay, | |
278 | ParrayAdd, | |
279 | ParrayDelete, | |
280 | 0, | |
281 | 0 | |
282 | }; | |
283 | static GLenum draw_mode; | |
284 | ||
285 | /*----------------------------------------------------------------------*/ | |
286 | /* | |
287 | * Variables externes | |
288 | */ | |
289 | ||
290 | extern Tint ForbidSetTextureMapping; /* currently defined in tsm/tsm.c */ | |
291 | ||
292 | extern int g_nDegenerateModel; | |
293 | extern float g_fSkipRatio; | |
294 | ||
295 | /*----------------------------------------------------------------------*/ | |
296 | ||
297 | MtblPtr | |
298 | TelParrayInitClass( TelType* el ) | |
299 | { | |
300 | *el = TelParray; | |
301 | return MtdTbl; | |
302 | } | |
303 | ||
304 | /*----------------------------------------------------------------------*/ | |
305 | ||
306 | static TStatus | |
307 | ParrayAdd( TSM_ELEM_DATA d, Tint n, cmn_key *k ) | |
308 | { | |
309 | ||
310 | if( k[0]->id != PARRAY_ID ) return TFailure; | |
311 | ||
312 | ((tsm_elem_data)(d.pdata))->pdata = k[0]->data.pdata; | |
313 | ||
314 | return TSuccess; | |
315 | } | |
316 | ||
317 | /*----------------------------------------------------------------------*/ | |
318 | ||
319 | static TStatus | |
320 | ParrayDisplay( TSM_ELEM_DATA data, Tint n, cmn_key *k ) | |
321 | { | |
322 | CMN_KEY k11, k12, k17, k18, k111, k114, k115; | |
323 | ||
324 | Tint front_lighting_model; | |
325 | Tint interior_style; | |
326 | TEL_COLOUR interior_colour; | |
327 | TEL_COLOUR edge_colour; | |
328 | TEL_COLOUR line_colour; | |
329 | Tint edge_flag; | |
330 | ||
331 | #ifdef OCC7833 | |
332 | CMN_KEY k117; | |
333 | TEL_SURF_PROP prop; | |
334 | #endif | |
335 | ||
336 | call_def_parray d = (call_def_parray)data.pdata; | |
337 | ||
338 | k12.id = TelInteriorReflectanceEquation; | |
339 | k17.id = TelInteriorStyle; | |
340 | k18.id = TelEdgeFlag; | |
341 | k111.id = TelInteriorColour; | |
342 | k111.data.pdata = &interior_colour; | |
343 | k114.id = TelEdgeColour; | |
344 | k114.data.pdata = &edge_colour; | |
345 | k115.id = TelPolylineColour; | |
346 | k115.data.pdata = &line_colour; | |
347 | ||
348 | #ifdef OCC7833 | |
349 | k117.id = TelSurfaceAreaProperties; | |
350 | k117.data.pdata = ∝ | |
351 | #endif | |
352 | ||
353 | #ifdef OCC7833 | |
354 | TsmGetAttri( 7, &k12, &k17, &k18, &k111, &k114, &k115, &k117 ); | |
355 | #else | |
356 | TsmGetAttri( 6, &k12, &k17, &k18, &k111, &k114, &k115 ); | |
357 | #endif | |
358 | ||
359 | front_lighting_model = k12.data.ldata; | |
360 | interior_style = k17.data.ldata; | |
361 | edge_flag = k18.data.ldata; | |
362 | ||
363 | #ifdef PRINT | |
364 | printf("ParrayDisplay type %d\n",d->type); | |
365 | #endif | |
366 | ||
367 | /* | |
368 | * Use highlight colours | |
369 | */ | |
370 | ||
371 | if( k[0]->id == TOn ) { | |
372 | TEL_HIGHLIGHT hrep; | |
373 | ||
374 | k11.id = TelHighlightIndex; | |
375 | TsmGetAttri( 1, &k11 ); | |
376 | if( TelGetHighlightRep( TglActiveWs, k11.data.ldata, &hrep ) == TSuccess ) { | |
377 | if( hrep.type == TelHLForcedColour ) { | |
378 | edge_colour = interior_colour = line_colour = hrep.col; | |
379 | front_lighting_model = CALL_PHIGS_REFL_NONE; | |
380 | } else if( hrep.type == TelHLColour ) { | |
381 | edge_colour = hrep.col; | |
382 | k[0]->id = TOff; | |
383 | } | |
384 | } else { | |
385 | TelGetHighlightRep( TglActiveWs, 0, &hrep ); | |
386 | if( hrep.type == TelHLForcedColour ) { | |
387 | edge_colour = interior_colour = line_colour = hrep.col; | |
388 | front_lighting_model = CALL_PHIGS_REFL_NONE; | |
389 | } else if( hrep.type == TelHLColour ) { | |
390 | edge_colour = hrep.col; | |
391 | k[0]->id = TOff; | |
392 | } | |
393 | } | |
394 | } | |
395 | ||
396 | draw_array( d, k[0]->id, | |
397 | front_lighting_model, | |
398 | interior_style, | |
399 | edge_flag, | |
400 | &interior_colour, | |
401 | &line_colour, | |
402 | &edge_colour | |
403 | #ifdef OCC7833 | |
404 | ,&prop | |
405 | #endif | |
406 | ); | |
407 | ||
408 | return TSuccess; | |
409 | ||
410 | } | |
411 | ||
412 | /*----------------------------------------------------------------------*/ | |
413 | ||
414 | static void | |
415 | draw_primitive_array( call_def_parray p, GLenum mode, GLint first, GLsizei count ) | |
416 | { | |
417 | int i; | |
418 | glBegin( mode ); | |
419 | for( i=first; i<(first + count); i++ ){ | |
420 | if( p->vnormals ) | |
421 | glNormal3fv( p->vnormals[i].xyz ); | |
422 | if( p->vtexels && !ForbidSetTextureMapping ) | |
423 | glTexCoord3fv( p->vtexels[i].xy ); | |
424 | if( p->vertices ) | |
425 | glVertex3fv( p->vertices[i].xyz ); | |
426 | if ( p->vcolours ) | |
427 | glColor4ubv( (GLubyte*) p->vcolours[i] ); | |
428 | } | |
429 | glEnd(); | |
430 | } | |
431 | ||
432 | /*----------------------------------------------------------------------*/ | |
433 | static void | |
434 | draw_primitive_elements( call_def_parray p, GLenum mode, GLsizei count, GLenum type, GLenum *indices ) | |
435 | { | |
436 | int i; | |
437 | GLenum index; | |
438 | glBegin( mode ); | |
439 | for( i=0; i<count; i++ ){ | |
440 | index = indices[i]; | |
441 | if( p->vnormals ) | |
442 | glNormal3fv( p->vnormals[index].xyz ); | |
443 | if( p->vtexels && !ForbidSetTextureMapping ) | |
444 | glTexCoord3fv( p->vtexels[index].xy ); | |
445 | if( p->vertices ) | |
446 | glVertex3fv( p->vertices[index].xyz ); | |
447 | if ( p->vcolours ) | |
448 | glColor4ubv( (GLubyte*) p->vcolours[index] ); | |
449 | } | |
450 | glEnd(); | |
451 | } | |
452 | /*----------------------------------------------------------------------*/ | |
453 | static void | |
454 | draw_array( call_def_parray p, Tint hflag, | |
455 | Tint lighting_model, | |
456 | Tint interior_style, | |
457 | Tint edge_flag, | |
458 | tel_colour interior_colour, | |
459 | tel_colour line_colour, | |
460 | tel_colour edge_colour | |
461 | #ifdef OCC7833 | |
462 | ,tel_surf_prop prop | |
463 | #endif | |
464 | ){ | |
465 | Tint i,n; | |
466 | Tint transp = 0; | |
467 | GLint renderMode; | |
468 | /* Following pointers have been provided for performance improvement */ | |
469 | tel_colour pfc; | |
470 | Tint * pvc; | |
471 | ||
472 | pvc = p->vcolours; | |
473 | pfc = p->fcolours; | |
474 | ||
475 | #ifdef OCC7833 | |
476 | if( pvc ){ | |
477 | for( i=0; i<p->num_vertexs; i++ ){ | |
