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1 | // Copyright (c) 2019 OPEN CASCADE SAS |
2 | // |
3 | // This file is part of Open CASCADE Technology software library. |
4 | // |
5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published |
7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
9 | // distribution for complete text of the license and disclaimer of any warranty. |
10 | // |
11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. |
13 | |
14 | #ifndef _OpenGl_GlCore45_Header |
15 | #define _OpenGl_GlCore45_Header |
16 | |
17 | #include <OpenGl_GlCore44.hxx> |
18 | |
19 | //! OpenGL 4.5 definition. |
20 | template<typename theBaseClass_t> |
21 | struct OpenGl_TmplCore45 : public theBaseClass_t |
22 | { |
23 | |
24 | public: //! @name OpenGL 4.5 additives to 4.4 |
25 | |
26 | #if !defined(GL_ES_VERSION_2_0) |
27 | using theBaseClass_t::glClipControl; |
28 | using theBaseClass_t::glCreateTransformFeedbacks; |
29 | using theBaseClass_t::glTransformFeedbackBufferBase; |
30 | using theBaseClass_t::glTransformFeedbackBufferRange; |
31 | using theBaseClass_t::glGetTransformFeedbackiv; |
32 | using theBaseClass_t::glGetTransformFeedbacki_v; |
33 | using theBaseClass_t::glGetTransformFeedbacki64_v; |
34 | using theBaseClass_t::glCreateBuffers; |
35 | using theBaseClass_t::glNamedBufferStorage; |
36 | using theBaseClass_t::glNamedBufferData; |
37 | using theBaseClass_t::glNamedBufferSubData; |
38 | using theBaseClass_t::glCopyNamedBufferSubData; |
39 | using theBaseClass_t::glClearNamedBufferData; |
40 | using theBaseClass_t::glClearNamedBufferSubData; |
41 | using theBaseClass_t::glMapNamedBuffer; |
42 | using theBaseClass_t::glMapNamedBufferRange; |
43 | using theBaseClass_t::glUnmapNamedBuffer; |
44 | using theBaseClass_t::glFlushMappedNamedBufferRange; |
45 | using theBaseClass_t::glGetNamedBufferParameteriv; |
46 | using theBaseClass_t::glGetNamedBufferParameteri64v; |
47 | using theBaseClass_t::glGetNamedBufferPointerv; |
48 | using theBaseClass_t::glGetNamedBufferSubData; |
49 | using theBaseClass_t::glCreateFramebuffers; |
50 | using theBaseClass_t::glNamedFramebufferRenderbuffer; |
51 | using theBaseClass_t::glNamedFramebufferParameteri; |
52 | using theBaseClass_t::glNamedFramebufferTexture; |
53 | using theBaseClass_t::glNamedFramebufferTextureLayer; |
54 | using theBaseClass_t::glNamedFramebufferDrawBuffer; |
55 | using theBaseClass_t::glNamedFramebufferDrawBuffers; |
56 | using theBaseClass_t::glNamedFramebufferReadBuffer; |
57 | using theBaseClass_t::glInvalidateNamedFramebufferData; |
58 | using theBaseClass_t::glInvalidateNamedFramebufferSubData; |
59 | using theBaseClass_t::glClearNamedFramebufferiv; |
60 | using theBaseClass_t::glClearNamedFramebufferuiv; |
61 | using theBaseClass_t::glClearNamedFramebufferfv; |
62 | using theBaseClass_t::glClearNamedFramebufferfi; |
63 | using theBaseClass_t::glBlitNamedFramebuffer; |
64 | using theBaseClass_t::glCheckNamedFramebufferStatus; |
65 | using theBaseClass_t::glGetNamedFramebufferParameteriv; |
66 | using theBaseClass_t::glGetNamedFramebufferAttachmentParameteriv; |
67 | using theBaseClass_t::glCreateRenderbuffers; |
68 | using theBaseClass_t::glNamedRenderbufferStorage; |
69 | using theBaseClass_t::glNamedRenderbufferStorageMultisample; |
70 | using theBaseClass_t::glGetNamedRenderbufferParameteriv; |
71 | using theBaseClass_t::glCreateTextures; |
72 | using theBaseClass_t::glTextureBuffer; |
73 | using theBaseClass_t::glTextureBufferRange; |
74 | using theBaseClass_t::glTextureStorage1D; |
75 | using theBaseClass_t::glTextureStorage2D; |
76 | using theBaseClass_t::glTextureStorage3D; |
77 | using theBaseClass_t::glTextureStorage2DMultisample; |
78 | using theBaseClass_t::glTextureStorage3DMultisample; |
79 | using theBaseClass_t::glTextureSubImage1D; |
80 | using theBaseClass_t::glTextureSubImage2D; |
81 | using theBaseClass_t::glTextureSubImage3D; |
