01ca42b2 |
1 | // Created on: 2014-03-17 |
2 | // Created by: Kirill GAVRILOV |
3 | // Copyright (c) 2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _OpenGl_GlFunctions_Header |
17 | #define _OpenGl_GlFunctions_Header |
18 | |
19 | // required for correct APIENTRY definition |
20 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) |
21 | #define WIN32_LEAN_AND_MEAN |
22 | #include <windows.h> |
23 | #endif |
24 | |
1ce0716b |
25 | #include <Standard_Macro.hxx> |
26 | #include <Standard_TypeDef.hxx> |
27 | |
01ca42b2 |
28 | #ifndef APIENTRY |
29 | #define APIENTRY |
30 | #endif |
31 | #ifndef APIENTRYP |
32 | #define APIENTRYP APIENTRY * |
33 | #endif |
34 | #ifndef GLAPI |
35 | #define GLAPI extern |
36 | #endif |
37 | |
38 | // exclude modern definitions and system-provided glext.h, should be defined before gl.h inclusion |
9fd2d2c3 |
39 | #ifndef GL_GLEXT_LEGACY |
40 | #define GL_GLEXT_LEGACY |
41 | #endif |
42 | #ifndef GLX_GLXEXT_LEGACY |
43 | #define GLX_GLXEXT_LEGACY |
44 | #endif |
01ca42b2 |
45 | |
46 | // include main OpenGL header provided with system |
47 | #if defined(__APPLE__) |
a2e4f780 |
48 | #import <TargetConditionals.h> |
42451ec0 |
49 | // macOS 10.4 deprecated OpenGL framework - suppress useless warnings |
50 | #define GL_SILENCE_DEPRECATION |
a2e4f780 |
51 | #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE |
c68c346d |
52 | #include <OpenGLES/ES3/gl.h> |
a2e4f780 |
53 | #else |
54 | #include <OpenGL/gl.h> |
a2e4f780 |
55 | #endif |
01ca42b2 |
56 | #define __X_GL_H // prevent chaotic gl.h inclusions to avoid compile errors |
565baee6 |
57 | #elif defined(HAVE_GLES2) || defined(OCCT_UWP) || defined(__ANDROID__) || defined(__QNX__) || defined(__EMSCRIPTEN__) |
1ce0716b |
58 | #if defined(_WIN32) |
59 | // Angle OpenGL ES headers do not define function prototypes even for core functions, |
60 | // however OCCT is expected to be linked against libGLESv2 |
61 | #define GL_GLEXT_PROTOTYPES |
62 | #endif |
c68c346d |
63 | #include <GLES3/gl3.h> |
a2e4f780 |
64 | #else |
65 | #include <GL/gl.h> |
a2e4f780 |
66 | #endif |
ca3c13d1 |
67 | |
565baee6 |
68 | #if !defined(HAVE_EGL) && (defined(__ANDROID__) || defined(__QNX__) || defined(__EMSCRIPTEN__) || defined(HAVE_GLES2) || defined(OCCT_UWP)) |
da8bb41d |
69 | #define HAVE_EGL |
70 | #endif |
71 | |
01ca42b2 |
72 | #include <InterfaceGraphic.hxx> |
01ca42b2 |
73 | |
872f98d9 |
74 | #if defined(GL_ES_VERSION_2_0) |
75 | #include <OpenGl_GLESExtensions.hxx> |
76 | #else |
77 | // GL version can be defined by system gl.h header |
ca3c13d1 |
78 | #undef GL_VERSION_1_2 |
79 | #undef GL_VERSION_1_3 |
80 | #undef GL_VERSION_1_4 |
81 | #undef GL_VERSION_1_5 |
82 | #undef GL_VERSION_2_0 |
83 | #undef GL_VERSION_2_1 |
84 | #undef GL_VERSION_3_0 |
85 | #undef GL_VERSION_3_1 |
86 | #undef GL_VERSION_3_2 |
87 | #undef GL_VERSION_3_3 |
88 | #undef GL_VERSION_4_0 |
89 | #undef GL_VERSION_4_1 |
90 | #undef GL_VERSION_4_2 |
91 | #undef GL_VERSION_4_3 |
92 | #undef GL_VERSION_4_4 |
00ea319b |
93 | #undef GL_VERSION_4_5 |
ca3c13d1 |
94 | |
95 | // include glext.h provided by Khronos group |
96 | #include <glext.h> |
97 | #endif |
01ca42b2 |
98 | |
e44b849d |
99 | class OpenGl_Context; |
100 | |
01ca42b2 |
101 | //! Mega structure defines the complete list of OpenGL functions. |
102 | struct OpenGl_GlFunctions |
103 | { |
104 | |
a46ab511 |
105 | //! Check glGetError(); defined for debugging purposes. |
106 | //! @return TRUE on error |
107 | Standard_EXPORT bool debugPrintError (const char* theName) const; |
108 | |
e44b849d |
109 | //! Load functions. |
110 | Standard_EXPORT void load (OpenGl_Context& theCtx, |
111 | Standard_Boolean theIsCoreProfile); |
112 | |
a46ab511 |
113 | // This debug macros can be enabled to help debugging OpenGL implementations |
114 | // without solid / working debugging capabilities. |
115 | //#define OpenGl_TRACE(theName) {OpenGl_GlFunctions::debugPrintError(#theName);} |
116 | #define OpenGl_TRACE(theName) |
117 | |
ca3c13d1 |
118 | public: //! @name OpenGL ES 1.1 |
119 | |
120 | #if defined(GL_ES_VERSION_2_0) |
121 | |
faff3767 |
122 | inline void glActiveTexture (GLenum texture) const |
ca3c13d1 |
123 | { |
124 | ::glActiveTexture (texture); |
a46ab511 |
125 | OpenGl_TRACE(glActiveTexture) |
ca3c13d1 |
126 | } |
127 | |
faff3767 |
128 | inline void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) const |
ca3c13d1 |
129 | { |
130 | ::glCompressedTexImage2D (target, level, internalformat, width, height, border, imageSize, data); |
a46ab511 |
131 | OpenGl_TRACE(glCompressedTexImage2D) |
ca3c13d1 |
132 | } |
133 | |
faff3767 |
134 | inline void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) const |
ca3c13d1 |
135 | { |
136 | ::glCompressedTexSubImage2D (target, level, xoffset, yoffset, width, height, format, imageSize, data); |
a46ab511 |
137 | OpenGl_TRACE(glCompressedTexSubImage2D) |
ca3c13d1 |
138 | } |
139 | |
faff3767 |
140 | inline void glBindBuffer (GLenum target, GLuint buffer) const |
ca3c13d1 |
141 | { |
142 | ::glBindBuffer (target, buffer); |
a46ab511 |
143 | OpenGl_TRACE(glBindBuffer) |
ca3c13d1 |
144 | } |
145 | |
faff3767 |
146 | inline void glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage) const |
ca3c13d1 |
147 | { |
148 | ::glBufferData (target, size, data, usage); |
a46ab511 |
149 | OpenGl_TRACE(glBufferData) |
ca3c13d1 |
150 | } |
151 | |
faff3767 |
152 | inline void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data) const |
ca3c13d1 |
153 | { |
154 | ::glBufferSubData (target, offset, size, data); |
a46ab511 |
155 | OpenGl_TRACE(glBufferSubData) |
ca3c13d1 |
156 | } |
157 | |
faff3767 |
158 | inline void glDeleteBuffers (GLsizei n, const GLuint *buffers) const |
ca3c13d1 |
159 | { |
160 | ::glDeleteBuffers (n, buffers); |
a46ab511 |
161 | OpenGl_TRACE(glDeleteBuffers) |
ca3c13d1 |
162 | } |
163 | |
faff3767 |
164 | inline void glDeleteTextures (GLsizei n, const GLuint *textures) const |
ca3c13d1 |
165 | { |
166 | ::glDeleteTextures (n, textures); |
a46ab511 |
167 | OpenGl_TRACE(glDeleteTextures) |
ca3c13d1 |
168 | } |
169 | |
faff3767 |
170 | inline void glDepthFunc (GLenum func) const |
ca3c13d1 |
171 | { |
172 | ::glDepthFunc (func); |
a46ab511 |
173 | OpenGl_TRACE(glDepthFunc) |
ca3c13d1 |
174 | } |
175 | |
faff3767 |
176 | inline void glDepthMask (GLboolean flag) const |
ca3c13d1 |
177 | { |
178 | ::glDepthMask (flag); |
a46ab511 |
179 | OpenGl_TRACE(glDepthMask) |
ca3c13d1 |
180 | } |
181 | |
faff3767 |
182 | inline void glDepthRangef (GLfloat n, GLfloat f) const |
ca3c13d1 |
183 | { |
184 | ::glDepthRangef (n, f); |
a46ab511 |
185 | OpenGl_TRACE(glDepthRangef) |
ca3c13d1 |
186 | } |
187 | |
faff3767 |
188 | inline void glGenBuffers (GLsizei n, GLuint *buffers) const |
ca3c13d1 |
189 | { |
190 | ::glGenBuffers (n, buffers); |
a46ab511 |
191 | OpenGl_TRACE(glGenBuffers) |
ca3c13d1 |
192 | } |
193 | |
faff3767 |
194 | inline void glGenTextures (GLsizei n, GLuint *textures) const |
ca3c13d1 |
195 | { |
196 | ::glGenTextures (n, textures); |
a46ab511 |
197 | OpenGl_TRACE(glGenTextures) |
ca3c13d1 |
198 | } |
199 | |
faff3767 |
200 | inline void glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params) const |
ca3c13d1 |
201 | { |
202 | ::glGetBufferParameteriv (target, pname, params); |
a46ab511 |
203 | OpenGl_TRACE(glGetBufferParameteriv) |
ca3c13d1 |
204 | } |
205 | |
faff3767 |
206 | inline GLboolean glIsBuffer (GLuint buffer) const |
ca3c13d1 |
207 | { |
208 | return ::glIsBuffer (buffer); |
209 | } |
210 | |
faff3767 |
211 | inline void glSampleCoverage (GLfloat value, GLboolean invert) const |
ca3c13d1 |
212 | { |
213 | ::glSampleCoverage (value, invert); |
a46ab511 |
214 | OpenGl_TRACE(glSampleCoverage) |
ca3c13d1 |
215 | } |
216 | |
faff3767 |
217 | inline void glMultiDrawElements (GLenum theMode, const GLsizei* theCount, GLenum theType, const void* const* theIndices, GLsizei theDrawCount) const |
ca3c13d1 |
218 | { |
219 | if (theCount == NULL |
220 | || theIndices == NULL) |
221 | { |
222 | return; |
223 | } |
224 | |
225 | for (GLsizei aBatchIter = 0; aBatchIter < theDrawCount; ++aBatchIter) |
226 | { |
227 | ::glDrawElements (theMode, theCount[aBatchIter], theType, theIndices[aBatchIter]); |
228 | } |
a46ab511 |
229 | OpenGl_TRACE(glMultiDrawElements) |
ca3c13d1 |
230 | } |
231 | |
232 | #endif |
233 | |
234 | public: //! @name OpenGL ES 2.0 |
235 | |
236 | #if defined(GL_ES_VERSION_2_0) |
faff3767 |
237 | inline void glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) const |
ca3c13d1 |
238 | { |
239 | ::glBlendColor (red, green, blue, alpha); |
a46ab511 |
240 | OpenGl_TRACE(glBlendColor) |
ca3c13d1 |
241 | } |
242 | |
faff3767 |
243 | inline void glBlendEquation (GLenum mode) const |
ca3c13d1 |
244 | { |
245 | ::glBlendEquation (mode); |
a46ab511 |
246 | OpenGl_TRACE(glBlendEquation) |
ca3c13d1 |
247 | } |
248 | |
faff3767 |
249 | inline void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) const |
ca3c13d1 |
250 | { |
251 | ::glBlendFuncSeparate (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); |
a46ab511 |
252 | OpenGl_TRACE(glBlendFuncSeparate) |
ca3c13d1 |
253 | } |
254 | |
faff3767 |
255 | inline void glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) const |
ca3c13d1 |
256 | { |
257 | ::glBlendEquationSeparate (modeRGB, modeAlpha); |
a46ab511 |
258 | OpenGl_TRACE(glBlendEquationSeparate) |
ca3c13d1 |
259 | } |
260 | |
faff3767 |
261 | inline void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) const |
ca3c13d1 |
262 | { |
263 | ::glStencilOpSeparate (face, sfail, dpfail, dppass); |
a46ab511 |
264 | OpenGl_TRACE(glStencilOpSeparate) |
ca3c13d1 |
265 | } |
266 | |
faff3767 |
267 | inline void glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask) const |
ca3c13d1 |
268 | { |
269 | ::glStencilFuncSeparate (face, func, ref, mask); |
a46ab511 |
270 | OpenGl_TRACE(glStencilFuncSeparate) |
ca3c13d1 |
271 | } |
272 | |
faff3767 |
273 | inline void glStencilMaskSeparate (GLenum face, GLuint mask) const |
ca3c13d1 |
274 | { |
275 | ::glStencilMaskSeparate (face, mask); |
a46ab511 |
276 | OpenGl_TRACE(glStencilMaskSeparate) |
ca3c13d1 |
277 | } |
278 | |
faff3767 |
279 | inline void glAttachShader (GLuint program, GLuint shader) const |
ca3c13d1 |
280 | { |
281 | ::glAttachShader (program, shader); |
a46ab511 |
282 | OpenGl_TRACE(glAttachShader) |
ca3c13d1 |
283 | } |
284 | |
faff3767 |
285 | inline void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) const |
ca3c13d1 |
286 | { |
287 | ::glBindAttribLocation (program, index, name); |
a46ab511 |
288 | OpenGl_TRACE(glBindAttribLocation) |
ca3c13d1 |
289 | } |
290 | |
faff3767 |
291 | inline void glBindFramebuffer (GLenum target, GLuint framebuffer) const |
ca3c13d1 |
292 | { |
293 | ::glBindFramebuffer (target, framebuffer); |
a46ab511 |
294 | OpenGl_TRACE(glBindFramebuffer) |
ca3c13d1 |
295 | } |
296 | |
faff3767 |
297 | inline void glBindRenderbuffer (GLenum target, GLuint renderbuffer) const |
ca3c13d1 |
298 | { |
299 | ::glBindRenderbuffer (target, renderbuffer); |
a46ab511 |
300 | OpenGl_TRACE(glBindRenderbuffer) |
ca3c13d1 |
301 | } |
302 | |
faff3767 |
303 | inline GLenum glCheckFramebufferStatus (GLenum target) const |
ca3c13d1 |
304 | { |
305 | return ::glCheckFramebufferStatus (target); |
306 | } |
307 | |
faff3767 |
308 | inline void glCompileShader (GLuint shader) const |
ca3c13d1 |
309 | { |
310 | ::glCompileShader (shader); |
a46ab511 |
311 | OpenGl_TRACE(glCompileShader) |
ca3c13d1 |
312 | } |
313 | |
faff3767 |
314 | inline GLuint glCreateProgram() const |
ca3c13d1 |
315 | { |
316 | return ::glCreateProgram(); |
317 | } |
318 | |
faff3767 |
319 | inline GLuint glCreateShader (GLenum type) const |
ca3c13d1 |
320 | { |
321 | return ::glCreateShader (type); |
322 | } |
323 | |
faff3767 |
324 | inline void glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers) const |
ca3c13d1 |
325 | { |
326 | ::glDeleteFramebuffers (n, framebuffers); |
a46ab511 |
327 | OpenGl_TRACE(glDeleteFramebuffers) |
ca3c13d1 |
328 | } |
329 | |
faff3767 |
330 | inline void glDeleteProgram (GLuint program) const |
ca3c13d1 |
331 | { |
