0024234: occt master is not compiled by VC++ 2005 (vc8 32/64 bit TKBO)
[occt.git] / src / OpenGl / OpenGl_GraphicDriver_7.cxx
CommitLineData
b311480e 1// Created on: 2011-10-20
2// Created by: Sergey ZERCHANINOV
3// Copyright (c) 2011-2012 OPEN CASCADE SAS
4//
5// The content of this file is subject to the Open CASCADE Technology Public
6// License Version 6.5 (the "License"). You may not use the content of this file
7// except in compliance with the License. Please obtain a copy of the License
8// at http://www.opencascade.org and read it completely before using this file.
9//
10// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12//
13// The Original Code and all software distributed under the License is
14// distributed on an "AS IS" basis, without warranty of any kind, and the
15// Initial Developer hereby disclaims all such warranties, including without
16// limitation, any warranties of merchantability, fitness for a particular
17// purpose or non-infringement. Please see the License for the specific terms
18// and conditions governing the rights and limitations under the License.
19
7fd59977 20
2166f0fa 21#include <OpenGl_GraphicDriver.hxx>
7fd59977 22
7fd59977 23#include <OpenGl_FrameBuffer.hxx>
24
2166f0fa
SK
25#include <OpenGl_Structure.hxx>
26#include <OpenGl_CView.hxx>
27#include <OpenGl_Display.hxx>
eb4320f2 28#include <OpenGl_Text.hxx>
7fd59977 29
2166f0fa 30/*----------------------------------------------------------------------*/
7fd59977 31
2166f0fa
SK
32void OpenGl_GraphicDriver::ActivateView (const Graphic3d_CView& ACView)
33{
34 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
35 if (aCView)
36 aCView->WS->SetActiveView(aCView->View);
7fd59977 37}
38
2166f0fa
SK
39void OpenGl_GraphicDriver::AntiAliasing (const Graphic3d_CView& ACView, const Standard_Boolean AFlag)
40{
41 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
42 if (aCView)
43 aCView->View->SetAntiAliasing(AFlag);
7fd59977 44}
45
2166f0fa
SK
46void OpenGl_GraphicDriver::Background (const Graphic3d_CView& ACView)
47{
48 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
49 if (aCView)
50 {
51 aCView->WS->SetBackgroundColor(ACView.DefWindow.Background.r,ACView.DefWindow.Background.g,ACView.DefWindow.Background.b);
7fd59977 52 }
7fd59977 53}
54
2166f0fa 55void OpenGl_GraphicDriver::GradientBackground (const Graphic3d_CView& ACView,
7fd59977 56 const Quantity_Color& AColor1,
57 const Quantity_Color& AColor2,
2166f0fa
SK
58 const Aspect_GradientFillMethod AType)
59{
60 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
61 if (aCView)
62 {
63 aCView->View->SetBackgroundGradient(AColor1,AColor2,AType);
7fd59977 64 }
7fd59977 65}
66
2166f0fa
SK
67void OpenGl_GraphicDriver::Blink (const Graphic3d_CStructure &, const Standard_Boolean)
68{
69 // Do nothing
7fd59977 70}
71
5e27df78 72void OpenGl_GraphicDriver::BoundaryBox (const Graphic3d_CStructure& theCStructure,
73 const Standard_Boolean toCreate)
2166f0fa 74{
5e27df78 75 OpenGl_Structure* aStructure = (OpenGl_Structure* )theCStructure.ptrStructure;
76 if (aStructure == NULL)
2166f0fa 77 return;
7fd59977 78
5e27df78 79 if (toCreate)
80 aStructure->SetHighlightBox (GetSharedContext(), theCStructure.BoundBox);
2166f0fa 81 else
5e27df78 82 aStructure->ClearHighlightBox (GetSharedContext());
7fd59977 83}
84
5e27df78 85void OpenGl_GraphicDriver::HighlightColor (const Graphic3d_CStructure& theCStructure,
86 const Standard_ShortReal R,
