0029524: Modeling Algorithms - access violation in HLRBRep_PolyAlgo while computing...
[occt.git] / src / OpenGl / OpenGl_MaterialState.hxx
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8613985b 1// Created on: 2013-10-02
2// Created by: Denis BOGOLEPOV
3// Copyright (c) 2013-2014 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#ifndef _OpenGl_MaterialState_HeaderFile
17#define _OpenGl_MaterialState_HeaderFile
18
19#include <OpenGl_ShaderStates.hxx>
20#include <OpenGl_Material.hxx>
21
22//! Defines generic state of material properties.
23class OpenGl_MaterialState : public OpenGl_StateInterface
24{
25public:
26
27 //! Creates new material state.
28 OpenGl_MaterialState() : myToDistinguish (false), myToMapTexture (false) {}
29
30 //! Sets new material aspect.
31 void Set (const OpenGl_Material& theFrontMat,
32 const OpenGl_Material& theBackMat,
33 const bool theToDistinguish,
34 const bool theToMapTexture)
35 {
36 myMatFront = theFrontMat;
37 myMatBack = theBackMat;
38 myToDistinguish = theToDistinguish;
39 myToMapTexture = theToMapTexture;
40 }
41
42 //! Return front material.
43 const OpenGl_Material& FrontMaterial() const { return myMatFront; }
44
45 //! Return back material.
46 const OpenGl_Material& BackMaterial() const { return myMatBack; }
47
48 //! Distinguish front/back flag.
49 bool ToDistinguish() const { return myToDistinguish; }
50
51 //! Flag for mapping a texture.
52 bool ToMapTexture() const { return myToMapTexture; }
53
54private:
55
56 OpenGl_Material myMatFront; //!< front material
57 OpenGl_Material myMatBack; //!< back material
58 bool myToDistinguish; //!< distinguish front/back flag
59 bool myToMapTexture; //!< flag for mapping a texture
60
61};
62
63#endif // _OpenGl_MaterialState_HeaderFile