01ca42b2 |
1 | // Created on: 2014-03-17 |
2 | // Created by: Kirill GAVRILOV |
3 | // Copyright (c) 2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _OpenGl_GlFunctions_Header |
17 | #define _OpenGl_GlFunctions_Header |
18 | |
19 | // required for correct APIENTRY definition |
20 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) |
21 | #define WIN32_LEAN_AND_MEAN |
22 | #include <windows.h> |
23 | #endif |
24 | |
1ce0716b |
25 | #include <Standard_Macro.hxx> |
26 | #include <Standard_TypeDef.hxx> |
27 | |
01ca42b2 |
28 | #ifndef APIENTRY |
29 | #define APIENTRY |
30 | #endif |
31 | #ifndef APIENTRYP |
32 | #define APIENTRYP APIENTRY * |
33 | #endif |
34 | #ifndef GLAPI |
35 | #define GLAPI extern |
36 | #endif |
37 | |
38 | // exclude modern definitions and system-provided glext.h, should be defined before gl.h inclusion |
9fd2d2c3 |
39 | #ifndef GL_GLEXT_LEGACY |
40 | #define GL_GLEXT_LEGACY |
41 | #endif |
42 | #ifndef GLX_GLXEXT_LEGACY |
43 | #define GLX_GLXEXT_LEGACY |
44 | #endif |
01ca42b2 |
45 | |
46 | // include main OpenGL header provided with system |
47 | #if defined(__APPLE__) |
a2e4f780 |
48 | #import <TargetConditionals.h> |
42451ec0 |
49 | // macOS 10.4 deprecated OpenGL framework - suppress useless warnings |
50 | #define GL_SILENCE_DEPRECATION |
a2e4f780 |
51 | #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE |
c68c346d |
52 | #include <OpenGLES/ES3/gl.h> |
a2e4f780 |
53 | #else |
54 | #include <OpenGL/gl.h> |
a2e4f780 |
55 | #endif |
01ca42b2 |
56 | #define __X_GL_H // prevent chaotic gl.h inclusions to avoid compile errors |
565baee6 |
57 | #elif defined(HAVE_GLES2) || defined(OCCT_UWP) || defined(__ANDROID__) || defined(__QNX__) || defined(__EMSCRIPTEN__) |
1ce0716b |
58 | #if defined(_WIN32) |
59 | // Angle OpenGL ES headers do not define function prototypes even for core functions, |
60 | // however OCCT is expected to be linked against libGLESv2 |
61 | #define GL_GLEXT_PROTOTYPES |
62 | #endif |
c68c346d |
63 | #include <GLES3/gl3.h> |
a2e4f780 |
64 | #else |
65 | #include <GL/gl.h> |
a2e4f780 |
66 | #endif |
ca3c13d1 |
67 | |
565baee6 |
68 | #if !defined(HAVE_EGL) && (defined(__ANDROID__) || defined(__QNX__) || defined(__EMSCRIPTEN__) || defined(HAVE_GLES2) || defined(OCCT_UWP)) |
da8bb41d |
69 | #define HAVE_EGL |
70 | #endif |
71 | |
01ca42b2 |
72 | #include <InterfaceGraphic.hxx> |
01ca42b2 |
73 | |
872f98d9 |
74 | #if defined(GL_ES_VERSION_2_0) |
75 | #include <OpenGl_GLESExtensions.hxx> |
76 | #else |
77 | // GL version can be defined by system gl.h header |
ca3c13d1 |
78 | #undef GL_VERSION_1_2 |
79 | #undef GL_VERSION_1_3 |
80 | #undef GL_VERSION_1_4 |
81 | #undef GL_VERSION_1_5 |
82 | #undef GL_VERSION_2_0 |
83 | #undef GL_VERSION_2_1 |
84 | #undef GL_VERSION_3_0 |
85 | #undef GL_VERSION_3_1 |
86 | #undef GL_VERSION_3_2 |
87 | #undef GL_VERSION_3_3 |
88 | #undef GL_VERSION_4_0 |
89 | #undef GL_VERSION_4_1 |
90 | #undef GL_VERSION_4_2 |
91 | #undef GL_VERSION_4_3 |
92 | #undef GL_VERSION_4_4 |
00ea319b |
93 | #undef GL_VERSION_4_5 |
ca3c13d1 |
94 | |
95 | // include glext.h provided by Khronos group |
96 | #include <glext.h> |
97 | #endif |
01ca42b2 |
98 | |
99 | //! Mega structure defines the complete list of OpenGL functions. |
100 | struct OpenGl_GlFunctions |
101 | { |
102 | |
ca3c13d1 |
103 | public: //! @name OpenGL ES 1.1 |
104 | |
105 | #if defined(GL_ES_VERSION_2_0) |
106 | |
faff3767 |
107 | inline void glActiveTexture (GLenum texture) const |
ca3c13d1 |
108 | { |
109 | ::glActiveTexture (texture); |
110 | } |
111 | |
faff3767 |
112 | inline void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) const |
ca3c13d1 |
113 | { |
114 | ::glCompressedTexImage2D (target, level, internalformat, width, height, border, imageSize, data); |
115 | } |
116 | |
faff3767 |
117 | inline void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) const |
ca3c13d1 |
118 | { |
119 | ::glCompressedTexSubImage2D (target, level, xoffset, yoffset, width, height, format, imageSize, data); |
120 | } |
121 | |
faff3767 |
122 | inline void glBindBuffer (GLenum target, GLuint buffer) const |
ca3c13d1 |
123 | { |
124 | ::glBindBuffer (target, buffer); |
125 | } |
126 | |
faff3767 |
127 | inline void glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage) const |
ca3c13d1 |
128 | { |
129 | ::glBufferData (target, size, data, usage); |
130 | } |
131 | |
faff3767 |
132 | inline void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data) const |
ca3c13d1 |
133 | { |
134 | ::glBufferSubData (target, offset, size, data); |
135 | } |
136 | |
faff3767 |
137 | inline void glDeleteBuffers (GLsizei n, const GLuint *buffers) const |
ca3c13d1 |
138 | { |
139 | ::glDeleteBuffers (n, buffers); |
140 | } |
141 | |
faff3767 |
142 | inline void glDeleteTextures (GLsizei n, const GLuint *textures) const |
ca3c13d1 |
143 | { |
144 | ::glDeleteTextures (n, textures); |
145 | } |
146 | |
faff3767 |
147 | inline void glDepthFunc (GLenum func) const |
ca3c13d1 |
148 | { |
149 | ::glDepthFunc (func); |
150 | } |
151 | |
faff3767 |
152 | inline void glDepthMask (GLboolean flag) const |
ca3c13d1 |
153 | { |
154 | ::glDepthMask (flag); |
155 | } |
156 | |
faff3767 |
157 | inline void glDepthRangef (GLfloat n, GLfloat f) const |
ca3c13d1 |
158 | { |
159 | ::glDepthRangef (n, f); |
160 | } |
161 | |
faff3767 |
162 | inline void glGenBuffers (GLsizei n, GLuint *buffers) const |
ca3c13d1 |
163 | { |
164 | ::glGenBuffers (n, buffers); |
165 | } |
166 | |
faff3767 |
167 | inline void glGenTextures (GLsizei n, GLuint *textures) const |
ca3c13d1 |
168 | { |
169 | ::glGenTextures (n, textures); |
170 | } |
171 | |
faff3767 |
172 | inline void glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params) const |
ca3c13d1 |
173 | { |
174 | ::glGetBufferParameteriv (target, pname, params); |
175 | } |
176 | |
faff3767 |
177 | inline GLboolean glIsBuffer (GLuint buffer) const |
ca3c13d1 |
178 | { |
179 | return ::glIsBuffer (buffer); |
180 | } |
181 | |
faff3767 |
182 | inline void glSampleCoverage (GLfloat value, GLboolean invert) const |
ca3c13d1 |
183 | { |
184 | ::glSampleCoverage (value, invert); |
185 | } |
186 | |
faff3767 |
187 | inline void glMultiDrawElements (GLenum theMode, const GLsizei* theCount, GLenum theType, const void* const* theIndices, GLsizei theDrawCount) const |
ca3c13d1 |
188 | { |
189 | if (theCount == NULL |
190 | || theIndices == NULL) |
191 | { |
192 | return; |
193 | } |
194 | |
195 | for (GLsizei aBatchIter = 0; aBatchIter < theDrawCount; ++aBatchIter) |
196 | { |
197 | ::glDrawElements (theMode, theCount[aBatchIter], theType, theIndices[aBatchIter]); |
198 | } |
199 | } |
200 | |
201 | #endif |
202 | |
203 | public: //! @name OpenGL ES 2.0 |
204 | |
205 | #if defined(GL_ES_VERSION_2_0) |
faff3767 |
206 | inline void glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) const |
ca3c13d1 |
207 | { |
208 | ::glBlendColor (red, green, blue, alpha); |
209 | } |
210 | |
faff3767 |
211 | inline void glBlendEquation (GLenum mode) const |
ca3c13d1 |
212 | { |
213 | ::glBlendEquation (mode); |
214 | } |
215 | |
faff3767 |
216 | inline void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) const |
ca3c13d1 |
217 | { |
218 | ::glBlendFuncSeparate (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); |
219 | } |
220 | |
faff3767 |
221 | inline void glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) const |
ca3c13d1 |
222 | { |
223 | ::glBlendEquationSeparate (modeRGB, modeAlpha); |
224 | } |
225 | |
faff3767 |
226 | inline void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) const |
ca3c13d1 |
227 | { |
228 | ::glStencilOpSeparate (face, sfail, dpfail, dppass); |
229 | } |
230 | |
faff3767 |
231 | inline void glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask) const |
ca3c13d1 |
232 | { |
233 | ::glStencilFuncSeparate (face, func, ref, mask); |
234 | } |
235 | |
faff3767 |
236 | inline void glStencilMaskSeparate (GLenum face, GLuint mask) const |
ca3c13d1 |
237 | { |
238 | ::glStencilMaskSeparate (face, mask); |
239 | } |
240 | |
faff3767 |
241 | inline void glAttachShader (GLuint program, GLuint shader) const |
ca3c13d1 |
242 | { |
243 | ::glAttachShader (program, shader); |
244 | } |
245 | |
faff3767 |
246 | inline void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) const |
ca3c13d1 |
247 | { |
248 | ::glBindAttribLocation (program, index, name); |
249 | } |
250 | |
faff3767 |
251 | inline void glBindFramebuffer (GLenum target, GLuint framebuffer) const |
ca3c13d1 |
252 | { |
253 | ::glBindFramebuffer (target, framebuffer); |
254 | } |
255 | |
faff3767 |
256 | inline void glBindRenderbuffer (GLenum target, GLuint renderbuffer) const |
ca3c13d1 |
257 | { |
258 | ::glBindRenderbuffer (target, renderbuffer); |
259 | } |
260 | |
faff3767 |
261 | inline GLenum glCheckFramebufferStatus (GLenum target) const |
ca3c13d1 |
262 | { |
263 | return ::glCheckFramebufferStatus (target); |
264 | } |
265 | |
faff3767 |
266 | inline void glCompileShader (GLuint shader) const |
ca3c13d1 |
267 | { |
268 | ::glCompileShader (shader); |
269 | } |
270 | |
faff3767 |
271 | inline GLuint glCreateProgram() const |
ca3c13d1 |
272 | { |
273 | return ::glCreateProgram(); |
274 | } |
275 | |
faff3767 |
276 | inline GLuint glCreateShader (GLenum type) const |
ca3c13d1 |
277 | { |
278 | return ::glCreateShader (type); |
279 | } |
280 | |
faff3767 |
281 | inline void glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers) const |
ca3c13d1 |
282 | { |
283 | ::glDeleteFramebuffers (n, framebuffers); |
284 | } |
285 | |
faff3767 |
286 | inline void glDeleteProgram (GLuint program) const |
ca3c13d1 |
287 | { |
288 | ::glDeleteProgram (program); |
289 | } |
290 | |
faff3767 |
291 | inline void glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers) const |
ca3c13d1 |
292 | { |
293 | ::glDeleteRenderbuffers (n, renderbuffers); |
294 | } |
295 | |
faff3767 |
296 | inline void glDeleteShader (GLuint shader) const |
ca3c13d1 |
297 | { |
298 | ::glDeleteShader (shader); |
299 | } |
300 | |
faff3767 |
301 | inline void glDetachShader (GLuint program, GLuint shader) const |
ca3c13d1 |
302 | { |
303 | ::glDetachShader (program, shader); |
304 | } |
305 | |
faff3767 |
306 | inline void glDisableVertexAttribArray (GLuint index) const |
ca3c13d1 |
307 | { |
308 | ::glDisableVertexAttribArray (index); |
309 | } |
310 | |
faff3767 |
311 | inline void glEnableVertexAttribArray (GLuint index) const |
ca3c13d1 |
312 | { |
313 | ::glEnableVertexAttribArray (index); |
314 | } |
315 | |
faff3767 |
316 | inline void glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) const |
ca3c13d1 |
317 | { |
318 | ::glFramebufferRenderbuffer (target, attachment, renderbuffertarget, renderbuffer); |
319 | } |
320 | |
faff3767 |
321 | inline void glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) const |
ca3c13d1 |
322 | { |
323 | ::glFramebufferTexture2D (target, attachment, textarget, texture, level); |
324 | } |
325 | |
faff3767 |
326 | inline void glGenerateMipmap (GLenum target) const |
ca3c13d1 |
327 | { |
328 | ::glGenerateMipmap (target); |
329 | } |
330 | |
faff3767 |
331 | inline void glGenFramebuffers (GLsizei n, GLuint *framebuffers) const |
ca3c13d1 |
332 | { |
333 | ::glGenFramebuffers (n, framebuffers); |
334 | } |
335 | |
faff3767 |
336 | inline void glGenRenderbuffers (GLsizei n, GLuint *renderbuffers) const |
ca3c13d1 |
337 | { |
338 | ::glGenRenderbuffers (n, renderbuffers); |
339 | } |
340 | |
faff3767 |
341 | inline void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint* size, GLenum *type, GLchar *name) const |
ca3c13d1 |
342 | { |
343 | ::glGetActiveAttrib (program, index, bufSize, length, size, type, name); |
344 | } |
345 | |
faff3767 |