478 | transp = (int)(prop->trans * 255.); | |
479 | #if defined (sparc) || defined (__sparc__) || defined (__sparc) | |
480 | pvc[i] = ( pvc[i] & 0xffffff00 ); | |
481 | pvc[i] += transp ; | |
482 | ||
483 | #else | |
484 | pvc[i] = ( pvc[i] & 0x00ffffff ); | |
485 | pvc[i] += transp << 24; | |
486 | #endif | |
487 | } | |
488 | } | |
489 | #endif | |
490 | ||
491 | switch( p->type ) { | |
492 | case TelPointsArrayType: | |
493 | draw_mode = GL_POINTS; | |
494 | glColor3fv( line_colour->rgb ); | |
495 | break; | |
496 | case TelPolylinesArrayType: | |
497 | draw_mode = GL_LINE_STRIP; | |
498 | glColor3fv( line_colour->rgb ); | |
499 | break; | |
500 | case TelSegmentsArrayType: | |
501 | draw_mode = GL_LINES; | |
502 | glColor3fv( line_colour->rgb ); | |
503 | break; | |
504 | case TelPolygonsArrayType: | |
505 | draw_mode = GL_POLYGON; | |
506 | glColor3fv( interior_colour->rgb ); | |
507 | break; | |
508 | case TelTrianglesArrayType: | |
509 | draw_mode = GL_TRIANGLES; | |
510 | glColor3fv( interior_colour->rgb ); | |
511 | break; | |
512 | case TelQuadranglesArrayType: | |
513 | draw_mode = GL_QUADS; | |
514 | glColor3fv( interior_colour->rgb ); | |
515 | break; | |
516 | case TelTriangleStripsArrayType: | |
517 | draw_mode = GL_TRIANGLE_STRIP; | |
518 | glColor3fv( interior_colour->rgb ); | |
519 | break; | |
520 | case TelQuadrangleStripsArrayType: | |
521 | draw_mode = GL_QUAD_STRIP; | |
522 | glColor3fv( interior_colour->rgb ); | |
523 | break; | |
524 | case TelTriangleFansArrayType: | |
525 | draw_mode = GL_TRIANGLE_FAN; | |
526 | glColor3fv( interior_colour->rgb ); | |
527 | break; | |
528 | default: | |
529 | return; | |
530 | } | |
531 | ||
532 | /* OCC11904 -- Temporarily disable environment mapping */ | |
533 | if( draw_mode <= GL_LINE_STRIP ){ | |
534 | glPushAttrib(GL_ENABLE_BIT); | |
535 | glDisable(GL_TEXTURE_1D); | |
536 | glDisable(GL_TEXTURE_2D); | |
537 | } | |
538 | ||
539 | if( p->VBOEnabled == -1 ){ | |
540 | p->VBOEnabled = VBOenabled; | |
541 | if( VBOExtension == 0) | |
542 | initVBO(); | |
543 | if( (VBOExtension == 1) && (p->VBOEnabled != 0)) | |
544 | BuildVBO( p ); | |
545 | } | |
546 | ||
547 | ||
548 | #ifdef PRINT | |
549 | printf(" $$$ g_nDegenerateModel %d\n",g_nDegenerateModel); | |
550 | #endif | |
551 | if ( g_nDegenerateModel < 2 && | |
552 | ( (draw_mode > GL_LINE_STRIP && interior_style != TSM_EMPTY) || | |
553 | (draw_mode <= GL_LINE_STRIP /*&& !hflag*/)) ) { | |
554 | ||
555 | if( hflag == TOn ) { | |
556 | pfc = NULL; | |
557 | pvc = NULL; | |
558 | } | |
559 | ||
560 | if ( interior_style == TSM_HIDDENLINE) { | |
561 | edge_flag = 1; | |
562 | pfc = NULL; | |
563 | pvc = NULL; | |
564 | } | |
565 | ||
566 | /*OCC12297 - Sometimes the GL_LIGHTING mode is activated here | |
567 | without LightOn() call for an unknown reason, so it is necessary | |
568 | to call LightOn() to synchronize LightOn/Off mechanism*/ | |
569 | LightOn(); | |
570 | ||
571 | if( lighting_model == CALL_PHIGS_REFL_NONE || draw_mode <= GL_LINE_STRIP ) | |
572 | LightOff(); | |
573 | ||
574 | glGetIntegerv( GL_RENDER_MODE, &renderMode ); | |
575 | ||
576 | if ( p->num_vertexs > 0 && p->flagBufferVBO != VBO_OK) { | |
577 | if( renderMode != GL_FEEDBACK ){ | |
578 | if( p->vertices ) { | |
579 | glVertexPointer(3, GL_FLOAT, 0, p->vertices);/* array of vertices */ | |
580 | glEnableClientState(GL_VERTEX_ARRAY); | |
581 | } | |
582 | ||
583 | if( p->vnormals ) { | |
584 | glNormalPointer(GL_FLOAT, 0, p->vnormals);/* array of normals */ | |
585 | glEnableClientState(GL_NORMAL_ARRAY); | |
586 | } | |
587 | ||
588 | if ( p->vtexels) { | |
589 | glTexCoordPointer(2, GL_FLOAT, 0, p->vtexels);/* array of texture coordinates */ | |
590 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
591 | } | |
592 | ||
593 | if ( pvc ) { | |
594 | #ifdef OCC7833 | |
595 | glColorPointer(4, GL_UNSIGNED_BYTE, 0, pvc); /* array of colors */ | |
596 | #else | |
597 | glColorPointer(3, GL_UNSIGNED_BYTE, 0, pvc); /* array of colors */ | |
598 | #endif | |
599 | glEnableClientState(GL_COLOR_ARRAY); | |
600 | glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE); | |
601 | glEnable(GL_COLOR_MATERIAL); | |
602 | } | |
603 | } | |
604 | } | |
605 | ||
606 | //Bindings concrete pointer in accordance with VBO buffer | |
607 | //Using VBO | |
608 | if ( p->num_vertexs > 0 && p->flagBufferVBO == VBO_OK ) { | |
609 | if( p->bufferVBO[VBOVertices] ){ | |
610 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVertices]); | |
611 | glVertexPointer(3, GL_FLOAT, 0, (char *) NULL);// array of vertices | |
612 | glEnableClientState(GL_VERTEX_ARRAY); | |
613 | } | |
614 | ||
615 | if( p->bufferVBO[VBOVnormals] ){ | |
616 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVnormals]); | |
617 | glNormalPointer(GL_FLOAT, 0, (char *) NULL);// array of normals | |
618 | glEnableClientState(GL_NORMAL_ARRAY); | |
619 | } | |
620 | ||
621 | if ( p->bufferVBO[VBOVtexels] && !ForbidSetTextureMapping ) { | |
622 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVtexels]); | |
623 | glTexCoordPointer(2, GL_FLOAT, 0, (char *) NULL);/* array of texture coordinates */ | |
624 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
625 | } | |
626 | ||
627 | if ( p->bufferVBO[VBOVcolours] ) { | |
628 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVcolours]); | |
629 | glColorPointer( 4, GL_UNSIGNED_BYTE, 0, (char *) NULL);// array of colors | |
630 | glEnableClientState(GL_COLOR_ARRAY); | |
631 | glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE); | |
632 | glEnable(GL_COLOR_MATERIAL); | |
633 | } | |
634 | } | |
635 | // OCC22236 NOTE: draw for all situations: | |
636 | // 1) draw elements from p->bufferVBO[VBOEdges] indicies array | |
637 | // 2) draw elements from vertice array, when bounds defines count of primitive's verts. | |
762aacae | 638 | // 3) draw primitive by vertexes if no edges and bounds array is specified |
7fd59977 | 639 | if( p->flagBufferVBO == VBO_OK ){ |
640 | if ( p->num_edges > 0 && p->bufferVBO[VBOEdges] ) { | |
641 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, p->bufferVBO[VBOEdges]); // for edge indices | |
762aacae A |
642 | |
643 | // draw primitives by vertex count with the indicies | |
