0023246: TKOpenGl viewer created without depth buffer on some X11 implementations
[occt.git] / src / OpenGl / OpenGl_GraphicDriver_Layer.cxx
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b311480e 1// Created on: 2011-10-20
2// Created by: Sergey ZERCHANINOV
3// Copyright (c) 2011-2012 OPEN CASCADE SAS
4//
5// The content of this file is subject to the Open CASCADE Technology Public
6// License Version 6.5 (the "License"). You may not use the content of this file
7// except in compliance with the License. Please obtain a copy of the License
8// at http://www.opencascade.org and read it completely before using this file.
9//
10// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12//
13// The Original Code and all software distributed under the License is
14// distributed on an "AS IS" basis, without warranty of any kind, and the
15// Initial Developer hereby disclaims all such warranties, including without
16// limitation, any warranties of merchantability, fitness for a particular
17// purpose or non-infringement. Please see the License for the specific terms
18// and conditions governing the rights and limitations under the License.
19
7fd59977 20
5f8b738e 21#include <OpenGl_GlCore11.hxx>
22
2166f0fa 23#include <OpenGl_GraphicDriver.hxx>
7fd59977 24
2166f0fa 25#include <OSD_FontAspect.hxx>
7fd59977 26
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27#include <OpenGl_Display.hxx>
28#include <OpenGl_AspectText.hxx>
29#include <OpenGl_TextParam.hxx>
7fd59977 30
d64e6d05 31#include <GL/glu.h>
32
2166f0fa 33/*----------------------------------------------------------------------*/
7fd59977 34
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35struct OpenGl_LAYER_PROP
36{
37 int ListId;
7fd59977 38
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39 TEL_COLOUR Color;
40 int NbPoints;
41 int LineType;
42 float LineWidth;
43 int FontCurrent;
7fd59977 44
2166f0fa 45 Standard_Boolean FontChanged;
7fd59977 46
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47 OpenGl_AspectText AspectText;
48 OpenGl_TextParam TextParam;
49};
7fd59977 50
2166f0fa 51/*----------------------------------------------------------------------*/
7fd59977 52
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53static const TEL_COLOUR myDefaultColor = {{ 1.F, 1.F, 1.F, 1.F }};
54static const CALL_DEF_CONTEXTTEXT myDefaultContextText =
55{
56 1, //IsDef
57 1, //IsSet
58 "Courier", //Font
59 0.3F, //Space
60 1.F, //Expan
61 { 1.F, 1.F, 1.F }, //Color
62 (int)Aspect_TOST_NORMAL, //Style
63 (int)Aspect_TODT_NORMAL, //DisplayType
64 { 1.F, 1.F, 1.F }, //ColorSubTitle
65 0, //TextZoomable
66 0.F, //TextAngle
67 (int)OSD_FA_Regular //TextFontAspect
68};
69
70static Standard_Boolean TheLayerIsOpen = Standard_False;
71static OpenGl_LAYER_PROP TheLayerProp;
72
73/*----------------------------------------------------------------------*/
74
75void InitLayerProp (const int AListId)
76{
77 TheLayerProp.ListId = AListId;
7fd59977 78
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79 if (AListId)
80 {
81 TheLayerProp.Color = myDefaultColor;
82 TheLayerProp.NbPoints = 0;
83 TheLayerProp.LineType = -1;
84 TheLayerProp.LineWidth = -1.F;
85 TheLayerProp.FontCurrent = 0;
7fd59977 86
2166f0fa 87 TheLayerProp.FontChanged = Standard_False;
7fd59977 88
2166f0fa 89 TheLayerProp.AspectText.SetContext(myDefaultContextText);
7fd59977 90
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91 TheLayerProp.TextParam.Height = -1;
92 TheLayerProp.TextParam.HAlign = Graphic3d_HTA_LEFT;
93 TheLayerProp.TextParam.VAlign = Graphic3d_VTA_BOTTOM;
7fd59977 94 }
7fd59977 95}
96
2166f0fa 97/*----------------------------------------------------------------------*/
7fd59977 98
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99void OpenGl_GraphicDriver::Layer (Aspect_CLayer2d& ACLayer)
100{
9d35f668 101 ACLayer.ptrLayer = new CALL_DEF_PTRLAYER();
2166f0fa 102 ACLayer.ptrLayer->listIndex = glGenLists(1);
7fd59977 103}
104
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105/*----------------------------------------------------------------------*/
106
107void OpenGl_GraphicDriver::RemoveLayer (const Aspect_CLayer2d& ACLayer)
108{
109 if (!ACLayer.ptrLayer) return;
110 if (!ACLayer.ptrLayer->listIndex) return;
111 if (TheLayerProp.ListId == ACLayer.ptrLayer->listIndex)
112 EndLayer();
113 glDeleteLists (ACLayer.ptrLayer->listIndex, 1);
114 ACLayer.ptrLayer->listIndex = 0;
115 //szvgl: memory leak here?