346 | inline void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint* size, GLenum *type, GLchar *name) const |
ca3c13d1 |
347 | { |
348 | ::glGetActiveUniform (program, index, bufSize, length, size, type, name); |
349 | } |
350 | |
faff3767 |
351 | inline void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) const |
ca3c13d1 |
352 | { |
353 | ::glGetAttachedShaders (program, maxCount, count, shaders); |
354 | } |
355 | |
faff3767 |
356 | inline GLint glGetAttribLocation (GLuint program, const GLchar *name) const |
ca3c13d1 |
357 | { |
358 | return ::glGetAttribLocation (program, name); |
359 | } |
360 | |
faff3767 |
361 | inline void glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params) const |
ca3c13d1 |
362 | { |
363 | ::glGetFramebufferAttachmentParameteriv (target, attachment, pname, params); |
364 | } |
365 | |
faff3767 |
366 | inline void glGetProgramiv (GLuint program, GLenum pname, GLint* params) const |
ca3c13d1 |
367 | { |
368 | ::glGetProgramiv (program, pname, params); |
369 | } |
370 | |
faff3767 |
371 | inline void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) const |
ca3c13d1 |
372 | { |
373 | ::glGetProgramInfoLog (program, bufSize, length, infoLog); |
374 | } |
375 | |
faff3767 |
376 | inline void glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params) const |
ca3c13d1 |
377 | { |
378 | ::glGetRenderbufferParameteriv (target, pname, params); |
379 | } |
380 | |
faff3767 |
381 | inline void glGetShaderiv (GLuint shader, GLenum pname, GLint* params) const |
ca3c13d1 |
382 | { |
383 | ::glGetShaderiv (shader, pname, params); |
384 | } |
385 | |
faff3767 |
386 | inline void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) const |
ca3c13d1 |
387 | { |
388 | ::glGetShaderInfoLog (shader, bufSize, length, infoLog); |
389 | } |
390 | |
faff3767 |
391 | inline void glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) const |
ca3c13d1 |
392 | { |
393 | ::glGetShaderPrecisionFormat (shadertype, precisiontype, range, precision); |
394 | } |
395 | |
faff3767 |
396 | inline void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) const |
ca3c13d1 |
397 | { |
398 | ::glGetShaderSource (shader, bufSize, length, source); |
399 | } |
400 | |
faff3767 |
401 | inline void glGetUniformfv (GLuint program, GLint location, GLfloat* params) const |
ca3c13d1 |
402 | { |
403 | ::glGetUniformfv (program, location, params); |
404 | } |
405 | |
faff3767 |
406 | inline void glGetUniformiv (GLuint program, GLint location, GLint* params) const |
ca3c13d1 |
407 | { |
408 | ::glGetUniformiv (program, location, params); |
409 | } |
410 | |
faff3767 |
411 | GLint glGetUniformLocation (GLuint program, const GLchar *name) const |
ca3c13d1 |
412 | { |
413 | return ::glGetUniformLocation (program, name); |
414 | } |
415 | |
faff3767 |
416 | inline void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params) const |
ca3c13d1 |
417 | { |
418 | ::glGetVertexAttribfv (index, pname, params); |
419 | } |
420 | |
faff3767 |
421 | inline void glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params) const |
ca3c13d1 |
422 | { |
423 | ::glGetVertexAttribiv (index, pname, params); |
424 | } |
425 | |
faff3767 |
426 | inline void glGetVertexAttribPointerv (GLuint index, GLenum pname, void* *pointer) const |
ca3c13d1 |
427 | { |
428 | ::glGetVertexAttribPointerv (index, pname, pointer); |
429 | } |
430 | |
faff3767 |
431 | inline GLboolean glIsFramebuffer (GLuint framebuffer) const |
ca3c13d1 |
432 | { |
433 | return ::glIsFramebuffer (framebuffer); |
434 | } |
435 | |
faff3767 |
436 | inline GLboolean glIsProgram (GLuint program) const |
ca3c13d1 |
437 | { |
438 | return ::glIsProgram (program); |
439 | } |
440 | |
faff3767 |
441 | inline GLboolean glIsRenderbuffer (GLuint renderbuffer) const |
ca3c13d1 |
442 | { |
443 | return ::glIsRenderbuffer (renderbuffer); |
444 | } |
445 | |
faff3767 |
446 | inline GLboolean glIsShader (GLuint shader) const |
ca3c13d1 |
447 | { |
448 | return ::glIsShader (shader); |
449 | } |
450 | |
faff3767 |
451 | inline void glLinkProgram (GLuint program) const |
ca3c13d1 |
452 | { |
453 | ::glLinkProgram (program); |
454 | } |
455 | |
faff3767 |
456 | inline void glReleaseShaderCompiler() const |
ca3c13d1 |
457 | { |
458 | ::glReleaseShaderCompiler(); |
459 | } |
460 | |
faff3767 |
461 | inline void glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) const |
ca3c13d1 |
462 | { |
463 | ::glRenderbufferStorage (target, internalformat, width, height); |
464 | } |
465 | |
faff3767 |
466 | inline void glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void* binary, GLsizei length) const |
ca3c13d1 |
467 | { |
468 | ::glShaderBinary (count, shaders, binaryformat, binary, length); |
469 | } |
470 | |
faff3767 |
471 | inline void glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length) const |
ca3c13d1 |
472 | { |
473 | ::glShaderSource (shader, count, string, length); |
474 | } |
475 | |
faff3767 |
476 | inline void glUniform1f (GLint location, GLfloat v0) const |
ca3c13d1 |
477 | { |
478 | ::glUniform1f (location, v0); |
479 | } |
480 | |
faff3767 |
481 | inline void glUniform1fv (GLint location, GLsizei count, const GLfloat* value) const |
ca3c13d1 |
482 | { |
483 | ::glUniform1fv (location, count, value); |
484 | } |
485 | |
faff3767 |
486 | inline void glUniform1i (GLint location, GLint v0) const |
ca3c13d1 |
487 | { |
488 | ::glUniform1i (location, v0); |
489 | } |
490 | |
faff3767 |
491 | inline void glUniform1iv (GLint location, GLsizei count, const GLint* value) const |
ca3c13d1 |
492 | { |
493 | ::glUniform1iv (location, count, value); |
494 | } |
495 | |
faff3767 |
496 | inline void glUniform2f (GLint location, GLfloat v0, GLfloat v1) const |
ca3c13d1 |
497 | { |
498 | ::glUniform2f (location, v0, v1); |
499 | } |
500 | |
faff3767 |
501 | inline void glUniform2fv (GLint location, GLsizei count, const GLfloat* value) const |
ca3c13d1 |
502 | { |
503 | ::glUniform2fv (location, count, value); |
504 | } |
505 | |
faff3767 |
506 | inline void glUniform2i (GLint location, GLint v0, GLint v1) const |
ca3c13d1 |
507 | { |
508 | ::glUniform2i (location, v0, v1); |
509 | } |
510 | |
faff3767 |
511 | inline void glUniform2iv (GLint location, GLsizei count, const GLint* value) const |
ca3c13d1 |
512 | { |
513 | ::glUniform2iv (location, count, value); |
514 | } |
515 | |
faff3767 |
516 | inline void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) const |
ca3c13d1 |
517 | { |
518 | ::glUniform3f (location, v0, v1, v2); |
519 | } |
520 | |
faff3767 |
521 | inline void glUniform3fv (GLint location, GLsizei count, const GLfloat* value) const |
ca3c13d1 |
522 | { |
523 | ::glUniform3fv (location, count, value); |
524 | } |
525 | |
faff3767 |
526 | inline void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) const |
ca3c13d1 |
527 | { |
528 | ::glUniform3i (location, v0, v1, v2); |
529 | } |
530 | |
faff3767 |
531 | inline void glUniform3iv (GLint location, GLsizei count, const GLint* value) const |
ca3c13d1 |
532 | { |
533 | ::glUniform3iv (location, count, value); |
534 | } |
535 | |
faff3767 |
536 | inline void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) const |
ca3c13d1 |
537 | { |
538 | ::glUniform4f (location, v0, v1, v2, v3); |
539 | } |
540 | |
faff3767 |
541 | inline void glUniform4fv (GLint location, GLsizei count, const GLfloat* value) const |
ca3c13d1 |
542 | { |
543 | ::glUniform4fv (location, count, value); |
544 | } |
545 | |
faff3767 |
546 | inline void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) const |
ca3c13d1 |
547 | { |
548 | ::glUniform4i (location, v0, v1, v2, v3); |
549 | } |
550 | |
faff3767 |
551 | inline void glUniform4iv (GLint location, GLsizei count, const GLint* value) const |
ca3c13d1 |
552 | { |
553 | ::glUniform4iv (location, count, value); |
554 | } |
555 | |
faff3767 |
556 | inline void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) const |
ca3c13d1 |
557 | { |
558 | ::glUniformMatrix2fv (location, count, transpose, value); |
559 | } |
560 | |
faff3767 |
561 | inline void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) const |
ca3c13d1 |
562 | { |
563 | ::glUniformMatrix3fv (location, count, transpose, value); |
564 | } |
565 | |
faff3767 |
566 | inline void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) const |
ca3c13d1 |
567 | { |
568 | ::glUniformMatrix4fv (location, count, transpose, value); |
569 | } |
570 | |
faff3767 |
571 | inline void glUseProgram (GLuint program) const |
ca3c13d1 |
572 | { |
573 | ::glUseProgram (program); |
574 | } |
575 | |
faff3767 |
576 | inline void glValidateProgram (GLuint program) const |
ca3c13d1 |
577 | { |
578 | ::glValidateProgram (program); |
579 | } |
580 | |
faff3767 |
581 | inline void glVertexAttrib1f (GLuint index, GLfloat x) const |
ca3c13d1 |
582 | { |
583 | ::glVertexAttrib1f (index, x); |
584 | } |
585 | |
faff3767 |
586 | inline void glVertexAttrib1fv (GLuint index, const GLfloat* v) const |
ca3c13d1 |
587 | { |
588 | ::glVertexAttrib1fv (index, v); |
589 | } |
590 | |
faff3767 |
591 | inline void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) const |
ca3c13d1 |
592 | { |
593 | ::glVertexAttrib2f (index, x, y); |
594 | } |
595 | |
faff3767 |
596 | inline void glVertexAttrib2fv (GLuint index, const GLfloat* v) const |
ca3c13d1 |
597 | { |
598 | ::glVertexAttrib2fv (index, v); |
599 | } |
600 | |
faff3767 |
601 | inline void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) const |
ca3c13d1 |
602 | { |
603 | ::glVertexAttrib3f (index, x, y, z); |
604 | } |
605 | |
faff3767 |
606 | inline void glVertexAttrib3fv (GLuint index, const GLfloat* v) const |
ca3c13d1 |
607 | { |
608 | ::glVertexAttrib3fv (index, v); |
609 | } |
610 | |
faff3767 |
611 | inline void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) const |
ca3c13d1 |
612 | { |
613 | ::glVertexAttrib4f (index, x, y, z, w); |
614 | } |
615 | |
faff3767 |
616 | inline void glVertexAttrib4fv (GLuint index, const GLfloat* v) const |
ca3c13d1 |
617 | { |
618 | ::glVertexAttrib4fv (index, v); |
619 | } |
620 | |
faff3767 |
621 | inline void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer) const |
ca3c13d1 |
622 | { |
623 | ::glVertexAttribPointer (index, size, type, normalized, stride, pointer); |
624 | } |
625 | |
b86bb3df |
626 | public: //! @name OpenGL ES 3.0 |
627 | |
872f98d9 |
628 | opencascade::PFNGLREADBUFFERPROC glReadBuffer; |
629 | opencascade::PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; |
630 | opencascade::PFNGLTEXIMAGE3DPROC glTexImage3D; |
631 | opencascade::PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D; |
632 | opencascade::PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D; |
633 | opencascade::PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D; |
634 | opencascade::PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; |
635 | opencascade::PFNGLGENQUERIESPROC glGenQueries; |
636 | opencascade::PFNGLDELETEQUERIESPROC glDeleteQueries; |
637 | opencascade::PFNGLISQUERYPROC glIsQuery; |
638 | opencascade::PFNGLBEGINQUERYPROC glBeginQuery; |
639 | opencascade::PFNGLENDQUERYPROC glEndQuery; |
640 | opencascade::PFNGLGETQUERYIVPROC glGetQueryiv; |
641 | opencascade::PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv; |
642 | opencascade::PFNGLUNMAPBUFFERPROC glUnmapBuffer; |
643 | opencascade::PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv; |
644 | opencascade::PFNGLDRAWBUFFERSPROC glDrawBuffers; |
645 | opencascade::PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv; |
646 | opencascade::PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv; |
647 | opencascade::PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv; |
648 | opencascade::PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv; |