644 | if( p->num_bounds > 0 ) { | |
645 | Tint* offset = 0; | |
646 | for( i = 0, offset = 0 ; i < p->num_bounds ; i++ ) { | |
647 | glDrawElements(draw_mode, p->bounds[i], GL_UNSIGNED_INT, offset); | |
648 | offset += p->bounds[i]; | |
649 | } | |
650 | } | |
651 | // draw one (or sequential) primitive by the indicies | |
652 | else { | |
653 | glDrawElements(draw_mode, p->num_edges , GL_UNSIGNED_INT, 0); | |
654 | } | |
7fd59977 | 655 | } |
762aacae | 656 | else if( p->num_bounds > 0 ) { |
7fd59977 | 657 | for( i = n = 0 ; i < p->num_bounds ; i ++ ){ |
762aacae | 658 | glDrawArrays(draw_mode, n, p->bounds[i]); |
7fd59977 | 659 | n += p->bounds[i]; |
660 | } | |
661 | } | |
762aacae A |
662 | else { |
663 | glDrawArrays(draw_mode, 0, p->num_vertexs); | |
664 | } | |
665 | ||
7fd59977 | 666 | //bind with 0 |
667 | glVBOBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); | |
668 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, 0); | |
669 | } | |
670 | else { | |
671 | if( p->num_bounds > 0 ) { | |
672 | if( p->num_edges > 0 ) { | |
673 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
674 | if( pfc ) glColor3fv ( pfc[i].rgb ); | |
675 | if( renderMode == GL_FEEDBACK ) | |
676 | draw_primitive_elements( p, draw_mode, p->bounds[i], | |
677 | GL_UNSIGNED_INT,(GLenum*) &p->edges[n]); | |
678 | else | |
679 | glDrawElements( draw_mode, p->bounds[i], | |
680 | GL_UNSIGNED_INT, &p->edges[n]); | |
681 | n += p->bounds[i]; | |
682 | } | |
683 | } else { | |
684 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
685 | if( pfc ) | |
686 | glColor3fv ( pfc[i].rgb ); | |
687 | if( renderMode == GL_FEEDBACK ) | |
688 | draw_primitive_array( p, draw_mode, n, p->bounds[i]); | |
689 | else | |
690 | { | |
691 | glDrawArrays( draw_mode, n, p->bounds[i]); | |
692 | } | |
693 | n += p->bounds[i]; | |
694 | } | |
695 | } | |
696 | } else if( p->num_edges > 0 ) { | |
697 | if( renderMode == GL_FEEDBACK ) | |
698 | draw_primitive_elements( p, draw_mode, p->num_edges, | |
699 | GL_UNSIGNED_INT,(GLenum*) &p->edges[0]); | |
700 | else | |
701 | glDrawElements( draw_mode, p->num_edges, GL_UNSIGNED_INT, p->edges); | |
702 | } else { | |
703 | if( renderMode == GL_FEEDBACK ) | |
704 | draw_primitive_array( p, draw_mode, 0, p->num_vertexs); | |
705 | else | |
706 | glDrawArrays( draw_mode, 0, p->num_vertexs); | |
707 | } | |
708 | } | |
709 | ||
710 | #ifdef TEST | |
711 | if( p->bufferVBO[VBOVcolours] || pvc ) { | |
712 | glDisable(GL_COLOR_MATERIAL); | |
713 | TelResetMaterial(); | |
714 | } | |
715 | #endif | |
716 | ||
717 | if( p->bufferVBO[VBOVertices] || p->vertices ) | |
718 | glDisableClientState(GL_VERTEX_ARRAY); | |
719 | if( p->bufferVBO[VBOVcolours] || p->vcolours ) | |
720 | glDisableClientState(GL_COLOR_ARRAY); | |
721 | if( p->bufferVBO[VBOVnormals] || p->vnormals ) | |
722 | glDisableClientState(GL_NORMAL_ARRAY); | |
723 | if ( (p->bufferVBO[VBOVtexels] && !ForbidSetTextureMapping ) || p->vtexels ) | |
724 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); | |
725 | ||
726 | if ( g_nDegenerateModel ){ | |
727 | if(draw_mode <= GL_LINE_STRIP) | |
728 | glPopAttrib(); | |
729 | return; | |
730 | } | |
731 | } | |
732 | ||
733 | if( edge_flag || g_nDegenerateModel ) | |
734 | switch ( g_nDegenerateModel ) { | |
735 | default: /* XXX_TDM_NODE or TINY */ | |
736 | /* | |
737 | On some NVIDIA graphic cards, using glEdgeFlagPointer() in | |
738 | combination with VBO ( edge flag data put into a VBO buffer) | |
739 | leads to a crash in a driver. Therefore, edge flags are simply | |
740 | igonored when VBOs are enabled, so all the edges are drawn if | |
741 | edge visibility is turned on. In order to draw edges selectively, | |
742 | either disable VBO or turn off edge visibilty in the current | |
743 | primitive array and create a separate primitive array (segments) | |
744 | and put edges to be drawn into it. | |
745 | */ | |
746 | draw_edges ( p, edge_flag ? edge_colour : interior_colour ); | |
747 | break; | |
748 | // DegenerateModel(as Lines, Points, BBoxs) are used only without VBO | |
749 | case 2: /* XXX_TDM_WIREFRAME */ | |
750 | if( p->VBOEnabled == 0 ) | |
751 | draw_degenerates_as_lines ( p, edge_flag ? edge_colour : interior_colour ); | |
752 | break; | |
753 | case 3: /* XXX_TDM_MARKER */ | |
754 | if( p->VBOEnabled == 0 ) | |
755 | draw_degenerates_as_points ( p, edge_flag ? edge_colour : interior_colour ); | |
756 | break; | |
757 | case 4: /* XXX_TDM_BBOX */ | |
758 | if( p->VBOEnabled == 0 ) | |
759 | draw_degenerates_as_bboxs ( p, edge_flag ? edge_colour : interior_colour ); | |
760 | break; | |
761 | } | |
762 | ||
763 | if(draw_mode <= GL_LINE_STRIP) | |
764 | glPopAttrib(); | |
765 | } | |
766 | ||
767 | /*----------------------------------------------------------------------*/ | |
768 | ||
769 | static TStatus | |
770 | ParrayDelete( TSM_ELEM_DATA data, Tint n, cmn_key *k ) | |
771 | { | |
772 | return TSuccess; | |
773 | } | |
774 | ||
775 | /*----------------------------------------------------------------------*/ | |
776 | ||
777 | static void | |
778 | draw_edges ( call_def_parray p, tel_colour edge_colour ) | |
779 | { | |
780 | Tint i, j, n; | |
781 | Tint edge_type=0, line_type_preserve=0; | |
782 | Tfloat edge_width=0, line_width_preserve=0; | |
783 | /* GLboolean texture_on;*/ | |
784 | ||
785 | GLint renderMode; | |
786 | ||
787 | LightOff(); | |
788 | ||
789 | if( draw_mode > GL_LINE_STRIP ) { | |
790 | CMN_KEY k, k1, k2, k3, k4; | |
791 | ||
792 | k1.id = TelPolylineWidth; | |
793 | k2.id = TelPolylineType; | |
794 | k3.id = TelEdgeType; | |
795 | k4.id = TelEdgeWidth; | |
796 | ||
797 | TsmGetAttri( 4, &k1, &k2, &k3, &k4 ); | |
798 | ||
799 | line_width_preserve = k1.data.fdata; | |
800 | line_type_preserve = k2.data.ldata; | |
801 | edge_type = k3.data.ldata; | |
802 | edge_width = k4.data.fdata; | |
803 | ||
804 | if( line_width_preserve != edge_width ) { | |
805 | k.id = TelPolylineWidth; | |
806 | k.data.fdata = edge_width; | |
807 | TsmSetAttri( 1, &k ); | |
808 | } | |
809 | if( line_type_preserve != edge_type ) { | |
810 | k.id = TelPolylineType; | |
811 | k.data.ldata = edge_type; | |
812 | TsmSetAttri( 1, &k ); | |
813 | } | |
814 | ||
815 | glPushAttrib( GL_POLYGON_BIT ); | |