87 const Standard_ShortReal G,
88 const Standard_ShortReal B,
89 const Standard_Boolean toCreate)
2166f0fa 90{
5e27df78 91 OpenGl_Structure* aStructure = (OpenGl_Structure* )theCStructure.ptrStructure;
92 if (aStructure == NULL)
2166f0fa 93 return;
7fd59977 94
5e27df78 95 if (toCreate)
96 aStructure->SetHighlightColor (GetSharedContext(), R, G, B);
2166f0fa 97 else
5e27df78 98 aStructure->ClearHighlightColor (GetSharedContext());
7fd59977 99}
100
2166f0fa
SK
101void OpenGl_GraphicDriver::NameSetStructure (const Graphic3d_CStructure& ACStructure)
102{
103 OpenGl_Structure *astructure = (OpenGl_Structure *)ACStructure.ptrStructure;
104 if (astructure)
105 {
106 Standard_Integer aStatus = 0;
107 if (ACStructure.highlight) aStatus |= OPENGL_NS_HIGHLIGHT;
108 if (!ACStructure.visible) aStatus |= OPENGL_NS_HIDE;
2166f0fa 109 astructure->SetNamedStatus( aStatus );
7fd59977 110 }
7fd59977 111}
112
2166f0fa
SK
113void OpenGl_GraphicDriver::ClipLimit (const Graphic3d_CView& ACView, const Standard_Boolean AWait)
114{
115 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
116 if (aCView)
117 {
118 aCView->View->SetClipLimit(ACView);
529afc1a 119 if (!AWait)
2166f0fa
SK
120 {
121 aCView->WS->Resize(ACView.DefWindow);
2166f0fa 122 }
7fd59977 123 }
7fd59977 124}
125
2166f0fa
SK
126void OpenGl_GraphicDriver::DeactivateView (const Graphic3d_CView& ACView)
127{
128 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
129 if (aCView)
130 {
131 const Handle(OpenGl_View) aDummyView;
132 aCView->WS->SetActiveView(aDummyView);
7fd59977 133 }
7fd59977 134}
135
2166f0fa
SK
136void OpenGl_GraphicDriver::DepthCueing (const Graphic3d_CView& ACView, const Standard_Boolean AFlag)
137{
138 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
139 if (aCView)
140 aCView->View->SetFog(ACView, AFlag);
7fd59977 141}
142
2166f0fa
SK
143Standard_Boolean OpenGl_GraphicDriver::ProjectRaster (const Graphic3d_CView& ACView, const Standard_ShortReal AX, const Standard_ShortReal AY, const Standard_ShortReal AZ, Standard_Integer& AU, Standard_Integer& AV)
144{
145 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
146 if (!aCView)
147 return Standard_False;
7fd59977 148
2166f0fa
SK
149 Standard_Integer aWidth = aCView->WS->Width();
150 Standard_Integer aHeight = aCView->WS->Height();
2166f0fa
SK
151 Standard_ShortReal xr, yr;
152 if (aCView->View->ProjectObjectToRaster(aWidth, aHeight, AX, AY, AZ, xr, yr))
153 {
154 AU = (Standard_Integer) xr;
155 AV = aHeight - (Standard_Integer) yr;
156 return Standard_True;
7fd59977 157 }
158
2166f0fa 159 return Standard_False;
7fd59977 160}
161
35e08fe8 162Standard_Boolean OpenGl_GraphicDriver::UnProjectRaster (const Graphic3d_CView& ACView, const Standard_Integer /*Axm*/, const Standard_Integer Aym, const Standard_Integer /*AXM*/, const Standard_Integer AYM, const Standard_Integer AU, const Standard_Integer AV, Standard_ShortReal& Ax, Standard_ShortReal& Ay, Standard_ShortReal& Az)
2166f0fa
SK
163{
164 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
165 if (!aCView)
166 return Standard_False;
7fd59977 167
2166f0fa
SK
168 const Standard_Integer aWidth = aCView->WS->Width();
169 const Standard_Integer aHeight = aCView->WS->Height();
7fd59977 170
2166f0fa 171 /*
bf75be98 172 Patched by P.Dolbey: the window pixel height decreased by one
2166f0fa
SK
173 in order for yr to remain within valid coordinate range [0; Ym -1]
174 where Ym means window pixel height.
