0023418: Crash on the object displaying when running DRAW on remote station. OpenGL...
[occt.git] / src / OpenGl / OpenGl_NamedStatus.hxx
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b311480e 1// Created on: 2011-09-20
2// Created by: Sergey ZERCHANINOV
3// Copyright (c) 2011-2012 OPEN CASCADE SAS
4//
5// The content of this file is subject to the Open CASCADE Technology Public
6// License Version 6.5 (the "License"). You may not use the content of this file
7// except in compliance with the License. Please obtain a copy of the License
8// at http://www.opencascade.org and read it completely before using this file.
9//
10// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12//
13// The Original Code and all software distributed under the License is
14// distributed on an "AS IS" basis, without warranty of any kind, and the
15// Initial Developer hereby disclaims all such warranties, including without
16// limitation, any warranties of merchantability, fitness for a particular
17// purpose or non-infringement. Please see the License for the specific terms
18// and conditions governing the rights and limitations under the License.
19
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20
21#ifndef _OpenGl_NamedStatus_Header
22#define _OpenGl_NamedStatus_Header
23
24// Dynamic fields
25#define OPENGL_NS_HIDE (1<<0)
8ca7beb8 26#define OPENGL_NS_HIGHLIGHT (1<<1)
27#define OPENGL_NS_WIREFRAME (1<<2)
28#define OPENGL_NS_RESMAT (1<<3)
29#define OPENGL_NS_ADD (1<<4)
30#define OPENGL_NS_IMMEDIATE (1<<5)
31#define OPENGL_NS_TEXTURE (1<<6)
32#define OPENGL_NS_ANTIALIASING (1<<7)
33#define OPENGL_NS_ANIMATION (1<<8)
34#define OPENGL_NS_UPDATEAM (1<<9)
35#define OPENGL_NS_DEGENERATION (1<<10)
36#define OPENGL_NS_2NDPASSNEED (1<<11)
37#define OPENGL_NS_2NDPASSDO (1<<12)
38#define OPENGL_NS_FORBIDSETTEX (1<<13)
39#define OPENGL_NS_FLIST (1<<14)
40#define OPENGL_NS_WHITEBACK (1<<15)
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41
42#endif //_OpenGl_NamedStatus_Header