816 | glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); | |
817 | } | |
818 | ||
819 | // OCC22236 NOTE: draw edges for all situations: | |
820 | // 1) draw elements with GL_LINE style as edges from p->bufferVBO[VBOEdges] indicies array | |
762aacae A |
821 | // 2) draw elements from vertice array, when bounds defines count of primitive's verts. |
822 | // 3) draw primitive's edges by vertexes if no edges and bounds array is specified | |
7fd59977 | 823 | if(p->flagBufferVBO == VBO_OK) |
824 | { | |
825 | glVBOBindBufferARB( GL_ARRAY_BUFFER_ARB, p->bufferVBO[VBOVertices] ); | |
826 | glEnableClientState( GL_VERTEX_ARRAY ); | |
827 | glColor3fv( edge_colour->rgb ); | |
828 | if ( p->num_edges > 0 && p->bufferVBO[VBOEdges] ) { | |
829 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, p->bufferVBO[VBOEdges]); | |
762aacae A |
830 | |
831 | // draw primitives by vertex count with the indicies | |
832 | if( p->num_bounds > 0 ) { | |
833 | Tint* offset = 0; | |
834 | for( i = 0, offset = 0 ; i < p->num_bounds ; i++ ) { | |
835 | glDrawElements( draw_mode, p->bounds[i], GL_UNSIGNED_INT, offset); | |
836 | offset += p->bounds[i]; | |
837 | } | |
838 | } | |
839 | // draw one (or sequential) primitive by the indicies | |
840 | else { | |
841 | glDrawElements( draw_mode, p->num_edges , GL_UNSIGNED_INT, 0); | |
842 | } | |
7fd59977 | 843 | } |
762aacae A |
844 | else if( p->num_bounds > 0 ) { |
845 | for( i = n = 0 ; i < p->num_bounds ; i ++ ){ | |
846 | glDrawArrays( draw_mode, n, p->bounds[i]); | |
7fd59977 | 847 | n += p->bounds[i]; |
848 | } | |
849 | } | |
762aacae A |
850 | else { |
851 | glDrawArrays( draw_mode, 0, p->num_vertexs); | |
852 | } | |
853 | ||
854 | // unbind buffers | |
7fd59977 | 855 | glDisableClientState(GL_VERTEX_ARRAY); |
856 | glVBOBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); | |
857 | glVBOBindBufferARB(GL_ELEMENTS_ARRAY_BUFFER_ARB, 0); | |
858 | } | |
859 | else { | |
860 | ||
861 | glEnableClientState(GL_VERTEX_ARRAY); | |
862 | glVertexPointer(3, GL_FLOAT, 0, p->vertices); /* array of vertices */ | |
863 | #ifdef OGLBUG | |
864 | if( p->edge_vis ) { | |
865 | glEnableClientState(GL_EDGE_FLAG_ARRAY); | |
866 | glEdgeFlagPointer( sizeof(Tchar), p->edge_vis); | |
867 | } else | |
868 | glDisableClientState(GL_EDGE_FLAG_ARRAY); | |
869 | #endif | |
870 | ||
871 | glGetIntegerv( GL_RENDER_MODE, &renderMode ); | |
872 | ||
873 | glColor3fv( edge_colour->rgb ); | |
874 | if( p->num_bounds > 0 ) { | |
875 | if( p->num_edges > 0 ) { | |
876 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
877 | #ifndef OGLBUG | |
878 | if( p->edge_vis ) { | |
879 | glBegin( draw_mode ); | |
880 | for( j=0 ; j<p->bounds[i] ; j++ ) { | |
881 | glEdgeFlag( p->edge_vis[n+j] ); | |
882 | glVertex3fv( &p->vertices[p->edges[n+j]].xyz[0] ); | |
883 | } | |
884 | glEnd(); | |
885 | } else | |
886 | #endif | |
887 | if( renderMode == GL_FEEDBACK ) | |
888 | draw_primitive_elements( p, draw_mode, p->bounds[i], | |
889 | GL_UNSIGNED_INT, (GLenum*)&p->edges[n]); | |
890 | else | |
891 | glDrawElements( draw_mode, p->bounds[i], | |
892 | GL_UNSIGNED_INT, &p->edges[n]); | |
893 | n += p->bounds[i]; | |
894 | } | |
895 | } else { | |
896 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
897 | if( renderMode == GL_FEEDBACK ) | |
898 | draw_primitive_array( p, draw_mode, n, p->bounds[i]); | |
899 | else | |
900 | glDrawArrays( draw_mode, n, p->bounds[i]); | |
901 | n += p->bounds[i]; | |
902 | } | |
903 | } | |
904 | } | |
905 | else if( p->num_edges > 0 ) { | |
906 | #ifndef OGLBUG | |
907 | if( p->edge_vis ) { | |
908 | glBegin( draw_mode ); | |
909 | for( i=0 ; i<p->num_edges ; i++ ) { | |
910 | glEdgeFlag( p->edge_vis[i] ); | |
911 | glVertex3fv( &p->vertices[p->edges[i]].xyz[0] ); | |
912 | } | |
913 | glEnd(); | |
914 | } else | |
915 | #endif | |
916 | if( renderMode == GL_FEEDBACK ) | |
917 | draw_primitive_elements( p, draw_mode, p->num_edges, | |
918 | GL_UNSIGNED_INT,(GLenum*) p->edges); | |
919 | else | |
920 | glDrawElements( draw_mode, p->num_edges, | |
921 | GL_UNSIGNED_INT, p->edges); | |
922 | } else { | |
923 | if( renderMode == GL_FEEDBACK ) | |
924 | draw_primitive_array( p, draw_mode, 0, p->num_vertexs); | |
925 | else | |
926 | glDrawArrays( draw_mode, 0, p->num_vertexs); | |
927 | } | |
928 | } | |
929 | ||
930 | if( draw_mode > GL_LINE_STRIP ) { | |
931 | CMN_KEY k; | |
932 | if( line_width_preserve != edge_width ) { | |
933 | k.id = TelPolylineWidth; | |
934 | k.data.fdata = line_width_preserve; | |
935 | TsmSetAttri( 1, &k ); | |
936 | } | |
937 | if( line_type_preserve != edge_type ) { | |
938 | k.id = TelPolylineType; | |
939 | k.data.ldata = line_type_preserve; | |
940 | TsmSetAttri( 1, &k ); | |
941 | } | |
942 | glPopAttrib(); | |
943 | } | |
944 | } | |
945 | ||
946 | /*----------------------------------------------------------------------*/ | |
947 | static void draw_degenerates_points_as_points ( call_def_parray p ) { | |
948 | ||
949 | Tint j; | |
950 | tel_point pv = p -> vertices; | |
951 | ||
952 | #ifdef FULL_DEGENER | |
953 | if ( g_fSkipRatio == 1. ) | |
954 | return; | |
955 | #endif | |
956 | ||
957 | for ( j=0 ; j<p->num_vertexs ; j++ ) { | |
958 | glVertex3fv ( &pv[j].xyz[0] ); | |
959 | } | |
960 | } | |
961 | ||
962 | /*----------------------------------------------------------------------*/ | |
963 | static void draw_degenerates_lines_as_points ( call_def_parray p ) { | |
964 | ||
965 | Tint j; | |
966 | GLfloat pt[ 3 ]; | |
967 | tel_point pv = p -> vertices; | |
968 | ||
969 | #ifdef FULL_DEGENER | |
970 | if ( g_fSkipRatio == 1. ) | |
971 | return; | |
972 | #endif | |
973 | ||
974 | for ( j=0 ; j<p->num_vertexs ; j+=2 ) { | |
975 | pt[0] = pt[1] = pt[2] = 0.; | |
976 | pt[ 0 ] += pv[j].xyz[ 0 ]; | |
977 | pt[ 1 ] += pv[j].xyz[ 1 ]; | |
978 | pt[ 2 ] += pv[j].xyz[ 2 ]; | |
979 | pt[ 0 ] += pv[j+1].xyz[ 0 ]; | |
980 | pt[ 1 ] += pv[j+1].xyz[ 1 ]; | |
981 | pt[ 2 ] += pv[j+1].xyz[ 2 ]; | |
982 | pt[ 0 ] /= 2; | |
983 | pt[ 1 ] /= 2; | |
984 | pt[ 2 ] /= 2; | |
985 | glVertex3fv ( pt ); | |
986 | } | |
987 | } | |
988 | ||
989 | /*----------------------------------------------------------------------*/ | |
990 | static void draw_degenerates_triangles_as_points ( call_def_parray p ) { | |