175 */
176 return aCView->View->ProjectRasterToObject( aWidth, aHeight, AU, (AYM-1)-Aym-AV, Ax, Ay, Az );
7fd59977 177}
178
35e08fe8 179Standard_Boolean OpenGl_GraphicDriver::UnProjectRasterWithRay (const Graphic3d_CView& ACView, const Standard_Integer /*Axm*/, const Standard_Integer Aym, const Standard_Integer /*AXM*/, const Standard_Integer AYM, const Standard_Integer AU, const Standard_Integer AV, Standard_ShortReal& Ax, Standard_ShortReal& Ay, Standard_ShortReal& Az, Standard_ShortReal& Dx, Standard_ShortReal& Dy, Standard_ShortReal& Dz)
2166f0fa
SK
180{
181 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
182 if (!aCView)
183 return Standard_False;
7fd59977 184
2166f0fa
SK
185 const Standard_Integer aWidth = aCView->WS->Width();
186 const Standard_Integer aHeight = aCView->WS->Height();
7fd59977 187
2166f0fa 188 return aCView->View->ProjectRasterToObjectWithRay( aWidth, aHeight, AU, AYM-Aym-AV, Ax, Ay, Az, Dx, Dy, Dz );
7fd59977 189}
190
529afc1a 191void OpenGl_GraphicDriver::RatioWindow (const Graphic3d_CView& theCView)
2166f0fa 192{
529afc1a
K
193 const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
194 if (aCView != NULL)
195 aCView->WS->Resize (theCView.DefWindow);
2166f0fa 196}
7fd59977 197
35e08fe8 198void OpenGl_GraphicDriver::Redraw (const Graphic3d_CView& ACView,
199 const Aspect_CLayer2d& ACUnderLayer,
200 const Aspect_CLayer2d& ACOverLayer,
201 const Standard_Integer /*x*/,
202 const Standard_Integer /*y*/,
203 const Standard_Integer /*width*/,
204 const Standard_Integer /*height*/)
2166f0fa
SK
205{
206 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
207 if (aCView)
208 {
209 /*if( width <= 0 || height <= 0 )
210 aCView->WS->Redraw(ACView, ACUnderLayer, ACOverLayer);
211 else
212 aCView->WS->RedrawArea(ACView, ACUnderLayer, ACOverLayer, x, y, width, height);*/
213 // Always do full redraw
214 aCView->WS->Redraw(ACView, ACUnderLayer, ACOverLayer);
7fd59977 215 }
7fd59977 216}
217
2166f0fa
SK
218Graphic3d_PtrFrameBuffer OpenGl_GraphicDriver::FBOCreate (const Graphic3d_CView& ACView, const Standard_Integer theWidth, const Standard_Integer theHeight)
219{
220 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
221 if (aCView)
222 return aCView->WS->FBOCreate(theWidth, theHeight);
223 return (Graphic3d_PtrFrameBuffer)NULL;
7fd59977 224}
225
fd4a6963 226Graphic3d_PtrFrameBuffer OpenGl_Workspace::FBOCreate (const Standard_Integer theWidth,
227 const Standard_Integer theHeight)
2166f0fa 228{
7fd59977 229 // activate OpenGL context
2166f0fa 230 if (!Activate())
7fd59977 231 return NULL;
2166f0fa 232
7fd59977 233 // create the FBO
fd4a6963 234 const Handle(OpenGl_Context)& aCtx = GetGlContext();
7fd59977 235 OpenGl_FrameBuffer* aFrameBuffer = new OpenGl_FrameBuffer();
fd4a6963 236 if (!aFrameBuffer->Init (aCtx, theWidth, theHeight))
7fd59977 237 {
fd4a6963 238 aFrameBuffer->Release (aCtx.operator->());
7fd59977 239 delete aFrameBuffer;
240 return NULL;
241 }
242 return (Graphic3d_PtrFrameBuffer )aFrameBuffer;
243}
244
2166f0fa 245void OpenGl_GraphicDriver::FBORelease (const Graphic3d_CView& ACView, Graphic3d_PtrFrameBuffer& theFBOPtr)
7fd59977 246{
247 if (theFBOPtr == NULL)
7fd59977 248 return;
2166f0fa
SK
249 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
250 if (aCView)
251 {