82 | using theBaseClass_t::glCompressedTextureSubImage1D; |
83 | using theBaseClass_t::glCompressedTextureSubImage2D; |
84 | using theBaseClass_t::glCompressedTextureSubImage3D; |
85 | using theBaseClass_t::glCopyTextureSubImage1D; |
86 | using theBaseClass_t::glCopyTextureSubImage2D; |
87 | using theBaseClass_t::glCopyTextureSubImage3D; |
88 | using theBaseClass_t::glTextureParameterf; |
89 | using theBaseClass_t::glTextureParameterfv; |
90 | using theBaseClass_t::glTextureParameteri; |
91 | using theBaseClass_t::glTextureParameterIiv; |
92 | using theBaseClass_t::glTextureParameterIuiv; |
93 | using theBaseClass_t::glTextureParameteriv; |
94 | using theBaseClass_t::glGenerateTextureMipmap; |
95 | using theBaseClass_t::glBindTextureUnit; |
96 | using theBaseClass_t::glGetTextureImage; |
97 | using theBaseClass_t::glGetCompressedTextureImage; |
98 | using theBaseClass_t::glGetTextureLevelParameterfv; |
99 | using theBaseClass_t::glGetTextureLevelParameteriv; |
100 | using theBaseClass_t::glGetTextureParameterfv; |
101 | using theBaseClass_t::glGetTextureParameterIiv; |
102 | using theBaseClass_t::glGetTextureParameterIuiv; |
103 | using theBaseClass_t::glGetTextureParameteriv; |
104 | using theBaseClass_t::glCreateVertexArrays; |
105 | using theBaseClass_t::glDisableVertexArrayAttrib; |
106 | using theBaseClass_t::glEnableVertexArrayAttrib; |
107 | using theBaseClass_t::glVertexArrayElementBuffer; |
108 | using theBaseClass_t::glVertexArrayVertexBuffer; |
109 | using theBaseClass_t::glVertexArrayVertexBuffers; |
110 | using theBaseClass_t::glVertexArrayAttribBinding; |
111 | using theBaseClass_t::glVertexArrayAttribFormat; |
112 | using theBaseClass_t::glVertexArrayAttribIFormat; |
113 | using theBaseClass_t::glVertexArrayAttribLFormat; |
114 | using theBaseClass_t::glVertexArrayBindingDivisor; |
115 | using theBaseClass_t::glGetVertexArrayiv; |
116 | using theBaseClass_t::glGetVertexArrayIndexediv; |
117 | using theBaseClass_t::glGetVertexArrayIndexed64iv; |
118 | using theBaseClass_t::glCreateSamplers; |
119 | using theBaseClass_t::glCreateProgramPipelines; |
120 | using theBaseClass_t::glCreateQueries; |
121 | using theBaseClass_t::glGetQueryBufferObjecti64v; |
122 | using theBaseClass_t::glGetQueryBufferObjectiv; |
123 | using theBaseClass_t::glGetQueryBufferObjectui64v; |
124 | using theBaseClass_t::glGetQueryBufferObjectuiv; |
125 | using theBaseClass_t::glMemoryBarrierByRegion; |
126 | using theBaseClass_t::glGetTextureSubImage; |
127 | using theBaseClass_t::glGetCompressedTextureSubImage; |
128 | using theBaseClass_t::glGetGraphicsResetStatus; |
129 | using theBaseClass_t::glGetnCompressedTexImage; |
130 | using theBaseClass_t::glGetnTexImage; |
131 | using theBaseClass_t::glGetnUniformdv; |
132 | using theBaseClass_t::glGetnUniformfv; |
133 | using theBaseClass_t::glGetnUniformiv; |
134 | using theBaseClass_t::glGetnUniformuiv; |
135 | using theBaseClass_t::glReadnPixels; |
136 | using theBaseClass_t::glGetnMapdv; |
137 | using theBaseClass_t::glGetnMapfv; |
138 | using theBaseClass_t::glGetnMapiv; |
139 | using theBaseClass_t::glGetnPixelMapfv; |
140 | using theBaseClass_t::glGetnPixelMapuiv; |
141 | using theBaseClass_t::glGetnPixelMapusv; |
142 | using theBaseClass_t::glGetnPolygonStipple; |
143 | using theBaseClass_t::glGetnColorTable; |
144 | using theBaseClass_t::glGetnConvolutionFilter; |
145 | using theBaseClass_t::glGetnSeparableFilter; |
146 | using theBaseClass_t::glGetnHistogram; |
147 | using theBaseClass_t::glGetnMinmax; |
148 | using theBaseClass_t::glTextureBarrier; |
149 | #endif |
150 | |
151 | }; |
152 | |
153 | //! OpenGL 4.5 compatibility profile. |
154 | typedef OpenGl_TmplCore45<OpenGl_GlCore44Back> OpenGl_GlCore45Back; |
155 | |
156 | //! OpenGL 4.5 core profile. |
157 | typedef OpenGl_TmplCore45<OpenGl_GlCore44> OpenGl_GlCore45; |
158 | |
159 | #endif // _OpenGl_GlCore45_Header |