649 | opencascade::PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; |
650 | opencascade::PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv; |
651 | opencascade::PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer; |
652 | opencascade::PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample; |
653 | opencascade::PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; |
654 | opencascade::PFNGLMAPBUFFERRANGEPROC glMapBufferRange; |
655 | opencascade::PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; |
656 | opencascade::PFNGLBINDVERTEXARRAYPROC glBindVertexArray; |
657 | opencascade::PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; |
658 | opencascade::PFNGLGENVERTEXARRAYSPROC glGenVertexArrays; |
659 | opencascade::PFNGLISVERTEXARRAYPROC glIsVertexArray; |
660 | opencascade::PFNGLGETINTEGERI_VPROC glGetIntegeri_v; |
661 | opencascade::PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; |
662 | opencascade::PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; |
663 | opencascade::PFNGLBINDBUFFERRANGEPROC glBindBufferRange; |
664 | opencascade::PFNGLBINDBUFFERBASEPROC glBindBufferBase; |
665 | opencascade::PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; |
666 | opencascade::PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glGetTransformFeedbackVarying; |
667 | opencascade::PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; |
668 | opencascade::PFNGLGETVERTEXATTRIBIIVPROC glGetVertexAttribIiv; |
669 | opencascade::PFNGLGETVERTEXATTRIBIUIVPROC glGetVertexAttribIuiv; |
670 | opencascade::PFNGLVERTEXATTRIBI4IPROC glVertexAttribI4i; |
671 | opencascade::PFNGLVERTEXATTRIBI4UIPROC glVertexAttribI4ui; |
672 | opencascade::PFNGLVERTEXATTRIBI4IVPROC glVertexAttribI4iv; |
673 | opencascade::PFNGLVERTEXATTRIBI4UIVPROC glVertexAttribI4uiv; |
674 | opencascade::PFNGLGETUNIFORMUIVPROC glGetUniformuiv; |
675 | opencascade::PFNGLGETFRAGDATALOCATIONPROC glGetFragDataLocation; |
676 | opencascade::PFNGLUNIFORM1UIPROC glUniform1ui; |
677 | opencascade::PFNGLUNIFORM2UIPROC glUniform2ui; |
678 | opencascade::PFNGLUNIFORM3UIPROC glUniform3ui; |
679 | opencascade::PFNGLUNIFORM4UIPROC glUniform4ui; |
680 | opencascade::PFNGLUNIFORM1UIVPROC glUniform1uiv; |
681 | opencascade::PFNGLUNIFORM2UIVPROC glUniform2uiv; |
682 | opencascade::PFNGLUNIFORM3UIVPROC glUniform3uiv; |
683 | opencascade::PFNGLUNIFORM4UIVPROC glUniform4uiv; |
684 | opencascade::PFNGLCLEARBUFFERIVPROC glClearBufferiv; |
685 | opencascade::PFNGLCLEARBUFFERUIVPROC glClearBufferuiv; |
686 | opencascade::PFNGLCLEARBUFFERFVPROC glClearBufferfv; |
687 | opencascade::PFNGLCLEARBUFFERFIPROC glClearBufferfi; |
688 | opencascade::PFNGLGETSTRINGIPROC glGetStringi; |
689 | opencascade::PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData; |
690 | opencascade::PFNGLGETUNIFORMINDICESPROC glGetUniformIndices; |
691 | opencascade::PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv; |
692 | opencascade::PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex; |
693 | opencascade::PFNGLGETACTIVEUNIFORMBLOCKIVPROC glGetActiveUniformBlockiv; |
694 | opencascade::PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glGetActiveUniformBlockName; |
695 | opencascade::PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding; |
696 | opencascade::PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced; |
697 | opencascade::PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced; |
698 | opencascade::PFNGLFENCESYNCPROC glFenceSync; |
699 | opencascade::PFNGLISSYNCPROC glIsSync; |
700 | opencascade::PFNGLDELETESYNCPROC glDeleteSync; |
701 | opencascade::PFNGLCLIENTWAITSYNCPROC glClientWaitSync; |
702 | opencascade::PFNGLWAITSYNCPROC glWaitSync; |
703 | opencascade::PFNGLGETINTEGER64VPROC glGetInteger64v; |
704 | opencascade::PFNGLGETSYNCIVPROC glGetSynciv; |
705 | opencascade::PFNGLGETINTEGER64I_VPROC glGetInteger64i_v; |
706 | opencascade::PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v; |
707 | opencascade::PFNGLGENSAMPLERSPROC glGenSamplers; |
708 | opencascade::PFNGLDELETESAMPLERSPROC glDeleteSamplers; |
709 | opencascade::PFNGLISSAMPLERPROC glIsSampler; |
710 | opencascade::PFNGLBINDSAMPLERPROC glBindSampler; |
711 | opencascade::PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri; |
712 | opencascade::PFNGLSAMPLERPARAMETERIVPROC glSamplerParameteriv; |
713 | opencascade::PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf; |
714 | opencascade::PFNGLSAMPLERPARAMETERFVPROC glSamplerParameterfv; |
715 | opencascade::PFNGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv; |
716 | opencascade::PFNGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv; |
717 | opencascade::PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor; |
718 | opencascade::PFNGLBINDTRANSFORMFEEDBACKPROC glBindTransformFeedback; |
719 | opencascade::PFNGLDELETETRANSFORMFEEDBACKSPROC glDeleteTransformFeedbacks; |
720 | opencascade::PFNGLGENTRANSFORMFEEDBACKSPROC glGenTransformFeedbacks; |
721 | opencascade::PFNGLISTRANSFORMFEEDBACKPROC glIsTransformFeedback; |
722 | opencascade::PFNGLPAUSETRANSFORMFEEDBACKPROC glPauseTransformFeedback; |
723 | opencascade::PFNGLRESUMETRANSFORMFEEDBACKPROC glResumeTransformFeedback; |
724 | opencascade::PFNGLGETPROGRAMBINARYPROC glGetProgramBinary; |
725 | opencascade::PFNGLPROGRAMBINARYPROC glProgramBinary; |
726 | opencascade::PFNGLPROGRAMPARAMETERIPROC glProgramParameteri; |
727 | opencascade::PFNGLINVALIDATEFRAMEBUFFERPROC glInvalidateFramebuffer; |
728 | opencascade::PFNGLINVALIDATESUBFRAMEBUFFERPROC glInvalidateSubFramebuffer; |
729 | opencascade::PFNGLTEXSTORAGE2DPROC glTexStorage2D; |
730 | opencascade::PFNGLTEXSTORAGE3DPROC glTexStorage3D; |
731 | opencascade::PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ; |
cc8cbabe |
732 | |
3c4b62a4 |
733 | public: //! @name OpenGL ES 3.1 |
734 | |
872f98d9 |
735 | opencascade::PFNGLDISPATCHCOMPUTEPROC glDispatchCompute; |
736 | opencascade::PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect; |
737 | opencascade::PFNGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect; |
738 | opencascade::PFNGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect; |
739 | opencascade::PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri; |
740 | opencascade::PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv; |
741 | opencascade::PFNGLGETPROGRAMINTERFACEIVPROC glGetProgramInterfaceiv; |
742 | opencascade::PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex; |
743 | opencascade::PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName; |
744 | opencascade::PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv; |
745 | opencascade::PFNGLGETPROGRAMRESOURCELOCATIONPROC glGetProgramResourceLocation; |
746 | opencascade::PFNGLUSEPROGRAMSTAGESPROC glUseProgramStages; |
747 | opencascade::PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram; |
748 | opencascade::PFNGLCREATESHADERPROGRAMVPROC glCreateShaderProgramv; |
749 | opencascade::PFNGLBINDPROGRAMPIPELINEPROC glBindProgramPipeline; |
750 | opencascade::PFNGLDELETEPROGRAMPIPELINESPROC glDeleteProgramPipelines; |
751 | opencascade::PFNGLGENPROGRAMPIPELINESPROC glGenProgramPipelines; |
752 | opencascade::PFNGLISPROGRAMPIPELINEPROC glIsProgramPipeline; |
753 | opencascade::PFNGLGETPROGRAMPIPELINEIVPROC glGetProgramPipelineiv; |
754 | opencascade::PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i; |
755 | opencascade::PFNGLPROGRAMUNIFORM2IPROC glProgramUniform2i; |
756 | opencascade::PFNGLPROGRAMUNIFORM3IPROC glProgramUniform3i; |
757 | opencascade::PFNGLPROGRAMUNIFORM4IPROC glProgramUniform4i; |
758 | opencascade::PFNGLPROGRAMUNIFORM1UIPROC glProgramUniform1ui; |
759 | opencascade::PFNGLPROGRAMUNIFORM2UIPROC glProgramUniform2ui; |
760 | opencascade::PFNGLPROGRAMUNIFORM3UIPROC glProgramUniform3ui; |
761 | opencascade::PFNGLPROGRAMUNIFORM4UIPROC glProgramUniform4ui; |
762 | opencascade::PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f; |
763 | opencascade::PFNGLPROGRAMUNIFORM2FPROC glProgramUniform2f; |
764 | opencascade::PFNGLPROGRAMUNIFORM3FPROC glProgramUniform3f; |
765 | opencascade::PFNGLPROGRAMUNIFORM4FPROC glProgramUniform4f; |
766 | opencascade::PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv; |
767 | opencascade::PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv; |
768 | opencascade::PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv; |
769 | opencascade::PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv; |
770 | opencascade::PFNGLPROGRAMUNIFORM1UIVPROC glProgramUniform1uiv; |
771 | opencascade::PFNGLPROGRAMUNIFORM2UIVPROC glProgramUniform2uiv; |
772 | opencascade::PFNGLPROGRAMUNIFORM3UIVPROC glProgramUniform3uiv; |
773 | opencascade::PFNGLPROGRAMUNIFORM4UIVPROC glProgramUniform4uiv; |
774 | opencascade::PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv; |
775 | opencascade::PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv; |
776 | opencascade::PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv; |
777 | opencascade::PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv; |
778 | opencascade::PFNGLPROGRAMUNIFORMMATRIX2FVPROC glProgramUniformMatrix2fv; |
779 | opencascade::PFNGLPROGRAMUNIFORMMATRIX3FVPROC glProgramUniformMatrix3fv; |
780 | opencascade::PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv; |
781 | opencascade::PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glProgramUniformMatrix2x3fv; |
782 | opencascade::PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glProgramUniformMatrix3x2fv; |
783 | opencascade::PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glProgramUniformMatrix2x4fv; |
784 | opencascade::PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glProgramUniformMatrix4x2fv; |
785 | opencascade::PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glProgramUniformMatrix3x4fv; |
786 | opencascade::PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glProgramUniformMatrix4x3fv; |
787 | opencascade::PFNGLVALIDATEPROGRAMPIPELINEPROC glValidateProgramPipeline; |
788 | opencascade::PFNGLGETPROGRAMPIPELINEINFOLOGPROC glGetProgramPipelineInfoLog; |
789 | opencascade::PFNGLBINDIMAGETEXTUREPROC glBindImageTexture; |
790 | opencascade::PFNGLGETBOOLEANI_VPROC glGetBooleani_v; |
791 | opencascade::PFNGLMEMORYBARRIERPROC glMemoryBarrier; |
792 | opencascade::PFNGLMEMORYBARRIERBYREGIONPROC glMemoryBarrierByRegion; |
793 | opencascade::PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample; |
794 | opencascade::PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; |
795 | opencascade::PFNGLSAMPLEMASKIPROC glSampleMaski; |
796 | opencascade::PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv; |
797 | opencascade::PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv; |
798 | opencascade::PFNGLBINDVERTEXBUFFERPROC glBindVertexBuffer; |
799 | opencascade::PFNGLVERTEXATTRIBFORMATPROC glVertexAttribFormat; |
800 | opencascade::PFNGLVERTEXATTRIBIFORMATPROC glVertexAttribIFormat; |
801 | opencascade::PFNGLVERTEXATTRIBBINDINGPROC glVertexAttribBinding; |
802 | opencascade::PFNGLVERTEXBINDINGDIVISORPROC glVertexBindingDivisor; |
3c4b62a4 |
803 | |
20aeeb7b |
804 | public: //! @name OpenGL ES 3.2 |
805 | |
872f98d9 |
806 | opencascade::PFNGLBLENDBARRIERPROC glBlendBarrier; |
807 | opencascade::PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData; |
808 | opencascade::PFNGLPUSHDEBUGGROUPPROC glPushDebugGroup; |
809 | opencascade::PFNGLPOPDEBUGGROUPPROC glPopDebugGroup; |
810 | opencascade::PFNGLOBJECTLABELPROC glObjectLabel; |
811 | opencascade::PFNGLGETOBJECTLABELPROC glGetObjectLabel; |
812 | opencascade::PFNGLOBJECTPTRLABELPROC glObjectPtrLabel; |
813 | opencascade::PFNGLGETOBJECTPTRLABELPROC glGetObjectPtrLabel; |