332 | ::glDeleteProgram (program); |
a46ab511 |
333 | OpenGl_TRACE(glDeleteProgram) |
ca3c13d1 |
334 | } |
335 | |
faff3767 |
336 | inline void glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers) const |
ca3c13d1 |
337 | { |
338 | ::glDeleteRenderbuffers (n, renderbuffers); |
a46ab511 |
339 | OpenGl_TRACE(glDeleteRenderbuffers) |
ca3c13d1 |
340 | } |
341 | |
faff3767 |
342 | inline void glDeleteShader (GLuint shader) const |
ca3c13d1 |
343 | { |
344 | ::glDeleteShader (shader); |
a46ab511 |
345 | OpenGl_TRACE(glDeleteShader) |
ca3c13d1 |
346 | } |
347 | |
faff3767 |
348 | inline void glDetachShader (GLuint program, GLuint shader) const |
ca3c13d1 |
349 | { |
350 | ::glDetachShader (program, shader); |
a46ab511 |
351 | OpenGl_TRACE(glDetachShader) |
ca3c13d1 |
352 | } |
353 | |
faff3767 |
354 | inline void glDisableVertexAttribArray (GLuint index) const |
ca3c13d1 |
355 | { |
356 | ::glDisableVertexAttribArray (index); |
a46ab511 |
357 | OpenGl_TRACE(glDisableVertexAttribArray) |
ca3c13d1 |
358 | } |
359 | |
faff3767 |
360 | inline void glEnableVertexAttribArray (GLuint index) const |
ca3c13d1 |
361 | { |
362 | ::glEnableVertexAttribArray (index); |
a46ab511 |
363 | OpenGl_TRACE(glEnableVertexAttribArray) |
ca3c13d1 |
364 | } |
365 | |
faff3767 |
366 | inline void glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) const |
ca3c13d1 |
367 | { |
368 | ::glFramebufferRenderbuffer (target, attachment, renderbuffertarget, renderbuffer); |
a46ab511 |
369 | OpenGl_TRACE(glFramebufferRenderbuffer) |
ca3c13d1 |
370 | } |
371 | |
faff3767 |
372 | inline void glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) const |
ca3c13d1 |
373 | { |
374 | ::glFramebufferTexture2D (target, attachment, textarget, texture, level); |
a46ab511 |
375 | OpenGl_TRACE(glFramebufferTexture2D) |
ca3c13d1 |
376 | } |
377 | |
faff3767 |
378 | inline void glGenerateMipmap (GLenum target) const |
ca3c13d1 |
379 | { |
380 | ::glGenerateMipmap (target); |
a46ab511 |
381 | OpenGl_TRACE(glGenerateMipmap) |
ca3c13d1 |
382 | } |
383 | |
faff3767 |
384 | inline void glGenFramebuffers (GLsizei n, GLuint *framebuffers) const |
ca3c13d1 |
385 | { |
386 | ::glGenFramebuffers (n, framebuffers); |
a46ab511 |
387 | OpenGl_TRACE(glGenFramebuffers) |
ca3c13d1 |
388 | } |
389 | |
faff3767 |
390 | inline void glGenRenderbuffers (GLsizei n, GLuint *renderbuffers) const |
ca3c13d1 |
391 | { |
392 | ::glGenRenderbuffers (n, renderbuffers); |
a46ab511 |
393 | OpenGl_TRACE(glGenRenderbuffers) |
ca3c13d1 |
394 | } |
395 | |
faff3767 |
396 | inline void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint* size, GLenum *type, GLchar *name) const |
ca3c13d1 |
397 | { |
398 | ::glGetActiveAttrib (program, index, bufSize, length, size, type, name); |
a46ab511 |
399 | OpenGl_TRACE(glGetActiveAttrib) |
ca3c13d1 |
400 | } |
401 | |
faff3767 |
402 | inline void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint* size, GLenum *type, GLchar *name) const |
ca3c13d1 |
403 | { |
404 | ::glGetActiveUniform (program, index, bufSize, length, size, type, name); |
a46ab511 |
405 | OpenGl_TRACE(glGetActiveUniform) |
ca3c13d1 |
406 | } |
407 | |
faff3767 |
408 | inline void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) const |
ca3c13d1 |
409 | { |
410 | ::glGetAttachedShaders (program, maxCount, count, shaders); |
a46ab511 |
411 | OpenGl_TRACE(glGetAttachedShaders) |
ca3c13d1 |
412 | } |
413 | |
faff3767 |
414 | inline GLint glGetAttribLocation (GLuint program, const GLchar *name) const |
ca3c13d1 |
415 | { |
a46ab511 |
416 | const GLint aRes = ::glGetAttribLocation (program, name); |
417 | OpenGl_TRACE(glGetAttribLocation) |
418 | return aRes; |
ca3c13d1 |
419 | } |
420 | |
faff3767 |
421 | inline void glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params) const |
ca3c13d1 |
422 | { |
423 | ::glGetFramebufferAttachmentParameteriv (target, attachment, pname, params); |
a46ab511 |
424 | OpenGl_TRACE(glGetFramebufferAttachmentParameteriv) |
ca3c13d1 |
425 | } |
426 | |
faff3767 |
427 | inline void glGetProgramiv (GLuint program, GLenum pname, GLint* params) const |
ca3c13d1 |
428 | { |
429 | ::glGetProgramiv (program, pname, params); |
a46ab511 |
430 | OpenGl_TRACE(glGetProgramiv) |
ca3c13d1 |
431 | } |
432 | |
faff3767 |
433 | inline void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) const |
ca3c13d1 |
434 | { |
435 | ::glGetProgramInfoLog (program, bufSize, length, infoLog); |
a46ab511 |
436 | OpenGl_TRACE(glGetProgramInfoLog) |
ca3c13d1 |
437 | } |
438 | |
faff3767 |
439 | inline void glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params) const |
ca3c13d1 |
440 | { |
441 | ::glGetRenderbufferParameteriv (target, pname, params); |
a46ab511 |
442 | OpenGl_TRACE(glGetRenderbufferParameteriv) |
ca3c13d1 |
443 | } |
444 | |
faff3767 |
445 | inline void glGetShaderiv (GLuint shader, GLenum pname, GLint* params) const |
ca3c13d1 |
446 | { |
447 | ::glGetShaderiv (shader, pname, params); |
a46ab511 |
448 | OpenGl_TRACE(glGetShaderiv) |
ca3c13d1 |
449 | } |
450 | |
faff3767 |
451 | inline void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) const |
ca3c13d1 |
452 | { |
453 | ::glGetShaderInfoLog (shader, bufSize, length, infoLog); |
a46ab511 |
454 | OpenGl_TRACE(glGetShaderInfoLog) |
ca3c13d1 |
455 | } |
456 | |
faff3767 |
457 | inline void glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) const |
ca3c13d1 |
458 | { |
459 | ::glGetShaderPrecisionFormat (shadertype, precisiontype, range, precision); |
a46ab511 |
460 | OpenGl_TRACE(glGetShaderPrecisionFormat) |
ca3c13d1 |
461 | } |
462 | |
faff3767 |
463 | inline void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) const |
ca3c13d1 |
464 | { |
465 | ::glGetShaderSource (shader, bufSize, length, source); |
a46ab511 |
466 | OpenGl_TRACE(glGetShaderSource) |
ca3c13d1 |
467 | } |
468 | |
faff3767 |
469 | inline void glGetUniformfv (GLuint program, GLint location, GLfloat* params) const |
ca3c13d1 |
470 | { |
471 | ::glGetUniformfv (program, location, params); |
a46ab511 |
472 | OpenGl_TRACE(glGetUniformfv) |
ca3c13d1 |
473 | } |
474 | |
faff3767 |
475 | inline void glGetUniformiv (GLuint program, GLint location, GLint* params) const |
ca3c13d1 |
476 | { |
477 | ::glGetUniformiv (program, location, params); |
a46ab511 |
478 | OpenGl_TRACE(glGetUniformiv) |
ca3c13d1 |
479 | } |
480 | |
faff3767 |
481 | GLint glGetUniformLocation (GLuint program, const GLchar *name) const |
ca3c13d1 |
482 | { |
a46ab511 |
483 | const GLint aRes = ::glGetUniformLocation (program, name); |
484 | OpenGl_TRACE(glGetUniformLocation) |
485 | return aRes; |
ca3c13d1 |
486 | } |
487 | |
faff3767 |
488 | inline void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params) const |
ca3c13d1 |
489 | { |
490 | ::glGetVertexAttribfv (index, pname, params); |
a46ab511 |
491 | OpenGl_TRACE(glGetVertexAttribfv) |
ca3c13d1 |
492 | } |
493 | |
faff3767 |
494 | inline void glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params) const |
ca3c13d1 |
495 | { |
496 | ::glGetVertexAttribiv (index, pname, params); |
a46ab511 |
497 | OpenGl_TRACE(glGetVertexAttribiv) |
ca3c13d1 |
498 | } |
499 | |
faff3767 |
500 | inline void glGetVertexAttribPointerv (GLuint index, GLenum pname, void* *pointer) const |
ca3c13d1 |
501 | { |
502 | ::glGetVertexAttribPointerv (index, pname, pointer); |
a46ab511 |
503 | OpenGl_TRACE(glGetVertexAttribPointerv) |
ca3c13d1 |
504 | } |
505 | |
faff3767 |
506 | inline GLboolean glIsFramebuffer (GLuint framebuffer) const |
ca3c13d1 |
507 | { |
508 | return ::glIsFramebuffer (framebuffer); |
509 | } |
510 | |
faff3767 |
511 | inline GLboolean glIsProgram (GLuint program) const |
ca3c13d1 |
512 | { |
513 | return ::glIsProgram (program); |
514 | } |
515 | |
faff3767 |
516 | inline GLboolean glIsRenderbuffer (GLuint renderbuffer) const |
ca3c13d1 |
517 | { |
518 | return ::glIsRenderbuffer (renderbuffer); |
519 | } |
520 | |
faff3767 |
521 | inline GLboolean glIsShader (GLuint shader) const |
ca3c13d1 |
522 | { |
523 | return ::glIsShader (shader); |
524 | } |
525 | |
faff3767 |
526 | inline void glLinkProgram (GLuint program) const |
ca3c13d1 |
527 | { |
528 | ::glLinkProgram (program); |
a46ab511 |
529 | OpenGl_TRACE(glLinkProgram) |
ca3c13d1 |
530 | } |
531 | |
faff3767 |
532 | inline void glReleaseShaderCompiler() const |
ca3c13d1 |
533 | { |
534 | ::glReleaseShaderCompiler(); |
a46ab511 |
535 | OpenGl_TRACE(glReleaseShaderCompiler) |
ca3c13d1 |
536 | } |
537 | |
faff3767 |
538 | inline void glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) const |
ca3c13d1 |
539 | { |
540 | ::glRenderbufferStorage (target, internalformat, width, height); |
a46ab511 |
541 | OpenGl_TRACE(glRenderbufferStorage) |
ca3c13d1 |
542 | } |
543 | |
faff3767 |
544 | inline void glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void* binary, GLsizei length) const |
ca3c13d1 |
545 | { |
546 | ::glShaderBinary (count, shaders, binaryformat, binary, length); |
a46ab511 |
547 | OpenGl_TRACE(glShaderBinary) |
ca3c13d1 |
548 | } |
549 | |
faff3767 |
550 | inline void glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length) const |
ca3c13d1 |
551 | { |
552 | ::glShaderSource (shader, count, string, length); |
a46ab511 |
553 | OpenGl_TRACE(glShaderSource) |
ca3c13d1 |
554 | } |
555 | |
faff3767 |
556 | inline void glUniform1f (GLint location, GLfloat v0) const |
ca3c13d1 |
557 | { |
558 | ::glUniform1f (location, v0); |
a46ab511 |
559 | OpenGl_TRACE(glUniform1f) |
ca3c13d1 |
560 | } |
561 | |
faff3767 |
562 | inline void glUniform1fv (GLint location, GLsizei count, const GLfloat* value) const |
ca3c13d1 |
563 | { |
564 | ::glUniform1fv (location, count, value); |
a46ab511 |
565 | OpenGl_TRACE(glUniform1fv) |
ca3c13d1 |
566 | } |
567 | |
faff3767 |
568 | inline void glUniform1i (GLint location, GLint v0) const |
ca3c13d1 |
569 | { |
570 | ::glUniform1i (location, v0); |
a46ab511 |
571 | OpenGl_TRACE(glUniform1i) |
ca3c13d1 |
572 | } |
573 | |
faff3767 |
574 | inline void glUniform1iv (GLint location, GLsizei count, const GLint* value) const |
ca3c13d1 |
575 | { |
576 | ::glUniform1iv (location, count, value); |
a46ab511 |
577 | OpenGl_TRACE(glUniform1iv) |
ca3c13d1 |
578 | } |
579 | |
faff3767 |
580 | inline void glUniform2f (GLint location, GLfloat v0, GLfloat v1) const |
ca3c13d1 |
581 | { |
582 | ::glUniform2f (location, v0, v1); |
a46ab511 |
583 | OpenGl_TRACE(glUniform2f) |
ca3c13d1 |
584 | } |
585 | |
faff3767 |
586 | inline void glUniform2fv (GLint location, GLsizei count, const GLfloat* value) const |
ca3c13d1 |
587 | { |
588 | ::glUniform2fv (location, count, value); |
a46ab511 |
589 | OpenGl_TRACE(glUniform2fv) |
ca3c13d1 |
590 | } |
591 | |
faff3767 |
592 | inline void glUniform2i (GLint location, GLint v0, GLint v1) const |
ca3c13d1 |
593 | { |
594 | ::glUniform2i (location, v0, v1); |
a46ab511 |
595 | OpenGl_TRACE(glUniform2i) |
ca3c13d1 |
596 | } |
597 | |
faff3767 |
598 | inline void glUniform2iv (GLint location, GLsizei count, const GLint* value) const |
ca3c13d1 |
599 | { |
600 | ::glUniform2iv (location, count, value); |
a46ab511 |
601 | OpenGl_TRACE(glUniform2iv) |
ca3c13d1 |
602 | } |
603 | |
faff3767 |
604 | inline void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) const |
ca3c13d1 |
605 | { |
606 | ::glUniform3f (location, v0, v1, v2); |
a46ab511 |
607 | OpenGl_TRACE(glUniform3f) |
ca3c13d1 |
608 | } |
609 | |
faff3767 |
610 | inline void glUniform3fv (GLint location, GLsizei count, const GLfloat* value) const |
ca3c13d1 |
611 | { |
612 | ::glUniform3fv (location, count, value); |
a46ab511 |
613 | OpenGl_TRACE(glUniform3fv) |
ca3c13d1 |
614 | } |
615 | |
faff3767 |
616 | inline void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) const |
ca3c13d1 |
617 | { |
618 | ::glUniform3i (location, v0, v1, v2); |
a46ab511 |
619 | OpenGl_TRACE(glUniform3i) |
ca3c13d1 |
620 | } |
621 | |
faff3767 |
622 | inline void glUniform3iv (GLint location, GLsizei count, const GLint* value) const |
ca3c13d1 |
623 | { |
624 | ::glUniform3iv (location, count, value); |
a46ab511 |
625 | OpenGl_TRACE(glUniform3iv) |
ca3c13d1 |
626 | } |
627 | |
