0023428: Extend OpenGl_Context to use Geometry Shaders extension
[occt.git] / src / OpenGl / OpenGl_MarkerSet.hxx
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b311480e 1// Created on: 2011-07-13
2// Created by: Sergey ZERCHANINOV
3// Copyright (c) 2011-2012 OPEN CASCADE SAS
4//
5// The content of this file is subject to the Open CASCADE Technology Public
6// License Version 6.5 (the "License"). You may not use the content of this file
7// except in compliance with the License. Please obtain a copy of the License
8// at http://www.opencascade.org and read it completely before using this file.
9//
10// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12//
13// The Original Code and all software distributed under the License is
14// distributed on an "AS IS" basis, without warranty of any kind, and the
15// Initial Developer hereby disclaims all such warranties, including without
16// limitation, any warranties of merchantability, fitness for a particular
17// purpose or non-infringement. Please see the License for the specific terms
18// and conditions governing the rights and limitations under the License.
19
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20
21#ifndef OpenGl_MarkerSet_Header
22#define OpenGl_MarkerSet_Header
23
24#include <InterfaceGraphic_telem.hxx>
25
26#include <OpenGl_Element.hxx>
27
28#include <Graphic3d_Vertex.hxx>
29
30class OpenGl_MarkerSet : public OpenGl_Element
31{
5e27df78 32
33public:
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34
35 OpenGl_MarkerSet (const Standard_Integer ANbPoints, const Graphic3d_Vertex *APoints);
2166f0fa 36
5e27df78 37 virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
38 virtual void Release (const Handle(OpenGl_Context)& theContext);
39
40protected:
41
42 virtual ~OpenGl_MarkerSet();
2166f0fa 43
5e27df78 44protected:
2166f0fa 45
5e27df78 46 Tint myNbPoints;
47 TEL_POINT* myPoints;
48
49public:
2166f0fa 50
1c35b92f 51 DEFINE_STANDARD_ALLOC
5e27df78 52
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53};
54
55#endif //OpenGl_MarkerSet_Header