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1 | // Created on: 2014-03-17 |
2 | // Created by: Kirill GAVRILOV |
3 | // Copyright (c) 2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _OpenGl_GlCore43_Header |
17 | #define _OpenGl_GlCore43_Header |
18 | |
19 | #include <OpenGl_GlCore42.hxx> |
20 | |
21 | //! OpenGL 4.3 definition. |
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22 | struct OpenGl_GlCore43 : public OpenGl_GlCore42 |
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23 | { |
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24 | private: |
25 | typedef OpenGl_GlCore42 theBaseClass_t; |
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26 | |
27 | public: //! @name OpenGL 4.3 additives to 4.2 |
28 | |
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29 | #if !defined(GL_ES_VERSION_2_0) |
30 | |
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31 | using theBaseClass_t::glClearBufferData; |
32 | using theBaseClass_t::glClearBufferSubData; |
33 | using theBaseClass_t::glDispatchCompute; |
34 | using theBaseClass_t::glDispatchComputeIndirect; |
35 | using theBaseClass_t::glCopyImageSubData; |
36 | using theBaseClass_t::glFramebufferParameteri; |
37 | using theBaseClass_t::glGetFramebufferParameteriv; |
38 | using theBaseClass_t::glGetInternalformati64v; |
39 | using theBaseClass_t::glInvalidateTexSubImage; |
40 | using theBaseClass_t::glInvalidateTexImage; |
41 | using theBaseClass_t::glInvalidateBufferSubData; |
42 | using theBaseClass_t::glInvalidateBufferData; |
43 | using theBaseClass_t::glInvalidateFramebuffer; |
44 | using theBaseClass_t::glInvalidateSubFramebuffer; |
45 | using theBaseClass_t::glMultiDrawArraysIndirect; |
46 | using theBaseClass_t::glMultiDrawElementsIndirect; |
47 | using theBaseClass_t::glGetProgramInterfaceiv; |
48 | using theBaseClass_t::glGetProgramResourceIndex; |
49 | using theBaseClass_t::glGetProgramResourceName; |
50 | using theBaseClass_t::glGetProgramResourceiv; |
51 | using theBaseClass_t::glGetProgramResourceLocation; |
52 | using theBaseClass_t::glGetProgramResourceLocationIndex; |
53 | using theBaseClass_t::glShaderStorageBlockBinding; |
54 | using theBaseClass_t::glTexBufferRange; |
55 | using theBaseClass_t::glTexStorage2DMultisample; |
56 | using theBaseClass_t::glTexStorage3DMultisample; |
57 | using theBaseClass_t::glTextureView; |
58 | using theBaseClass_t::glBindVertexBuffer; |
59 | using theBaseClass_t::glVertexAttribFormat; |
60 | using theBaseClass_t::glVertexAttribIFormat; |
61 | using theBaseClass_t::glVertexAttribLFormat; |
62 | using theBaseClass_t::glVertexAttribBinding; |
63 | using theBaseClass_t::glVertexBindingDivisor; |
64 | using theBaseClass_t::glDebugMessageControl; |
65 | using theBaseClass_t::glDebugMessageInsert; |
66 | using theBaseClass_t::glDebugMessageCallback; |
67 | using theBaseClass_t::glGetDebugMessageLog; |
68 | using theBaseClass_t::glPushDebugGroup; |
69 | using theBaseClass_t::glPopDebugGroup; |
70 | using theBaseClass_t::glObjectLabel; |
71 | using theBaseClass_t::glGetObjectLabel; |
72 | using theBaseClass_t::glObjectPtrLabel; |
73 | using theBaseClass_t::glGetObjectPtrLabel; |
74 | |
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75 | #endif |
76 | |
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77 | }; |
78 | |
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79 | #endif // _OpenGl_GlCore43_Header |