252 aCView->WS->FBORelease(theFBOPtr);
253 theFBOPtr = NULL;
7fd59977 254 }
2166f0fa
SK
255}
256
257void OpenGl_Workspace::FBORelease (Graphic3d_PtrFrameBuffer theFBOPtr)
258{
7fd59977 259 // activate OpenGL context
fd4a6963 260 if (!Activate()
261 || theFBOPtr == NULL)
262 {
7fd59977 263 return;
fd4a6963 264 }
2166f0fa 265
7fd59977 266 // release the object
2166f0fa 267 OpenGl_FrameBuffer* aFrameBuffer = (OpenGl_FrameBuffer*)theFBOPtr;
fd4a6963 268 if (aFrameBuffer != NULL)
269 {
270 aFrameBuffer->Release (GetGlContext().operator->());
271 }
7fd59977 272 delete aFrameBuffer;
7fd59977 273}
274
275void OpenGl_GraphicDriver::FBOGetDimensions (const Graphic3d_CView& ,
276 const Graphic3d_PtrFrameBuffer theFBOPtr,
277 Standard_Integer& theWidth, Standard_Integer& theHeight,
278 Standard_Integer& theWidthMax, Standard_Integer& theHeightMax)
279{
280 if (theFBOPtr == NULL)
281 {
282 return;
283 }
284 const OpenGl_FrameBuffer* aFrameBuffer = (const OpenGl_FrameBuffer* )theFBOPtr;
285 theWidth = aFrameBuffer->GetVPSizeX(); // current viewport size
286 theHeight = aFrameBuffer->GetVPSizeY();
287 theWidthMax = aFrameBuffer->GetSizeX(); // texture size
288 theHeightMax = aFrameBuffer->GetSizeY();
289}
290
291void OpenGl_GraphicDriver::FBOChangeViewport (const Graphic3d_CView& ,
292 Graphic3d_PtrFrameBuffer& theFBOPtr,
293 const Standard_Integer theWidth, const Standard_Integer theHeight)
294{
295 if (theFBOPtr == NULL)
296 {
297 return;
298 }
299 OpenGl_FrameBuffer* aFrameBuffer = (OpenGl_FrameBuffer* )theFBOPtr;
300 aFrameBuffer->ChangeViewport (theWidth, theHeight);
301}
302
692613e5 303inline bool getDataFormat (const Image_PixMap& theData,
304 GLenum& thePixelFormat,
305 GLenum& theDataType)
7fd59977 306{
692613e5 307 thePixelFormat = GL_RGB;
308 theDataType = GL_UNSIGNED_BYTE;
309 switch (theData.Format())
7fd59977 310 {
692613e5 311 case Image_PixMap::ImgGray:
312 thePixelFormat = GL_DEPTH_COMPONENT;
313 theDataType = GL_UNSIGNED_BYTE;
314 return true;
315 case Image_PixMap::ImgRGB:
316 thePixelFormat = GL_RGB;
317 theDataType = GL_UNSIGNED_BYTE;
318 return true;
319 case Image_PixMap::ImgBGR:
320 thePixelFormat = GL_BGR;
321 theDataType = GL_UNSIGNED_BYTE;
322 return true;
323 case Image_PixMap::ImgRGBA:
324 case Image_PixMap::ImgRGB32:
325 thePixelFormat = GL_RGBA;
326 theDataType = GL_UNSIGNED_BYTE;
327 return true;
328 case Image_PixMap::ImgBGRA:
329 case Image_PixMap::ImgBGR32:
330 thePixelFormat = GL_BGRA;
331 theDataType = GL_UNSIGNED_BYTE;
332 return true;
333 case Image_PixMap::ImgGrayF:
334 thePixelFormat = GL_DEPTH_COMPONENT;
335 theDataType = GL_FLOAT;
336 return true;
337 case Image_PixMap::ImgRGBF:
338 thePixelFormat = GL_RGB;
339 theDataType = GL_FLOAT;
340 return true;
341 case Image_PixMap::ImgBGRF:
342 thePixelFormat = GL_BGR;
343 theDataType = GL_FLOAT;
344 return true;
345 case Image_PixMap::ImgRGBAF:
346 thePixelFormat = GL_RGBA;
347 theDataType = GL_FLOAT;
348 return true;
349 case Image_PixMap::ImgBGRAF:
350 thePixelFormat = GL_BGRA;
351 theDataType = GL_FLOAT;
352 return true;
353 default:
354 return false;
7fd59977 355 }
356}
357
692613e5 358Standard_Boolean OpenGl_GraphicDriver::BufferDump (const Graphic3d_CView& theCView,
359 Image_PixMap& theImage,
360 const Graphic3d_BufferType& theBufferType)