faff3767 |
628 | inline void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) const |
ca3c13d1 |
629 | { |
630 | ::glUniform4f (location, v0, v1, v2, v3); |
a46ab511 |
631 | OpenGl_TRACE(glUniform4f) |
ca3c13d1 |
632 | } |
633 | |
faff3767 |
634 | inline void glUniform4fv (GLint location, GLsizei count, const GLfloat* value) const |
ca3c13d1 |
635 | { |
636 | ::glUniform4fv (location, count, value); |
a46ab511 |
637 | OpenGl_TRACE(glUniform4fv) |
ca3c13d1 |
638 | } |
639 | |
faff3767 |
640 | inline void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) const |
ca3c13d1 |
641 | { |
642 | ::glUniform4i (location, v0, v1, v2, v3); |
a46ab511 |
643 | OpenGl_TRACE(glUniform4i) |
ca3c13d1 |
644 | } |
645 | |
faff3767 |
646 | inline void glUniform4iv (GLint location, GLsizei count, const GLint* value) const |
ca3c13d1 |
647 | { |
648 | ::glUniform4iv (location, count, value); |
a46ab511 |
649 | OpenGl_TRACE(glUniform4iv) |
ca3c13d1 |
650 | } |
651 | |
faff3767 |
652 | inline void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) const |
ca3c13d1 |
653 | { |
654 | ::glUniformMatrix2fv (location, count, transpose, value); |
a46ab511 |
655 | OpenGl_TRACE(glUniformMatrix2fv) |
ca3c13d1 |
656 | } |
657 | |
faff3767 |
658 | inline void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) const |
ca3c13d1 |
659 | { |
660 | ::glUniformMatrix3fv (location, count, transpose, value); |
a46ab511 |
661 | OpenGl_TRACE(glUniformMatrix3fv) |
ca3c13d1 |
662 | } |
663 | |
faff3767 |
664 | inline void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) const |
ca3c13d1 |
665 | { |
666 | ::glUniformMatrix4fv (location, count, transpose, value); |
a46ab511 |
667 | OpenGl_TRACE(glUniformMatrix4fv) |
ca3c13d1 |
668 | } |
669 | |
faff3767 |
670 | inline void glUseProgram (GLuint program) const |
ca3c13d1 |
671 | { |
672 | ::glUseProgram (program); |
a46ab511 |
673 | OpenGl_TRACE(glUseProgram) |
ca3c13d1 |
674 | } |
675 | |
faff3767 |
676 | inline void glValidateProgram (GLuint program) const |
ca3c13d1 |
677 | { |
678 | ::glValidateProgram (program); |
a46ab511 |
679 | OpenGl_TRACE(glValidateProgram) |
ca3c13d1 |
680 | } |
681 | |
faff3767 |
682 | inline void glVertexAttrib1f (GLuint index, GLfloat x) const |
ca3c13d1 |
683 | { |
684 | ::glVertexAttrib1f (index, x); |
a46ab511 |
685 | OpenGl_TRACE(glVertexAttrib1f) |
ca3c13d1 |
686 | } |
687 | |
faff3767 |
688 | inline void glVertexAttrib1fv (GLuint index, const GLfloat* v) const |
ca3c13d1 |
689 | { |
690 | ::glVertexAttrib1fv (index, v); |
a46ab511 |
691 | OpenGl_TRACE(glVertexAttrib1fv) |
ca3c13d1 |
692 | } |
693 | |
faff3767 |
694 | inline void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) const |
ca3c13d1 |
695 | { |
696 | ::glVertexAttrib2f (index, x, y); |
a46ab511 |
697 | OpenGl_TRACE(glVertexAttrib2f) |
ca3c13d1 |
698 | } |
699 | |
faff3767 |
700 | inline void glVertexAttrib2fv (GLuint index, const GLfloat* v) const |
ca3c13d1 |
701 | { |
702 | ::glVertexAttrib2fv (index, v); |
a46ab511 |
703 | OpenGl_TRACE(glVertexAttrib2fv) |
ca3c13d1 |
704 | } |
705 | |
faff3767 |
706 | inline void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) const |
ca3c13d1 |
707 | { |
708 | ::glVertexAttrib3f (index, x, y, z); |
a46ab511 |
709 | OpenGl_TRACE(glVertexAttrib3f) |
ca3c13d1 |
710 | } |
711 | |
faff3767 |
712 | inline void glVertexAttrib3fv (GLuint index, const GLfloat* v) const |
ca3c13d1 |
713 | { |
714 | ::glVertexAttrib3fv (index, v); |
a46ab511 |
715 | OpenGl_TRACE(glVertexAttrib3fv) |
ca3c13d1 |
716 | } |
717 | |
faff3767 |
718 | inline void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) const |
ca3c13d1 |
719 | { |
720 | ::glVertexAttrib4f (index, x, y, z, w); |
a46ab511 |
721 | OpenGl_TRACE(glVertexAttrib4f) |
ca3c13d1 |
722 | } |
723 | |
faff3767 |
724 | inline void glVertexAttrib4fv (GLuint index, const GLfloat* v) const |
ca3c13d1 |
725 | { |
726 | ::glVertexAttrib4fv (index, v); |
a46ab511 |
727 | OpenGl_TRACE(glVertexAttrib4fv) |
ca3c13d1 |
728 | } |
729 | |
faff3767 |
730 | inline void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer) const |
ca3c13d1 |
731 | { |
732 | ::glVertexAttribPointer (index, size, type, normalized, stride, pointer); |
a46ab511 |
733 | OpenGl_TRACE(glVertexAttribPointer) |
ca3c13d1 |
734 | } |
735 | |
b86bb3df |
736 | public: //! @name OpenGL ES 3.0 |
737 | |
872f98d9 |
738 | opencascade::PFNGLREADBUFFERPROC glReadBuffer; |
739 | opencascade::PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; |
740 | opencascade::PFNGLTEXIMAGE3DPROC glTexImage3D; |
741 | opencascade::PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D; |
742 | opencascade::PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D; |
743 | opencascade::PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D; |
744 | opencascade::PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; |
745 | opencascade::PFNGLGENQUERIESPROC glGenQueries; |
746 | opencascade::PFNGLDELETEQUERIESPROC glDeleteQueries; |
747 | opencascade::PFNGLISQUERYPROC glIsQuery; |
748 | opencascade::PFNGLBEGINQUERYPROC glBeginQuery; |
749 | opencascade::PFNGLENDQUERYPROC glEndQuery; |
750 | opencascade::PFNGLGETQUERYIVPROC glGetQueryiv; |
751 | opencascade::PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv; |
752 | opencascade::PFNGLUNMAPBUFFERPROC glUnmapBuffer; |
753 | opencascade::PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv; |
754 | opencascade::PFNGLDRAWBUFFERSPROC glDrawBuffers; |
755 | opencascade::PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv; |
756 | opencascade::PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv; |
757 | opencascade::PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv; |
758 | opencascade::PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv; |
759 | opencascade::PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; |
760 | opencascade::PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv; |
761 | opencascade::PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer; |
762 | opencascade::PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample; |
763 | opencascade::PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; |
764 | opencascade::PFNGLMAPBUFFERRANGEPROC glMapBufferRange; |
765 | opencascade::PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; |
766 | opencascade::PFNGLBINDVERTEXARRAYPROC glBindVertexArray; |
767 | opencascade::PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; |
768 | opencascade::PFNGLGENVERTEXARRAYSPROC glGenVertexArrays; |
769 | opencascade::PFNGLISVERTEXARRAYPROC glIsVertexArray; |
770 | opencascade::PFNGLGETINTEGERI_VPROC glGetIntegeri_v; |
771 | opencascade::PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; |
772 | opencascade::PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; |
773 | opencascade::PFNGLBINDBUFFERRANGEPROC glBindBufferRange; |
774 | opencascade::PFNGLBINDBUFFERBASEPROC glBindBufferBase; |
775 | opencascade::PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; |
776 | opencascade::PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glGetTransformFeedbackVarying; |
777 | opencascade::PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; |
778 | opencascade::PFNGLGETVERTEXATTRIBIIVPROC glGetVertexAttribIiv; |
779 | opencascade::PFNGLGETVERTEXATTRIBIUIVPROC glGetVertexAttribIuiv; |
780 | opencascade::PFNGLVERTEXATTRIBI4IPROC glVertexAttribI4i; |
781 | opencascade::PFNGLVERTEXATTRIBI4UIPROC glVertexAttribI4ui; |
782 | opencascade::PFNGLVERTEXATTRIBI4IVPROC glVertexAttribI4iv; |
783 | opencascade::PFNGLVERTEXATTRIBI4UIVPROC glVertexAttribI4uiv; |
784 | opencascade::PFNGLGETUNIFORMUIVPROC glGetUniformuiv; |
785 | opencascade::PFNGLGETFRAGDATALOCATIONPROC glGetFragDataLocation; |
786 | opencascade::PFNGLUNIFORM1UIPROC glUniform1ui; |
787 | opencascade::PFNGLUNIFORM2UIPROC glUniform2ui; |
788 | opencascade::PFNGLUNIFORM3UIPROC glUniform3ui; |
789 | opencascade::PFNGLUNIFORM4UIPROC glUniform4ui; |
790 | opencascade::PFNGLUNIFORM1UIVPROC glUniform1uiv; |
791 | opencascade::PFNGLUNIFORM2UIVPROC glUniform2uiv; |
792 | opencascade::PFNGLUNIFORM3UIVPROC glUniform3uiv; |
793 | opencascade::PFNGLUNIFORM4UIVPROC glUniform4uiv; |
794 | opencascade::PFNGLCLEARBUFFERIVPROC glClearBufferiv; |
795 | opencascade::PFNGLCLEARBUFFERUIVPROC glClearBufferuiv; |
796 | opencascade::PFNGLCLEARBUFFERFVPROC glClearBufferfv; |
797 | opencascade::PFNGLCLEARBUFFERFIPROC glClearBufferfi; |
798 | opencascade::PFNGLGETSTRINGIPROC glGetStringi; |
799 | opencascade::PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData; |
800 | opencascade::PFNGLGETUNIFORMINDICESPROC glGetUniformIndices; |
801 | opencascade::PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv; |
802 | opencascade::PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex; |
803 | opencascade::PFNGLGETACTIVEUNIFORMBLOCKIVPROC glGetActiveUniformBlockiv; |
804 | opencascade::PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glGetActiveUniformBlockName; |
805 | opencascade::PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding; |
806 | opencascade::PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced; |
807 | opencascade::PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced; |
808 | opencascade::PFNGLFENCESYNCPROC glFenceSync; |
809 | opencascade::PFNGLISSYNCPROC glIsSync; |
810 | opencascade::PFNGLDELETESYNCPROC glDeleteSync; |
811 | opencascade::PFNGLCLIENTWAITSYNCPROC glClientWaitSync; |
812 | opencascade::PFNGLWAITSYNCPROC glWaitSync; |
813 | opencascade::PFNGLGETINTEGER64VPROC glGetInteger64v; |
814 | opencascade::PFNGLGETSYNCIVPROC glGetSynciv; |
815 | opencascade::PFNGLGETINTEGER64I_VPROC glGetInteger64i_v; |
816 | opencascade::PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v; |
817 | opencascade::PFNGLGENSAMPLERSPROC glGenSamplers; |
818 | opencascade::PFNGLDELETESAMPLERSPROC glDeleteSamplers; |
819 | opencascade::PFNGLISSAMPLERPROC glIsSampler; |
820 | opencascade::PFNGLBINDSAMPLERPROC glBindSampler; |
821 | opencascade::PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri; |
822 | opencascade::PFNGLSAMPLERPARAMETERIVPROC glSamplerParameteriv; |
823 | opencascade::PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf; |
824 | opencascade::PFNGLSAMPLERPARAMETERFVPROC glSamplerParameterfv; |
825 | opencascade::PFNGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv; |
826 | opencascade::PFNGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv; |
827 | opencascade::PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor; |
828 | opencascade::PFNGLBINDTRANSFORMFEEDBACKPROC glBindTransformFeedback; |
829 | opencascade::PFNGLDELETETRANSFORMFEEDBACKSPROC glDeleteTransformFeedbacks; |
830 | opencascade::PFNGLGENTRANSFORMFEEDBACKSPROC glGenTransformFeedbacks; |
831 | opencascade::PFNGLISTRANSFORMFEEDBACKPROC glIsTransformFeedback; |
832 | opencascade::PFNGLPAUSETRANSFORMFEEDBACKPROC glPauseTransformFeedback; |
833 | opencascade::PFNGLRESUMETRANSFORMFEEDBACKPROC glResumeTransformFeedback; |
834 | opencascade::PFNGLGETPROGRAMBINARYPROC glGetProgramBinary; |
835 | opencascade::PFNGLPROGRAMBINARYPROC glProgramBinary; |
836 | opencascade::PFNGLPROGRAMPARAMETERIPROC glProgramParameteri; |
837 | opencascade::PFNGLINVALIDATEFRAMEBUFFERPROC glInvalidateFramebuffer; |
838 | opencascade::PFNGLINVALIDATESUBFRAMEBUFFERPROC glInvalidateSubFramebuffer; |
839 | opencascade::PFNGLTEXSTORAGE2DPROC glTexStorage2D; |
840 | opencascade::PFNGLTEXSTORAGE3DPROC glTexStorage3D; |
841 | opencascade::PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ; |
cc8cbabe |
842 | |
3c4b62a4 |
843 | public: //! @name OpenGL ES 3.1 |
844 | |
872f98d9 |
845 | opencascade::PFNGLDISPATCHCOMPUTEPROC glDispatchCompute; |
846 | opencascade::PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect; |
847 | opencascade::PFNGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect; |
848 | opencascade::PFNGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect; |
849 | opencascade::PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri; |
850 | opencascade::PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv; |