814 | opencascade::PFNGLGETPOINTERVPROC glGetPointerv; |
815 | opencascade::PFNGLENABLEIPROC glEnablei; |
816 | opencascade::PFNGLDISABLEIPROC glDisablei; |
817 | opencascade::PFNGLBLENDEQUATIONIPROC glBlendEquationi; |
818 | opencascade::PFNGLBLENDEQUATIONSEPARATEIPROC glBlendEquationSeparatei; |
819 | opencascade::PFNGLBLENDFUNCIPROC glBlendFunci; |
820 | opencascade::PFNGLBLENDFUNCSEPARATEIPROC glBlendFuncSeparatei; |
821 | opencascade::PFNGLCOLORMASKIPROC glColorMaski; |
822 | opencascade::PFNGLISENABLEDIPROC glIsEnabledi; |
823 | opencascade::PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex; |
824 | opencascade::PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex; |
825 | opencascade::PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex; |
826 | opencascade::PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture; |
827 | opencascade::PFNGLPRIMITIVEBOUNDINGBOXPROC glPrimitiveBoundingBox; |
828 | opencascade::PFNGLGETGRAPHICSRESETSTATUSPROC glGetGraphicsResetStatus; |
829 | opencascade::PFNGLREADNPIXELSPROC glReadnPixels; |
830 | opencascade::PFNGLGETNUNIFORMFVPROC glGetnUniformfv; |
831 | opencascade::PFNGLGETNUNIFORMIVPROC glGetnUniformiv; |
832 | opencascade::PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv; |
833 | opencascade::PFNGLMINSAMPLESHADINGPROC glMinSampleShading; |
834 | opencascade::PFNGLPATCHPARAMETERIPROC glPatchParameteri; |
835 | opencascade::PFNGLTEXPARAMETERIIVPROC glTexParameterIiv; |
836 | opencascade::PFNGLTEXPARAMETERIUIVPROC glTexParameterIuiv; |
837 | opencascade::PFNGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv; |
838 | opencascade::PFNGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv; |
839 | opencascade::PFNGLSAMPLERPARAMETERIIVPROC glSamplerParameterIiv; |
840 | opencascade::PFNGLSAMPLERPARAMETERIUIVPROC glSamplerParameterIuiv; |
841 | opencascade::PFNGLGETSAMPLERPARAMETERIIVPROC glGetSamplerParameterIiv; |
842 | opencascade::PFNGLGETSAMPLERPARAMETERIUIVPROC glGetSamplerParameterIuiv; |
843 | opencascade::PFNGLTEXBUFFERPROC glTexBuffer; |
844 | opencascade::PFNGLTEXBUFFERRANGEPROC glTexBufferRange; |
845 | opencascade::PFNGLTEXSTORAGE3DMULTISAMPLEPROC glTexStorage3DMultisample; |
846 | |
847 | public: //! @name GL_KHR_debug (optional) or OpenGL ES 3.2+ |
848 | |
849 | opencascade::PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl; |
850 | opencascade::PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert; |
851 | opencascade::PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback; |
852 | opencascade::PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog; |
0deb6f04 |
853 | |
ca3c13d1 |
854 | #else // OpenGL ES vs. desktop |
855 | |
01ca42b2 |
856 | public: //! @name OpenGL 1.2 |
857 | |
858 | PFNGLBLENDCOLORPROC glBlendColor; |
859 | PFNGLBLENDEQUATIONPROC glBlendEquation; |
860 | PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; |
861 | PFNGLTEXIMAGE3DPROC glTexImage3D; |
862 | PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D; |
863 | PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D; |
864 | |
865 | public: //! @name OpenGL 1.3 |
866 | |
867 | PFNGLACTIVETEXTUREPROC glActiveTexture; |
868 | PFNGLSAMPLECOVERAGEPROC glSampleCoverage; |
869 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D; |
870 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D; |
871 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D; |
872 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; |
873 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D; |
874 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D; |
875 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage; |
876 | |
877 | PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture; |
878 | PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d; |
879 | PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv; |
880 | PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f; |
881 | PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv; |
882 | PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i; |
883 | PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv; |
884 | PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s; |
885 | PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv; |
886 | PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d; |
887 | PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv; |
888 | PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f; |
889 | PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv; |
890 | PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i; |
891 | PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv; |
892 | PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s; |
893 | PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv; |
894 | PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d; |
895 | PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv; |
896 | PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f; |
897 | PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv; |
898 | PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i; |
899 | PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv; |
900 | PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s; |
901 | PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv; |
902 | PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d; |
903 | PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv; |
904 | PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f; |
905 | PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv; |
906 | PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i; |
907 | PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv; |
908 | PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s; |
909 | PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv; |
910 | PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf; |
911 | PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd; |
912 | PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf; |
913 | PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd; |
914 | |
915 | public: //! @name OpenGL 1.4 |
916 | |
917 | PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate; |
918 | PFNGLMULTIDRAWARRAYSPROC glMultiDrawArrays; |
919 | PFNGLMULTIDRAWELEMENTSPROC glMultiDrawElements; |
920 | PFNGLPOINTPARAMETERFPROC glPointParameterf; |
921 | PFNGLPOINTPARAMETERFVPROC glPointParameterfv; |
922 | PFNGLPOINTPARAMETERIPROC glPointParameteri; |
923 | PFNGLPOINTPARAMETERIVPROC glPointParameteriv; |
924 | |
925 | public: //! @name OpenGL 1.5 |
926 | |
927 | PFNGLGENQUERIESPROC glGenQueries; |
928 | PFNGLDELETEQUERIESPROC glDeleteQueries; |
929 | PFNGLISQUERYPROC glIsQuery; |
930 | PFNGLBEGINQUERYPROC glBeginQuery; |
931 | PFNGLENDQUERYPROC glEndQuery; |
932 | PFNGLGETQUERYIVPROC glGetQueryiv; |
933 | PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv; |
934 | PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv; |
935 | PFNGLBINDBUFFERPROC glBindBuffer; |
936 | PFNGLDELETEBUFFERSPROC glDeleteBuffers; |
937 | PFNGLGENBUFFERSPROC glGenBuffers; |
938 | PFNGLISBUFFERPROC glIsBuffer; |
939 | PFNGLBUFFERDATAPROC glBufferData; |
940 | PFNGLBUFFERSUBDATAPROC glBufferSubData; |
941 | PFNGLGETBUFFERSUBDATAPROC glGetBufferSubData; |
942 | PFNGLMAPBUFFERPROC glMapBuffer; |
943 | PFNGLUNMAPBUFFERPROC glUnmapBuffer; |
944 | PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv; |
945 | PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv; |
946 | |
947 | public: //! @name OpenGL 2.0 |
948 | |
949 | PFNGLBLENDEQUATIONSEPARATEPROC glBlendEquationSeparate; |
950 | PFNGLDRAWBUFFERSPROC glDrawBuffers; |
951 | PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate; |
952 | PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate; |
953 | PFNGLSTENCILMASKSEPARATEPROC glStencilMaskSeparate; |
954 | PFNGLATTACHSHADERPROC glAttachShader; |
955 | PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation; |
956 | PFNGLCOMPILESHADERPROC glCompileShader; |
957 | PFNGLCREATEPROGRAMPROC glCreateProgram; |
958 | PFNGLCREATESHADERPROC glCreateShader; |
959 | PFNGLDELETEPROGRAMPROC glDeleteProgram; |
960 | PFNGLDELETESHADERPROC glDeleteShader; |
961 | PFNGLDETACHSHADERPROC glDetachShader; |
962 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray; |
963 | PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray; |
964 | PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib; |
965 | PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform; |
966 | PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders; |
967 | PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation; |
968 | PFNGLGETPROGRAMIVPROC glGetProgramiv; |
969 | PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog; |
970 | PFNGLGETSHADERIVPROC glGetShaderiv; |
971 | PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog; |
972 | PFNGLGETSHADERSOURCEPROC glGetShaderSource; |
973 | PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation; |
974 | PFNGLGETUNIFORMFVPROC glGetUniformfv; |
975 | PFNGLGETUNIFORMIVPROC glGetUniformiv; |
976 | PFNGLGETVERTEXATTRIBDVPROC glGetVertexAttribdv; |
977 | PFNGLGETVERTEXATTRIBFVPROC glGetVertexAttribfv; |
978 | PFNGLGETVERTEXATTRIBIVPROC glGetVertexAttribiv; |
979 | PFNGLGETVERTEXATTRIBPOINTERVPROC glGetVertexAttribPointerv; |
980 | PFNGLISPROGRAMPROC glIsProgram; |
981 | PFNGLISSHADERPROC glIsShader; |
982 | PFNGLLINKPROGRAMPROC glLinkProgram; |
983 | PFNGLSHADERSOURCEPROC glShaderSource; |
984 | PFNGLUSEPROGRAMPROC glUseProgram; |
985 | PFNGLUNIFORM1FPROC glUniform1f; |
986 | PFNGLUNIFORM2FPROC glUniform2f; |
987 | PFNGLUNIFORM3FPROC glUniform3f; |
988 | PFNGLUNIFORM4FPROC glUniform4f; |
989 | PFNGLUNIFORM1IPROC glUniform1i; |
990 | PFNGLUNIFORM2IPROC glUniform2i; |
991 | PFNGLUNIFORM3IPROC glUniform3i; |
992 | PFNGLUNIFORM4IPROC glUniform4i; |
993 | PFNGLUNIFORM1FVPROC glUniform1fv; |
994 | PFNGLUNIFORM2FVPROC glUniform2fv; |
995 | PFNGLUNIFORM3FVPROC glUniform3fv; |
996 | PFNGLUNIFORM4FVPROC glUniform4fv; |
997 | PFNGLUNIFORM1IVPROC glUniform1iv; |
998 | PFNGLUNIFORM2IVPROC glUniform2iv; |
999 | PFNGLUNIFORM3IVPROC glUniform3iv; |
1000 | PFNGLUNIFORM4IVPROC glUniform4iv; |
1001 | PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv; |
1002 | PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv; |
1003 | PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv; |
1004 | PFNGLVALIDATEPROGRAMPROC glValidateProgram; |
1005 | PFNGLVERTEXATTRIB1DPROC glVertexAttrib1d; |
1006 | PFNGLVERTEXATTRIB1DVPROC glVertexAttrib1dv; |
1007 | PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f; |
1008 | PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv; |
1009 | PFNGLVERTEXATTRIB1SPROC glVertexAttrib1s; |
1010 | PFNGLVERTEXATTRIB1SVPROC glVertexAttrib1sv; |
1011 | PFNGLVERTEXATTRIB2DPROC glVertexAttrib2d; |
1012 | PFNGLVERTEXATTRIB2DVPROC glVertexAttrib2dv; |
1013 | PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f; |
1014 | PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv; |
1015 | PFNGLVERTEXATTRIB2SPROC glVertexAttrib2s; |
1016 | PFNGLVERTEXATTRIB2SVPROC glVertexAttrib2sv; |
1017 | PFNGLVERTEXATTRIB3DPROC glVertexAttrib3d; |
1018 | PFNGLVERTEXATTRIB3DVPROC glVertexAttrib3dv; |
1019 | PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f; |
1020 | PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv; |
1021 | PFNGLVERTEXATTRIB3SPROC glVertexAttrib3s; |
1022 | PFNGLVERTEXATTRIB3SVPROC glVertexAttrib3sv; |
1023 | PFNGLVERTEXATTRIB4NBVPROC glVertexAttrib4Nbv; |
1024 | PFNGLVERTEXATTRIB4NIVPROC glVertexAttrib4Niv; |
1025 | PFNGLVERTEXATTRIB4NSVPROC glVertexAttrib4Nsv; |
1026 | PFNGLVERTEXATTRIB4NUBPROC glVertexAttrib4Nub; |
1027 | PFNGLVERTEXATTRIB4NUBVPROC glVertexAttrib4Nubv; |
1028 | PFNGLVERTEXATTRIB4NUIVPROC glVertexAttrib4Nuiv; |
