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1 | // Created on: 2015-03-20 |
2 | // Created by: Denis BOGOLEPOV |
3 | // Copyright (c) 2012-2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _OpenGl_LayerFilter_H__ |
17 | #define _OpenGl_LayerFilter_H__ |
18 | |
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19 | //! Tool object to specify processed OpenGL layers |
20 | //! for intermixed rendering of raytracable and non-raytracable layers. |
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21 | enum OpenGl_LayerFilter |
22 | { |
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23 | OpenGl_LF_All, //!< process all layers |
24 | OpenGl_LF_Upper, //!< process only top non-raytracable layers |
25 | OpenGl_LF_Bottom, //!< process only Graphic3d_ZLayerId_BotOSD |
26 | OpenGl_LF_RayTracable //!< process only normal raytracable layers (save the bottom layer) |
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27 | }; |
28 | |
29 | #endif //_OpenGl_LayerFilter_H__ |