116 //free ( ACLayer.ptrLayer );
117 //ACLayer.ptrLayer = NULL;
7fd59977 118}
119
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120/*----------------------------------------------------------------------*/
121
122void OpenGl_GraphicDriver::BeginLayer (const Aspect_CLayer2d& ACLayer)
123{
124 call_def_ptrLayer ptrLayer = (call_def_ptrLayer) ACLayer.ptrLayer;
125 if (!ptrLayer) return;
126
127 InitLayerProp(ptrLayer->listIndex);
128 if (!TheLayerProp.ListId) return;
129
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130 glNewList (TheLayerProp.ListId, GL_COMPILE);
131 TheLayerIsOpen = Standard_True;
7fd59977 132}
133
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134void OpenGl_GraphicDriver::BeginPolygon2d ()
135{
136 if (!TheLayerProp.ListId) return;
137 TheLayerProp.NbPoints = 0;
138 glBegin (GL_POLYGON);
139}
7fd59977 140
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141void OpenGl_GraphicDriver::BeginPolyline2d ()
142{
143 if (!TheLayerProp.ListId) return;
144 TheLayerProp.NbPoints = 0;
145 glBegin (GL_LINE_STRIP);
7fd59977 146}
147
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148void OpenGl_GraphicDriver::ClearLayer (const Aspect_CLayer2d& ACLayer)
149{
150 if (!ACLayer.ptrLayer) return;
151
152 InitLayerProp(ACLayer.ptrLayer->listIndex);
153 if (!TheLayerProp.ListId) return;
154
155 glNewList (TheLayerProp.ListId, GL_COMPILE);
156 glEndList ();
7fd59977 157}
158
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159void OpenGl_GraphicDriver::Draw (const Standard_ShortReal X, const Standard_ShortReal Y)
160{
161 if (!TheLayerProp.ListId) return;
162 TheLayerProp.NbPoints++;
163 glVertex3f (X, Y, 0.F);
7fd59977 164}
165
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166void OpenGl_GraphicDriver::Edge (const Standard_ShortReal X, const Standard_ShortReal Y)
167{
168 if (!TheLayerProp.ListId) return;
169 TheLayerProp.NbPoints++;
170 glVertex3f (X, Y, 0.F);
7fd59977 171}
172
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173void OpenGl_GraphicDriver::EndLayer ()
174{
175 if (!TheLayerProp.ListId) return;
176 if (TheLayerIsOpen)
177 {
178 glEndList();
179 TheLayerIsOpen = Standard_False;
7fd59977 180 }
2166f0fa 181 TheLayerProp.ListId = 0;
7fd59977 182}
183
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184void OpenGl_GraphicDriver::EndPolygon2d ()
185{
186 if (!TheLayerProp.ListId) return;
187 glEnd ();
7fd59977 188}
189
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190void OpenGl_GraphicDriver::EndPolyline2d ()
191{
192 if (!TheLayerProp.ListId) return;
193 glEnd ();
7fd59977 194}
195
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196void OpenGl_GraphicDriver::Move (const Standard_ShortReal X, const Standard_ShortReal Y)
197{
198 if (!TheLayerProp.ListId) return;
199 if (TheLayerProp.NbPoints)
200 {
201 glEnd ();
202 TheLayerProp.NbPoints = 0;
203 glBegin (GL_LINE_STRIP);
7fd59977 204 }
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205 TheLayerProp.NbPoints++;
206 glVertex3f (X, Y, 0.F);
7fd59977 207}
208
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209void OpenGl_GraphicDriver::Rectangle (const Standard_ShortReal X, const Standard_ShortReal Y, const Standard_ShortReal Width, const Standard_ShortReal Height)
210{
211 if (!TheLayerProp.ListId) return;
212 glRectf (X, Y, X + Width, Y + Height);
