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1 | // Created by: Kirill GAVRILOV |
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2 | // Copyright (c) 2013-2014 OPEN CASCADE SAS |
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3 | // |
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4 | // This file is part of Open CASCADE Technology software library. |
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5 | // |
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6 | // This library is free software; you can redistribute it and/or modify it under |
7 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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8 | // by the Free Software Foundation, with special exception defined in the file |
9 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
10 | // distribution for complete text of the license and disclaimer of any warranty. |
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11 | // |
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12 | // Alternatively, this file may be used under the terms of Open CASCADE |
13 | // commercial license or contractual agreement. |
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14 | |
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15 | #ifndef _OpenGl_IndexBuffer_H__ |
16 | #define _OpenGl_IndexBuffer_H__ |
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17 | |
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18 | #include <OpenGl_VertexBuffer.hxx> |
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19 | |
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20 | //! Index buffer is just a VBO with special target (GL_ELEMENT_ARRAY_BUFFER). |
21 | class OpenGl_IndexBuffer : public OpenGl_VertexBuffer |
22 | { |
23 | public: |
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24 | |
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25 | Standard_EXPORT OpenGl_IndexBuffer(); |
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26 | Standard_EXPORT virtual GLenum GetTarget() const Standard_OVERRIDE; |
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27 | |
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28 | public: |
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29 | |
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30 | DEFINE_STANDARD_RTTIEXT(OpenGl_IndexBuffer,OpenGl_VertexBuffer) // Type definition |
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31 | |
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32 | }; |
33 | |
34 | DEFINE_STANDARD_HANDLE(OpenGl_IndexBuffer, OpenGl_VertexBuffer) |
35 | |
36 | #endif // _OpenGl_IndexBuffer_H__ |