991 | ||
992 | Tint i, j, iv; | |
993 | GLfloat pt[ 3 ]; | |
994 | tel_point pv = p -> vertices; | |
995 | ||
996 | #ifdef FULL_DEGENER | |
997 | if ( g_fSkipRatio == 1. ) | |
998 | return; | |
999 | #endif | |
1000 | ||
1001 | if( p->num_edges > 0 ) { | |
1002 | for ( j=0 ; j<p->num_edges ; j+=3 ) { | |
1003 | pt[0] = pt[1] = pt[2] = 0.; | |
1004 | for ( i=0 ; i<3 ; i++ ) { | |
1005 | iv = p->edges[j+i]; | |
1006 | pt[ 0 ] += pv[iv].xyz[ 0 ]; | |
1007 | pt[ 1 ] += pv[iv].xyz[ 1 ]; | |
1008 | pt[ 2 ] += pv[iv].xyz[ 2 ]; | |
1009 | } | |
1010 | pt[ 0 ] /= 3; | |
1011 | pt[ 1 ] /= 3; | |
1012 | pt[ 2 ] /= 3; | |
1013 | glVertex3fv ( pt ); | |
1014 | } | |
1015 | } else { | |
1016 | for ( j=0 ; j<p->num_vertexs ; j+=3 ) { | |
1017 | pt[0] = pt[1] = pt[2] = 0.; | |
1018 | for ( i=0 ; i<3 ; i++ ) { | |
1019 | pt[ 0 ] += pv[j+i].xyz[ 0 ]; | |
1020 | pt[ 1 ] += pv[j+i].xyz[ 1 ]; | |
1021 | pt[ 2 ] += pv[j+i].xyz[ 2 ]; | |
1022 | } | |
1023 | pt[ 0 ] /= 3; | |
1024 | pt[ 1 ] /= 3; | |
1025 | pt[ 2 ] /= 3; | |
1026 | glVertex3fv ( pt ); | |
1027 | } | |
1028 | } | |
1029 | } | |
1030 | ||
1031 | /*----------------------------------------------------------------------*/ | |
1032 | static void draw_degenerates_trianglestrips_as_points ( call_def_parray p ) { | |
1033 | ||
1034 | Tint i, j, k, n; | |
1035 | GLfloat pt[ 3 ]; | |
1036 | tel_point pv = p -> vertices; | |
1037 | ||
1038 | #ifdef FULL_DEGENER | |
1039 | if ( g_fSkipRatio == 1. ) | |
1040 | return; | |
1041 | #endif | |
1042 | ||
1043 | if( p->num_bounds > 0 ) { | |
1044 | for ( k=n=0 ; k<p->num_bounds ; k++ ) { | |
1045 | for ( j=0 ; j<p->bounds[k]-2 ; j++ ) { | |
1046 | pt[0] = pt[1] = pt[2] = 0.; | |
1047 | for ( i=0 ; i<3 ; i++ ) { | |
1048 | pt[ 0 ] += pv[n+j+i].xyz[ 0 ]; | |
1049 | pt[ 1 ] += pv[n+j+i].xyz[ 1 ]; | |
1050 | pt[ 2 ] += pv[n+j+i].xyz[ 2 ]; | |
1051 | } | |
1052 | pt[ 0 ] /= 3; | |
1053 | pt[ 1 ] /= 3; | |
1054 | pt[ 2 ] /= 3; | |
1055 | glVertex3fv ( pt ); | |
1056 | } | |
1057 | n += p->bounds[k]; | |
1058 | } | |
1059 | } else { | |
1060 | for ( j=0 ; j<p->num_vertexs-2 ; j++ ) { | |
1061 | pt[0] = pt[1] = pt[2] = 0.; | |
1062 | for ( i=0 ; i<3 ; i++ ) { | |
1063 | pt[ 0 ] += pv[j+i].xyz[ 0 ]; | |
1064 | pt[ 1 ] += pv[j+i].xyz[ 1 ]; | |
1065 | pt[ 2 ] += pv[j+i].xyz[ 2 ]; | |
1066 | } | |
1067 | pt[ 0 ] /= 3; | |
1068 | pt[ 1 ] /= 3; | |
1069 | pt[ 2 ] /= 3; | |
1070 | glVertex3fv ( pt ); | |
1071 | } | |
1072 | } | |
1073 | } | |
1074 | ||
1075 | /*----------------------------------------------------------------------*/ | |
1076 | static void draw_degenerates_polygons_as_points ( call_def_parray p ) { | |
1077 | ||
1078 | Tint j, k, n, iv; | |
1079 | GLfloat pt[ 3 ]; | |
1080 | tel_point pv = p -> vertices; | |
1081 | ||
1082 | #ifdef FULL_DEGENER | |
1083 | if ( g_fSkipRatio == 1. ) | |
1084 | return; | |
1085 | #endif | |
1086 | ||
1087 | if( p->num_bounds > 0 ) { | |
1088 | if( p->num_edges > 0 ) { | |
1089 | for ( k=n=0 ; k<p->num_bounds ; k++ ) { | |
1090 | pt[0] = pt[1] = pt[2] = 0.; | |
1091 | for ( j=0 ; j<p->bounds[k] ; j++ ) { | |
1092 | iv = p->edges[n+j]; | |
1093 | pt[ 0 ] += pv[iv].xyz[ 0 ]; | |
1094 | pt[ 1 ] += pv[iv].xyz[ 1 ]; | |
1095 | pt[ 2 ] += pv[iv].xyz[ 2 ]; | |
1096 | } | |
1097 | pt[ 0 ] /= p->bounds[k]; | |
1098 | pt[ 1 ] /= p->bounds[k]; | |
1099 | pt[ 2 ] /= p->bounds[k]; | |
1100 | glVertex3fv ( pt ); | |
1101 | n += p->bounds[k]; | |
1102 | } | |
1103 | } else { | |
1104 | for ( k=n=0 ; k<p->num_bounds ; k++ ) { | |
1105 | pt[0] = pt[1] = pt[2] = 0.; | |
1106 | for ( j=0 ; j<p->bounds[k] ; j++ ) { | |
1107 | pt[ 0 ] += pv[n+j].xyz[ 0 ]; | |
1108 | pt[ 1 ] += pv[n+j].xyz[ 1 ]; | |
1109 | pt[ 2 ] += pv[n+j].xyz[ 2 ]; | |
1110 | } | |
1111 | pt[ 0 ] /= p->bounds[k]; | |
1112 | pt[ 1 ] /= p->bounds[k]; | |
1113 | pt[ 2 ] /= p->bounds[k]; | |
1114 | glVertex3fv ( pt ); | |
1115 | n += p->bounds[k]; | |
1116 | } | |
1117 | } | |
1118 | } else if( p->num_edges > 0 ) { | |
1119 | pt[0] = pt[1] = pt[2] = 0.; | |
1120 | for ( j=0 ; j<p->num_edges ; j++ ) { | |
1121 | iv = p->edges[j]; | |
1122 | pt[ 0 ] += pv[iv].xyz[ 0 ]; | |
1123 | pt[ 1 ] += pv[iv].xyz[ 1 ]; | |
1124 | pt[ 2 ] += pv[iv].xyz[ 2 ]; | |
1125 | } | |
1126 | pt[ 0 ] /= p->num_edges; | |
1127 | pt[ 1 ] /= p->num_edges; | |
1128 | pt[ 2 ] /= p->num_edges; | |
1129 | glVertex3fv ( pt ); | |
1130 | } else { | |
1131 | pt[0] = pt[1] = pt[2] = 0.; | |
1132 | for ( j=0 ; j<p->num_vertexs ; j++ ) { | |
1133 | pt[ 0 ] += pv[j].xyz[ 0 ]; | |
1134 | pt[ 1 ] += pv[j].xyz[ 1 ]; | |
1135 | pt[ 2 ] += pv[j].xyz[ 2 ]; | |
1136 | } | |
1137 | pt[ 0 ] /= p->num_vertexs; | |
1138 | pt[ 1 ] /= p->num_vertexs; | |
1139 | pt[ 2 ] /= p->num_vertexs; | |
1140 | glVertex3fv ( pt ); | |
1141 | } | |
1142 | } | |
1143 | ||
1144 | /*----------------------------------------------------------------------*/ | |
1145 | static void draw_degenerates_quadrangles_as_points ( call_def_parray p ) { | |
1146 | ||
1147 | Tint i, j, iv; | |
1148 | GLfloat pt[ 3 ]; | |
1149 | tel_point pv = p -> vertices; | |
1150 | ||
1151 | #ifdef FULL_DEGENER | |
1152 | if ( g_fSkipRatio == 1. ) | |
1153 | return; | |
1154 | #endif | |
1155 | ||
1156 | if( p->num_edges > 0 ) { | |
1157 | for ( j=0 ; j<p->num_edges ; j+=4 ) { | |
1158 | pt[0] = pt[1] = pt[2] = 0.; | |
1159 | for ( i=0 ; i<4 ; i++ ) { | |
1160 | iv = p->edges[j+i]; | |
1161 | pt[ 0 ] += pv[iv].xyz[ 0 ]; | |
1162 | pt[ 1 ] += pv[iv].xyz[ 1 ]; | |
1163 | pt[ 2 ] += pv[iv].xyz[ 2 ]; | |
1164 | } | |
1165 | pt[ 0 ] /= 4; | |
1166 | pt[ 1 ] /= 4; | |
1167 | pt[ 2 ] /= 4; | |
1168 | glVertex3fv ( pt ); | |
1169 | } | |
1170 | } else { | |
1171 | for ( j=0 ; j<p->num_vertexs ; j+=4 ) { | |
1172 | pt[0] = pt[1] = pt[2] = 0.; | |
1173 | for ( i=0 ; i<4 ; i++ ) { | |
1174 | pt[ 0 ] += pv[j+i].xyz[ 0 ]; | |
1175 | pt[ 1 ] += pv[j+i].xyz[ 1 ]; | |
1176 | pt[ 2 ] += pv[j+i].xyz[ 2 ]; | |
1177 | } | |
1178 | pt[ 0 ] /= 4; | |
1179 | pt[ 1 ] /= 4; | |
1180 | pt[ 2 ] /= 4; | |
1181 | glVertex3fv ( pt ); | |
1182 | } | |
1183 | } | |
1184 | } | |
1185 | ||
1186 | /*----------------------------------------------------------------------*/ | |
1187 | static void draw_degenerates_quadranglestrips_as_points ( call_def_parray p ) { | |
1188 | ||
1189 | Tint i, j, k, n; | |
