0030748: Visualization - Marker displayed in immediate layer ruins QT Quick view...
[occt.git] / src / OpenGl / OpenGl_GlCore45.hxx
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9491df8c 1// Copyright (c) 2019 OPEN CASCADE SAS
2//
3// This file is part of Open CASCADE Technology software library.
4//
5// This library is free software; you can redistribute it and/or modify it under
6// the terms of the GNU Lesser General Public License version 2.1 as published
7// by the Free Software Foundation, with special exception defined in the file
8// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9// distribution for complete text of the license and disclaimer of any warranty.
10//
11// Alternatively, this file may be used under the terms of Open CASCADE
12// commercial license or contractual agreement.
13
14#ifndef _OpenGl_GlCore45_Header
15#define _OpenGl_GlCore45_Header
16
17#include <OpenGl_GlCore44.hxx>
18
19//! OpenGL 4.5 definition.
20template<typename theBaseClass_t>
21struct OpenGl_TmplCore45 : public theBaseClass_t
22{
23
24public: //! @name OpenGL 4.5 additives to 4.4
25
26#if !defined(GL_ES_VERSION_2_0)
27 using theBaseClass_t::glClipControl;
28 using theBaseClass_t::glCreateTransformFeedbacks;
29 using theBaseClass_t::glTransformFeedbackBufferBase;
30 using theBaseClass_t::glTransformFeedbackBufferRange;
31 using theBaseClass_t::glGetTransformFeedbackiv;
32 using theBaseClass_t::glGetTransformFeedbacki_v;
33 using theBaseClass_t::glGetTransformFeedbacki64_v;
34 using theBaseClass_t::glCreateBuffers;
35 using theBaseClass_t::glNamedBufferStorage;
36 using theBaseClass_t::glNamedBufferData;
37 using theBaseClass_t::glNamedBufferSubData;
38 using theBaseClass_t::glCopyNamedBufferSubData;
39 using theBaseClass_t::glClearNamedBufferData;
40 using theBaseClass_t::glClearNamedBufferSubData;
41 using theBaseClass_t::glMapNamedBuffer;
42 using theBaseClass_t::glMapNamedBufferRange;
43 using theBaseClass_t::glUnmapNamedBuffer;
44 using theBaseClass_t::glFlushMappedNamedBufferRange;
45 using theBaseClass_t::glGetNamedBufferParameteriv;
46 using theBaseClass_t::glGetNamedBufferParameteri64v;
47 using theBaseClass_t::glGetNamedBufferPointerv;
48 using theBaseClass_t::glGetNamedBufferSubData;
49 using theBaseClass_t::glCreateFramebuffers;
50 using theBaseClass_t::glNamedFramebufferRenderbuffer;
51 using theBaseClass_t::glNamedFramebufferParameteri;
52 using theBaseClass_t::glNamedFramebufferTexture;
53 using theBaseClass_t::glNamedFramebufferTextureLayer;
54 using theBaseClass_t::glNamedFramebufferDrawBuffer;
55 using theBaseClass_t::glNamedFramebufferDrawBuffers;
56 using theBaseClass_t::glNamedFramebufferReadBuffer;
57 using theBaseClass_t::glInvalidateNamedFramebufferData;
58 using theBaseClass_t::glInvalidateNamedFramebufferSubData;
59 using theBaseClass_t::glClearNamedFramebufferiv;
60 using theBaseClass_t::glClearNamedFramebufferuiv;
61 using theBaseClass_t::glClearNamedFramebufferfv;
62 using theBaseClass_t::glClearNamedFramebufferfi;
63 using theBaseClass_t::glBlitNamedFramebuffer;
64 using theBaseClass_t::glCheckNamedFramebufferStatus;
65 using theBaseClass_t::glGetNamedFramebufferParameteriv;
66 using theBaseClass_t::glGetNamedFramebufferAttachmentParameteriv;
67 using theBaseClass_t::glCreateRenderbuffers;
68 using theBaseClass_t::glNamedRenderbufferStorage;
69 using theBaseClass_t::glNamedRenderbufferStorageMultisample;
70 using theBaseClass_t::glGetNamedRenderbufferParameteriv;
71 using theBaseClass_t::glCreateTextures;
72 using theBaseClass_t::glTextureBuffer;
73 using theBaseClass_t::glTextureBufferRange;
74 using theBaseClass_t::glTextureStorage1D;
75 using theBaseClass_t::glTextureStorage2D;
76 using theBaseClass_t::glTextureStorage3D;
77 using theBaseClass_t::glTextureStorage2DMultisample;