7fd59977 213}
214
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215void OpenGl_GraphicDriver::SetColor (const Standard_ShortReal R, const Standard_ShortReal G, const Standard_ShortReal B)
216{
217 if (!TheLayerProp.ListId) return;
218 TheLayerProp.Color.rgb[0] = R;
219 TheLayerProp.Color.rgb[1] = G;
220 TheLayerProp.Color.rgb[2] = B;
221 glColor3fv (TheLayerProp.Color.rgb);
7fd59977 222}
223
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224void OpenGl_GraphicDriver::SetTransparency (const Standard_ShortReal ATransparency)
225{
226 if (!TheLayerProp.ListId) return;
227 TheLayerProp.Color.rgb[3] = ATransparency;
228 glEnable (GL_BLEND);
229 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
230 glColor4fv (TheLayerProp.Color.rgb);
231}
232
233void OpenGl_GraphicDriver::UnsetTransparency ()
234{
235 if (!TheLayerProp.ListId) return;
236 TheLayerProp.Color.rgb[3] = 1.F;
237 glDisable (GL_BLEND);
7fd59977 238}
239
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240void OpenGl_GraphicDriver::SetLineAttributes (const Standard_Integer Type, const Standard_ShortReal Width)
241{
242 if (!TheLayerProp.ListId || openglDisplay.IsNull()) return;
243
244 if (TheLayerProp.LineType != Type)
245 {
246 TheLayerProp.LineType = Type;
247 openglDisplay->SetTypeOfLine((Aspect_TypeOfLine) Type);
248 }
249 if (TheLayerProp.LineWidth != Width)
250 {
251 TheLayerProp.LineWidth = Width;
252 glLineWidth ((GLfloat) Width);
7fd59977 253 }
7fd59977 254}
255
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256void OpenGl_GraphicDriver::SetTextAttributes (const Standard_CString Font, const Standard_Integer AType, const Standard_ShortReal R, const Standard_ShortReal G, const Standard_ShortReal B)
257{
258 if (!TheLayerProp.ListId || openglDisplay.IsNull()) return;
259
25289ec1 260 // get current subtitle text color
261 const TEL_COLOUR &aSubColor = TheLayerProp.AspectText.SubtitleColor ();
262
263 // update if there are any modifications
264 if (strcmp (TheLayerProp.AspectText.Font(), Font) != 0 ||
265 (int)TheLayerProp.AspectText.DisplayType() != AType ||
266 aSubColor.rgb[0] != (float)R ||
267 aSubColor.rgb[1] != (float)G ||
268 aSubColor.rgb[2] != (float)B)
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269 {
270 CALL_DEF_CONTEXTTEXT aContextText = myDefaultContextText;
271
c320e557 272 aContextText.Font = Font;
2166f0fa 273 aContextText.DisplayType = AType;
25289ec1 274 aContextText.ColorSubTitle.r = R;
275 aContextText.ColorSubTitle.g = G;
276 aContextText.ColorSubTitle.b = B;
2166f0fa 277 TheLayerProp.AspectText.SetContext(aContextText);
2166f0fa 278 TheLayerProp.FontChanged = Standard_True;
7fd59977 279 }
2166f0fa 280}
7fd59977 281
2166f0fa 282void OpenGl_GraphicDriver::Text (const Standard_CString AText, const Standard_ShortReal X, const Standard_ShortReal Y, const Standard_ShortReal AHeight)
13a22457 283{
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284 if (!TheLayerProp.ListId || openglDisplay.IsNull()) return;
285
286 const Standard_ShortReal height = (AHeight < 0)? DefaultTextHeight() : AHeight;
287
288 if ( TheLayerProp.TextParam.Height != height || TheLayerProp.FontChanged || TheLayerProp.FontCurrent == 0 )
289 {
290 TheLayerProp.TextParam.Height = (int )height;
291 TheLayerProp.FontCurrent = openglDisplay->FindFont(TheLayerProp.AspectText.Font(), TheLayerProp.AspectText.FontAspect(), (int )height);
