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1 | // Created by: Kirill GAVRILOV |
2 | // Copyright (c) 2012 OPEN CASCADE SAS |
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3 | // |
4 | // The content of this file is subject to the Open CASCADE Technology Public |
5 | // License Version 6.5 (the "License"). You may not use the content of this file |
6 | // except in compliance with the License. Please obtain a copy of the License |
7 | // at http://www.opencascade.org and read it completely before using this file. |
8 | // |
9 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
10 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
11 | // |
12 | // The Original Code and all software distributed under the License is |
13 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
14 | // Initial Developer hereby disclaims all such warranties, including without |
15 | // limitation, any warranties of merchantability, fitness for a particular |
16 | // purpose or non-infringement. Please see the License for the specific terms |
17 | // and conditions governing the rights and limitations under the License. |
18 | |
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19 | #ifndef _OpenGl_IndexBuffer_H__ |
20 | #define _OpenGl_IndexBuffer_H__ |
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21 | |
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22 | #include <OpenGl_VertexBuffer.hxx> |
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23 | |
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24 | //! Index buffer is just a VBO with special target (GL_ELEMENT_ARRAY_BUFFER). |
25 | class OpenGl_IndexBuffer : public OpenGl_VertexBuffer |
26 | { |
27 | public: |
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28 | |
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29 | Standard_EXPORT OpenGl_IndexBuffer(); |
30 | Standard_EXPORT virtual GLenum GetTarget() const; |
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31 | |
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32 | public: |
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33 | |
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34 | DEFINE_STANDARD_RTTI(OpenGl_IndexBuffer) // Type definition |
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35 | |
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36 | }; |
37 | |
38 | DEFINE_STANDARD_HANDLE(OpenGl_IndexBuffer, OpenGl_VertexBuffer) |
39 | |
40 | #endif // _OpenGl_IndexBuffer_H__ |