851 | opencascade::PFNGLGETPROGRAMINTERFACEIVPROC glGetProgramInterfaceiv; |
852 | opencascade::PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex; |
853 | opencascade::PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName; |
854 | opencascade::PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv; |
855 | opencascade::PFNGLGETPROGRAMRESOURCELOCATIONPROC glGetProgramResourceLocation; |
856 | opencascade::PFNGLUSEPROGRAMSTAGESPROC glUseProgramStages; |
857 | opencascade::PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram; |
858 | opencascade::PFNGLCREATESHADERPROGRAMVPROC glCreateShaderProgramv; |
859 | opencascade::PFNGLBINDPROGRAMPIPELINEPROC glBindProgramPipeline; |
860 | opencascade::PFNGLDELETEPROGRAMPIPELINESPROC glDeleteProgramPipelines; |
861 | opencascade::PFNGLGENPROGRAMPIPELINESPROC glGenProgramPipelines; |
862 | opencascade::PFNGLISPROGRAMPIPELINEPROC glIsProgramPipeline; |
863 | opencascade::PFNGLGETPROGRAMPIPELINEIVPROC glGetProgramPipelineiv; |
864 | opencascade::PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i; |
865 | opencascade::PFNGLPROGRAMUNIFORM2IPROC glProgramUniform2i; |
866 | opencascade::PFNGLPROGRAMUNIFORM3IPROC glProgramUniform3i; |
867 | opencascade::PFNGLPROGRAMUNIFORM4IPROC glProgramUniform4i; |
868 | opencascade::PFNGLPROGRAMUNIFORM1UIPROC glProgramUniform1ui; |
869 | opencascade::PFNGLPROGRAMUNIFORM2UIPROC glProgramUniform2ui; |
870 | opencascade::PFNGLPROGRAMUNIFORM3UIPROC glProgramUniform3ui; |
871 | opencascade::PFNGLPROGRAMUNIFORM4UIPROC glProgramUniform4ui; |
872 | opencascade::PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f; |
873 | opencascade::PFNGLPROGRAMUNIFORM2FPROC glProgramUniform2f; |
874 | opencascade::PFNGLPROGRAMUNIFORM3FPROC glProgramUniform3f; |
875 | opencascade::PFNGLPROGRAMUNIFORM4FPROC glProgramUniform4f; |
876 | opencascade::PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv; |
877 | opencascade::PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv; |
878 | opencascade::PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv; |
879 | opencascade::PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv; |
880 | opencascade::PFNGLPROGRAMUNIFORM1UIVPROC glProgramUniform1uiv; |
881 | opencascade::PFNGLPROGRAMUNIFORM2UIVPROC glProgramUniform2uiv; |
882 | opencascade::PFNGLPROGRAMUNIFORM3UIVPROC glProgramUniform3uiv; |
883 | opencascade::PFNGLPROGRAMUNIFORM4UIVPROC glProgramUniform4uiv; |
884 | opencascade::PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv; |
885 | opencascade::PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv; |
886 | opencascade::PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv; |
887 | opencascade::PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv; |
888 | opencascade::PFNGLPROGRAMUNIFORMMATRIX2FVPROC glProgramUniformMatrix2fv; |
889 | opencascade::PFNGLPROGRAMUNIFORMMATRIX3FVPROC glProgramUniformMatrix3fv; |
890 | opencascade::PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv; |
891 | opencascade::PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glProgramUniformMatrix2x3fv; |
892 | opencascade::PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glProgramUniformMatrix3x2fv; |
893 | opencascade::PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glProgramUniformMatrix2x4fv; |
894 | opencascade::PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glProgramUniformMatrix4x2fv; |
895 | opencascade::PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glProgramUniformMatrix3x4fv; |
896 | opencascade::PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glProgramUniformMatrix4x3fv; |
897 | opencascade::PFNGLVALIDATEPROGRAMPIPELINEPROC glValidateProgramPipeline; |
898 | opencascade::PFNGLGETPROGRAMPIPELINEINFOLOGPROC glGetProgramPipelineInfoLog; |
899 | opencascade::PFNGLBINDIMAGETEXTUREPROC glBindImageTexture; |
900 | opencascade::PFNGLGETBOOLEANI_VPROC glGetBooleani_v; |
901 | opencascade::PFNGLMEMORYBARRIERPROC glMemoryBarrier; |
902 | opencascade::PFNGLMEMORYBARRIERBYREGIONPROC glMemoryBarrierByRegion; |
903 | opencascade::PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample; |
904 | opencascade::PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; |
905 | opencascade::PFNGLSAMPLEMASKIPROC glSampleMaski; |
906 | opencascade::PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv; |
907 | opencascade::PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv; |
908 | opencascade::PFNGLBINDVERTEXBUFFERPROC glBindVertexBuffer; |
909 | opencascade::PFNGLVERTEXATTRIBFORMATPROC glVertexAttribFormat; |
910 | opencascade::PFNGLVERTEXATTRIBIFORMATPROC glVertexAttribIFormat; |
911 | opencascade::PFNGLVERTEXATTRIBBINDINGPROC glVertexAttribBinding; |
912 | opencascade::PFNGLVERTEXBINDINGDIVISORPROC glVertexBindingDivisor; |
3c4b62a4 |
913 | |
20aeeb7b |
914 | public: //! @name OpenGL ES 3.2 |
915 | |
872f98d9 |
916 | opencascade::PFNGLBLENDBARRIERPROC glBlendBarrier; |
917 | opencascade::PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData; |
918 | opencascade::PFNGLPUSHDEBUGGROUPPROC glPushDebugGroup; |
919 | opencascade::PFNGLPOPDEBUGGROUPPROC glPopDebugGroup; |
920 | opencascade::PFNGLOBJECTLABELPROC glObjectLabel; |
921 | opencascade::PFNGLGETOBJECTLABELPROC glGetObjectLabel; |
922 | opencascade::PFNGLOBJECTPTRLABELPROC glObjectPtrLabel; |
923 | opencascade::PFNGLGETOBJECTPTRLABELPROC glGetObjectPtrLabel; |
924 | opencascade::PFNGLGETPOINTERVPROC glGetPointerv; |
925 | opencascade::PFNGLENABLEIPROC glEnablei; |
926 | opencascade::PFNGLDISABLEIPROC glDisablei; |
927 | opencascade::PFNGLBLENDEQUATIONIPROC glBlendEquationi; |
928 | opencascade::PFNGLBLENDEQUATIONSEPARATEIPROC glBlendEquationSeparatei; |
929 | opencascade::PFNGLBLENDFUNCIPROC glBlendFunci; |
930 | opencascade::PFNGLBLENDFUNCSEPARATEIPROC glBlendFuncSeparatei; |
931 | opencascade::PFNGLCOLORMASKIPROC glColorMaski; |
932 | opencascade::PFNGLISENABLEDIPROC glIsEnabledi; |
933 | opencascade::PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex; |
934 | opencascade::PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex; |
935 | opencascade::PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex; |
936 | opencascade::PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture; |
937 | opencascade::PFNGLPRIMITIVEBOUNDINGBOXPROC glPrimitiveBoundingBox; |
938 | opencascade::PFNGLGETGRAPHICSRESETSTATUSPROC glGetGraphicsResetStatus; |
939 | opencascade::PFNGLREADNPIXELSPROC glReadnPixels; |
940 | opencascade::PFNGLGETNUNIFORMFVPROC glGetnUniformfv; |
941 | opencascade::PFNGLGETNUNIFORMIVPROC glGetnUniformiv; |
942 | opencascade::PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv; |
943 | opencascade::PFNGLMINSAMPLESHADINGPROC glMinSampleShading; |
944 | opencascade::PFNGLPATCHPARAMETERIPROC glPatchParameteri; |
945 | opencascade::PFNGLTEXPARAMETERIIVPROC glTexParameterIiv; |
946 | opencascade::PFNGLTEXPARAMETERIUIVPROC glTexParameterIuiv; |
947 | opencascade::PFNGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv; |
948 | opencascade::PFNGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv; |
949 | opencascade::PFNGLSAMPLERPARAMETERIIVPROC glSamplerParameterIiv; |
950 | opencascade::PFNGLSAMPLERPARAMETERIUIVPROC glSamplerParameterIuiv; |
951 | opencascade::PFNGLGETSAMPLERPARAMETERIIVPROC glGetSamplerParameterIiv; |
952 | opencascade::PFNGLGETSAMPLERPARAMETERIUIVPROC glGetSamplerParameterIuiv; |
953 | opencascade::PFNGLTEXBUFFERPROC glTexBuffer; |
954 | opencascade::PFNGLTEXBUFFERRANGEPROC glTexBufferRange; |
955 | opencascade::PFNGLTEXSTORAGE3DMULTISAMPLEPROC glTexStorage3DMultisample; |
956 | |
957 | public: //! @name GL_KHR_debug (optional) or OpenGL ES 3.2+ |
958 | |
959 | opencascade::PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl; |
960 | opencascade::PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert; |
961 | opencascade::PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback; |
962 | opencascade::PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog; |
0deb6f04 |
963 | |
ca3c13d1 |
964 | #else // OpenGL ES vs. desktop |
965 | |
01ca42b2 |
966 | public: //! @name OpenGL 1.2 |
967 | |
968 | PFNGLBLENDCOLORPROC glBlendColor; |
969 | PFNGLBLENDEQUATIONPROC glBlendEquation; |
970 | PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; |
971 | PFNGLTEXIMAGE3DPROC glTexImage3D; |
972 | PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D; |
973 | PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D; |
974 | |
975 | public: //! @name OpenGL 1.3 |
976 | |
977 | PFNGLACTIVETEXTUREPROC glActiveTexture; |
978 | PFNGLSAMPLECOVERAGEPROC glSampleCoverage; |
979 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D; |
980 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D; |
981 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D; |
982 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; |
983 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D; |
984 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D; |
985 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage; |
986 | |
01ca42b2 |
987 | public: //! @name OpenGL 1.4 |
988 | |
989 | PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate; |
990 | PFNGLMULTIDRAWARRAYSPROC glMultiDrawArrays; |
991 | PFNGLMULTIDRAWELEMENTSPROC glMultiDrawElements; |
992 | PFNGLPOINTPARAMETERFPROC glPointParameterf; |
993 | PFNGLPOINTPARAMETERFVPROC glPointParameterfv; |
994 | PFNGLPOINTPARAMETERIPROC glPointParameteri; |
995 | PFNGLPOINTPARAMETERIVPROC glPointParameteriv; |
996 | |
997 | public: //! @name OpenGL 1.5 |
998 | |
999 | PFNGLGENQUERIESPROC glGenQueries; |
1000 | PFNGLDELETEQUERIESPROC glDeleteQueries; |
1001 | PFNGLISQUERYPROC glIsQuery; |
1002 | PFNGLBEGINQUERYPROC glBeginQuery; |
1003 | PFNGLENDQUERYPROC glEndQuery; |
1004 | PFNGLGETQUERYIVPROC glGetQueryiv; |
1005 | PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv; |
1006 | PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv; |
1007 | PFNGLBINDBUFFERPROC glBindBuffer; |
1008 | PFNGLDELETEBUFFERSPROC glDeleteBuffers; |
1009 | PFNGLGENBUFFERSPROC glGenBuffers; |
1010 | PFNGLISBUFFERPROC glIsBuffer; |
1011 | PFNGLBUFFERDATAPROC glBufferData; |
1012 | PFNGLBUFFERSUBDATAPROC glBufferSubData; |
1013 | PFNGLGETBUFFERSUBDATAPROC glGetBufferSubData; |
1014 | PFNGLMAPBUFFERPROC glMapBuffer; |
1015 | PFNGLUNMAPBUFFERPROC glUnmapBuffer; |
1016 | PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv; |
1017 | PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv; |
1018 | |
1019 | public: //! @name OpenGL 2.0 |
1020 | |
1021 | PFNGLBLENDEQUATIONSEPARATEPROC glBlendEquationSeparate; |
1022 | PFNGLDRAWBUFFERSPROC glDrawBuffers; |
1023 | PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate; |
1024 | PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate; |
1025 | PFNGLSTENCILMASKSEPARATEPROC glStencilMaskSeparate; |
1026 | PFNGLATTACHSHADERPROC glAttachShader; |
1027 | PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation; |
1028 | PFNGLCOMPILESHADERPROC glCompileShader; |
1029 | PFNGLCREATEPROGRAMPROC glCreateProgram; |
1030 | PFNGLCREATESHADERPROC glCreateShader; |
1031 | PFNGLDELETEPROGRAMPROC glDeleteProgram; |
1032 | PFNGLDELETESHADERPROC glDeleteShader; |
1033 | PFNGLDETACHSHADERPROC glDetachShader; |
1034 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray; |
1035 | PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray; |
1036 | PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib; |
1037 | PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform; |
1038 | PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders; |
1039 | PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation; |
1040 | PFNGLGETPROGRAMIVPROC glGetProgramiv; |
1041 | PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog; |
1042 | PFNGLGETSHADERIVPROC glGetShaderiv; |
1043 | PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog; |
1044 | PFNGLGETSHADERSOURCEPROC glGetShaderSource; |
1045 | PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation; |
1046 | PFNGLGETUNIFORMFVPROC glGetUniformfv; |
1047 | PFNGLGETUNIFORMIVPROC glGetUniformiv; |
1048 | PFNGLGETVERTEXATTRIBDVPROC glGetVertexAttribdv; |