1029 | PFNGLVERTEXATTRIB4NUSVPROC glVertexAttrib4Nusv; |
1030 | PFNGLVERTEXATTRIB4BVPROC glVertexAttrib4bv; |
1031 | PFNGLVERTEXATTRIB4DPROC glVertexAttrib4d; |
1032 | PFNGLVERTEXATTRIB4DVPROC glVertexAttrib4dv; |
1033 | PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f; |
1034 | PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv; |
1035 | PFNGLVERTEXATTRIB4IVPROC glVertexAttrib4iv; |
1036 | PFNGLVERTEXATTRIB4SPROC glVertexAttrib4s; |
1037 | PFNGLVERTEXATTRIB4SVPROC glVertexAttrib4sv; |
1038 | PFNGLVERTEXATTRIB4UBVPROC glVertexAttrib4ubv; |
1039 | PFNGLVERTEXATTRIB4UIVPROC glVertexAttrib4uiv; |
1040 | PFNGLVERTEXATTRIB4USVPROC glVertexAttrib4usv; |
1041 | PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer; |
1042 | |
1043 | public: //! @name OpenGL 2.1 |
1044 | |
1045 | PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv; |
1046 | PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv; |
1047 | PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv; |
1048 | PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv; |
1049 | PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; |
1050 | PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv; |
1051 | |
1052 | public: //! @name GL_ARB_framebuffer_object (added to OpenGL 3.0 core) |
1053 | |
1054 | PFNGLISRENDERBUFFERPROC glIsRenderbuffer; |
1055 | PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer; |
1056 | PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers; |
1057 | PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers; |
1058 | PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage; |
1059 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv; |
1060 | PFNGLISFRAMEBUFFERPROC glIsFramebuffer; |
1061 | PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer; |
1062 | PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers; |
1063 | PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers; |
1064 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus; |
1065 | PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D; |
1066 | PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D; |
1067 | PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D; |
1068 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer; |
1069 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv; |
1070 | PFNGLGENERATEMIPMAPPROC glGenerateMipmap; |
1071 | PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer; |
1072 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample; |
1073 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; |
1074 | |
1075 | public: //! @name GL_ARB_vertex_array_object (added to OpenGL 3.0 core) |
1076 | |
1077 | PFNGLBINDVERTEXARRAYPROC glBindVertexArray; |
1078 | PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; |
1079 | PFNGLGENVERTEXARRAYSPROC glGenVertexArrays; |
1080 | PFNGLISVERTEXARRAYPROC glIsVertexArray; |
1081 | |
1082 | public: //! @name GL_ARB_map_buffer_range (added to OpenGL 3.0 core) |
1083 | |
1084 | PFNGLMAPBUFFERRANGEPROC glMapBufferRange; |
1085 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; |
1086 | |
1087 | public: //! @name OpenGL 3.0 |
1088 | |
1089 | PFNGLCOLORMASKIPROC glColorMaski; |
1090 | PFNGLGETBOOLEANI_VPROC glGetBooleani_v; |
1091 | PFNGLGETINTEGERI_VPROC glGetIntegeri_v; |
1092 | PFNGLENABLEIPROC glEnablei; |
1093 | PFNGLDISABLEIPROC glDisablei; |
1094 | PFNGLISENABLEDIPROC glIsEnabledi; |
1095 | PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; |
1096 | PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; |
1097 | PFNGLBINDBUFFERRANGEPROC glBindBufferRange; |
1098 | PFNGLBINDBUFFERBASEPROC glBindBufferBase; |
1099 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; |
1100 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glGetTransformFeedbackVarying; |
1101 | PFNGLCLAMPCOLORPROC glClampColor; |
1102 | PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender; |
1103 | PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender; |
1104 | PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; |
1105 | PFNGLGETVERTEXATTRIBIIVPROC glGetVertexAttribIiv; |
1106 | PFNGLGETVERTEXATTRIBIUIVPROC glGetVertexAttribIuiv; |
1107 | PFNGLVERTEXATTRIBI1IPROC glVertexAttribI1i; |
1108 | PFNGLVERTEXATTRIBI2IPROC glVertexAttribI2i; |
1109 | PFNGLVERTEXATTRIBI3IPROC glVertexAttribI3i; |
1110 | PFNGLVERTEXATTRIBI4IPROC glVertexAttribI4i; |
1111 | PFNGLVERTEXATTRIBI1UIPROC glVertexAttribI1ui; |
1112 | PFNGLVERTEXATTRIBI2UIPROC glVertexAttribI2ui; |
1113 | PFNGLVERTEXATTRIBI3UIPROC glVertexAttribI3ui; |
1114 | PFNGLVERTEXATTRIBI4UIPROC glVertexAttribI4ui; |
1115 | PFNGLVERTEXATTRIBI1IVPROC glVertexAttribI1iv; |
1116 | PFNGLVERTEXATTRIBI2IVPROC glVertexAttribI2iv; |
1117 | PFNGLVERTEXATTRIBI3IVPROC glVertexAttribI3iv; |
1118 | PFNGLVERTEXATTRIBI4IVPROC glVertexAttribI4iv; |
1119 | PFNGLVERTEXATTRIBI1UIVPROC glVertexAttribI1uiv; |
1120 | PFNGLVERTEXATTRIBI2UIVPROC glVertexAttribI2uiv; |
1121 | PFNGLVERTEXATTRIBI3UIVPROC glVertexAttribI3uiv; |
1122 | PFNGLVERTEXATTRIBI4UIVPROC glVertexAttribI4uiv; |
1123 | PFNGLVERTEXATTRIBI4BVPROC glVertexAttribI4bv; |
1124 | PFNGLVERTEXATTRIBI4SVPROC glVertexAttribI4sv; |
1125 | PFNGLVERTEXATTRIBI4UBVPROC glVertexAttribI4ubv; |
1126 | PFNGLVERTEXATTRIBI4USVPROC glVertexAttribI4usv; |
1127 | PFNGLGETUNIFORMUIVPROC glGetUniformuiv; |
1128 | PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation; |
1129 | PFNGLGETFRAGDATALOCATIONPROC glGetFragDataLocation; |
1130 | PFNGLUNIFORM1UIPROC glUniform1ui; |
1131 | PFNGLUNIFORM2UIPROC glUniform2ui; |
1132 | PFNGLUNIFORM3UIPROC glUniform3ui; |
1133 | PFNGLUNIFORM4UIPROC glUniform4ui; |
1134 | PFNGLUNIFORM1UIVPROC glUniform1uiv; |
1135 | PFNGLUNIFORM2UIVPROC glUniform2uiv; |
1136 | PFNGLUNIFORM3UIVPROC glUniform3uiv; |
1137 | PFNGLUNIFORM4UIVPROC glUniform4uiv; |
1138 | PFNGLTEXPARAMETERIIVPROC glTexParameterIiv; |
1139 | PFNGLTEXPARAMETERIUIVPROC glTexParameterIuiv; |
1140 | PFNGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv; |
1141 | PFNGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv; |
1142 | PFNGLCLEARBUFFERIVPROC glClearBufferiv; |
1143 | PFNGLCLEARBUFFERUIVPROC glClearBufferuiv; |
1144 | PFNGLCLEARBUFFERFVPROC glClearBufferfv; |
1145 | PFNGLCLEARBUFFERFIPROC glClearBufferfi; |
1146 | PFNGLGETSTRINGIPROC glGetStringi; |
1147 | |
1148 | public: //! @name GL_ARB_uniform_buffer_object (added to OpenGL 3.1 core) |
1149 | |
1150 | PFNGLGETUNIFORMINDICESPROC glGetUniformIndices; |
1151 | PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv; |
1152 | PFNGLGETACTIVEUNIFORMNAMEPROC glGetActiveUniformName; |
1153 | PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex; |
1154 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glGetActiveUniformBlockiv; |
1155 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glGetActiveUniformBlockName; |
1156 | PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding; |
1157 | |
1158 | public: //! @name GL_ARB_copy_buffer (added to OpenGL 3.1 core) |
1159 | |
1160 | PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData; |
1161 | |
1162 | public: //! @name OpenGL 3.1 |
1163 | |
1164 | PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced; |
1165 | PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced; |
1166 | PFNGLTEXBUFFERPROC glTexBuffer; |
1167 | PFNGLPRIMITIVERESTARTINDEXPROC glPrimitiveRestartIndex; |
1168 | |
1169 | public: //! @name GL_ARB_draw_elements_base_vertex (added to OpenGL 3.2 core) |
1170 | |
1171 | PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex; |
1172 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex; |
1173 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex; |
1174 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glMultiDrawElementsBaseVertex; |
1175 | |
1176 | public: //! @name GL_ARB_provoking_vertex (added to OpenGL 3.2 core) |
1177 | |
1178 | PFNGLPROVOKINGVERTEXPROC glProvokingVertex; |
1179 | |
1180 | public: //! @name GL_ARB_sync (added to OpenGL 3.2 core) |
1181 | |
1182 | PFNGLFENCESYNCPROC glFenceSync; |
1183 | PFNGLISSYNCPROC glIsSync; |
1184 | PFNGLDELETESYNCPROC glDeleteSync; |
1185 | PFNGLCLIENTWAITSYNCPROC glClientWaitSync; |
1186 | PFNGLWAITSYNCPROC glWaitSync; |
1187 | PFNGLGETINTEGER64VPROC glGetInteger64v; |
1188 | PFNGLGETSYNCIVPROC glGetSynciv; |
1189 | |
1190 | public: //! @name GL_ARB_texture_multisample (added to OpenGL 3.2 core) |
1191 | |
1192 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample; |
1193 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample; |
1194 | PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; |
1195 | PFNGLSAMPLEMASKIPROC glSampleMaski; |
1196 | |
1197 | public: //! @name OpenGL 3.2 |
1198 | |
1199 | PFNGLGETINTEGER64I_VPROC glGetInteger64i_v; |
1200 | PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v; |
1201 | PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture; |
1202 | |
1203 | public: //! @name GL_ARB_blend_func_extended (added to OpenGL 3.3 core) |
1204 | |
1205 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glBindFragDataLocationIndexed; |
1206 | PFNGLGETFRAGDATAINDEXPROC glGetFragDataIndex; |
1207 | |
1208 | public: //! @name GL_ARB_sampler_objects (added to OpenGL 3.3 core) |
1209 | |
1210 | PFNGLGENSAMPLERSPROC glGenSamplers; |
1211 | PFNGLDELETESAMPLERSPROC glDeleteSamplers; |
1212 | PFNGLISSAMPLERPROC glIsSampler; |
1213 | PFNGLBINDSAMPLERPROC glBindSampler; |
1214 | PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri; |
1215 | PFNGLSAMPLERPARAMETERIVPROC glSamplerParameteriv; |
1216 | PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf; |
1217 | PFNGLSAMPLERPARAMETERFVPROC glSamplerParameterfv; |
1218 | PFNGLSAMPLERPARAMETERIIVPROC glSamplerParameterIiv; |
1219 | PFNGLSAMPLERPARAMETERIUIVPROC glSamplerParameterIuiv; |
1220 | PFNGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv; |
1221 | PFNGLGETSAMPLERPARAMETERIIVPROC glGetSamplerParameterIiv; |
1222 | PFNGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv; |
1223 | PFNGLGETSAMPLERPARAMETERIUIVPROC glGetSamplerParameterIuiv; |
1224 | |
1225 | public: //! @name GL_ARB_timer_query (added to OpenGL 3.3 core) |
1226 | |
1227 | PFNGLQUERYCOUNTERPROC glQueryCounter; |
1228 | PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v; |
1229 | PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v; |
1230 | |
1231 | public: //! @name GL_ARB_vertex_type_2_10_10_10_rev (added to OpenGL 3.3 core) |
1232 | |
1233 | PFNGLVERTEXP2UIPROC glVertexP2ui; |
1234 | PFNGLVERTEXP2UIVPROC glVertexP2uiv; |
1235 | PFNGLVERTEXP3UIPROC glVertexP3ui; |
1236 | PFNGLVERTEXP3UIVPROC glVertexP3uiv; |
1237 | PFNGLVERTEXP4UIPROC glVertexP4ui; |
1238 | PFNGLVERTEXP4UIVPROC glVertexP4uiv; |
1239 | PFNGLTEXCOORDP1UIPROC glTexCoordP1ui; |
1240 | PFNGLTEXCOORDP1UIVPROC glTexCoordP1uiv; |
1241 | PFNGLTEXCOORDP2UIPROC glTexCoordP2ui; |
1242 | PFNGLTEXCOORDP2UIVPROC glTexCoordP2uiv; |
1243 | PFNGLTEXCOORDP3UIPROC glTexCoordP3ui; |
1244 | PFNGLTEXCOORDP3UIVPROC glTexCoordP3uiv; |
1245 | PFNGLTEXCOORDP4UIPROC glTexCoordP4ui; |
1246 | PFNGLTEXCOORDP4UIVPROC glTexCoordP4uiv; |
1247 | PFNGLMULTITEXCOORDP1UIPROC glMultiTexCoordP1ui; |
1248 | PFNGLMULTITEXCOORDP1UIVPROC glMultiTexCoordP1uiv; |
1249 | PFNGLMULTITEXCOORDP2UIPROC glMultiTexCoordP2ui; |
1250 | PFNGLMULTITEXCOORDP2UIVPROC glMultiTexCoordP2uiv; |
1251 | PFNGLMULTITEXCOORDP3UIPROC glMultiTexCoordP3ui; |
1252 | PFNGLMULTITEXCOORDP3UIVPROC glMultiTexCoordP3uiv; |
1253 | PFNGLMULTITEXCOORDP4UIPROC glMultiTexCoordP4ui; |
1254 | PFNGLMULTITEXCOORDP4UIVPROC glMultiTexCoordP4uiv; |
1255 | PFNGLNORMALP3UIPROC glNormalP3ui; |
1256 | PFNGLNORMALP3UIVPROC glNormalP3uiv; |
1257 | PFNGLCOLORP3UIPROC glColorP3ui; |
1258 | PFNGLCOLORP3UIVPROC glColorP3uiv; |