7fd59977 361{
692613e5 362 const OpenGl_CView* aCView = (const OpenGl_CView* )theCView.ptrView;
363 return (aCView != NULL) && aCView->WS->BufferDump ((OpenGl_FrameBuffer* )theCView.ptrFBO, theImage, theBufferType);
2166f0fa
SK
364}
365
692613e5 366Standard_Boolean OpenGl_Workspace::BufferDump (OpenGl_FrameBuffer* theFBOPtr,
367 Image_PixMap& theImage,
368 const Graphic3d_BufferType& theBufferType)
7fd59977 369{
692613e5 370 GLenum aFormat, aType;
371 if (theImage.IsEmpty()
372 || !getDataFormat (theImage, aFormat, aType)
373 || ((theBufferType == Graphic3d_BT_Depth) && (aFormat != GL_DEPTH_COMPONENT))
374 || !Activate())
7fd59977 375 {
376 return Standard_False;
377 }
378
7fd59977 379 // bind FBO if used
7fd59977 380 GLint aReadBufferPrev = GL_BACK;
692613e5 381 if (theFBOPtr != NULL && theFBOPtr->IsValid())
7fd59977 382 {
692613e5 383 theFBOPtr->BindBuffer (GetGlContext());
7fd59977 384 }
385 else
386 {
387 glGetIntegerv (GL_READ_BUFFER, &aReadBufferPrev);
388 GLint aDrawBufferPrev = GL_BACK;
389 glGetIntegerv (GL_DRAW_BUFFER, &aDrawBufferPrev);
390 glReadBuffer (aDrawBufferPrev);
391 }
392
393 GLint anAlignBack = 1;
394 glGetIntegerv (GL_PACK_ALIGNMENT, &anAlignBack);
692613e5 395 GLint anExtraBytes = (GLint )theImage.RowExtraBytes();
396 GLint anAligment = Min (GLint(theImage.MaxRowAligmentBytes()), 8); // limit to 8 bytes for OpenGL
397 glPixelStorei (GL_PACK_ALIGNMENT, anAligment);
398
399 if (anExtraBytes >= anAligment)
400 {
401 // copy row by row
402 for (Standard_Size aRow = 0; aRow < theImage.SizeY(); ++aRow)
403 {
404 glReadPixels (0, GLint(aRow), GLsizei (theImage.SizeX()), 1, aFormat, aType, theImage.ChangeRow (aRow));
405 }
406 }
407 else
7fd59977 408 {
692613e5 409 // read pixels
410 glReadPixels (0, 0, GLsizei (theImage.SizeX()), GLsizei (theImage.SizeY()), aFormat, aType, theImage.ChangeData());
411 theImage.SetTopDown (false); // image bottom-up in OpenGL
7fd59977 412 }
7fd59977 413
7fd59977 414 glPixelStorei (GL_PACK_ALIGNMENT, anAlignBack);
415
692613e5 416 if (theFBOPtr != NULL && theFBOPtr->IsValid())
7fd59977 417 {
692613e5 418 theFBOPtr->UnbindBuffer (GetGlContext());
7fd59977 419 }
420 else
421 {
422 glReadBuffer (aReadBufferPrev);
423 }
424 return Standard_True;
425}
426
dd8a4ce9 427void OpenGl_GraphicDriver::RemoveView (const Graphic3d_CView& theCView)
2166f0fa 428{
fd4a6963 429 Handle(OpenGl_Context) aCtx = GetSharedContext();
430 Handle(OpenGl_View) aView;
431 Handle(OpenGl_Workspace) aWindow;
432 if (myMapOfWS.Find (theCView.WsId, aWindow))
433 {
dd8a4ce9 434 myMapOfWS.UnBind (theCView.WsId);
fd4a6963 435 }
436 if (!aWindow.IsNull())
437 {
438 if (aWindow->GetGlContext()->MakeCurrent())
439 {
440 aCtx = aWindow->GetGlContext();
441 }
442 else
443 {
444 // try to hijack another context if any
445 const Handle(OpenGl_Context)& anOtherCtx = GetSharedContext();
446 if (!anOtherCtx.IsNull()
447 && anOtherCtx != aWindow->GetGlContext())
448 {
449 aCtx = anOtherCtx;
450 aCtx->MakeCurrent();
451 }
452 }
453 }
454 if (myMapOfView.Find (theCView.ViewId, aView))
455 {
456 aView->ReleaseGlResources (aCtx);
457 myMapOfView.UnBind (theCView.ViewId);
458 }
7fd59977 459
fd4a6963 460 if (myMapOfWS.IsEmpty())
dd8a4ce9 461 {
462 // The last view removed but some objects still present.