1049 | PFNGLGETVERTEXATTRIBFVPROC glGetVertexAttribfv; |
1050 | PFNGLGETVERTEXATTRIBIVPROC glGetVertexAttribiv; |
1051 | PFNGLGETVERTEXATTRIBPOINTERVPROC glGetVertexAttribPointerv; |
1052 | PFNGLISPROGRAMPROC glIsProgram; |
1053 | PFNGLISSHADERPROC glIsShader; |
1054 | PFNGLLINKPROGRAMPROC glLinkProgram; |
1055 | PFNGLSHADERSOURCEPROC glShaderSource; |
1056 | PFNGLUSEPROGRAMPROC glUseProgram; |
1057 | PFNGLUNIFORM1FPROC glUniform1f; |
1058 | PFNGLUNIFORM2FPROC glUniform2f; |
1059 | PFNGLUNIFORM3FPROC glUniform3f; |
1060 | PFNGLUNIFORM4FPROC glUniform4f; |
1061 | PFNGLUNIFORM1IPROC glUniform1i; |
1062 | PFNGLUNIFORM2IPROC glUniform2i; |
1063 | PFNGLUNIFORM3IPROC glUniform3i; |
1064 | PFNGLUNIFORM4IPROC glUniform4i; |
1065 | PFNGLUNIFORM1FVPROC glUniform1fv; |
1066 | PFNGLUNIFORM2FVPROC glUniform2fv; |
1067 | PFNGLUNIFORM3FVPROC glUniform3fv; |
1068 | PFNGLUNIFORM4FVPROC glUniform4fv; |
1069 | PFNGLUNIFORM1IVPROC glUniform1iv; |
1070 | PFNGLUNIFORM2IVPROC glUniform2iv; |
1071 | PFNGLUNIFORM3IVPROC glUniform3iv; |
1072 | PFNGLUNIFORM4IVPROC glUniform4iv; |
1073 | PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv; |
1074 | PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv; |
1075 | PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv; |
1076 | PFNGLVALIDATEPROGRAMPROC glValidateProgram; |
1077 | PFNGLVERTEXATTRIB1DPROC glVertexAttrib1d; |
1078 | PFNGLVERTEXATTRIB1DVPROC glVertexAttrib1dv; |
1079 | PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f; |
1080 | PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv; |
1081 | PFNGLVERTEXATTRIB1SPROC glVertexAttrib1s; |
1082 | PFNGLVERTEXATTRIB1SVPROC glVertexAttrib1sv; |
1083 | PFNGLVERTEXATTRIB2DPROC glVertexAttrib2d; |
1084 | PFNGLVERTEXATTRIB2DVPROC glVertexAttrib2dv; |
1085 | PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f; |
1086 | PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv; |
1087 | PFNGLVERTEXATTRIB2SPROC glVertexAttrib2s; |
1088 | PFNGLVERTEXATTRIB2SVPROC glVertexAttrib2sv; |
1089 | PFNGLVERTEXATTRIB3DPROC glVertexAttrib3d; |
1090 | PFNGLVERTEXATTRIB3DVPROC glVertexAttrib3dv; |
1091 | PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f; |
1092 | PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv; |
1093 | PFNGLVERTEXATTRIB3SPROC glVertexAttrib3s; |
1094 | PFNGLVERTEXATTRIB3SVPROC glVertexAttrib3sv; |
1095 | PFNGLVERTEXATTRIB4NBVPROC glVertexAttrib4Nbv; |
1096 | PFNGLVERTEXATTRIB4NIVPROC glVertexAttrib4Niv; |
1097 | PFNGLVERTEXATTRIB4NSVPROC glVertexAttrib4Nsv; |
1098 | PFNGLVERTEXATTRIB4NUBPROC glVertexAttrib4Nub; |
1099 | PFNGLVERTEXATTRIB4NUBVPROC glVertexAttrib4Nubv; |
1100 | PFNGLVERTEXATTRIB4NUIVPROC glVertexAttrib4Nuiv; |
1101 | PFNGLVERTEXATTRIB4NUSVPROC glVertexAttrib4Nusv; |
1102 | PFNGLVERTEXATTRIB4BVPROC glVertexAttrib4bv; |
1103 | PFNGLVERTEXATTRIB4DPROC glVertexAttrib4d; |
1104 | PFNGLVERTEXATTRIB4DVPROC glVertexAttrib4dv; |
1105 | PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f; |
1106 | PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv; |
1107 | PFNGLVERTEXATTRIB4IVPROC glVertexAttrib4iv; |
1108 | PFNGLVERTEXATTRIB4SPROC glVertexAttrib4s; |
1109 | PFNGLVERTEXATTRIB4SVPROC glVertexAttrib4sv; |
1110 | PFNGLVERTEXATTRIB4UBVPROC glVertexAttrib4ubv; |
1111 | PFNGLVERTEXATTRIB4UIVPROC glVertexAttrib4uiv; |
1112 | PFNGLVERTEXATTRIB4USVPROC glVertexAttrib4usv; |
1113 | PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer; |
1114 | |
1115 | public: //! @name OpenGL 2.1 |
1116 | |
1117 | PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv; |
1118 | PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv; |
1119 | PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv; |
1120 | PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv; |
1121 | PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; |
1122 | PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv; |
1123 | |
1124 | public: //! @name GL_ARB_framebuffer_object (added to OpenGL 3.0 core) |
1125 | |
1126 | PFNGLISRENDERBUFFERPROC glIsRenderbuffer; |
1127 | PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer; |
1128 | PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers; |
1129 | PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers; |
1130 | PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage; |
1131 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv; |
1132 | PFNGLISFRAMEBUFFERPROC glIsFramebuffer; |
1133 | PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer; |
1134 | PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers; |
1135 | PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers; |
1136 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus; |
1137 | PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D; |
1138 | PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D; |
1139 | PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D; |
1140 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer; |
1141 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv; |
1142 | PFNGLGENERATEMIPMAPPROC glGenerateMipmap; |
1143 | PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer; |
1144 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample; |
1145 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; |
1146 | |
1147 | public: //! @name GL_ARB_vertex_array_object (added to OpenGL 3.0 core) |
1148 | |
1149 | PFNGLBINDVERTEXARRAYPROC glBindVertexArray; |
1150 | PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; |
1151 | PFNGLGENVERTEXARRAYSPROC glGenVertexArrays; |
1152 | PFNGLISVERTEXARRAYPROC glIsVertexArray; |
1153 | |
1154 | public: //! @name GL_ARB_map_buffer_range (added to OpenGL 3.0 core) |
1155 | |
1156 | PFNGLMAPBUFFERRANGEPROC glMapBufferRange; |
1157 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; |
1158 | |
1159 | public: //! @name OpenGL 3.0 |
1160 | |
1161 | PFNGLCOLORMASKIPROC glColorMaski; |
1162 | PFNGLGETBOOLEANI_VPROC glGetBooleani_v; |
1163 | PFNGLGETINTEGERI_VPROC glGetIntegeri_v; |
1164 | PFNGLENABLEIPROC glEnablei; |
1165 | PFNGLDISABLEIPROC glDisablei; |
1166 | PFNGLISENABLEDIPROC glIsEnabledi; |
1167 | PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; |
1168 | PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; |
1169 | PFNGLBINDBUFFERRANGEPROC glBindBufferRange; |
1170 | PFNGLBINDBUFFERBASEPROC glBindBufferBase; |
1171 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; |
1172 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glGetTransformFeedbackVarying; |
1173 | PFNGLCLAMPCOLORPROC glClampColor; |
1174 | PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender; |
1175 | PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender; |
1176 | PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; |
1177 | PFNGLGETVERTEXATTRIBIIVPROC glGetVertexAttribIiv; |
1178 | PFNGLGETVERTEXATTRIBIUIVPROC glGetVertexAttribIuiv; |
1179 | PFNGLVERTEXATTRIBI1IPROC glVertexAttribI1i; |
1180 | PFNGLVERTEXATTRIBI2IPROC glVertexAttribI2i; |
1181 | PFNGLVERTEXATTRIBI3IPROC glVertexAttribI3i; |
1182 | PFNGLVERTEXATTRIBI4IPROC glVertexAttribI4i; |
1183 | PFNGLVERTEXATTRIBI1UIPROC glVertexAttribI1ui; |
1184 | PFNGLVERTEXATTRIBI2UIPROC glVertexAttribI2ui; |
1185 | PFNGLVERTEXATTRIBI3UIPROC glVertexAttribI3ui; |
1186 | PFNGLVERTEXATTRIBI4UIPROC glVertexAttribI4ui; |
1187 | PFNGLVERTEXATTRIBI1IVPROC glVertexAttribI1iv; |
1188 | PFNGLVERTEXATTRIBI2IVPROC glVertexAttribI2iv; |
1189 | PFNGLVERTEXATTRIBI3IVPROC glVertexAttribI3iv; |
1190 | PFNGLVERTEXATTRIBI4IVPROC glVertexAttribI4iv; |
1191 | PFNGLVERTEXATTRIBI1UIVPROC glVertexAttribI1uiv; |
1192 | PFNGLVERTEXATTRIBI2UIVPROC glVertexAttribI2uiv; |
1193 | PFNGLVERTEXATTRIBI3UIVPROC glVertexAttribI3uiv; |
1194 | PFNGLVERTEXATTRIBI4UIVPROC glVertexAttribI4uiv; |
1195 | PFNGLVERTEXATTRIBI4BVPROC glVertexAttribI4bv; |
1196 | PFNGLVERTEXATTRIBI4SVPROC glVertexAttribI4sv; |
1197 | PFNGLVERTEXATTRIBI4UBVPROC glVertexAttribI4ubv; |
1198 | PFNGLVERTEXATTRIBI4USVPROC glVertexAttribI4usv; |
1199 | PFNGLGETUNIFORMUIVPROC glGetUniformuiv; |
1200 | PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation; |
1201 | PFNGLGETFRAGDATALOCATIONPROC glGetFragDataLocation; |
1202 | PFNGLUNIFORM1UIPROC glUniform1ui; |
1203 | PFNGLUNIFORM2UIPROC glUniform2ui; |
1204 | PFNGLUNIFORM3UIPROC glUniform3ui; |
1205 | PFNGLUNIFORM4UIPROC glUniform4ui; |
1206 | PFNGLUNIFORM1UIVPROC glUniform1uiv; |
1207 | PFNGLUNIFORM2UIVPROC glUniform2uiv; |
1208 | PFNGLUNIFORM3UIVPROC glUniform3uiv; |
1209 | PFNGLUNIFORM4UIVPROC glUniform4uiv; |
1210 | PFNGLTEXPARAMETERIIVPROC glTexParameterIiv; |
1211 | PFNGLTEXPARAMETERIUIVPROC glTexParameterIuiv; |
1212 | PFNGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv; |
1213 | PFNGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv; |
1214 | PFNGLCLEARBUFFERIVPROC glClearBufferiv; |
1215 | PFNGLCLEARBUFFERUIVPROC glClearBufferuiv; |
1216 | PFNGLCLEARBUFFERFVPROC glClearBufferfv; |
1217 | PFNGLCLEARBUFFERFIPROC glClearBufferfi; |
1218 | PFNGLGETSTRINGIPROC glGetStringi; |
1219 | |
1220 | public: //! @name GL_ARB_uniform_buffer_object (added to OpenGL 3.1 core) |
1221 | |
1222 | PFNGLGETUNIFORMINDICESPROC glGetUniformIndices; |
1223 | PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv; |
1224 | PFNGLGETACTIVEUNIFORMNAMEPROC glGetActiveUniformName; |
1225 | PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex; |
1226 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glGetActiveUniformBlockiv; |
1227 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glGetActiveUniformBlockName; |
1228 | PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding; |
1229 | |
1230 | public: //! @name GL_ARB_copy_buffer (added to OpenGL 3.1 core) |
1231 | |
1232 | PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData; |
1233 | |
1234 | public: //! @name OpenGL 3.1 |
1235 | |
1236 | PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced; |
1237 | PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced; |
1238 | PFNGLTEXBUFFERPROC glTexBuffer; |
1239 | PFNGLPRIMITIVERESTARTINDEXPROC glPrimitiveRestartIndex; |
1240 | |
1241 | public: //! @name GL_ARB_draw_elements_base_vertex (added to OpenGL 3.2 core) |
1242 | |
1243 | PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex; |
1244 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex; |
1245 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex; |
1246 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glMultiDrawElementsBaseVertex; |
1247 | |
1248 | public: //! @name GL_ARB_provoking_vertex (added to OpenGL 3.2 core) |
1249 | |
1250 | PFNGLPROVOKINGVERTEXPROC glProvokingVertex; |
1251 | |
1252 | public: //! @name GL_ARB_sync (added to OpenGL 3.2 core) |
1253 | |
1254 | PFNGLFENCESYNCPROC glFenceSync; |
1255 | PFNGLISSYNCPROC glIsSync; |
1256 | PFNGLDELETESYNCPROC glDeleteSync; |
1257 | PFNGLCLIENTWAITSYNCPROC glClientWaitSync; |
1258 | PFNGLWAITSYNCPROC glWaitSync; |
1259 | PFNGLGETINTEGER64VPROC glGetInteger64v; |
1260 | PFNGLGETSYNCIVPROC glGetSynciv; |
1261 | |
1262 | public: //! @name GL_ARB_texture_multisample (added to OpenGL 3.2 core) |
1263 | |
1264 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample; |
1265 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample; |
1266 | PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; |
1267 | PFNGLSAMPLEMASKIPROC glSampleMaski; |
1268 | |
1269 | public: //! @name OpenGL 3.2 |
1270 | |
1271 | PFNGLGETINTEGER64I_VPROC glGetInteger64i_v; |
1272 | PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v; |
1273 | PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture; |
1274 | |
1275 | public: //! @name GL_ARB_blend_func_extended (added to OpenGL 3.3 core) |
1276 | |
1277 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glBindFragDataLocationIndexed; |
1278 | PFNGLGETFRAGDATAINDEXPROC glGetFragDataIndex; |
1279 | |
1280 | public: //! @name GL_ARB_sampler_objects (added to OpenGL 3.3 core) |
1281 | |
1282 | PFNGLGENSAMPLERSPROC glGenSamplers; |
1283 | PFNGLDELETESAMPLERSPROC glDeleteSamplers; |
1284 | PFNGLISSAMPLERPROC glIsSampler; |
1285 | PFNGLBINDSAMPLERPROC glBindSampler; |
1286 | PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri; |