1259 | PFNGLCOLORP4UIPROC glColorP4ui; |
1260 | PFNGLCOLORP4UIVPROC glColorP4uiv; |
1261 | PFNGLSECONDARYCOLORP3UIPROC glSecondaryColorP3ui; |
1262 | PFNGLSECONDARYCOLORP3UIVPROC glSecondaryColorP3uiv; |
1263 | PFNGLVERTEXATTRIBP1UIPROC glVertexAttribP1ui; |
1264 | PFNGLVERTEXATTRIBP1UIVPROC glVertexAttribP1uiv; |
1265 | PFNGLVERTEXATTRIBP2UIPROC glVertexAttribP2ui; |
1266 | PFNGLVERTEXATTRIBP2UIVPROC glVertexAttribP2uiv; |
1267 | PFNGLVERTEXATTRIBP3UIPROC glVertexAttribP3ui; |
1268 | PFNGLVERTEXATTRIBP3UIVPROC glVertexAttribP3uiv; |
1269 | PFNGLVERTEXATTRIBP4UIPROC glVertexAttribP4ui; |
1270 | PFNGLVERTEXATTRIBP4UIVPROC glVertexAttribP4uiv; |
1271 | |
1272 | public: //! @name OpenGL 3.3 |
1273 | |
1274 | PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor; |
1275 | |
1276 | public: //! @name GL_ARB_draw_indirect (added to OpenGL 4.0 core) |
1277 | |
1278 | PFNGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect; |
1279 | PFNGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect; |
1280 | |
1281 | public: //! @name GL_ARB_gpu_shader_fp64 (added to OpenGL 4.0 core) |
1282 | |
1283 | PFNGLUNIFORM1DPROC glUniform1d; |
1284 | PFNGLUNIFORM2DPROC glUniform2d; |
1285 | PFNGLUNIFORM3DPROC glUniform3d; |
1286 | PFNGLUNIFORM4DPROC glUniform4d; |
1287 | PFNGLUNIFORM1DVPROC glUniform1dv; |
1288 | PFNGLUNIFORM2DVPROC glUniform2dv; |
1289 | PFNGLUNIFORM3DVPROC glUniform3dv; |
1290 | PFNGLUNIFORM4DVPROC glUniform4dv; |
1291 | PFNGLUNIFORMMATRIX2DVPROC glUniformMatrix2dv; |
1292 | PFNGLUNIFORMMATRIX3DVPROC glUniformMatrix3dv; |
1293 | PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv; |
1294 | PFNGLUNIFORMMATRIX2X3DVPROC glUniformMatrix2x3dv; |
1295 | PFNGLUNIFORMMATRIX2X4DVPROC glUniformMatrix2x4dv; |
1296 | PFNGLUNIFORMMATRIX3X2DVPROC glUniformMatrix3x2dv; |
1297 | PFNGLUNIFORMMATRIX3X4DVPROC glUniformMatrix3x4dv; |
1298 | PFNGLUNIFORMMATRIX4X2DVPROC glUniformMatrix4x2dv; |
1299 | PFNGLUNIFORMMATRIX4X3DVPROC glUniformMatrix4x3dv; |
1300 | PFNGLGETUNIFORMDVPROC glGetUniformdv; |
1301 | |
1302 | public: //! @name GL_ARB_shader_subroutine (added to OpenGL 4.0 core) |
1303 | |
1304 | PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glGetSubroutineUniformLocation; |
1305 | PFNGLGETSUBROUTINEINDEXPROC glGetSubroutineIndex; |
1306 | PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glGetActiveSubroutineUniformiv; |
1307 | PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glGetActiveSubroutineUniformName; |
1308 | PFNGLGETACTIVESUBROUTINENAMEPROC glGetActiveSubroutineName; |
1309 | PFNGLUNIFORMSUBROUTINESUIVPROC glUniformSubroutinesuiv; |
1310 | PFNGLGETUNIFORMSUBROUTINEUIVPROC glGetUniformSubroutineuiv; |
1311 | PFNGLGETPROGRAMSTAGEIVPROC glGetProgramStageiv; |
1312 | |
1313 | public: //! @name GL_ARB_tessellation_shader (added to OpenGL 4.0 core) |
1314 | |
1315 | PFNGLPATCHPARAMETERIPROC glPatchParameteri; |
1316 | PFNGLPATCHPARAMETERFVPROC glPatchParameterfv; |
1317 | |
1318 | public: //! @name GL_ARB_transform_feedback2 (added to OpenGL 4.0 core) |
1319 | |
1320 | PFNGLBINDTRANSFORMFEEDBACKPROC glBindTransformFeedback; |
1321 | PFNGLDELETETRANSFORMFEEDBACKSPROC glDeleteTransformFeedbacks; |
1322 | PFNGLGENTRANSFORMFEEDBACKSPROC glGenTransformFeedbacks; |
1323 | PFNGLISTRANSFORMFEEDBACKPROC glIsTransformFeedback; |
1324 | PFNGLPAUSETRANSFORMFEEDBACKPROC glPauseTransformFeedback; |
1325 | PFNGLRESUMETRANSFORMFEEDBACKPROC glResumeTransformFeedback; |
1326 | PFNGLDRAWTRANSFORMFEEDBACKPROC glDrawTransformFeedback; |
1327 | |
1328 | public: //! @name GL_ARB_transform_feedback3 (added to OpenGL 4.0 core) |
1329 | |
1330 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glDrawTransformFeedbackStream; |
1331 | PFNGLBEGINQUERYINDEXEDPROC glBeginQueryIndexed; |
1332 | PFNGLENDQUERYINDEXEDPROC glEndQueryIndexed; |
1333 | PFNGLGETQUERYINDEXEDIVPROC glGetQueryIndexediv; |
1334 | |
1335 | public: //! @name OpenGL 4.0 |
1336 | |
1337 | PFNGLMINSAMPLESHADINGPROC glMinSampleShading; |
1338 | PFNGLBLENDEQUATIONIPROC glBlendEquationi; |
1339 | PFNGLBLENDEQUATIONSEPARATEIPROC glBlendEquationSeparatei; |
1340 | PFNGLBLENDFUNCIPROC glBlendFunci; |
1341 | PFNGLBLENDFUNCSEPARATEIPROC glBlendFuncSeparatei; |
1342 | |
1343 | public: //! @name GL_ARB_ES2_compatibility (added to OpenGL 4.1 core) |
1344 | |
1345 | PFNGLRELEASESHADERCOMPILERPROC glReleaseShaderCompiler; |
1346 | PFNGLSHADERBINARYPROC glShaderBinary; |
1347 | PFNGLGETSHADERPRECISIONFORMATPROC glGetShaderPrecisionFormat; |
1348 | PFNGLDEPTHRANGEFPROC glDepthRangef; |
1349 | PFNGLCLEARDEPTHFPROC glClearDepthf; |
1350 | |
1351 | public: //! @name GL_ARB_get_program_binary (added to OpenGL 4.1 core) |
1352 | |
1353 | PFNGLGETPROGRAMBINARYPROC glGetProgramBinary; |
1354 | PFNGLPROGRAMBINARYPROC glProgramBinary; |
1355 | PFNGLPROGRAMPARAMETERIPROC glProgramParameteri; |
1356 | |
1357 | public: //! @name GL_ARB_separate_shader_objects (added to OpenGL 4.1 core) |
1358 | |
1359 | PFNGLUSEPROGRAMSTAGESPROC glUseProgramStages; |
1360 | PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram; |
1361 | PFNGLCREATESHADERPROGRAMVPROC glCreateShaderProgramv; |
1362 | PFNGLBINDPROGRAMPIPELINEPROC glBindProgramPipeline; |
1363 | PFNGLDELETEPROGRAMPIPELINESPROC glDeleteProgramPipelines; |
1364 | PFNGLGENPROGRAMPIPELINESPROC glGenProgramPipelines; |
1365 | PFNGLISPROGRAMPIPELINEPROC glIsProgramPipeline; |
1366 | PFNGLGETPROGRAMPIPELINEIVPROC glGetProgramPipelineiv; |
1367 | PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i; |
1368 | PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv; |
1369 | PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f; |
1370 | PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv; |
1371 | PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d; |
1372 | PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv; |
1373 | PFNGLPROGRAMUNIFORM1UIPROC glProgramUniform1ui; |
1374 | PFNGLPROGRAMUNIFORM1UIVPROC glProgramUniform1uiv; |
1375 | PFNGLPROGRAMUNIFORM2IPROC glProgramUniform2i; |
1376 | PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv; |
1377 | PFNGLPROGRAMUNIFORM2FPROC glProgramUniform2f; |
1378 | PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv; |
1379 | PFNGLPROGRAMUNIFORM2DPROC glProgramUniform2d; |
1380 | PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv; |
1381 | PFNGLPROGRAMUNIFORM2UIPROC glProgramUniform2ui; |
1382 | PFNGLPROGRAMUNIFORM2UIVPROC glProgramUniform2uiv; |
1383 | PFNGLPROGRAMUNIFORM3IPROC glProgramUniform3i; |
1384 | PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv; |
1385 | PFNGLPROGRAMUNIFORM3FPROC glProgramUniform3f; |
1386 | PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv; |
1387 | PFNGLPROGRAMUNIFORM3DPROC glProgramUniform3d; |
1388 | PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv; |
1389 | PFNGLPROGRAMUNIFORM3UIPROC glProgramUniform3ui; |
1390 | PFNGLPROGRAMUNIFORM3UIVPROC glProgramUniform3uiv; |
1391 | PFNGLPROGRAMUNIFORM4IPROC glProgramUniform4i; |
1392 | PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv; |
1393 | PFNGLPROGRAMUNIFORM4FPROC glProgramUniform4f; |
1394 | PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv; |
1395 | PFNGLPROGRAMUNIFORM4DPROC glProgramUniform4d; |
1396 | PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv; |
1397 | PFNGLPROGRAMUNIFORM4UIPROC glProgramUniform4ui; |
1398 | PFNGLPROGRAMUNIFORM4UIVPROC glProgramUniform4uiv; |
1399 | PFNGLPROGRAMUNIFORMMATRIX2FVPROC glProgramUniformMatrix2fv; |
1400 | PFNGLPROGRAMUNIFORMMATRIX3FVPROC glProgramUniformMatrix3fv; |
1401 | PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv; |
1402 | PFNGLPROGRAMUNIFORMMATRIX2DVPROC glProgramUniformMatrix2dv; |
1403 | PFNGLPROGRAMUNIFORMMATRIX3DVPROC glProgramUniformMatrix3dv; |
1404 | PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv; |
1405 | PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glProgramUniformMatrix2x3fv; |
1406 | PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glProgramUniformMatrix3x2fv; |
1407 | PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glProgramUniformMatrix2x4fv; |
1408 | PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glProgramUniformMatrix4x2fv; |
1409 | PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glProgramUniformMatrix3x4fv; |
1410 | PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glProgramUniformMatrix4x3fv; |
1411 | PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glProgramUniformMatrix2x3dv; |
1412 | PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glProgramUniformMatrix3x2dv; |
1413 | PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glProgramUniformMatrix2x4dv; |
1414 | PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glProgramUniformMatrix4x2dv; |
1415 | PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glProgramUniformMatrix3x4dv; |
1416 | PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glProgramUniformMatrix4x3dv; |
1417 | PFNGLVALIDATEPROGRAMPIPELINEPROC glValidateProgramPipeline; |
1418 | PFNGLGETPROGRAMPIPELINEINFOLOGPROC glGetProgramPipelineInfoLog; |
1419 | |
1420 | public: //! @name GL_ARB_vertex_attrib_64bit (added to OpenGL 4.1 core) |
1421 | |
1422 | PFNGLVERTEXATTRIBL1DPROC glVertexAttribL1d; |
1423 | PFNGLVERTEXATTRIBL2DPROC glVertexAttribL2d; |
1424 | PFNGLVERTEXATTRIBL3DPROC glVertexAttribL3d; |
1425 | PFNGLVERTEXATTRIBL4DPROC glVertexAttribL4d; |
1426 | PFNGLVERTEXATTRIBL1DVPROC glVertexAttribL1dv; |
1427 | PFNGLVERTEXATTRIBL2DVPROC glVertexAttribL2dv; |
1428 | PFNGLVERTEXATTRIBL3DVPROC glVertexAttribL3dv; |
1429 | PFNGLVERTEXATTRIBL4DVPROC glVertexAttribL4dv; |
1430 | PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer; |
1431 | PFNGLGETVERTEXATTRIBLDVPROC glGetVertexAttribLdv; |
1432 | |
1433 | public: //! @name GL_ARB_viewport_array (added to OpenGL 4.1 core) |
1434 | |
1435 | PFNGLVIEWPORTARRAYVPROC glViewportArrayv; |
1436 | PFNGLVIEWPORTINDEXEDFPROC glViewportIndexedf; |
1437 | PFNGLVIEWPORTINDEXEDFVPROC glViewportIndexedfv; |
1438 | PFNGLSCISSORARRAYVPROC glScissorArrayv; |
1439 | PFNGLSCISSORINDEXEDPROC glScissorIndexed; |
1440 | PFNGLSCISSORINDEXEDVPROC glScissorIndexedv; |
1441 | PFNGLDEPTHRANGEARRAYVPROC glDepthRangeArrayv; |
1442 | PFNGLDEPTHRANGEINDEXEDPROC glDepthRangeIndexed; |
1443 | PFNGLGETFLOATI_VPROC glGetFloati_v; |
1444 | PFNGLGETDOUBLEI_VPROC glGetDoublei_v; |
1445 | |
1446 | public: //! @name OpenGL 4.1 |
1447 | |
1448 | // |
1449 | |
1450 | public: //! @name GL_ARB_base_instance (added to OpenGL 4.2 core) |
1451 | |
1452 | PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glDrawArraysInstancedBaseInstance; |
1453 | PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glDrawElementsInstancedBaseInstance; |
1454 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glDrawElementsInstancedBaseVertexBaseInstance; |
1455 | |
1456 | public: //! @name GL_ARB_transform_feedback_instanced (added to OpenGL 4.2 core) |
1457 | |
1458 | PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced; |
1459 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced; |
1460 | |
1461 | public: //! @name GL_ARB_internalformat_query (added to OpenGL 4.2 core) |
1462 | |
1463 | PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ; |
1464 | |
1465 | public: //! @name GL_ARB_shader_atomic_counters (added to OpenGL 4.2 core) |
1466 | |
1467 | PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glGetActiveAtomicCounterBufferiv; |
1468 | |
1469 | public: //! @name GL_ARB_shader_image_load_store (added to OpenGL 4.2 core) |
1470 | |
1471 | PFNGLBINDIMAGETEXTUREPROC glBindImageTexture; |
1472 | PFNGLMEMORYBARRIERPROC glMemoryBarrier; |
1473 | |
1474 | public: //! @name GL_ARB_texture_storage (added to OpenGL 4.2 core) |
1475 | |
1476 | PFNGLTEXSTORAGE1DPROC glTexStorage1D; |