463 // Release GL resources now without object destruction.
464 for (NCollection_DataMap<Standard_Integer, OpenGl_Structure*>::Iterator aStructIt (myMapOfStructure);
465 aStructIt.More (); aStructIt.Next())
466 {
467 OpenGl_Structure* aStruct = aStructIt.ChangeValue();
fd4a6963 468 aStruct->ReleaseGlResources (aCtx);
dd8a4ce9 469 }
fd4a6963 470 myTempText->Release (aCtx);
471 myGlDisplay->ReleaseAttributes (aCtx.operator->());
472 myDeviceLostFlag = !myMapOfStructure.IsEmpty();
dd8a4ce9 473 }
474
bf75be98 475 OpenGl_CView* aCView = (OpenGl_CView* )theCView.ptrView;
2166f0fa 476 delete aCView;
dd8a4ce9 477 ((Graphic3d_CView *)&theCView)->ptrView = NULL;
fd4a6963 478
479 aCtx.Nullify();
480 aView.Nullify();
481 aWindow.Nullify();
7fd59977 482}
483
2166f0fa
SK
484void OpenGl_GraphicDriver::SetLight (const Graphic3d_CView& ACView)
485{
486 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
487 if (aCView)
488 aCView->View->SetLights(ACView.Context);
7fd59977 489}
490
4269bd1b 491void OpenGl_GraphicDriver::SetClipPlanes (const Graphic3d_CView& theCView)
2166f0fa 492{
4269bd1b 493 const OpenGl_CView *aCView = (const OpenGl_CView *)theCView.ptrView;
2166f0fa 494 if (aCView)
4269bd1b 495 {
496 aCView->View->SetClipPlanes (theCView.Context.ClipPlanes);
497 }
498}
499
500void OpenGl_GraphicDriver::SetClipPlanes (const Graphic3d_CStructure& theCStructure)
501{
502 OpenGl_Structure* aStructure = (OpenGl_Structure *)theCStructure.ptrStructure;
503 if (aStructure)
504 {
505 aStructure->SetClipPlanes (theCStructure.ClipPlanes);
506 }
7fd59977 507}
508
2166f0fa
SK
509void OpenGl_GraphicDriver::SetVisualisation (const Graphic3d_CView& ACView)
510{
511 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
512 if (aCView)
513 {
514 aCView->View->SetVisualisation(ACView.Context);
515 aCView->WS->UseZBuffer() = ( ACView.Context.Visualization == 0? (ACView.Context.ZBufferActivity == 1) : (ACView.Context.ZBufferActivity != 0) );
7fd59977 516 }
7fd59977 517}
518
2166f0fa
SK
519void OpenGl_GraphicDriver::TransformStructure (const Graphic3d_CStructure& ACStructure)
520{
521 OpenGl_Structure *astructure = (OpenGl_Structure *)ACStructure.ptrStructure;
522 if (astructure)
523 astructure->SetTransformation(&(ACStructure.Transformation[0][0]));
7fd59977 524}
525
2166f0fa
SK
526void OpenGl_GraphicDriver::Transparency (const Graphic3d_CView& ACView, const Standard_Boolean AFlag)
527{
528 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
529 if (aCView)
530 aCView->WS->UseTransparency(AFlag);
531}
7fd59977 532
2166f0fa
SK
533void OpenGl_GraphicDriver::Update (const Graphic3d_CView& ACView, const Aspect_CLayer2d& ACUnderLayer, const Aspect_CLayer2d& ACOverLayer)
534{
535 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
536 if (aCView)
537 aCView->WS->Update(ACView,ACUnderLayer,ACOverLayer);
538}
7fd59977 539