1287 | PFNGLSAMPLERPARAMETERIVPROC glSamplerParameteriv; |
1288 | PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf; |
1289 | PFNGLSAMPLERPARAMETERFVPROC glSamplerParameterfv; |
1290 | PFNGLSAMPLERPARAMETERIIVPROC glSamplerParameterIiv; |
1291 | PFNGLSAMPLERPARAMETERIUIVPROC glSamplerParameterIuiv; |
1292 | PFNGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv; |
1293 | PFNGLGETSAMPLERPARAMETERIIVPROC glGetSamplerParameterIiv; |
1294 | PFNGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv; |
1295 | PFNGLGETSAMPLERPARAMETERIUIVPROC glGetSamplerParameterIuiv; |
1296 | |
1297 | public: //! @name GL_ARB_timer_query (added to OpenGL 3.3 core) |
1298 | |
1299 | PFNGLQUERYCOUNTERPROC glQueryCounter; |
1300 | PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v; |
1301 | PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v; |
1302 | |
1303 | public: //! @name GL_ARB_vertex_type_2_10_10_10_rev (added to OpenGL 3.3 core) |
1304 | |
01ca42b2 |
1305 | PFNGLVERTEXATTRIBP1UIPROC glVertexAttribP1ui; |
1306 | PFNGLVERTEXATTRIBP1UIVPROC glVertexAttribP1uiv; |
1307 | PFNGLVERTEXATTRIBP2UIPROC glVertexAttribP2ui; |
1308 | PFNGLVERTEXATTRIBP2UIVPROC glVertexAttribP2uiv; |
1309 | PFNGLVERTEXATTRIBP3UIPROC glVertexAttribP3ui; |
1310 | PFNGLVERTEXATTRIBP3UIVPROC glVertexAttribP3uiv; |
1311 | PFNGLVERTEXATTRIBP4UIPROC glVertexAttribP4ui; |
1312 | PFNGLVERTEXATTRIBP4UIVPROC glVertexAttribP4uiv; |
1313 | |
1314 | public: //! @name OpenGL 3.3 |
1315 | |
1316 | PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor; |
1317 | |
1318 | public: //! @name GL_ARB_draw_indirect (added to OpenGL 4.0 core) |
1319 | |
1320 | PFNGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect; |
1321 | PFNGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect; |
1322 | |
1323 | public: //! @name GL_ARB_gpu_shader_fp64 (added to OpenGL 4.0 core) |
1324 | |
1325 | PFNGLUNIFORM1DPROC glUniform1d; |
1326 | PFNGLUNIFORM2DPROC glUniform2d; |
1327 | PFNGLUNIFORM3DPROC glUniform3d; |
1328 | PFNGLUNIFORM4DPROC glUniform4d; |
1329 | PFNGLUNIFORM1DVPROC glUniform1dv; |
1330 | PFNGLUNIFORM2DVPROC glUniform2dv; |
1331 | PFNGLUNIFORM3DVPROC glUniform3dv; |
1332 | PFNGLUNIFORM4DVPROC glUniform4dv; |
1333 | PFNGLUNIFORMMATRIX2DVPROC glUniformMatrix2dv; |
1334 | PFNGLUNIFORMMATRIX3DVPROC glUniformMatrix3dv; |
1335 | PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv; |
1336 | PFNGLUNIFORMMATRIX2X3DVPROC glUniformMatrix2x3dv; |
1337 | PFNGLUNIFORMMATRIX2X4DVPROC glUniformMatrix2x4dv; |
1338 | PFNGLUNIFORMMATRIX3X2DVPROC glUniformMatrix3x2dv; |
1339 | PFNGLUNIFORMMATRIX3X4DVPROC glUniformMatrix3x4dv; |
1340 | PFNGLUNIFORMMATRIX4X2DVPROC glUniformMatrix4x2dv; |
1341 | PFNGLUNIFORMMATRIX4X3DVPROC glUniformMatrix4x3dv; |
1342 | PFNGLGETUNIFORMDVPROC glGetUniformdv; |
1343 | |
1344 | public: //! @name GL_ARB_shader_subroutine (added to OpenGL 4.0 core) |
1345 | |
1346 | PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glGetSubroutineUniformLocation; |
1347 | PFNGLGETSUBROUTINEINDEXPROC glGetSubroutineIndex; |
1348 | PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glGetActiveSubroutineUniformiv; |
1349 | PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glGetActiveSubroutineUniformName; |
1350 | PFNGLGETACTIVESUBROUTINENAMEPROC glGetActiveSubroutineName; |
1351 | PFNGLUNIFORMSUBROUTINESUIVPROC glUniformSubroutinesuiv; |
1352 | PFNGLGETUNIFORMSUBROUTINEUIVPROC glGetUniformSubroutineuiv; |
1353 | PFNGLGETPROGRAMSTAGEIVPROC glGetProgramStageiv; |
1354 | |
1355 | public: //! @name GL_ARB_tessellation_shader (added to OpenGL 4.0 core) |
1356 | |
1357 | PFNGLPATCHPARAMETERIPROC glPatchParameteri; |
1358 | PFNGLPATCHPARAMETERFVPROC glPatchParameterfv; |
1359 | |
1360 | public: //! @name GL_ARB_transform_feedback2 (added to OpenGL 4.0 core) |
1361 | |
1362 | PFNGLBINDTRANSFORMFEEDBACKPROC glBindTransformFeedback; |
1363 | PFNGLDELETETRANSFORMFEEDBACKSPROC glDeleteTransformFeedbacks; |
1364 | PFNGLGENTRANSFORMFEEDBACKSPROC glGenTransformFeedbacks; |
1365 | PFNGLISTRANSFORMFEEDBACKPROC glIsTransformFeedback; |
1366 | PFNGLPAUSETRANSFORMFEEDBACKPROC glPauseTransformFeedback; |
1367 | PFNGLRESUMETRANSFORMFEEDBACKPROC glResumeTransformFeedback; |
1368 | PFNGLDRAWTRANSFORMFEEDBACKPROC glDrawTransformFeedback; |
1369 | |
1370 | public: //! @name GL_ARB_transform_feedback3 (added to OpenGL 4.0 core) |
1371 | |
1372 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glDrawTransformFeedbackStream; |
1373 | PFNGLBEGINQUERYINDEXEDPROC glBeginQueryIndexed; |
1374 | PFNGLENDQUERYINDEXEDPROC glEndQueryIndexed; |
1375 | PFNGLGETQUERYINDEXEDIVPROC glGetQueryIndexediv; |
1376 | |
1377 | public: //! @name OpenGL 4.0 |
1378 | |
1379 | PFNGLMINSAMPLESHADINGPROC glMinSampleShading; |
1380 | PFNGLBLENDEQUATIONIPROC glBlendEquationi; |
1381 | PFNGLBLENDEQUATIONSEPARATEIPROC glBlendEquationSeparatei; |
1382 | PFNGLBLENDFUNCIPROC glBlendFunci; |
1383 | PFNGLBLENDFUNCSEPARATEIPROC glBlendFuncSeparatei; |
1384 | |
1385 | public: //! @name GL_ARB_ES2_compatibility (added to OpenGL 4.1 core) |
1386 | |
1387 | PFNGLRELEASESHADERCOMPILERPROC glReleaseShaderCompiler; |
1388 | PFNGLSHADERBINARYPROC glShaderBinary; |
1389 | PFNGLGETSHADERPRECISIONFORMATPROC glGetShaderPrecisionFormat; |
1390 | PFNGLDEPTHRANGEFPROC glDepthRangef; |
1391 | PFNGLCLEARDEPTHFPROC glClearDepthf; |
1392 | |
1393 | public: //! @name GL_ARB_get_program_binary (added to OpenGL 4.1 core) |
1394 | |
1395 | PFNGLGETPROGRAMBINARYPROC glGetProgramBinary; |
1396 | PFNGLPROGRAMBINARYPROC glProgramBinary; |
1397 | PFNGLPROGRAMPARAMETERIPROC glProgramParameteri; |
1398 | |
1399 | public: //! @name GL_ARB_separate_shader_objects (added to OpenGL 4.1 core) |
1400 | |
1401 | PFNGLUSEPROGRAMSTAGESPROC glUseProgramStages; |
1402 | PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram; |
1403 | PFNGLCREATESHADERPROGRAMVPROC glCreateShaderProgramv; |
1404 | PFNGLBINDPROGRAMPIPELINEPROC glBindProgramPipeline; |
1405 | PFNGLDELETEPROGRAMPIPELINESPROC glDeleteProgramPipelines; |
1406 | PFNGLGENPROGRAMPIPELINESPROC glGenProgramPipelines; |
1407 | PFNGLISPROGRAMPIPELINEPROC glIsProgramPipeline; |
1408 | PFNGLGETPROGRAMPIPELINEIVPROC glGetProgramPipelineiv; |
1409 | PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i; |
1410 | PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv; |
1411 | PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f; |
1412 | PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv; |
1413 | PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d; |
1414 | PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv; |
1415 | PFNGLPROGRAMUNIFORM1UIPROC glProgramUniform1ui; |
1416 | PFNGLPROGRAMUNIFORM1UIVPROC glProgramUniform1uiv; |
1417 | PFNGLPROGRAMUNIFORM2IPROC glProgramUniform2i; |
1418 | PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv; |
1419 | PFNGLPROGRAMUNIFORM2FPROC glProgramUniform2f; |
1420 | PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv; |
1421 | PFNGLPROGRAMUNIFORM2DPROC glProgramUniform2d; |
1422 | PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv; |
1423 | PFNGLPROGRAMUNIFORM2UIPROC glProgramUniform2ui; |
1424 | PFNGLPROGRAMUNIFORM2UIVPROC glProgramUniform2uiv; |
1425 | PFNGLPROGRAMUNIFORM3IPROC glProgramUniform3i; |
1426 | PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv; |
1427 | PFNGLPROGRAMUNIFORM3FPROC glProgramUniform3f; |
1428 | PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv; |
1429 | PFNGLPROGRAMUNIFORM3DPROC glProgramUniform3d; |
1430 | PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv; |
1431 | PFNGLPROGRAMUNIFORM3UIPROC glProgramUniform3ui; |
1432 | PFNGLPROGRAMUNIFORM3UIVPROC glProgramUniform3uiv; |
1433 | PFNGLPROGRAMUNIFORM4IPROC glProgramUniform4i; |
1434 | PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv; |
1435 | PFNGLPROGRAMUNIFORM4FPROC glProgramUniform4f; |
1436 | PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv; |
1437 | PFNGLPROGRAMUNIFORM4DPROC glProgramUniform4d; |
1438 | PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv; |
1439 | PFNGLPROGRAMUNIFORM4UIPROC glProgramUniform4ui; |
1440 | PFNGLPROGRAMUNIFORM4UIVPROC glProgramUniform4uiv; |
1441 | PFNGLPROGRAMUNIFORMMATRIX2FVPROC glProgramUniformMatrix2fv; |
1442 | PFNGLPROGRAMUNIFORMMATRIX3FVPROC glProgramUniformMatrix3fv; |
1443 | PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv; |
1444 | PFNGLPROGRAMUNIFORMMATRIX2DVPROC glProgramUniformMatrix2dv; |
1445 | PFNGLPROGRAMUNIFORMMATRIX3DVPROC glProgramUniformMatrix3dv; |
1446 | PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv; |
1447 | PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glProgramUniformMatrix2x3fv; |
1448 | PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glProgramUniformMatrix3x2fv; |
1449 | PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glProgramUniformMatrix2x4fv; |
1450 | PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glProgramUniformMatrix4x2fv; |
1451 | PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glProgramUniformMatrix3x4fv; |
1452 | PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glProgramUniformMatrix4x3fv; |
1453 | PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glProgramUniformMatrix2x3dv; |
1454 | PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glProgramUniformMatrix3x2dv; |
1455 | PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glProgramUniformMatrix2x4dv; |
1456 | PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glProgramUniformMatrix4x2dv; |
1457 | PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glProgramUniformMatrix3x4dv; |
1458 | PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glProgramUniformMatrix4x3dv; |
1459 | PFNGLVALIDATEPROGRAMPIPELINEPROC glValidateProgramPipeline; |
1460 | PFNGLGETPROGRAMPIPELINEINFOLOGPROC glGetProgramPipelineInfoLog; |
1461 | |
1462 | public: //! @name GL_ARB_vertex_attrib_64bit (added to OpenGL 4.1 core) |
1463 | |
1464 | PFNGLVERTEXATTRIBL1DPROC glVertexAttribL1d; |
1465 | PFNGLVERTEXATTRIBL2DPROC glVertexAttribL2d; |
1466 | PFNGLVERTEXATTRIBL3DPROC glVertexAttribL3d; |
1467 | PFNGLVERTEXATTRIBL4DPROC glVertexAttribL4d; |
1468 | PFNGLVERTEXATTRIBL1DVPROC glVertexAttribL1dv; |
1469 | PFNGLVERTEXATTRIBL2DVPROC glVertexAttribL2dv; |
1470 | PFNGLVERTEXATTRIBL3DVPROC glVertexAttribL3dv; |
1471 | PFNGLVERTEXATTRIBL4DVPROC glVertexAttribL4dv; |
1472 | PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer; |
1473 | PFNGLGETVERTEXATTRIBLDVPROC glGetVertexAttribLdv; |
1474 | |
1475 | public: //! @name GL_ARB_viewport_array (added to OpenGL 4.1 core) |
1476 | |
1477 | PFNGLVIEWPORTARRAYVPROC glViewportArrayv; |
1478 | PFNGLVIEWPORTINDEXEDFPROC glViewportIndexedf; |
1479 | PFNGLVIEWPORTINDEXEDFVPROC glViewportIndexedfv; |
1480 | PFNGLSCISSORARRAYVPROC glScissorArrayv; |
1481 | PFNGLSCISSORINDEXEDPROC glScissorIndexed; |
1482 | PFNGLSCISSORINDEXEDVPROC glScissorIndexedv; |
1483 | PFNGLDEPTHRANGEARRAYVPROC glDepthRangeArrayv; |
1484 | PFNGLDEPTHRANGEINDEXEDPROC glDepthRangeIndexed; |
1485 | PFNGLGETFLOATI_VPROC glGetFloati_v; |
1486 | PFNGLGETDOUBLEI_VPROC glGetDoublei_v; |
1487 | |
1488 | public: //! @name OpenGL 4.1 |
1489 | |
1490 | // |
1491 | |
1492 | public: //! @name GL_ARB_base_instance (added to OpenGL 4.2 core) |
1493 | |
1494 | PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glDrawArraysInstancedBaseInstance; |
1495 | PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glDrawElementsInstancedBaseInstance; |
1496 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glDrawElementsInstancedBaseVertexBaseInstance; |
1497 | |
1498 | public: //! @name GL_ARB_transform_feedback_instanced (added to OpenGL 4.2 core) |
1499 | |
1500 | PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced; |
1501 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced; |
1502 | |
1503 | public: //! @name GL_ARB_internalformat_query (added to OpenGL 4.2 core) |
1504 | |
1505 | PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ; |
1506 | |
1507 | public: //! @name GL_ARB_shader_atomic_counters (added to OpenGL 4.2 core) |
1508 | |
1509 | PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glGetActiveAtomicCounterBufferiv; |