1477 | PFNGLTEXSTORAGE2DPROC glTexStorage2D; |
1478 | PFNGLTEXSTORAGE3DPROC glTexStorage3D; |
01ca42b2 |
1479 | |
1480 | public: //! @name OpenGL 4.2 |
1481 | |
1482 | public: //! @name OpenGL 4.3 |
1483 | |
1484 | PFNGLCLEARBUFFERDATAPROC glClearBufferData; |
1485 | PFNGLCLEARBUFFERSUBDATAPROC glClearBufferSubData; |
1486 | PFNGLDISPATCHCOMPUTEPROC glDispatchCompute; |
1487 | PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect; |
1488 | PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData; |
1489 | PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri; |
1490 | PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv; |
1491 | PFNGLGETINTERNALFORMATI64VPROC glGetInternalformati64v; |
1492 | PFNGLINVALIDATETEXSUBIMAGEPROC glInvalidateTexSubImage; |
1493 | PFNGLINVALIDATETEXIMAGEPROC glInvalidateTexImage; |
1494 | PFNGLINVALIDATEBUFFERSUBDATAPROC glInvalidateBufferSubData; |
1495 | PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData; |
1496 | PFNGLINVALIDATEFRAMEBUFFERPROC glInvalidateFramebuffer; |
1497 | PFNGLINVALIDATESUBFRAMEBUFFERPROC glInvalidateSubFramebuffer; |
1498 | PFNGLMULTIDRAWARRAYSINDIRECTPROC glMultiDrawArraysIndirect; |
1499 | PFNGLMULTIDRAWELEMENTSINDIRECTPROC glMultiDrawElementsIndirect; |
1500 | PFNGLGETPROGRAMINTERFACEIVPROC glGetProgramInterfaceiv; |
1501 | PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex; |
1502 | PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName; |
1503 | PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv; |
1504 | PFNGLGETPROGRAMRESOURCELOCATIONPROC glGetProgramResourceLocation; |
1505 | PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glGetProgramResourceLocationIndex; |
1506 | PFNGLSHADERSTORAGEBLOCKBINDINGPROC glShaderStorageBlockBinding; |
1507 | PFNGLTEXBUFFERRANGEPROC glTexBufferRange; |
1508 | PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample; |
1509 | PFNGLTEXSTORAGE3DMULTISAMPLEPROC glTexStorage3DMultisample; |
1510 | PFNGLTEXTUREVIEWPROC glTextureView; |
1511 | PFNGLBINDVERTEXBUFFERPROC glBindVertexBuffer; |
1512 | PFNGLVERTEXATTRIBFORMATPROC glVertexAttribFormat; |
1513 | PFNGLVERTEXATTRIBIFORMATPROC glVertexAttribIFormat; |
1514 | PFNGLVERTEXATTRIBLFORMATPROC glVertexAttribLFormat; |
1515 | PFNGLVERTEXATTRIBBINDINGPROC glVertexAttribBinding; |
1516 | PFNGLVERTEXBINDINGDIVISORPROC glVertexBindingDivisor; |
1517 | PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl; |
1518 | PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert; |
1519 | PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback; |
1520 | PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog; |
1521 | PFNGLPUSHDEBUGGROUPPROC glPushDebugGroup; |
1522 | PFNGLPOPDEBUGGROUPPROC glPopDebugGroup; |
1523 | PFNGLOBJECTLABELPROC glObjectLabel; |
1524 | PFNGLGETOBJECTLABELPROC glGetObjectLabel; |
1525 | PFNGLOBJECTPTRLABELPROC glObjectPtrLabel; |
1526 | PFNGLGETOBJECTPTRLABELPROC glGetObjectPtrLabel; |
1527 | |
1528 | public: //! @name OpenGL 4.4 |
1529 | |
1530 | PFNGLBUFFERSTORAGEPROC glBufferStorage; |
1531 | PFNGLCLEARTEXIMAGEPROC glClearTexImage; |
1532 | PFNGLCLEARTEXSUBIMAGEPROC glClearTexSubImage; |
1533 | PFNGLBINDBUFFERSBASEPROC glBindBuffersBase; |
1534 | PFNGLBINDBUFFERSRANGEPROC glBindBuffersRange; |
1535 | PFNGLBINDTEXTURESPROC glBindTextures; |
1536 | PFNGLBINDSAMPLERSPROC glBindSamplers; |
1537 | PFNGLBINDIMAGETEXTURESPROC glBindImageTextures; |
1538 | PFNGLBINDVERTEXBUFFERSPROC glBindVertexBuffers; |
1539 | |
9491df8c |
1540 | public: //! @name OpenGL 4.5 |
1541 | |
1542 | PFNGLCLIPCONTROLPROC glClipControl; |
1543 | PFNGLCREATETRANSFORMFEEDBACKSPROC glCreateTransformFeedbacks; |
1544 | PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glTransformFeedbackBufferBase; |
1545 | PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glTransformFeedbackBufferRange; |
1546 | PFNGLGETTRANSFORMFEEDBACKIVPROC glGetTransformFeedbackiv; |
1547 | PFNGLGETTRANSFORMFEEDBACKI_VPROC glGetTransformFeedbacki_v; |
1548 | PFNGLGETTRANSFORMFEEDBACKI64_VPROC glGetTransformFeedbacki64_v; |
1549 | PFNGLCREATEBUFFERSPROC glCreateBuffers; |
1550 | PFNGLNAMEDBUFFERSTORAGEPROC glNamedBufferStorage; |
1551 | PFNGLNAMEDBUFFERDATAPROC glNamedBufferData; |
1552 | PFNGLNAMEDBUFFERSUBDATAPROC glNamedBufferSubData; |
1553 | PFNGLCOPYNAMEDBUFFERSUBDATAPROC glCopyNamedBufferSubData; |
1554 | PFNGLCLEARNAMEDBUFFERDATAPROC glClearNamedBufferData; |
1555 | PFNGLCLEARNAMEDBUFFERSUBDATAPROC glClearNamedBufferSubData; |
1556 | PFNGLMAPNAMEDBUFFERPROC glMapNamedBuffer; |
1557 | PFNGLMAPNAMEDBUFFERRANGEPROC glMapNamedBufferRange; |
1558 | PFNGLUNMAPNAMEDBUFFERPROC glUnmapNamedBuffer; |
1559 | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glFlushMappedNamedBufferRange; |
1560 | PFNGLGETNAMEDBUFFERPARAMETERIVPROC glGetNamedBufferParameteriv; |
1561 | PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glGetNamedBufferParameteri64v; |
1562 | PFNGLGETNAMEDBUFFERPOINTERVPROC glGetNamedBufferPointerv; |
1563 | PFNGLGETNAMEDBUFFERSUBDATAPROC glGetNamedBufferSubData; |
1564 | PFNGLCREATEFRAMEBUFFERSPROC glCreateFramebuffers; |
1565 | PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glNamedFramebufferRenderbuffer; |
1566 | PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glNamedFramebufferParameteri; |
1567 | PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glNamedFramebufferTexture; |
1568 | PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glNamedFramebufferTextureLayer; |
1569 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glNamedFramebufferDrawBuffer; |
1570 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glNamedFramebufferDrawBuffers; |
1571 | PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glNamedFramebufferReadBuffer; |
1572 | PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glInvalidateNamedFramebufferData; |
1573 | PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glInvalidateNamedFramebufferSubData; |
1574 | PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glClearNamedFramebufferiv; |
1575 | PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glClearNamedFramebufferuiv; |
1576 | PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glClearNamedFramebufferfv; |
1577 | PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glClearNamedFramebufferfi; |
1578 | PFNGLBLITNAMEDFRAMEBUFFERPROC glBlitNamedFramebuffer; |
1579 | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glCheckNamedFramebufferStatus; |
1580 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glGetNamedFramebufferParameteriv; |
1581 | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetNamedFramebufferAttachmentParameteriv; |
1582 | PFNGLCREATERENDERBUFFERSPROC glCreateRenderbuffers; |
1583 | PFNGLNAMEDRENDERBUFFERSTORAGEPROC glNamedRenderbufferStorage; |
1584 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glNamedRenderbufferStorageMultisample; |
1585 | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glGetNamedRenderbufferParameteriv; |
1586 | PFNGLCREATETEXTURESPROC glCreateTextures; |
1587 | PFNGLTEXTUREBUFFERPROC glTextureBuffer; |
1588 | PFNGLTEXTUREBUFFERRANGEPROC glTextureBufferRange; |
1589 | PFNGLTEXTURESTORAGE1DPROC glTextureStorage1D; |
1590 | PFNGLTEXTURESTORAGE2DPROC glTextureStorage2D; |
1591 | PFNGLTEXTURESTORAGE3DPROC glTextureStorage3D; |
1592 | PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glTextureStorage2DMultisample; |
1593 | PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glTextureStorage3DMultisample; |
1594 | PFNGLTEXTURESUBIMAGE1DPROC glTextureSubImage1D; |
1595 | PFNGLTEXTURESUBIMAGE2DPROC glTextureSubImage2D; |
1596 | PFNGLTEXTURESUBIMAGE3DPROC glTextureSubImage3D; |
1597 | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glCompressedTextureSubImage1D; |
1598 | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glCompressedTextureSubImage2D; |
1599 | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glCompressedTextureSubImage3D; |
1600 | PFNGLCOPYTEXTURESUBIMAGE1DPROC glCopyTextureSubImage1D; |
1601 | PFNGLCOPYTEXTURESUBIMAGE2DPROC glCopyTextureSubImage2D; |
1602 | PFNGLCOPYTEXTURESUBIMAGE3DPROC glCopyTextureSubImage3D; |
1603 | PFNGLTEXTUREPARAMETERFPROC glTextureParameterf; |
1604 | PFNGLTEXTUREPARAMETERFVPROC glTextureParameterfv; |
1605 | PFNGLTEXTUREPARAMETERIPROC glTextureParameteri; |
1606 | PFNGLTEXTUREPARAMETERIIVPROC glTextureParameterIiv; |
1607 | PFNGLTEXTUREPARAMETERIUIVPROC glTextureParameterIuiv; |
1608 | PFNGLTEXTUREPARAMETERIVPROC glTextureParameteriv; |
1609 | PFNGLGENERATETEXTUREMIPMAPPROC glGenerateTextureMipmap; |
1610 | PFNGLBINDTEXTUREUNITPROC glBindTextureUnit; |
1611 | PFNGLGETTEXTUREIMAGEPROC glGetTextureImage; |
1612 | PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glGetCompressedTextureImage; |
1613 | PFNGLGETTEXTURELEVELPARAMETERFVPROC glGetTextureLevelParameterfv; |
1614 | PFNGLGETTEXTURELEVELPARAMETERIVPROC glGetTextureLevelParameteriv; |
1615 | PFNGLGETTEXTUREPARAMETERFVPROC glGetTextureParameterfv; |
1616 | PFNGLGETTEXTUREPARAMETERIIVPROC glGetTextureParameterIiv; |
1617 | PFNGLGETTEXTUREPARAMETERIUIVPROC glGetTextureParameterIuiv; |
1618 | PFNGLGETTEXTUREPARAMETERIVPROC glGetTextureParameteriv; |
1619 | PFNGLCREATEVERTEXARRAYSPROC glCreateVertexArrays; |
1620 | PFNGLDISABLEVERTEXARRAYATTRIBPROC glDisableVertexArrayAttrib; |
1621 | PFNGLENABLEVERTEXARRAYATTRIBPROC glEnableVertexArrayAttrib; |
1622 | PFNGLVERTEXARRAYELEMENTBUFFERPROC glVertexArrayElementBuffer; |
1623 | PFNGLVERTEXARRAYVERTEXBUFFERPROC glVertexArrayVertexBuffer; |
1624 | PFNGLVERTEXARRAYVERTEXBUFFERSPROC glVertexArrayVertexBuffers; |
1625 | PFNGLVERTEXARRAYATTRIBBINDINGPROC glVertexArrayAttribBinding; |
1626 | PFNGLVERTEXARRAYATTRIBFORMATPROC glVertexArrayAttribFormat; |
1627 | PFNGLVERTEXARRAYATTRIBIFORMATPROC glVertexArrayAttribIFormat; |
1628 | PFNGLVERTEXARRAYATTRIBLFORMATPROC glVertexArrayAttribLFormat; |
1629 | PFNGLVERTEXARRAYBINDINGDIVISORPROC glVertexArrayBindingDivisor; |
1630 | PFNGLGETVERTEXARRAYIVPROC glGetVertexArrayiv; |
1631 | PFNGLGETVERTEXARRAYINDEXEDIVPROC glGetVertexArrayIndexediv; |
1632 | PFNGLGETVERTEXARRAYINDEXED64IVPROC glGetVertexArrayIndexed64iv; |
1633 | PFNGLCREATESAMPLERSPROC glCreateSamplers; |
1634 | PFNGLCREATEPROGRAMPIPELINESPROC glCreateProgramPipelines; |
1635 | PFNGLCREATEQUERIESPROC glCreateQueries; |
1636 | PFNGLGETQUERYBUFFEROBJECTI64VPROC glGetQueryBufferObjecti64v; |
1637 | PFNGLGETQUERYBUFFEROBJECTIVPROC glGetQueryBufferObjectiv; |
1638 | PFNGLGETQUERYBUFFEROBJECTUI64VPROC glGetQueryBufferObjectui64v; |
1639 | PFNGLGETQUERYBUFFEROBJECTUIVPROC glGetQueryBufferObjectuiv; |
1640 | PFNGLMEMORYBARRIERBYREGIONPROC glMemoryBarrierByRegion; |
1641 | PFNGLGETTEXTURESUBIMAGEPROC glGetTextureSubImage; |
1642 | PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glGetCompressedTextureSubImage; |
1643 | PFNGLGETGRAPHICSRESETSTATUSPROC glGetGraphicsResetStatus; |
1644 | PFNGLGETNCOMPRESSEDTEXIMAGEPROC glGetnCompressedTexImage; |
1645 | PFNGLGETNTEXIMAGEPROC glGetnTexImage; |
1646 | PFNGLGETNUNIFORMDVPROC glGetnUniformdv; |
1647 | PFNGLGETNUNIFORMFVPROC glGetnUniformfv; |
1648 | PFNGLGETNUNIFORMIVPROC glGetnUniformiv; |
1649 | PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv; |
1650 | PFNGLREADNPIXELSPROC glReadnPixels; |
1651 | PFNGLGETNMAPDVPROC glGetnMapdv; |
1652 | PFNGLGETNMAPFVPROC glGetnMapfv; |
1653 | PFNGLGETNMAPIVPROC glGetnMapiv; |
1654 | PFNGLGETNPIXELMAPFVPROC glGetnPixelMapfv; |
1655 | PFNGLGETNPIXELMAPUIVPROC glGetnPixelMapuiv; |
1656 | PFNGLGETNPIXELMAPUSVPROC glGetnPixelMapusv; |
1657 | PFNGLGETNPOLYGONSTIPPLEPROC glGetnPolygonStipple; |
1658 | PFNGLGETNCOLORTABLEPROC glGetnColorTable; |
1659 | PFNGLGETNCONVOLUTIONFILTERPROC glGetnConvolutionFilter; |
1660 | PFNGLGETNSEPARABLEFILTERPROC glGetnSeparableFilter; |