78 using theBaseClass_t::glTextureStorage3DMultisample;
79 using theBaseClass_t::glTextureSubImage1D;
80 using theBaseClass_t::glTextureSubImage2D;
81 using theBaseClass_t::glTextureSubImage3D;
82 using theBaseClass_t::glCompressedTextureSubImage1D;
83 using theBaseClass_t::glCompressedTextureSubImage2D;
84 using theBaseClass_t::glCompressedTextureSubImage3D;
85 using theBaseClass_t::glCopyTextureSubImage1D;
86 using theBaseClass_t::glCopyTextureSubImage2D;
87 using theBaseClass_t::glCopyTextureSubImage3D;
88 using theBaseClass_t::glTextureParameterf;
89 using theBaseClass_t::glTextureParameterfv;
90 using theBaseClass_t::glTextureParameteri;
91 using theBaseClass_t::glTextureParameterIiv;
92 using theBaseClass_t::glTextureParameterIuiv;
93 using theBaseClass_t::glTextureParameteriv;
94 using theBaseClass_t::glGenerateTextureMipmap;
95 using theBaseClass_t::glBindTextureUnit;
96 using theBaseClass_t::glGetTextureImage;
97 using theBaseClass_t::glGetCompressedTextureImage;
98 using theBaseClass_t::glGetTextureLevelParameterfv;
99 using theBaseClass_t::glGetTextureLevelParameteriv;
100 using theBaseClass_t::glGetTextureParameterfv;
101 using theBaseClass_t::glGetTextureParameterIiv;
102 using theBaseClass_t::glGetTextureParameterIuiv;
103 using theBaseClass_t::glGetTextureParameteriv;
104 using theBaseClass_t::glCreateVertexArrays;
105 using theBaseClass_t::glDisableVertexArrayAttrib;
106 using theBaseClass_t::glEnableVertexArrayAttrib;
107 using theBaseClass_t::glVertexArrayElementBuffer;
108 using theBaseClass_t::glVertexArrayVertexBuffer;
109 using theBaseClass_t::glVertexArrayVertexBuffers;
110 using theBaseClass_t::glVertexArrayAttribBinding;
111 using theBaseClass_t::glVertexArrayAttribFormat;
112 using theBaseClass_t::glVertexArrayAttribIFormat;
113 using theBaseClass_t::glVertexArrayAttribLFormat;
114 using theBaseClass_t::glVertexArrayBindingDivisor;
115 using theBaseClass_t::glGetVertexArrayiv;
116 using theBaseClass_t::glGetVertexArrayIndexediv;
117 using theBaseClass_t::glGetVertexArrayIndexed64iv;
118 using theBaseClass_t::glCreateSamplers;
119 using theBaseClass_t::glCreateProgramPipelines;
120 using theBaseClass_t::glCreateQueries;
121 using theBaseClass_t::glGetQueryBufferObjecti64v;
122 using theBaseClass_t::glGetQueryBufferObjectiv;
123 using theBaseClass_t::glGetQueryBufferObjectui64v;
124 using theBaseClass_t::glGetQueryBufferObjectuiv;
125 using theBaseClass_t::glMemoryBarrierByRegion;
126 using theBaseClass_t::glGetTextureSubImage;
127 using theBaseClass_t::glGetCompressedTextureSubImage;
128 using theBaseClass_t::glGetGraphicsResetStatus;
129 using theBaseClass_t::glGetnCompressedTexImage;
130 using theBaseClass_t::glGetnTexImage;
131 using theBaseClass_t::glGetnUniformdv;
132 using theBaseClass_t::glGetnUniformfv;
133 using theBaseClass_t::glGetnUniformiv;
134 using theBaseClass_t::glGetnUniformuiv;
135 using theBaseClass_t::glReadnPixels;
136 using theBaseClass_t::glGetnMapdv;
137 using theBaseClass_t::glGetnMapfv;
138 using theBaseClass_t::glGetnMapiv;
139 using theBaseClass_t::glGetnPixelMapfv;
140 using theBaseClass_t::glGetnPixelMapuiv;
141 using theBaseClass_t::glGetnPixelMapusv;
142 using theBaseClass_t::glGetnPolygonStipple;
143 using theBaseClass_t::glGetnColorTable;
144 using theBaseClass_t::glGetnConvolutionFilter;
145 using theBaseClass_t::glGetnSeparableFilter;
146 using theBaseClass_t::glGetnHistogram;
147 using theBaseClass_t::glGetnMinmax;
148 using theBaseClass_t::glTextureBarrier;
149#endif
150
151};
152
153//! OpenGL 4.5 compatibility profile.
154typedef OpenGl_TmplCore45<OpenGl_GlCore44Back> OpenGl_GlCore45Back;
155
156//! OpenGL 4.5 core profile.
157typedef OpenGl_TmplCore45<OpenGl_GlCore44> OpenGl_GlCore45;
158
159#endif // _OpenGl_GlCore45_Header