1190 | GLfloat pt[ 3 ]; | |
1191 | tel_point pv = p -> vertices; | |
1192 | ||
1193 | #ifdef FULL_DEGENER | |
1194 | if ( g_fSkipRatio == 1. ) | |
1195 | return; | |
1196 | #endif | |
1197 | ||
1198 | if( p->num_bounds > 0 ) { | |
1199 | for ( k=n=0 ; k<p->num_bounds ; k++ ) { | |
1200 | for ( j=0 ; j<p->bounds[k]-2 ; j+=2 ) { | |
1201 | pt[0] = pt[1] = pt[2] = 0.; | |
1202 | for ( i=0 ; i<4 ; i++ ) { | |
1203 | pt[ 0 ] += pv[n+j+i].xyz[ 0 ]; | |
1204 | pt[ 1 ] += pv[n+j+i].xyz[ 1 ]; | |
1205 | pt[ 2 ] += pv[n+j+i].xyz[ 2 ]; | |
1206 | } | |
1207 | pt[ 0 ] /= 4; | |
1208 | pt[ 1 ] /= 4; | |
1209 | pt[ 2 ] /= 4; | |
1210 | glVertex3fv ( pt ); | |
1211 | } | |
1212 | n += p->bounds[k]; | |
1213 | } | |
1214 | } else { | |
1215 | for ( j=0 ; j<p->num_vertexs-2 ; j+=2 ) { | |
1216 | pt[0] = pt[1] = pt[2] = 0.; | |
1217 | for ( i=0 ; i<4 ; i++ ) { | |
1218 | pt[ 0 ] += pv[j+i].xyz[ 0 ]; | |
1219 | pt[ 1 ] += pv[j+i].xyz[ 1 ]; | |
1220 | pt[ 2 ] += pv[j+i].xyz[ 2 ]; | |
1221 | } | |
1222 | pt[ 0 ] /= 4; | |
1223 | pt[ 1 ] /= 4; | |
1224 | pt[ 2 ] /= 4; | |
1225 | glVertex3fv ( pt ); | |
1226 | } | |
1227 | } | |
1228 | } | |
1229 | ||
1230 | /*----------------------------------------------------------------------*/ | |
1231 | static void draw_degenerates_as_points ( call_def_parray p, | |
1232 | tel_colour edge_colour ) | |
1233 | { | |
1234 | ||
1235 | GLboolean zbuff_state = glIsEnabled(GL_DEPTH_TEST); | |
1236 | LightOff (); | |
1237 | if( zbuff_state ) glDisable(GL_DEPTH_TEST); | |
1238 | glColor3fv( edge_colour->rgb ); | |
1239 | glBegin ( GL_POINTS ); | |
1240 | switch( draw_mode ) { | |
1241 | case GL_POINTS: | |
1242 | draw_degenerates_points_as_points( p ); | |
1243 | break; | |
1244 | case GL_LINES: | |
1245 | draw_degenerates_lines_as_points( p ); | |
1246 | break; | |
1247 | case GL_LINE_STRIP: | |
1248 | case GL_POLYGON: | |
1249 | draw_degenerates_polygons_as_points( p ); | |
1250 | break; | |
1251 | case GL_TRIANGLES: | |
1252 | draw_degenerates_triangles_as_points( p ); | |
1253 | break; | |
1254 | case GL_QUADS: | |
1255 | draw_degenerates_quadrangles_as_points( p ); | |
1256 | break; | |
1257 | case GL_TRIANGLE_FAN: | |
1258 | case GL_TRIANGLE_STRIP: | |
1259 | draw_degenerates_trianglestrips_as_points( p ); | |
1260 | break; | |
1261 | case GL_QUAD_STRIP: | |
1262 | draw_degenerates_quadranglestrips_as_points( p ); | |
1263 | break; | |
1264 | default: | |
1265 | break; | |
1266 | } | |
1267 | ||
1268 | glEnd (); | |
1269 | ||
1270 | if( zbuff_state ) glEnable(GL_DEPTH_TEST); | |
1271 | } | |
1272 | ||
1273 | /*----------------------------------------------------------------------*/ | |
1274 | static void draw_degenerates_lines_as_lines ( call_def_parray p ) { | |
1275 | ||
1276 | Tint i,j,n,iv; | |
1277 | tel_point pv = p -> vertices; | |
1278 | ||
1279 | n = p->num_vertexs; | |
1280 | j = (int)((1.-g_fSkipRatio)*n); | |
1281 | while ( j-- ) { | |
1282 | i = OGL_Rand() % n; | |
1283 | p->keys[i] = -p->keys[i]; | |
1284 | }; | |
1285 | ||
1286 | if( p->num_bounds > 0 ) { | |
1287 | if( p->num_edges > 0 ) { | |
1288 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1289 | glBegin ( GL_LINES ); | |
1290 | for ( j=0 ; j<p->bounds[i] ; j++ ) { | |
1291 | iv = p->edges[n+j]; | |
1292 | if( p->keys[iv] < 0 ) { | |
1293 | p->keys[iv] = -p->keys[iv]; | |
1294 | glVertex3fv ( pv[iv].xyz ); | |
1295 | } | |
1296 | } | |
1297 | glEnd(); | |
1298 | n += p->bounds[i]; | |
1299 | } | |
1300 | } else { | |
1301 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1302 | glBegin ( GL_LINES ); | |
1303 | for ( j=0 ; j<p->bounds[i] ; j++ ) { | |
1304 | if( p->keys[n+j] < 0 ) { | |
1305 | p->keys[n+j] = -p->keys[n+j]; | |
1306 | glVertex3fv ( pv[n+j].xyz ); | |
1307 | } | |
1308 | } | |
1309 | glEnd(); | |
1310 | n += p->bounds[i]; | |
1311 | } | |
1312 | } | |
1313 | } else if( p->num_edges > 0 ) { | |
1314 | glBegin ( GL_LINES ); | |
1315 | for ( j=0 ; j<p->num_edges ; j++ ) { | |
1316 | iv = p->edges[j]; | |
1317 | if( p->keys[iv] < 0 ) { | |
1318 | p->keys[iv] = -p->keys[iv]; | |
1319 | glVertex3fv ( pv[iv].xyz ); | |
1320 | } | |
1321 | } | |
1322 | glEnd(); | |
1323 | } else { | |
1324 | glBegin ( GL_LINES ); | |
1325 | for ( j=0 ; j<p->num_vertexs ; j++ ) { | |
1326 | if( p->keys[j] < 0 ) { | |
1327 | p->keys[j] = -p->keys[j]; | |
1328 | glVertex3fv ( pv[j].xyz ); | |
1329 | } | |
1330 | } | |
1331 | glEnd(); | |
1332 | } | |
1333 | } | |
1334 | ||
1335 | /*----------------------------------------------------------------------*/ | |
1336 | static void draw_degenerates_triangles_as_lines ( call_def_parray p ) | |
1337 | { | |
1338 | ||
1339 | Tint i,j,n,iv; | |
1340 | tel_point pv = p -> vertices; | |
1341 | ||
1342 | n = p->num_vertexs/3; | |
1343 | j = (int)((1.-g_fSkipRatio)*n); | |
1344 | while ( j-- ) { | |
1345 | i = OGL_Rand() % n; i *= 3; | |
1346 | p->keys[i] = -p->keys[i]; | |
1347 | }; | |
1348 | ||
1349 | if( p->num_edges > 0 ) { | |
1350 | for ( j=0 ; j<p->num_edges ; j+=3 ) { | |
1351 | iv = p->edges[j]; | |
1352 | if( p->keys[iv] < 0 ) { | |
1353 | p->keys[iv] = -p->keys[iv]; | |
1354 | glBegin ( GL_LINE_LOOP ); | |
1355 | for ( i=0 ; i<3 ; i++ ) { | |
1356 | iv = p->edges[j+i]; | |
1357 | glVertex3fv ( pv[iv].xyz ); | |
1358 | } | |
1359 | glEnd(); | |
1360 | } | |
1361 | } | |
1362 | } else { | |
1363 | for ( j=0 ; j<p->num_vertexs ; j+=3 ) { | |
1364 | if( p->keys[j] < 0 ) { | |
1365 | p->keys[j] = -p->keys[j]; | |
1366 | glBegin ( GL_LINE_LOOP ); | |
1367 | for ( i=0 ; i<3 ; i++ ) { | |
1368 | glVertex3fv ( pv[j+i].xyz ); | |
1369 | } | |
1370 | glEnd(); | |
1371 | } | |
1372 | } | |
1373 | } | |
1374 | } | |
1375 | ||
1376 | /*----------------------------------------------------------------------*/ | |
1377 | static void draw_degenerates_trianglestrips_as_lines ( call_def_parray p ) | |
1378 | { | |
1379 | ||
1380 | Tint i,j,k,n,ni; | |
1381 | tel_point pv = p -> vertices; | |
1382 | ||
1383 | if( p->num_bounds > 0 ) { | |
1384 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1385 | ni = p->bounds[i]-2; | |
1386 | k = (int)((1.-g_fSkipRatio)*ni); | |
1387 | while ( k-- ) { | |
1388 | j = OGL_Rand() % ni; j += 2; | |
1389 | p->keys[n+j] = -p->keys[n+j]; | |
1390 | }; | |
1391 | for ( j=2 ; j<p->bounds[i] ; j++ ) { | |