1661 | PFNGLGETNHISTOGRAMPROC glGetnHistogram; |
1662 | PFNGLGETNMINMAXPROC glGetnMinmax; |
1663 | PFNGLTEXTUREBARRIERPROC glTextureBarrier; |
1664 | |
01ca42b2 |
1665 | public: //! @name GL_EXT_geometry_shader4 |
1666 | |
1667 | PFNGLPROGRAMPARAMETERIEXTPROC glProgramParameteriEXT; |
1668 | |
25ef750e |
1669 | public: //! @name GL_ARB_bindless_texture |
1670 | |
1671 | PFNGLGETTEXTUREHANDLEARBPROC glGetTextureHandleARB; |
1672 | PFNGLGETTEXTURESAMPLERHANDLEARBPROC glGetTextureSamplerHandleARB; |
1673 | PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glMakeTextureHandleResidentARB; |
1674 | PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glMakeTextureHandleNonResidentARB; |
1675 | PFNGLGETIMAGEHANDLEARBPROC glGetImageHandleARB; |
1676 | PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glMakeImageHandleResidentARB; |
1677 | PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glMakeImageHandleNonResidentARB; |
1678 | PFNGLUNIFORMHANDLEUI64ARBPROC glUniformHandleui64ARB; |
1679 | PFNGLUNIFORMHANDLEUI64VARBPROC glUniformHandleui64vARB; |
1680 | PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glProgramUniformHandleui64ARB; |
1681 | PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glProgramUniformHandleui64vARB; |
1682 | PFNGLISTEXTUREHANDLERESIDENTARBPROC glIsTextureHandleResidentARB; |
1683 | PFNGLISIMAGEHANDLERESIDENTARBPROC glIsImageHandleResidentARB; |
1684 | PFNGLVERTEXATTRIBL1UI64ARBPROC glVertexAttribL1ui64ARB; |
1685 | PFNGLVERTEXATTRIBL1UI64VARBPROC glVertexAttribL1ui64vARB; |
1686 | PFNGLGETVERTEXATTRIBLUI64VARBPROC glGetVertexAttribLui64vARB; |
1687 | |
01ca42b2 |
1688 | #if defined(_WIN32) |
1689 | public: //! @name wgl extensions |
1690 | |
1691 | typedef const char* (WINAPI *wglGetExtensionsStringARB_t)(HDC theDeviceContext); |
1692 | wglGetExtensionsStringARB_t wglGetExtensionsStringARB; |
1693 | |
1694 | typedef BOOL (WINAPI *wglSwapIntervalEXT_t)(int theInterval); |
1695 | wglSwapIntervalEXT_t wglSwapIntervalEXT; |
1696 | |
1697 | // WGL_ARB_pixel_format |
1698 | |
1699 | #ifndef WGL_NUMBER_PIXEL_FORMATS_ARB |
1700 | #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
1701 | #define WGL_DRAW_TO_WINDOW_ARB 0x2001 |
1702 | #define WGL_DRAW_TO_BITMAP_ARB 0x2002 |
1703 | #define WGL_ACCELERATION_ARB 0x2003 |
1704 | #define WGL_NEED_PALETTE_ARB 0x2004 |
1705 | #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
1706 | #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
1707 | #define WGL_SWAP_METHOD_ARB 0x2007 |
1708 | #define WGL_NUMBER_OVERLAYS_ARB 0x2008 |
1709 | #define WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
1710 | #define WGL_TRANSPARENT_ARB 0x200A |
1711 | #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
1712 | #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
1713 | #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
1714 | #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
1715 | #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
1716 | #define WGL_SHARE_DEPTH_ARB 0x200C |
1717 | #define WGL_SHARE_STENCIL_ARB 0x200D |
1718 | #define WGL_SHARE_ACCUM_ARB 0x200E |
1719 | #define WGL_SUPPORT_GDI_ARB 0x200F |
1720 | #define WGL_SUPPORT_OPENGL_ARB 0x2010 |
1721 | #define WGL_DOUBLE_BUFFER_ARB 0x2011 |
1722 | #define WGL_STEREO_ARB 0x2012 |
1723 | #define WGL_PIXEL_TYPE_ARB 0x2013 |
1724 | #define WGL_COLOR_BITS_ARB 0x2014 |
1725 | #define WGL_RED_BITS_ARB 0x2015 |
1726 | #define WGL_RED_SHIFT_ARB 0x2016 |
1727 | #define WGL_GREEN_BITS_ARB 0x2017 |
1728 | #define WGL_GREEN_SHIFT_ARB 0x2018 |
1729 | #define WGL_BLUE_BITS_ARB 0x2019 |
1730 | #define WGL_BLUE_SHIFT_ARB 0x201A |
1731 | #define WGL_ALPHA_BITS_ARB 0x201B |
1732 | #define WGL_ALPHA_SHIFT_ARB 0x201C |
1733 | #define WGL_ACCUM_BITS_ARB 0x201D |
1734 | #define WGL_ACCUM_RED_BITS_ARB 0x201E |
1735 | #define WGL_ACCUM_GREEN_BITS_ARB 0x201F |
1736 | #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
1737 | #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
1738 | #define WGL_DEPTH_BITS_ARB 0x2022 |
1739 | #define WGL_STENCIL_BITS_ARB 0x2023 |
1740 | #define WGL_AUX_BUFFERS_ARB 0x2024 |
1741 | |
1742 | #define WGL_NO_ACCELERATION_ARB 0x2025 |
1743 | #define WGL_GENERIC_ACCELERATION_ARB 0x2026 |
1744 | #define WGL_FULL_ACCELERATION_ARB 0x2027 |
1745 | |
1746 | #define WGL_SWAP_EXCHANGE_ARB 0x2028 |
1747 | #define WGL_SWAP_COPY_ARB 0x2029 |
1748 | #define WGL_SWAP_UNDEFINED_ARB 0x202A |
1749 | |
1750 | #define WGL_TYPE_RGBA_ARB 0x202B |
1751 | #define WGL_TYPE_COLORINDEX_ARB 0x202C |
1752 | |
1753 | #endif // WGL_NUMBER_PIXEL_FORMATS_ARB |
1754 | |
1755 | // WGL_ARB_multisample |
1756 | #ifndef WGL_SAMPLE_BUFFERS_ARB |
1757 | #define WGL_SAMPLE_BUFFERS_ARB 0x2041 |
1758 | #define WGL_SAMPLES_ARB 0x2042 |
1759 | #endif |
1760 | |
1761 | // WGL_ARB_create_context_robustness |
1762 | #ifndef WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB |
1763 | #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 |
1764 | #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
1765 | #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 |
1766 | #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
1767 | #endif |
1768 | |
1769 | typedef BOOL (WINAPI *wglChoosePixelFormatARB_t) |
1770 | (HDC theDevCtx, |
1771 | const int* theIntAttribs, |
1772 | const float* theFloatAttribs, |
1773 | unsigned int theMaxFormats, |
1774 | int* theFormatsOut, |
1775 | unsigned int* theNumFormatsOut); |
1776 | wglChoosePixelFormatARB_t wglChoosePixelFormatARB; |
1777 | |
1778 | // WGL_ARB_create_context_profile |
1779 | |
1780 | #ifndef WGL_CONTEXT_MAJOR_VERSION_ARB |
1781 | #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
1782 | #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 |
1783 | #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 |
1784 | #define WGL_CONTEXT_FLAGS_ARB 0x2094 |
1785 | #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 |
1786 | |
1787 | // WGL_CONTEXT_FLAGS bits |
1788 | #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 |
1789 | #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 |
1790 | |
1791 | // WGL_CONTEXT_PROFILE_MASK_ARB bits |
1792 | #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 |
1793 | #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 |
1794 | #endif // WGL_CONTEXT_MAJOR_VERSION_ARB |
1795 | |
1796 | typedef HGLRC (WINAPI *wglCreateContextAttribsARB_t)(HDC theDevCtx, |
1797 | HGLRC theShareContext, |
1798 | const int* theAttribs); |
1799 | wglCreateContextAttribsARB_t wglCreateContextAttribsARB; |
1800 | |
1801 | // WGL_NV_DX_interop |
1802 | |
1803 | typedef BOOL (WINAPI *wglDXSetResourceShareHandleNV_t)(void* theObjectD3d, HANDLE theShareHandle); |
1804 | typedef HANDLE (WINAPI *wglDXOpenDeviceNV_t )(void* theDeviceD3d); |
1805 | typedef BOOL (WINAPI *wglDXCloseDeviceNV_t )(HANDLE theDeviceIOP); |
1806 | typedef HANDLE (WINAPI *wglDXRegisterObjectNV_t )(HANDLE theDeviceIOP, |
1807 | void* theObjectD3d, |
1808 | GLuint theName, |
1809 | GLenum theType, |
1810 | GLenum theAccess); |
1811 | typedef BOOL (WINAPI *wglDXUnregisterObjectNV_t)(HANDLE theDeviceIOP, |
1812 | HANDLE theObject); |
1813 | typedef BOOL (WINAPI *wglDXObjectAccessNV_t )(HANDLE theObject, |
1814 | GLenum theAccess); |
1815 | typedef BOOL (WINAPI *wglDXLockObjectsNV_t )(HANDLE theDeviceIOP, |
1816 | GLint theCount, |
1817 | HANDLE* theObjects); |
1818 | typedef BOOL (WINAPI *wglDXUnlockObjectsNV_t )(HANDLE theDeviceIOP, |
1819 | GLint theCount, |
1820 | HANDLE* theObjects); |
1821 | |
1822 | wglDXSetResourceShareHandleNV_t wglDXSetResourceShareHandleNV; |
1823 | wglDXOpenDeviceNV_t wglDXOpenDeviceNV; |
1824 | wglDXCloseDeviceNV_t wglDXCloseDeviceNV; |
1825 | wglDXRegisterObjectNV_t wglDXRegisterObjectNV; |
1826 | wglDXUnregisterObjectNV_t wglDXUnregisterObjectNV; |
1827 | wglDXObjectAccessNV_t wglDXObjectAccessNV; |
1828 | wglDXLockObjectsNV_t wglDXLockObjectsNV; |
1829 | wglDXUnlockObjectsNV_t wglDXUnlockObjectsNV; |
1830 | |
1831 | #ifndef WGL_ACCESS_READ_WRITE_NV |
1832 | #define WGL_ACCESS_READ_ONLY_NV 0x0000 |
1833 | #define WGL_ACCESS_READ_WRITE_NV 0x0001 |
1834 | #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 |
1835 | #endif |
1836 | |
2eacd0b8 |
1837 | // WGL_AMD_gpu_association |
1838 | |
1839 | #ifndef WGL_GPU_VENDOR_AMD |
1840 | #define WGL_GPU_VENDOR_AMD 0x1F00 |
1841 | #define WGL_GPU_RENDERER_STRING_AMD 0x1F01 |
1842 | #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 |
1843 | #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 |
1844 | #define WGL_GPU_RAM_AMD 0x21A3 |
1845 | #define WGL_GPU_CLOCK_AMD 0x21A4 |
1846 | #define WGL_GPU_NUM_PIPES_AMD 0x21A5 |
1847 | #define WGL_GPU_NUM_SIMD_AMD 0x21A6 |
1848 | #define WGL_GPU_NUM_RB_AMD 0x21A7 |
1849 | #define WGL_GPU_NUM_SPI_AMD 0x21A8 |
1850 | #endif |
1851 | |
1852 | typedef UINT (WINAPI *wglGetGPUIDsAMD_t )(UINT theMaxCount, UINT* theIds); |
1853 | typedef INT (WINAPI *wglGetGPUInfoAMD_t )(UINT theId, INT theProperty, GLenum theDataType, UINT theSize, void* theData); |
1854 | typedef UINT (WINAPI *wglGetContextGPUIDAMD_t )(HGLRC theHglrc); |
1855 | wglGetGPUIDsAMD_t wglGetGPUIDsAMD; |
1856 | wglGetGPUInfoAMD_t wglGetGPUInfoAMD; |
1857 | wglGetContextGPUIDAMD_t wglGetContextGPUIDAMD; |
1858 | |
01ca42b2 |
1859 | #elif defined(__APPLE__) |
1860 | public: //! @name CGL extensions |
1861 | |
1862 | #else |
1863 | public: //! @name glX extensions |
1864 | |
1865 | // GLX_EXT_swap_control |
1866 | //typedef int (*glXSwapIntervalEXT_t)(Display* theDisplay, GLXDrawable theDrawable, int theInterval); |
1867 | typedef int (*glXSwapIntervalEXT_t)(); |
1868 | glXSwapIntervalEXT_t glXSwapIntervalEXT; |
1869 | |
1870 | typedef int (*glXSwapIntervalSGI_t)(int theInterval); |
1871 | glXSwapIntervalSGI_t glXSwapIntervalSGI; |
26d9c835 |
1872 | |
1873 | // GLX_MESA_query_renderer |
1874 | #ifndef GLX_RENDERER_VENDOR_ID_MESA |
1875 | // for glXQueryRendererIntegerMESA() and glXQueryCurrentRendererIntegerMESA() |
1876 | #define GLX_RENDERER_VENDOR_ID_MESA 0x8183 |
1877 | #define GLX_RENDERER_DEVICE_ID_MESA 0x8184 |
1878 | #define GLX_RENDERER_VERSION_MESA 0x8185 |
1879 | #define GLX_RENDERER_ACCELERATED_MESA 0x8186 |
1880 | #define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 |
1881 | #define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 |
1882 | #define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 |
1883 | #define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A |
1884 | #define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B |
1885 | #define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C |
1886 | #define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D |
1887 | |
1888 | #define GLX_RENDERER_ID_MESA 0x818E |
1889 | #endif // GLX_RENDERER_VENDOR_ID_MESA |
1890 | |
1891 | typedef Bool (*glXQueryRendererIntegerMESA_t)(Display* theDisplay, int theScreen, |
1892 | int theRenderer, int theAttribute, |
1893 | unsigned int* theValue); |
1894 | typedef Bool (*glXQueryCurrentRendererIntegerMESA_t)(int theAttribute, unsigned int* theValue); |
1895 | typedef const char* (*glXQueryRendererStringMESA_t)(Display* theDisplay, int theScreen, |
1896 | int theRenderer, int theAttribute); |
1897 | typedef const char* (*glXQueryCurrentRendererStringMESA_t)(int theAttribute); |
1898 | |
1899 | glXQueryRendererIntegerMESA_t glXQueryRendererIntegerMESA; |
1900 | glXQueryCurrentRendererIntegerMESA_t glXQueryCurrentRendererIntegerMESA; |
1901 | glXQueryRendererStringMESA_t glXQueryRendererStringMESA; |
1902 | glXQueryCurrentRendererStringMESA_t glXQueryCurrentRendererStringMESA; |
01ca42b2 |
1903 | #endif |
1904 | |
ca3c13d1 |
1905 | #endif // OpenGL ES vs. desktop |
1906 | |
01ca42b2 |
1907 | }; |
1908 | |
1909 | #endif // _OpenGl_GlFunctions_Header |