1510 | |
1511 | public: //! @name GL_ARB_shader_image_load_store (added to OpenGL 4.2 core) |
1512 | |
1513 | PFNGLBINDIMAGETEXTUREPROC glBindImageTexture; |
1514 | PFNGLMEMORYBARRIERPROC glMemoryBarrier; |
1515 | |
1516 | public: //! @name GL_ARB_texture_storage (added to OpenGL 4.2 core) |
1517 | |
1518 | PFNGLTEXSTORAGE1DPROC glTexStorage1D; |
1519 | PFNGLTEXSTORAGE2DPROC glTexStorage2D; |
1520 | PFNGLTEXSTORAGE3DPROC glTexStorage3D; |
01ca42b2 |
1521 | |
1522 | public: //! @name OpenGL 4.2 |
1523 | |
1524 | public: //! @name OpenGL 4.3 |
1525 | |
1526 | PFNGLCLEARBUFFERDATAPROC glClearBufferData; |
1527 | PFNGLCLEARBUFFERSUBDATAPROC glClearBufferSubData; |
1528 | PFNGLDISPATCHCOMPUTEPROC glDispatchCompute; |
1529 | PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect; |
1530 | PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData; |
1531 | PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri; |
1532 | PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv; |
1533 | PFNGLGETINTERNALFORMATI64VPROC glGetInternalformati64v; |
1534 | PFNGLINVALIDATETEXSUBIMAGEPROC glInvalidateTexSubImage; |
1535 | PFNGLINVALIDATETEXIMAGEPROC glInvalidateTexImage; |
1536 | PFNGLINVALIDATEBUFFERSUBDATAPROC glInvalidateBufferSubData; |
1537 | PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData; |
1538 | PFNGLINVALIDATEFRAMEBUFFERPROC glInvalidateFramebuffer; |
1539 | PFNGLINVALIDATESUBFRAMEBUFFERPROC glInvalidateSubFramebuffer; |
1540 | PFNGLMULTIDRAWARRAYSINDIRECTPROC glMultiDrawArraysIndirect; |
1541 | PFNGLMULTIDRAWELEMENTSINDIRECTPROC glMultiDrawElementsIndirect; |
1542 | PFNGLGETPROGRAMINTERFACEIVPROC glGetProgramInterfaceiv; |
1543 | PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex; |
1544 | PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName; |
1545 | PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv; |
1546 | PFNGLGETPROGRAMRESOURCELOCATIONPROC glGetProgramResourceLocation; |
1547 | PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glGetProgramResourceLocationIndex; |
1548 | PFNGLSHADERSTORAGEBLOCKBINDINGPROC glShaderStorageBlockBinding; |
1549 | PFNGLTEXBUFFERRANGEPROC glTexBufferRange; |
1550 | PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample; |
1551 | PFNGLTEXSTORAGE3DMULTISAMPLEPROC glTexStorage3DMultisample; |
1552 | PFNGLTEXTUREVIEWPROC glTextureView; |
1553 | PFNGLBINDVERTEXBUFFERPROC glBindVertexBuffer; |
1554 | PFNGLVERTEXATTRIBFORMATPROC glVertexAttribFormat; |
1555 | PFNGLVERTEXATTRIBIFORMATPROC glVertexAttribIFormat; |
1556 | PFNGLVERTEXATTRIBLFORMATPROC glVertexAttribLFormat; |
1557 | PFNGLVERTEXATTRIBBINDINGPROC glVertexAttribBinding; |
1558 | PFNGLVERTEXBINDINGDIVISORPROC glVertexBindingDivisor; |
1559 | PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl; |
1560 | PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert; |
1561 | PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback; |
1562 | PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog; |
1563 | PFNGLPUSHDEBUGGROUPPROC glPushDebugGroup; |
1564 | PFNGLPOPDEBUGGROUPPROC glPopDebugGroup; |
1565 | PFNGLOBJECTLABELPROC glObjectLabel; |
1566 | PFNGLGETOBJECTLABELPROC glGetObjectLabel; |
1567 | PFNGLOBJECTPTRLABELPROC glObjectPtrLabel; |
1568 | PFNGLGETOBJECTPTRLABELPROC glGetObjectPtrLabel; |
1569 | |
1570 | public: //! @name OpenGL 4.4 |
1571 | |
1572 | PFNGLBUFFERSTORAGEPROC glBufferStorage; |
1573 | PFNGLCLEARTEXIMAGEPROC glClearTexImage; |
1574 | PFNGLCLEARTEXSUBIMAGEPROC glClearTexSubImage; |
1575 | PFNGLBINDBUFFERSBASEPROC glBindBuffersBase; |
1576 | PFNGLBINDBUFFERSRANGEPROC glBindBuffersRange; |
1577 | PFNGLBINDTEXTURESPROC glBindTextures; |
1578 | PFNGLBINDSAMPLERSPROC glBindSamplers; |
1579 | PFNGLBINDIMAGETEXTURESPROC glBindImageTextures; |
1580 | PFNGLBINDVERTEXBUFFERSPROC glBindVertexBuffers; |
1581 | |
9491df8c |
1582 | public: //! @name OpenGL 4.5 |
1583 | |
1584 | PFNGLCLIPCONTROLPROC glClipControl; |
1585 | PFNGLCREATETRANSFORMFEEDBACKSPROC glCreateTransformFeedbacks; |
1586 | PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glTransformFeedbackBufferBase; |
1587 | PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glTransformFeedbackBufferRange; |
1588 | PFNGLGETTRANSFORMFEEDBACKIVPROC glGetTransformFeedbackiv; |
1589 | PFNGLGETTRANSFORMFEEDBACKI_VPROC glGetTransformFeedbacki_v; |
1590 | PFNGLGETTRANSFORMFEEDBACKI64_VPROC glGetTransformFeedbacki64_v; |
1591 | PFNGLCREATEBUFFERSPROC glCreateBuffers; |
1592 | PFNGLNAMEDBUFFERSTORAGEPROC glNamedBufferStorage; |
1593 | PFNGLNAMEDBUFFERDATAPROC glNamedBufferData; |
1594 | PFNGLNAMEDBUFFERSUBDATAPROC glNamedBufferSubData; |
1595 | PFNGLCOPYNAMEDBUFFERSUBDATAPROC glCopyNamedBufferSubData; |
1596 | PFNGLCLEARNAMEDBUFFERDATAPROC glClearNamedBufferData; |
1597 | PFNGLCLEARNAMEDBUFFERSUBDATAPROC glClearNamedBufferSubData; |
1598 | PFNGLMAPNAMEDBUFFERPROC glMapNamedBuffer; |
1599 | PFNGLMAPNAMEDBUFFERRANGEPROC glMapNamedBufferRange; |
1600 | PFNGLUNMAPNAMEDBUFFERPROC glUnmapNamedBuffer; |
1601 | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glFlushMappedNamedBufferRange; |
1602 | PFNGLGETNAMEDBUFFERPARAMETERIVPROC glGetNamedBufferParameteriv; |
1603 | PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glGetNamedBufferParameteri64v; |
1604 | PFNGLGETNAMEDBUFFERPOINTERVPROC glGetNamedBufferPointerv; |
1605 | PFNGLGETNAMEDBUFFERSUBDATAPROC glGetNamedBufferSubData; |
1606 | PFNGLCREATEFRAMEBUFFERSPROC glCreateFramebuffers; |
1607 | PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glNamedFramebufferRenderbuffer; |
1608 | PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glNamedFramebufferParameteri; |
1609 | PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glNamedFramebufferTexture; |
1610 | PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glNamedFramebufferTextureLayer; |
1611 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glNamedFramebufferDrawBuffer; |
1612 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glNamedFramebufferDrawBuffers; |
1613 | PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glNamedFramebufferReadBuffer; |
1614 | PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glInvalidateNamedFramebufferData; |
1615 | PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glInvalidateNamedFramebufferSubData; |
1616 | PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glClearNamedFramebufferiv; |
1617 | PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glClearNamedFramebufferuiv; |
1618 | PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glClearNamedFramebufferfv; |
1619 | PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glClearNamedFramebufferfi; |
1620 | PFNGLBLITNAMEDFRAMEBUFFERPROC glBlitNamedFramebuffer; |
1621 | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glCheckNamedFramebufferStatus; |
1622 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glGetNamedFramebufferParameteriv; |
1623 | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetNamedFramebufferAttachmentParameteriv; |
1624 | PFNGLCREATERENDERBUFFERSPROC glCreateRenderbuffers; |
1625 | PFNGLNAMEDRENDERBUFFERSTORAGEPROC glNamedRenderbufferStorage; |
1626 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glNamedRenderbufferStorageMultisample; |
1627 | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glGetNamedRenderbufferParameteriv; |
1628 | PFNGLCREATETEXTURESPROC glCreateTextures; |
1629 | PFNGLTEXTUREBUFFERPROC glTextureBuffer; |
1630 | PFNGLTEXTUREBUFFERRANGEPROC glTextureBufferRange; |
1631 | PFNGLTEXTURESTORAGE1DPROC glTextureStorage1D; |
1632 | PFNGLTEXTURESTORAGE2DPROC glTextureStorage2D; |
1633 | PFNGLTEXTURESTORAGE3DPROC glTextureStorage3D; |
1634 | PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glTextureStorage2DMultisample; |
1635 | PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glTextureStorage3DMultisample; |
1636 | PFNGLTEXTURESUBIMAGE1DPROC glTextureSubImage1D; |
1637 | PFNGLTEXTURESUBIMAGE2DPROC glTextureSubImage2D; |
1638 | PFNGLTEXTURESUBIMAGE3DPROC glTextureSubImage3D; |
1639 | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glCompressedTextureSubImage1D; |
1640 | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glCompressedTextureSubImage2D; |
1641 | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glCompressedTextureSubImage3D; |
1642 | PFNGLCOPYTEXTURESUBIMAGE1DPROC glCopyTextureSubImage1D; |
1643 | PFNGLCOPYTEXTURESUBIMAGE2DPROC glCopyTextureSubImage2D; |
1644 | PFNGLCOPYTEXTURESUBIMAGE3DPROC glCopyTextureSubImage3D; |
1645 | PFNGLTEXTUREPARAMETERFPROC glTextureParameterf; |
1646 | PFNGLTEXTUREPARAMETERFVPROC glTextureParameterfv; |
1647 | PFNGLTEXTUREPARAMETERIPROC glTextureParameteri; |
1648 | PFNGLTEXTUREPARAMETERIIVPROC glTextureParameterIiv; |
1649 | PFNGLTEXTUREPARAMETERIUIVPROC glTextureParameterIuiv; |
1650 | PFNGLTEXTUREPARAMETERIVPROC glTextureParameteriv; |
1651 | PFNGLGENERATETEXTUREMIPMAPPROC glGenerateTextureMipmap; |
1652 | PFNGLBINDTEXTUREUNITPROC glBindTextureUnit; |
1653 | PFNGLGETTEXTUREIMAGEPROC glGetTextureImage; |
1654 | PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glGetCompressedTextureImage; |
1655 | PFNGLGETTEXTURELEVELPARAMETERFVPROC glGetTextureLevelParameterfv; |
1656 | PFNGLGETTEXTURELEVELPARAMETERIVPROC glGetTextureLevelParameteriv; |
1657 | PFNGLGETTEXTUREPARAMETERFVPROC glGetTextureParameterfv; |
1658 | PFNGLGETTEXTUREPARAMETERIIVPROC glGetTextureParameterIiv; |
1659 | PFNGLGETTEXTUREPARAMETERIUIVPROC glGetTextureParameterIuiv; |
1660 | PFNGLGETTEXTUREPARAMETERIVPROC glGetTextureParameteriv; |
1661 | PFNGLCREATEVERTEXARRAYSPROC glCreateVertexArrays; |
1662 | PFNGLDISABLEVERTEXARRAYATTRIBPROC glDisableVertexArrayAttrib; |
1663 | PFNGLENABLEVERTEXARRAYATTRIBPROC glEnableVertexArrayAttrib; |
1664 | PFNGLVERTEXARRAYELEMENTBUFFERPROC glVertexArrayElementBuffer; |
1665 | PFNGLVERTEXARRAYVERTEXBUFFERPROC glVertexArrayVertexBuffer; |
1666 | PFNGLVERTEXARRAYVERTEXBUFFERSPROC glVertexArrayVertexBuffers; |
1667 | PFNGLVERTEXARRAYATTRIBBINDINGPROC glVertexArrayAttribBinding; |
1668 | PFNGLVERTEXARRAYATTRIBFORMATPROC glVertexArrayAttribFormat; |
1669 | PFNGLVERTEXARRAYATTRIBIFORMATPROC glVertexArrayAttribIFormat; |
1670 | PFNGLVERTEXARRAYATTRIBLFORMATPROC glVertexArrayAttribLFormat; |
1671 | PFNGLVERTEXARRAYBINDINGDIVISORPROC glVertexArrayBindingDivisor; |
1672 | PFNGLGETVERTEXARRAYIVPROC glGetVertexArrayiv; |
1673 | PFNGLGETVERTEXARRAYINDEXEDIVPROC glGetVertexArrayIndexediv; |
1674 | PFNGLGETVERTEXARRAYINDEXED64IVPROC glGetVertexArrayIndexed64iv; |
1675 | PFNGLCREATESAMPLERSPROC glCreateSamplers; |
1676 | PFNGLCREATEPROGRAMPIPELINESPROC glCreateProgramPipelines; |
1677 | PFNGLCREATEQUERIESPROC glCreateQueries; |
1678 | PFNGLGETQUERYBUFFEROBJECTI64VPROC glGetQueryBufferObjecti64v; |
1679 | PFNGLGETQUERYBUFFEROBJECTIVPROC glGetQueryBufferObjectiv; |
1680 | PFNGLGETQUERYBUFFEROBJECTUI64VPROC glGetQueryBufferObjectui64v; |
1681 | PFNGLGETQUERYBUFFEROBJECTUIVPROC glGetQueryBufferObjectuiv; |
1682 | PFNGLMEMORYBARRIERBYREGIONPROC glMemoryBarrierByRegion; |
1683 | PFNGLGETTEXTURESUBIMAGEPROC glGetTextureSubImage; |
1684 | PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glGetCompressedTextureSubImage; |
1685 | PFNGLGETGRAPHICSRESETSTATUSPROC glGetGraphicsResetStatus; |
1686 | PFNGLGETNCOMPRESSEDTEXIMAGEPROC glGetnCompressedTexImage; |
1687 | PFNGLGETNTEXIMAGEPROC glGetnTexImage; |
1688 | PFNGLGETNUNIFORMDVPROC glGetnUniformdv; |
1689 | PFNGLGETNUNIFORMFVPROC glGetnUniformfv; |
1690 | PFNGLGETNUNIFORMIVPROC glGetnUniformiv; |
1691 | PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv; |
1692 | PFNGLREADNPIXELSPROC glReadnPixels; |
1693 | PFNGLGETNMAPDVPROC glGetnMapdv; |
1694 | PFNGLGETNMAPFVPROC glGetnMapfv; |
1695 | PFNGLGETNMAPIVPROC glGetnMapiv; |
1696 | PFNGLGETNPIXELMAPFVPROC glGetnPixelMapfv; |
1697 | PFNGLGETNPIXELMAPUIVPROC glGetnPixelMapuiv; |
1698 | PFNGLGETNPIXELMAPUSVPROC glGetnPixelMapusv; |
1699 | PFNGLGETNPOLYGONSTIPPLEPROC glGetnPolygonStipple; |
1700 | PFNGLGETNCOLORTABLEPROC glGetnColorTable; |
1701 | PFNGLGETNCONVOLUTIONFILTERPROC glGetnConvolutionFilter; |
1702 | PFNGLGETNSEPARABLEFILTERPROC glGetnSeparableFilter; |