1392 | if( p->keys[n+j] < 0 ) { | |
1393 | p->keys[n+j] = -p->keys[n+j]; | |
1394 | glBegin ( GL_LINE_LOOP ); | |
1395 | glVertex3fv ( pv[n+j-2].xyz ); | |
1396 | glVertex3fv ( pv[n+j-1].xyz ); | |
1397 | glVertex3fv ( pv[n+j].xyz ); | |
1398 | glEnd(); | |
1399 | } | |
1400 | } | |
1401 | n += p->bounds[i]; | |
1402 | } | |
1403 | } else { | |
1404 | ni = p->num_vertexs-2; | |
1405 | k = (int)((1.-g_fSkipRatio)*ni); | |
1406 | while ( k-- ) { | |
1407 | j = OGL_Rand() % ni; j += 2; | |
1408 | p->keys[j] = -p->keys[j]; | |
1409 | }; | |
1410 | for ( j=2 ; j<p->num_vertexs ; j++ ) { | |
1411 | if( p->keys[j] < 0 ) { | |
1412 | p->keys[j] = -p->keys[j]; | |
1413 | glBegin ( GL_LINE_LOOP ); | |
1414 | glVertex3fv ( pv[j-2].xyz ); | |
1415 | glVertex3fv ( pv[j-1].xyz ); | |
1416 | glVertex3fv ( pv[j].xyz ); | |
1417 | glEnd(); | |
1418 | } | |
1419 | } | |
1420 | } | |
1421 | } | |
1422 | ||
1423 | /*----------------------------------------------------------------------*/ | |
1424 | static void draw_degenerates_polygons_as_lines ( call_def_parray p ) | |
1425 | { | |
1426 | Tint i,j,n,iv; | |
1427 | tel_point pv = p -> vertices; | |
1428 | ||
1429 | n = p->num_vertexs; | |
1430 | j = (int)((1.-g_fSkipRatio)*n); | |
1431 | while ( j-- ) { | |
1432 | i = OGL_Rand() % n; | |
1433 | p->keys[i] = -p->keys[i]; | |
1434 | }; | |
1435 | ||
1436 | if( p->num_bounds > 0 ) { | |
1437 | if( p->num_edges > 0 ) { | |
1438 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1439 | glBegin ( GL_LINE_LOOP ); | |
1440 | for ( j=0 ; j<p->bounds[i] ; j++ ) { | |
1441 | iv = p->edges[n+j]; | |
1442 | if( p->keys[iv] < 0 ) { | |
1443 | p->keys[iv] = -p->keys[iv]; | |
1444 | glVertex3fv ( pv[iv].xyz ); | |
1445 | } | |
1446 | } | |
1447 | glEnd(); | |
1448 | n += p->bounds[i]; | |
1449 | } | |
1450 | } else { | |
1451 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1452 | glBegin ( GL_LINE_LOOP ); | |
1453 | for ( j=0 ; j<p->bounds[i] ; j++ ) { | |
1454 | if( p->keys[n+j] < 0 ) { | |
1455 | p->keys[n+j] = -p->keys[n+j]; | |
1456 | glVertex3fv ( pv[n+j].xyz ); | |
1457 | } | |
1458 | } | |
1459 | glEnd(); | |
1460 | n += p->bounds[i]; | |
1461 | } | |
1462 | } | |
1463 | } else if( p->num_edges > 0 ) { | |
1464 | glBegin ( GL_LINE_LOOP ); | |
1465 | for ( j=0 ; j<p->num_edges ; j++ ) { | |
1466 | iv = p->edges[j]; | |
1467 | if( p->keys[iv] < 0 ) { | |
1468 | p->keys[iv] = -p->keys[iv]; | |
1469 | glVertex3fv ( pv[iv].xyz ); | |
1470 | } | |
1471 | } | |
1472 | glEnd(); | |
1473 | } else { | |
1474 | glBegin ( GL_LINE_LOOP ); | |
1475 | for ( j=0 ; j<p->num_vertexs ; j++ ) { | |
1476 | if( p->keys[j] < 0 ) { | |
1477 | p->keys[j] = -p->keys[j]; | |
1478 | glVertex3fv ( pv[j].xyz ); | |
1479 | } | |
1480 | } | |
1481 | glEnd(); | |
1482 | } | |
1483 | ||
1484 | } | |
1485 | ||
1486 | /*----------------------------------------------------------------------*/ | |
1487 | static void draw_degenerates_quadrangles_as_lines ( call_def_parray p ) | |
1488 | { | |
1489 | ||
1490 | Tint i,j,n,iv; | |
1491 | tel_point pv = p -> vertices; | |
1492 | ||
1493 | n = p->num_vertexs/4; | |
1494 | j = (int)((1.-g_fSkipRatio)*n); | |
1495 | while ( j-- ) { | |
1496 | i = OGL_Rand() % n; i *= 4; | |
1497 | p->keys[i] = -p->keys[i]; | |
1498 | }; | |
1499 | ||
1500 | if( p->num_edges > 0 ) { | |
1501 | for ( j=0 ; j<p->num_edges ; j+=4 ) { | |
1502 | iv = p->edges[j]; | |
1503 | if( p->keys[iv] < 0 ) { | |
1504 | p->keys[iv] = -p->keys[iv]; | |
1505 | glBegin ( GL_LINE_LOOP ); | |
1506 | for ( i=0 ; i<4 ; i++ ) { | |
1507 | iv = p->edges[j+i]; | |
1508 | glVertex3fv ( pv[iv].xyz ); | |
1509 | } | |
1510 | glEnd(); | |
1511 | } | |
1512 | } | |
1513 | } else { | |
1514 | for ( j=0 ; j<p->num_vertexs ; j+=4 ) { | |
1515 | if( p->keys[j] < 0 ) { | |
1516 | p->keys[j] = -p->keys[j]; | |
1517 | glBegin ( GL_LINE_LOOP ); | |
1518 | for ( i=0 ; i<4 ; i++ ) { | |
1519 | glVertex3fv ( pv[j+i].xyz ); | |
1520 | } | |
1521 | glEnd(); | |
1522 | } | |
1523 | } | |
1524 | } | |
1525 | } | |
1526 | ||
1527 | /*----------------------------------------------------------------------*/ | |
1528 | static void draw_degenerates_quadranglestrips_as_lines ( call_def_parray p ) | |
1529 | { | |
1530 | ||
1531 | Tint i,j,k,n,ni; | |
1532 | tel_point pv = p -> vertices; | |
1533 | ||
1534 | if( p->num_bounds > 0 ) { | |
1535 | for ( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1536 | ni = p->bounds[i]/2-2; | |
1537 | k = (int)((1.-g_fSkipRatio)*ni); | |
1538 | while ( k-- ) { | |
1539 | j = OGL_Rand() % ni; j = j*2+2; | |
1540 | p->keys[n+j] = -p->keys[n+j]; | |
1541 | }; | |
1542 | for ( j=3 ; j<p->bounds[i] ; j+=2 ) { | |
1543 | if( p->keys[n+j] < 0 ) { | |
1544 | p->keys[n+j] = -p->keys[n+j]; | |
1545 | glBegin ( GL_LINE_LOOP ); | |
1546 | glVertex3fv ( pv[n+j-3].xyz ); | |
1547 | glVertex3fv ( pv[n+j-2].xyz ); | |
1548 | glVertex3fv ( pv[n+j-1].xyz ); | |
1549 | glVertex3fv ( pv[n+j].xyz ); | |
1550 | glEnd(); | |
1551 | } | |
1552 | } | |
1553 | n += p->bounds[i]; | |
1554 | } | |
1555 | } else { | |
1556 | ni = p->num_vertexs/2-2; | |
1557 | k = (int)((1.-g_fSkipRatio)*ni); | |
1558 | while ( k-- ) { | |
1559 | j = OGL_Rand() % ni; j = j*2+2; | |
1560 | p->keys[j] = -p->keys[j]; | |
1561 | }; | |
1562 | for ( j=3 ; j<p->num_vertexs ; j+=2 ) { | |
1563 | if( p->keys[j] < 0 ) { | |
1564 | p->keys[j] = -p->keys[j]; | |
1565 | glBegin ( GL_LINE_LOOP ); | |
1566 | glVertex3fv ( pv[j-3].xyz ); | |
1567 | glVertex3fv ( pv[j-2].xyz ); | |
1568 | glVertex3fv ( pv[j-1].xyz ); | |
1569 | glVertex3fv ( pv[j].xyz ); | |
1570 | glEnd(); | |
1571 | } | |
1572 | } | |
1573 | } | |
1574 | } | |
1575 | ||
1576 | /*----------------------------------------------------------------------*/ | |
1577 | static void draw_degenerates_as_lines ( call_def_parray p, | |
1578 | tel_colour edge_colour ) | |
1579 | { | |
1580 | ||
1581 | GLint renderMode; | |
1582 | ||
1583 | GLboolean zbuff_state = glIsEnabled(GL_DEPTH_TEST); | |
1584 | ||
1585 | LightOff (); | |
1586 | ||
1587 | if( zbuff_state ) glDisable(GL_DEPTH_TEST); | |
1588 | ||
1589 | glColor3fv( edge_colour->rgb ); | |
1590 | ||
1591 | if( g_fSkipRatio != 0 ) switch( draw_mode ) { | |
1592 | case GL_POINTS: | |