25289ec1 292 TheLayerProp.FontChanged = Standard_False;
7fd59977 293 }
2166f0fa 294
25289ec1 295 TCollection_ExtendedString aExtStr(AText);
296 const Techar *aTChStr = (const Techar *)aExtStr.ToExtString();
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297
298 //szv: conversion of Techar to wchar_t
25289ec1 299 wchar_t *aWChStr = (wchar_t*)aTChStr;
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300 if (sizeof(Techar) != sizeof(wchar_t))
301 {
25289ec1 302 Tint i = 0; while (aTChStr[i++]);
303 aWChStr = new wchar_t[i];
304 i = 0; while (aWChStr[i++] = (wchar_t)(*aTChStr++));
305 }
306
307 const Aspect_TypeOfDisplayText aDispType =
308 TheLayerProp.AspectText.DisplayType();
309
310 // display type of text
311 if (aDispType != Aspect_TODT_NORMAL)
312 {
313 switch (aDispType)
314 {
315 // blend type
316 case Aspect_TODT_BLEND:
317 {
318 glEnable(GL_COLOR_LOGIC_OP);
319 glLogicOp(GL_XOR);
320 }
321 break;
322
323 // subtitle type
324 case Aspect_TODT_SUBTITLE:
325 {
326 GLint aViewport[4];
327 GLdouble aModelMatrix[16], aProjMatrix[16];
328 glGetIntegerv (GL_VIEWPORT, aViewport);
329 glGetDoublev (GL_MODELVIEW_MATRIX, aModelMatrix);
330 glGetDoublev (GL_PROJECTION_MATRIX, aProjMatrix);
331
332 int aWidth, anAscent, aDescent;
333 openglDisplay->StringSize(aWChStr, aWidth, anAscent, aDescent);
334
335 GLdouble aWinX, aWinY, aWinZ;
336 gluProject ((GLdouble)X, (GLdouble)Y, 0.0, aModelMatrix,
337 aProjMatrix, aViewport, &aWinX, &aWinY, &aWinZ);
338
339 // project coordinates
340 GLdouble aCoordX[4];
341 GLdouble aCoordY[4];
342 GLdouble aCoordZ[4];
343
344 // left bottom corner
345 gluUnProject (aWinX, aWinY + aDescent, aWinZ, aModelMatrix,
346 aProjMatrix, aViewport, &aCoordX[0], &aCoordY[0], &aCoordZ[0]);
347
348 // right bottom corner
349 gluUnProject (aWinX + aWidth, aWinY + aDescent, aWinZ, aModelMatrix,
350 aProjMatrix, aViewport, &aCoordX[1], &aCoordY[1], &aCoordZ[1]);
351
352 // right top corner
353 gluUnProject (aWinX + aWidth, aWinY + anAscent, aWinZ, aModelMatrix,
354 aProjMatrix, aViewport, &aCoordX[2], &aCoordY[2], &aCoordZ[2]);
355
356 // left top corner
357 gluUnProject (aWinX, aWinY + anAscent, aWinZ, aModelMatrix,
358 aProjMatrix, aViewport, &aCoordX[3], &aCoordY[3], &aCoordZ[3]);
359
360 // draw colored plane and reset the color
361 glColor3fv (TheLayerProp.AspectText.SubtitleColor ().rgb);
362 glBegin(GL_POLYGON);
363 glVertex3d(aCoordX[0], aCoordY[0], aCoordZ[0]);
364 glVertex3d(aCoordX[1], aCoordY[1], aCoordZ[1]);
365 glVertex3d(aCoordX[2], aCoordY[2], aCoordZ[2]);
366 glVertex3d(aCoordX[3], aCoordY[3], aCoordZ[3]);
367 glEnd();
368 glColor3fv (TheLayerProp.Color.rgb);
369 }
370 break;
371
372 case Aspect_TODT_DEKALE:
373 {
374 GLint aViewport[4];
375 GLdouble aModelMatrix[16], aProjMatrix[16];
376 glGetIntegerv (GL_VIEWPORT, aViewport);
377 glGetDoublev (GL_MODELVIEW_MATRIX, aModelMatrix);
378 glGetDoublev (GL_PROJECTION_MATRIX, aProjMatrix);
379
380 GLdouble aWinX, aWinY, aWinZ;
381 gluProject ((GLdouble)X, (GLdouble)Y, 0.0, aModelMatrix,
382 aProjMatrix, aViewport, &aWinX, &aWinY, &aWinZ);
383
384 GLdouble aProjX, aProjY, aProjZ;
385
386 gluUnProject (aWinX + 1, aWinY + 1, aWinZ, aModelMatrix,
387 aProjMatrix, aViewport, &aProjX, &aProjY, &aProjZ);
388
389 // draw a decal
390 glColor3fv (TheLayerProp.AspectText.SubtitleColor ().rgb);