1703 | PFNGLGETNHISTOGRAMPROC glGetnHistogram; |
1704 | PFNGLGETNMINMAXPROC glGetnMinmax; |
1705 | PFNGLTEXTUREBARRIERPROC glTextureBarrier; |
1706 | |
952a0565 |
1707 | public: //! @name OpenGL 4.6 |
1708 | |
1709 | PFNGLSPECIALIZESHADERPROC glSpecializeShader; |
1710 | PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glMultiDrawArraysIndirectCount; |
1711 | PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glMultiDrawElementsIndirectCount; |
1712 | PFNGLPOLYGONOFFSETCLAMPPROC glPolygonOffsetClamp; |
1713 | |
01ca42b2 |
1714 | public: //! @name GL_EXT_geometry_shader4 |
1715 | |
1716 | PFNGLPROGRAMPARAMETERIEXTPROC glProgramParameteriEXT; |
1717 | |
25ef750e |
1718 | public: //! @name GL_ARB_bindless_texture |
1719 | |
1720 | PFNGLGETTEXTUREHANDLEARBPROC glGetTextureHandleARB; |
1721 | PFNGLGETTEXTURESAMPLERHANDLEARBPROC glGetTextureSamplerHandleARB; |
1722 | PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glMakeTextureHandleResidentARB; |
1723 | PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glMakeTextureHandleNonResidentARB; |
1724 | PFNGLGETIMAGEHANDLEARBPROC glGetImageHandleARB; |
1725 | PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glMakeImageHandleResidentARB; |
1726 | PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glMakeImageHandleNonResidentARB; |
1727 | PFNGLUNIFORMHANDLEUI64ARBPROC glUniformHandleui64ARB; |
1728 | PFNGLUNIFORMHANDLEUI64VARBPROC glUniformHandleui64vARB; |
1729 | PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glProgramUniformHandleui64ARB; |
1730 | PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glProgramUniformHandleui64vARB; |
1731 | PFNGLISTEXTUREHANDLERESIDENTARBPROC glIsTextureHandleResidentARB; |
1732 | PFNGLISIMAGEHANDLERESIDENTARBPROC glIsImageHandleResidentARB; |
1733 | PFNGLVERTEXATTRIBL1UI64ARBPROC glVertexAttribL1ui64ARB; |
1734 | PFNGLVERTEXATTRIBL1UI64VARBPROC glVertexAttribL1ui64vARB; |
1735 | PFNGLGETVERTEXATTRIBLUI64VARBPROC glGetVertexAttribLui64vARB; |
1736 | |
01ca42b2 |
1737 | #if defined(_WIN32) |
1738 | public: //! @name wgl extensions |
1739 | |
1740 | typedef const char* (WINAPI *wglGetExtensionsStringARB_t)(HDC theDeviceContext); |
1741 | wglGetExtensionsStringARB_t wglGetExtensionsStringARB; |
1742 | |
1743 | typedef BOOL (WINAPI *wglSwapIntervalEXT_t)(int theInterval); |
1744 | wglSwapIntervalEXT_t wglSwapIntervalEXT; |
1745 | |
1746 | // WGL_ARB_pixel_format |
1747 | |
1748 | #ifndef WGL_NUMBER_PIXEL_FORMATS_ARB |
1749 | #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
1750 | #define WGL_DRAW_TO_WINDOW_ARB 0x2001 |
1751 | #define WGL_DRAW_TO_BITMAP_ARB 0x2002 |
1752 | #define WGL_ACCELERATION_ARB 0x2003 |
1753 | #define WGL_NEED_PALETTE_ARB 0x2004 |
1754 | #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
1755 | #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
1756 | #define WGL_SWAP_METHOD_ARB 0x2007 |
1757 | #define WGL_NUMBER_OVERLAYS_ARB 0x2008 |
1758 | #define WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
1759 | #define WGL_TRANSPARENT_ARB 0x200A |
1760 | #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
1761 | #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
1762 | #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
1763 | #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
1764 | #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
1765 | #define WGL_SHARE_DEPTH_ARB 0x200C |
1766 | #define WGL_SHARE_STENCIL_ARB 0x200D |
1767 | #define WGL_SHARE_ACCUM_ARB 0x200E |
1768 | #define WGL_SUPPORT_GDI_ARB 0x200F |
1769 | #define WGL_SUPPORT_OPENGL_ARB 0x2010 |
1770 | #define WGL_DOUBLE_BUFFER_ARB 0x2011 |
1771 | #define WGL_STEREO_ARB 0x2012 |
1772 | #define WGL_PIXEL_TYPE_ARB 0x2013 |
1773 | #define WGL_COLOR_BITS_ARB 0x2014 |
1774 | #define WGL_RED_BITS_ARB 0x2015 |
1775 | #define WGL_RED_SHIFT_ARB 0x2016 |
1776 | #define WGL_GREEN_BITS_ARB 0x2017 |
1777 | #define WGL_GREEN_SHIFT_ARB 0x2018 |
1778 | #define WGL_BLUE_BITS_ARB 0x2019 |
1779 | #define WGL_BLUE_SHIFT_ARB 0x201A |
1780 | #define WGL_ALPHA_BITS_ARB 0x201B |
1781 | #define WGL_ALPHA_SHIFT_ARB 0x201C |
1782 | #define WGL_ACCUM_BITS_ARB 0x201D |
1783 | #define WGL_ACCUM_RED_BITS_ARB 0x201E |
1784 | #define WGL_ACCUM_GREEN_BITS_ARB 0x201F |
1785 | #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
1786 | #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
1787 | #define WGL_DEPTH_BITS_ARB 0x2022 |
1788 | #define WGL_STENCIL_BITS_ARB 0x2023 |
1789 | #define WGL_AUX_BUFFERS_ARB 0x2024 |
1790 | |
1791 | #define WGL_NO_ACCELERATION_ARB 0x2025 |
1792 | #define WGL_GENERIC_ACCELERATION_ARB 0x2026 |
1793 | #define WGL_FULL_ACCELERATION_ARB 0x2027 |
1794 | |
1795 | #define WGL_SWAP_EXCHANGE_ARB 0x2028 |
1796 | #define WGL_SWAP_COPY_ARB 0x2029 |
1797 | #define WGL_SWAP_UNDEFINED_ARB 0x202A |
1798 | |
1799 | #define WGL_TYPE_RGBA_ARB 0x202B |
1800 | #define WGL_TYPE_COLORINDEX_ARB 0x202C |
1801 | |
1802 | #endif // WGL_NUMBER_PIXEL_FORMATS_ARB |
1803 | |
1804 | // WGL_ARB_multisample |
1805 | #ifndef WGL_SAMPLE_BUFFERS_ARB |
1806 | #define WGL_SAMPLE_BUFFERS_ARB 0x2041 |
1807 | #define WGL_SAMPLES_ARB 0x2042 |
1808 | #endif |
1809 | |
1810 | // WGL_ARB_create_context_robustness |
1811 | #ifndef WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB |
1812 | #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 |
1813 | #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
1814 | #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 |
1815 | #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
1816 | #endif |
1817 | |
1818 | typedef BOOL (WINAPI *wglChoosePixelFormatARB_t) |
1819 | (HDC theDevCtx, |
1820 | const int* theIntAttribs, |
1821 | const float* theFloatAttribs, |
1822 | unsigned int theMaxFormats, |
1823 | int* theFormatsOut, |
1824 | unsigned int* theNumFormatsOut); |
1825 | wglChoosePixelFormatARB_t wglChoosePixelFormatARB; |
1826 | |
1827 | // WGL_ARB_create_context_profile |
1828 | |
1829 | #ifndef WGL_CONTEXT_MAJOR_VERSION_ARB |
1830 | #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
1831 | #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 |
1832 | #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 |
1833 | #define WGL_CONTEXT_FLAGS_ARB 0x2094 |
1834 | #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 |
1835 | |
1836 | // WGL_CONTEXT_FLAGS bits |
1837 | #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 |
1838 | #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 |
1839 | |
1840 | // WGL_CONTEXT_PROFILE_MASK_ARB bits |
1841 | #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 |
1842 | #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 |
1843 | #endif // WGL_CONTEXT_MAJOR_VERSION_ARB |
1844 | |
1845 | typedef HGLRC (WINAPI *wglCreateContextAttribsARB_t)(HDC theDevCtx, |
1846 | HGLRC theShareContext, |
1847 | const int* theAttribs); |
1848 | wglCreateContextAttribsARB_t wglCreateContextAttribsARB; |
1849 | |
1850 | // WGL_NV_DX_interop |
1851 | |
1852 | typedef BOOL (WINAPI *wglDXSetResourceShareHandleNV_t)(void* theObjectD3d, HANDLE theShareHandle); |
1853 | typedef HANDLE (WINAPI *wglDXOpenDeviceNV_t )(void* theDeviceD3d); |
1854 | typedef BOOL (WINAPI *wglDXCloseDeviceNV_t )(HANDLE theDeviceIOP); |
1855 | typedef HANDLE (WINAPI *wglDXRegisterObjectNV_t )(HANDLE theDeviceIOP, |
1856 | void* theObjectD3d, |
1857 | GLuint theName, |
1858 | GLenum theType, |
1859 | GLenum theAccess); |
1860 | typedef BOOL (WINAPI *wglDXUnregisterObjectNV_t)(HANDLE theDeviceIOP, |
1861 | HANDLE theObject); |
1862 | typedef BOOL (WINAPI *wglDXObjectAccessNV_t )(HANDLE theObject, |
1863 | GLenum theAccess); |
1864 | typedef BOOL (WINAPI *wglDXLockObjectsNV_t )(HANDLE theDeviceIOP, |
1865 | GLint theCount, |
1866 | HANDLE* theObjects); |
1867 | typedef BOOL (WINAPI *wglDXUnlockObjectsNV_t )(HANDLE theDeviceIOP, |
1868 | GLint theCount, |
1869 | HANDLE* theObjects); |
1870 | |
1871 | wglDXSetResourceShareHandleNV_t wglDXSetResourceShareHandleNV; |
1872 | wglDXOpenDeviceNV_t wglDXOpenDeviceNV; |
1873 | wglDXCloseDeviceNV_t wglDXCloseDeviceNV; |
1874 | wglDXRegisterObjectNV_t wglDXRegisterObjectNV; |
1875 | wglDXUnregisterObjectNV_t wglDXUnregisterObjectNV; |
1876 | wglDXObjectAccessNV_t wglDXObjectAccessNV; |
1877 | wglDXLockObjectsNV_t wglDXLockObjectsNV; |
1878 | wglDXUnlockObjectsNV_t wglDXUnlockObjectsNV; |
1879 | |
1880 | #ifndef WGL_ACCESS_READ_WRITE_NV |
1881 | #define WGL_ACCESS_READ_ONLY_NV 0x0000 |
1882 | #define WGL_ACCESS_READ_WRITE_NV 0x0001 |
1883 | #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 |
1884 | #endif |
1885 | |
2eacd0b8 |
1886 | // WGL_AMD_gpu_association |
1887 | |
1888 | #ifndef WGL_GPU_VENDOR_AMD |
1889 | #define WGL_GPU_VENDOR_AMD 0x1F00 |
1890 | #define WGL_GPU_RENDERER_STRING_AMD 0x1F01 |
1891 | #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 |
1892 | #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 |
1893 | #define WGL_GPU_RAM_AMD 0x21A3 |
1894 | #define WGL_GPU_CLOCK_AMD 0x21A4 |
1895 | #define WGL_GPU_NUM_PIPES_AMD 0x21A5 |
1896 | #define WGL_GPU_NUM_SIMD_AMD 0x21A6 |
1897 | #define WGL_GPU_NUM_RB_AMD 0x21A7 |
1898 | #define WGL_GPU_NUM_SPI_AMD 0x21A8 |
1899 | #endif |
1900 | |
1901 | typedef UINT (WINAPI *wglGetGPUIDsAMD_t )(UINT theMaxCount, UINT* theIds); |
1902 | typedef INT (WINAPI *wglGetGPUInfoAMD_t )(UINT theId, INT theProperty, GLenum theDataType, UINT theSize, void* theData); |
1903 | typedef UINT (WINAPI *wglGetContextGPUIDAMD_t )(HGLRC theHglrc); |
1904 | wglGetGPUIDsAMD_t wglGetGPUIDsAMD; |
1905 | wglGetGPUInfoAMD_t wglGetGPUInfoAMD; |
1906 | wglGetContextGPUIDAMD_t wglGetContextGPUIDAMD; |
1907 | |
01ca42b2 |
1908 | #elif defined(__APPLE__) |
1909 | public: //! @name CGL extensions |
1910 | |
1911 | #else |
1912 | public: //! @name glX extensions |
1913 | |
1914 | // GLX_EXT_swap_control |
1915 | //typedef int (*glXSwapIntervalEXT_t)(Display* theDisplay, GLXDrawable theDrawable, int theInterval); |
1916 | typedef int (*glXSwapIntervalEXT_t)(); |
1917 | glXSwapIntervalEXT_t glXSwapIntervalEXT; |
1918 | |
1919 | typedef int (*glXSwapIntervalSGI_t)(int theInterval); |
1920 | glXSwapIntervalSGI_t glXSwapIntervalSGI; |
26d9c835 |
1921 | |
1922 | // GLX_MESA_query_renderer |
1923 | #ifndef GLX_RENDERER_VENDOR_ID_MESA |
1924 | // for glXQueryRendererIntegerMESA() and glXQueryCurrentRendererIntegerMESA() |
1925 | #define GLX_RENDERER_VENDOR_ID_MESA 0x8183 |
1926 | #define GLX_RENDERER_DEVICE_ID_MESA 0x8184 |
1927 | #define GLX_RENDERER_VERSION_MESA 0x8185 |
1928 | #define GLX_RENDERER_ACCELERATED_MESA 0x8186 |
1929 | #define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 |
1930 | #define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 |
1931 | #define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 |
1932 | #define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A |
1933 | #define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B |
1934 | #define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C |
1935 | #define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D |
1936 | |
1937 | #define GLX_RENDERER_ID_MESA 0x818E |
1938 | #endif // GLX_RENDERER_VENDOR_ID_MESA |
1939 | |
1940 | typedef Bool (*glXQueryRendererIntegerMESA_t)(Display* theDisplay, int theScreen, |
1941 | int theRenderer, int theAttribute, |
1942 | unsigned int* theValue); |
1943 | typedef Bool (*glXQueryCurrentRendererIntegerMESA_t)(int theAttribute, unsigned int* theValue); |
1944 | typedef const char* (*glXQueryRendererStringMESA_t)(Display* theDisplay, int theScreen, |
1945 | int theRenderer, int theAttribute); |
1946 | typedef const char* (*glXQueryCurrentRendererStringMESA_t)(int theAttribute); |
1947 | |
1948 | glXQueryRendererIntegerMESA_t glXQueryRendererIntegerMESA; |
1949 | glXQueryCurrentRendererIntegerMESA_t glXQueryCurrentRendererIntegerMESA; |
1950 | glXQueryRendererStringMESA_t glXQueryRendererStringMESA; |
1951 | glXQueryCurrentRendererStringMESA_t glXQueryCurrentRendererStringMESA; |
01ca42b2 |
1952 | #endif |
1953 | |
ca3c13d1 |
1954 | #endif // OpenGL ES vs. desktop |
1955 | |
01ca42b2 |
1956 | }; |
1957 | |
1958 | #endif // _OpenGl_GlFunctions_Header |