1593 | draw_degenerates_points_as_points( p ); | |
1594 | break; | |
1595 | case GL_LINES: | |
1596 | draw_degenerates_lines_as_lines( p ); | |
1597 | break; | |
1598 | case GL_LINE_STRIP: | |
1599 | case GL_POLYGON: | |
1600 | draw_degenerates_polygons_as_lines( p ); | |
1601 | break; | |
1602 | case GL_TRIANGLES: | |
1603 | draw_degenerates_triangles_as_lines( p ); | |
1604 | break; | |
1605 | case GL_QUADS: | |
1606 | draw_degenerates_quadrangles_as_lines( p ); | |
1607 | break; | |
1608 | case GL_TRIANGLE_FAN: | |
1609 | case GL_TRIANGLE_STRIP: | |
1610 | draw_degenerates_trianglestrips_as_lines( p ); | |
1611 | break; | |
1612 | case GL_QUAD_STRIP: | |
1613 | draw_degenerates_quadranglestrips_as_lines( p ); | |
1614 | break; | |
1615 | default: | |
1616 | break; | |
1617 | } | |
1618 | else { | |
1619 | int i,n; | |
1620 | ||
1621 | #ifdef OCC3192 | |
1622 | GLboolean color_array_mode, | |
1623 | edge_flag_array_mode, | |
1624 | index_array_mode, | |
1625 | normal_array_mode, | |
1626 | texture_coord_array_mode, | |
1627 | vertex_array_mode; | |
1628 | #endif | |
1629 | glPushAttrib( GL_POLYGON_BIT ); | |
1630 | glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); | |
1631 | ||
1632 | #ifdef OCC3192 | |
1633 | color_array_mode = glIsEnabled( GL_COLOR_ARRAY ); | |
1634 | edge_flag_array_mode = glIsEnabled( GL_EDGE_FLAG_ARRAY ); | |
1635 | index_array_mode = glIsEnabled( GL_INDEX_ARRAY ); | |
1636 | normal_array_mode = glIsEnabled( GL_NORMAL_ARRAY ); | |
1637 | texture_coord_array_mode = glIsEnabled( GL_TEXTURE_COORD_ARRAY ); | |
1638 | vertex_array_mode = glIsEnabled( GL_VERTEX_ARRAY ); | |
1639 | ||
1640 | glDisableClientState( GL_COLOR_ARRAY ); | |
1641 | glDisableClientState( GL_EDGE_FLAG_ARRAY ); | |
1642 | glDisableClientState( GL_INDEX_ARRAY ); | |
1643 | glDisableClientState( GL_NORMAL_ARRAY ); | |
1644 | glDisableClientState( GL_TEXTURE_COORD_ARRAY ); | |
1645 | ||
1646 | if( !vertex_array_mode ) glEnableClientState( GL_VERTEX_ARRAY ); | |
1647 | #else | |
1648 | glEnableClientState( GL_VERTEX_ARRAY ); | |
1649 | #endif | |
1650 | glVertexPointer(3, GL_FLOAT, 0, p->vertices); /* array of vertices */ | |
1651 | ||
1652 | glGetIntegerv( GL_RENDER_MODE, &renderMode ); | |
1653 | ||
1654 | if( p->num_bounds > 0 ) { | |
1655 | if( p->num_edges > 0 ) { | |
1656 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1657 | if( renderMode == GL_FEEDBACK ) | |
1658 | draw_primitive_elements( p, draw_mode, p->bounds[i], | |
1659 | GL_UNSIGNED_INT, (GLenum*) &p->edges[n]); | |
1660 | else | |
1661 | glDrawElements( draw_mode, p->bounds[i], | |
1662 | GL_UNSIGNED_INT, &p->edges[n]); | |
1663 | n += p->bounds[i]; | |
1664 | } | |
1665 | } else { | |
1666 | for( i=n=0 ; i<p->num_bounds ; i++ ) { | |
1667 | if( renderMode == GL_FEEDBACK ) | |
1668 | draw_primitive_array( p, draw_mode, n, p->bounds[i]); | |
1669 | else | |
1670 | glDrawArrays( draw_mode, n, p->bounds[i]); | |
1671 | n += p->bounds[i]; | |
1672 | } | |
1673 | } | |
1674 | } else if( p->num_edges > 0 ) { | |
1675 | if( renderMode == GL_FEEDBACK ) | |
1676 | draw_primitive_elements( p, draw_mode, p->num_edges, | |
1677 | GL_UNSIGNED_INT, (GLenum*) p->edges); | |
1678 | else | |
1679 | glDrawElements( draw_mode, p->num_edges, | |
1680 | GL_UNSIGNED_INT, p->edges); | |
1681 | } else { | |
1682 | if( renderMode == GL_FEEDBACK ) | |
1683 | draw_primitive_array( p, draw_mode, 0, p->num_vertexs); | |
1684 | else | |
1685 | glDrawArrays( draw_mode, 0, p->num_vertexs); | |
1686 | } | |
1687 | ||
1688 | #ifdef OCC3192 | |
1689 | if( !vertex_array_mode ) glDisableClientState( GL_VERTEX_ARRAY ); | |
1690 | ||
1691 | if( color_array_mode ) glEnableClientState( GL_COLOR_ARRAY ); | |
1692 | if( edge_flag_array_mode ) glEnableClientState( GL_EDGE_FLAG_ARRAY ); | |
1693 | if( index_array_mode ) glEnableClientState( GL_INDEX_ARRAY ); | |
1694 | if( normal_array_mode ) glEnableClientState( GL_NORMAL_ARRAY ); | |
1695 | if( texture_coord_array_mode ) glEnableClientState( GL_TEXTURE_COORD_ARRAY ); | |
1696 | #endif | |
1697 | glPopAttrib(); | |
1698 | } | |
1699 | ||
1700 | if( zbuff_state ) glEnable(GL_DEPTH_TEST); | |
1701 | ||
1702 | } | |
1703 | ||
1704 | static void draw_degenerates_as_bboxs ( call_def_parray p, | |
1705 | tel_colour edge_colour ) | |
1706 | { | |
1707 | ||
1708 | Tint i; | |
1709 | GLfloat minp[ 3 ] = { FLT_MAX, FLT_MAX, FLT_MAX }; | |
1710 | GLfloat maxp[ 3 ] = { FLT_MIN, FLT_MIN, FLT_MIN }; | |
1711 | tel_point pv = p -> vertices; | |
1712 | ||
1713 | LightOff (); | |
1714 | ||
1715 | glColor3fv( edge_colour->rgb ); | |
1716 | ||
1717 | for ( i=0 ; i<p->num_vertexs ; ++i ) { | |
1718 | if ( pv[ i ].xyz[ 0 ] < minp[ 0 ] ) | |
1719 | minp[ 0 ] = pv[ i ].xyz[ 0 ] ; | |
1720 | if ( pv[ i ].xyz[ 1 ] < minp[ 1 ] ) | |
1721 | minp[ 1 ] = pv[ i ].xyz[ 1 ] ; | |
1722 | if ( pv[ i ].xyz[ 2 ] < minp[ 2 ] ) | |
1723 | minp[ 2 ] = pv[ i ].xyz[ 2 ] ; | |
1724 | ||
1725 | if ( pv[ i ].xyz[ 0 ] > maxp[ 0 ] ) | |
1726 | maxp[ 0 ] = pv[ i ].xyz[ 0 ] ; | |
1727 | if ( pv[ i ].xyz[ 1 ] > maxp[ 1 ] ) | |
1728 | maxp[ 1 ] = pv[ i ].xyz[ 1 ] ; | |
1729 | if ( pv[ i ].xyz[ 2 ] > maxp[ 2 ] ) | |
1730 | maxp[ 2 ] = pv[ i ].xyz[ 2 ] ; | |
1731 | } /* end for ( i ) */ | |
1732 | ||
1733 | glBegin ( GL_LINE_STRIP ); | |
1734 | ||
1735 | glVertex3fv ( minp ); | |
1736 | glVertex3f ( minp[ 0 ], maxp[ 1 ], minp[ 2 ] ); | |
1737 | glVertex3f ( minp[ 0 ], maxp[ 1 ], maxp[ 2 ] ); | |
1738 | glVertex3f ( minp[ 0 ], minp[ 1 ], maxp[ 2 ] ); | |
1739 | glVertex3f ( minp[ 0 ], minp[ 1 ], minp[ 2 ] ); | |
1740 | ||
1741 | glVertex3f ( maxp[ 0 ], minp[ 1 ], minp[ 2 ] ); | |
1742 | glVertex3f ( maxp[ 0 ], maxp[ 1 ], minp[ 2 ] ); | |
1743 | glVertex3f ( maxp[ 0 ], maxp[ 1 ], maxp[ 2 ] ); | |
1744 | glVertex3f ( maxp[ 0 ], minp[ 1 ], maxp[ 2 ] ); | |
1745 | glVertex3f ( maxp[ 0 ], minp[ 1 ], minp[ 2 ] ); | |
1746 | ||
1747 | glVertex3f ( maxp[ 0 ], minp[ 1 ], maxp[ 2 ] ); | |
1748 | glVertex3f ( minp[ 0 ], minp[ 1 ], maxp[ 2 ] ); | |
1749 | glVertex3f ( minp[ 0 ], maxp[ 1 ], maxp[ 2 ] ); | |
1750 | glVertex3fv ( maxp ); | |
1751 | glVertex3f ( maxp[ 0 ], maxp[ 1 ], minp[ 2 ] ); | |
1752 | glVertex3f ( minp[ 0 ], maxp[ 1 ], minp[ 2 ] ); | |
1753 | ||
1754 | glEnd(); | |
1755 | ||
1756 | } /* end draw_degenerates_as_bboxs */ |