391 openglDisplay->RenderText (aWChStr, 1, (float)aProjX, (float)aProjY,
392 (float)aProjZ, &TheLayerProp.AspectText, &TheLayerProp.TextParam);
393
394 gluUnProject (aWinX, aWinY, aWinZ, aModelMatrix, aProjMatrix,
395 aViewport, &aProjX, &aProjY, &aProjZ);
396
397 gluUnProject (aWinX - 1, aWinY - 1, aWinZ, aModelMatrix, aProjMatrix,
398 aViewport, &aProjX, &aProjY, &aProjZ);
399
400 openglDisplay->RenderText(aWChStr, 1, (float)aProjX, (float)aProjY,
401 (float)aProjZ, &TheLayerProp.AspectText, &TheLayerProp.TextParam);
402
403 gluUnProject (aWinX - 1, aWinY + 1, aWinZ, aModelMatrix, aProjMatrix,
404 aViewport, &aProjX, &aProjY, &aProjZ);
405
406 openglDisplay->RenderText(aWChStr, 1, (float)aProjX, (float)aProjY,
407 (float)aProjZ, &TheLayerProp.AspectText, &TheLayerProp.TextParam);
408
409 gluUnProject (aWinX + 1, aWinY - 1, aWinZ, aModelMatrix, aProjMatrix,
410 aViewport, &aProjX, &aProjY, &aProjZ);
411
412 openglDisplay->RenderText(aWChStr, 1, (float)aProjX, (float)aProjY,
413 (float)aProjZ, &TheLayerProp.AspectText, &TheLayerProp.TextParam);
414 glColor3fv (TheLayerProp.Color.rgb);
415 }
416 break;
417 }
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418 }
419
25289ec1 420 openglDisplay->RenderText(aWChStr, 1, (float)X, (float)Y, 0.F,
421 &TheLayerProp.AspectText, &TheLayerProp.TextParam);
422
423 if (aDispType == Aspect_TODT_BLEND)
424 glDisable(GL_COLOR_LOGIC_OP);
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425
426 //szv: delete temporary wide string
427 if (sizeof(Techar) != sizeof(wchar_t))
25289ec1 428 delete[] aWChStr;
7fd59977 429}
430
13a22457
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431void OpenGl_GraphicDriver::TextSize (const Standard_CString AText, const Standard_ShortReal AHeight, Standard_ShortReal& AWidth, Standard_ShortReal& AnAscent, Standard_ShortReal& ADescent) const
432{
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433 if (!TheLayerProp.ListId || openglDisplay.IsNull()) return;
434
435 const Standard_ShortReal height = (AHeight < 0)? DefaultTextHeight() : AHeight;
436
437 if ( TheLayerProp.TextParam.Height != height || TheLayerProp.FontChanged || TheLayerProp.FontCurrent == 0 )
438 {
439 TheLayerProp.TextParam.Height = (int )height;
440 TheLayerProp.FontCurrent = openglDisplay->FindFont(TheLayerProp.AspectText.Font(), TheLayerProp.AspectText.FontAspect(), (int )height);
25289ec1 441 TheLayerProp.FontChanged = Standard_False;
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442 }
443
13a22457 444 TCollection_ExtendedString estr(AText);
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445 const Techar *s = (const Techar *)estr.ToExtString();
446
447 //szv: conversion of Techar to wchar_t
448 wchar_t *s1 = (wchar_t*)s;
449 if (sizeof(Techar) != sizeof(wchar_t))
450 {
451 Tint i = 0; while (s[i++]);
452 s1 = new wchar_t[i];
453 i = 0; while (s1[i++] = (wchar_t)(*s++));
7fd59977 454 }
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455
456 int aWidth = 0, anAscent = 0, aDescent = 0;
457 openglDisplay->StringSize(s1, aWidth, anAscent, aDescent);
458
459 //szv: delete temporary wide string
460 if (sizeof(Techar) != sizeof(wchar_t))
461 delete[] s1;
462
463 AWidth = (Standard_ShortReal) aWidth;
464 AnAscent = (Standard_ShortReal) anAscent;
465 ADescent = (Standard_ShortReal) aDescent;
7fd59977 466}