5e27df78 540Standard_Boolean OpenGl_GraphicDriver::View (Graphic3d_CView& theCView)
2166f0fa 541{
fd4a6963 542 if (myGlDisplay.IsNull()
543 || myMapOfView.IsBound (theCView.ViewId)
544 || myMapOfWS .IsBound (theCView.WsId))
2166f0fa 545 {
fd4a6963 546 return Standard_False;
7fd59977 547 }
548
fd4a6963 549 Handle(OpenGl_Context) aShareCtx = GetSharedContext();
550 Handle(OpenGl_Workspace) aWS = new OpenGl_Workspace (myGlDisplay, theCView.DefWindow, theCView.GContext, myCaps, aShareCtx);
551 Handle(OpenGl_View) aView = new OpenGl_View (theCView.Context);
552 myMapOfWS .Bind (theCView.WsId, aWS);
5e27df78 553 myMapOfView.Bind (theCView.ViewId, aView);
7fd59977 554
5e27df78 555 OpenGl_CView* aCView = new OpenGl_CView();
2166f0fa 556 aCView->View = aView;
fd4a6963 557 aCView->WS = aWS;
5e27df78 558 theCView.ptrView = aCView;
7fd59977 559
2166f0fa
SK
560 return Standard_True;
561}
7fd59977 562
2166f0fa
SK
563void OpenGl_GraphicDriver::ViewMapping (const Graphic3d_CView& ACView, const Standard_Boolean AWait)
564{
565 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
566 if (aCView)
567 {
fd4a6963 568 aCView->View->SetMapping (myGlDisplay, ACView);
529afc1a 569 if (!AWait)
2166f0fa
SK
570 {
571 aCView->WS->Resize(ACView.DefWindow);
7fd59977 572 }
7fd59977 573 }
2166f0fa 574}
7fd59977 575
2166f0fa
SK
576void OpenGl_GraphicDriver::ViewOrientation (const Graphic3d_CView& ACView, const Standard_Boolean AWait)
577{
578 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
579 if (aCView)
580 {
581 aCView->View->SetOrientation(ACView);
529afc1a 582 if (!AWait)
2166f0fa
SK
583 {
584 aCView->WS->Resize(ACView.DefWindow);
7fd59977 585 }
7fd59977 586 }
2166f0fa 587}
7fd59977 588
2166f0fa
SK
589void OpenGl_GraphicDriver::SetBackFacingModel (const Graphic3d_CView& ACView)
590{
591 const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
592 if (aCView)
593 aCView->View->SetBackfacing(ACView.Backfacing);
594}
59f45b7c 595
596//=======================================================================
597//function : AddZLayer
bf75be98 598//purpose :
59f45b7c 599//=======================================================================
600
601void OpenGl_GraphicDriver::AddZLayer (const Graphic3d_CView& theCView,
602 const Standard_Integer theLayerId)
603{
604 const OpenGl_CView *aCView = (const OpenGl_CView *)theCView.ptrView;
605 if (aCView)
606 aCView->View->AddZLayer (theLayerId);
607}
608
609//=======================================================================
610//function : RemoveZLayer
611//purpose :
612//=======================================================================
613
614void OpenGl_GraphicDriver::RemoveZLayer (const Graphic3d_CView& theCView,
615 const Standard_Integer theLayerId)
616{
617 const OpenGl_CView* aCView = (const OpenGl_CView *)theCView.ptrView;
618 if (aCView)
619 aCView->View->RemoveZLayer (theLayerId);
620}