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1 | // Created on: 2014-03-17 |
2 | // Created by: Kirill GAVRILOV |
3 | // Copyright (c) 2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _OpenGl_GlCore41_Header |
17 | #define _OpenGl_GlCore41_Header |
18 | |
19 | #include <OpenGl_GlCore40.hxx> |
20 | |
21 | //! OpenGL 4.1 definition. |
22 | template<typename theBaseClass_t> |
23 | struct OpenGl_TmplCore41 : public theBaseClass_t |
24 | { |
25 | |
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26 | #if !defined(GL_ES_VERSION_2_0) |
27 | |
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28 | public: //! @name GL_ARB_ES2_compatibility (added to OpenGL 4.1 core) |
29 | |
30 | using theBaseClass_t::glReleaseShaderCompiler; |
31 | using theBaseClass_t::glShaderBinary; |
32 | using theBaseClass_t::glGetShaderPrecisionFormat; |
33 | using theBaseClass_t::glDepthRangef; |
34 | using theBaseClass_t::glClearDepthf; |
35 | |
36 | public: //! @name GL_ARB_get_program_binary (added to OpenGL 4.1 core) |
37 | |
38 | using theBaseClass_t::glGetProgramBinary; |
39 | using theBaseClass_t::glProgramBinary; |
40 | using theBaseClass_t::glProgramParameteri; |
41 | |
42 | public: //! @name GL_ARB_separate_shader_objects (added to OpenGL 4.1 core) |
43 | |
44 | using theBaseClass_t::glUseProgramStages; |
45 | using theBaseClass_t::glActiveShaderProgram; |
46 | using theBaseClass_t::glCreateShaderProgramv; |
47 | using theBaseClass_t::glBindProgramPipeline; |
48 | using theBaseClass_t::glDeleteProgramPipelines; |
49 | using theBaseClass_t::glGenProgramPipelines; |
50 | using theBaseClass_t::glIsProgramPipeline; |
51 | using theBaseClass_t::glGetProgramPipelineiv; |
52 | using theBaseClass_t::glProgramUniform1i; |
53 | using theBaseClass_t::glProgramUniform1iv; |
54 | using theBaseClass_t::glProgramUniform1f; |
55 | using theBaseClass_t::glProgramUniform1fv; |
56 | using theBaseClass_t::glProgramUniform1d; |
57 | using theBaseClass_t::glProgramUniform1dv; |
58 | using theBaseClass_t::glProgramUniform1ui; |
59 | using theBaseClass_t::glProgramUniform1uiv; |
60 | using theBaseClass_t::glProgramUniform2i; |
61 | using theBaseClass_t::glProgramUniform2iv; |
62 | using theBaseClass_t::glProgramUniform2f; |
63 | using theBaseClass_t::glProgramUniform2fv; |
64 | using theBaseClass_t::glProgramUniform2d; |
65 | using theBaseClass_t::glProgramUniform2dv; |
66 | using theBaseClass_t::glProgramUniform2ui; |
67 | using theBaseClass_t::glProgramUniform2uiv; |
68 | using theBaseClass_t::glProgramUniform3i; |
69 | using theBaseClass_t::glProgramUniform3iv; |
70 | using theBaseClass_t::glProgramUniform3f; |
71 | using theBaseClass_t::glProgramUniform3fv; |
72 | using theBaseClass_t::glProgramUniform3d; |
73 | using theBaseClass_t::glProgramUniform3dv; |
74 | using theBaseClass_t::glProgramUniform3ui; |
75 | using theBaseClass_t::glProgramUniform3uiv; |
76 | using theBaseClass_t::glProgramUniform4i; |
77 | using theBaseClass_t::glProgramUniform4iv; |
78 | using theBaseClass_t::glProgramUniform4f; |
79 | using theBaseClass_t::glProgramUniform4fv; |
80 | using theBaseClass_t::glProgramUniform4d; |
81 | using theBaseClass_t::glProgramUniform4dv; |
82 | using theBaseClass_t::glProgramUniform4ui; |
83 | using theBaseClass_t::glProgramUniform4uiv; |
84 | using theBaseClass_t::glProgramUniformMatrix2fv; |
85 | using theBaseClass_t::glProgramUniformMatrix3fv; |
86 | using theBaseClass_t::glProgramUniformMatrix4fv; |
87 | using theBaseClass_t::glProgramUniformMatrix2dv; |
88 | using theBaseClass_t::glProgramUniformMatrix3dv; |
89 | using theBaseClass_t::glProgramUniformMatrix4dv; |
90 | using theBaseClass_t::glProgramUniformMatrix2x3fv; |
91 | using theBaseClass_t::glProgramUniformMatrix3x2fv; |
92 | using theBaseClass_t::glProgramUniformMatrix2x4fv; |
93 | using theBaseClass_t::glProgramUniformMatrix4x2fv; |
94 | using theBaseClass_t::glProgramUniformMatrix3x4fv; |
95 | using theBaseClass_t::glProgramUniformMatrix4x3fv; |
96 | using theBaseClass_t::glProgramUniformMatrix2x3dv; |
97 | using theBaseClass_t::glProgramUniformMatrix3x2dv; |
98 | using theBaseClass_t::glProgramUniformMatrix2x4dv; |
99 | using theBaseClass_t::glProgramUniformMatrix4x2dv; |
100 | using theBaseClass_t::glProgramUniformMatrix3x4dv; |
101 | using theBaseClass_t::glProgramUniformMatrix4x3dv; |
102 | using theBaseClass_t::glValidateProgramPipeline; |
103 | using theBaseClass_t::glGetProgramPipelineInfoLog; |
104 | |
105 | public: //! @name GL_ARB_vertex_attrib_64bit (added to OpenGL 4.1 core) |
106 | |
107 | using theBaseClass_t::glVertexAttribL1d; |
108 | using theBaseClass_t::glVertexAttribL2d; |
109 | using theBaseClass_t::glVertexAttribL3d; |
110 | using theBaseClass_t::glVertexAttribL4d; |
111 | using theBaseClass_t::glVertexAttribL1dv; |
112 | using theBaseClass_t::glVertexAttribL2dv; |
113 | using theBaseClass_t::glVertexAttribL3dv; |
114 | using theBaseClass_t::glVertexAttribL4dv; |
115 | using theBaseClass_t::glVertexAttribLPointer; |
116 | using theBaseClass_t::glGetVertexAttribLdv; |
117 | |
118 | public: //! @name GL_ARB_viewport_array (added to OpenGL 4.1 core) |
119 | |
120 | using theBaseClass_t::glViewportArrayv; |
121 | using theBaseClass_t::glViewportIndexedf; |
122 | using theBaseClass_t::glViewportIndexedfv; |
123 | using theBaseClass_t::glScissorArrayv; |
124 | using theBaseClass_t::glScissorIndexed; |
125 | using theBaseClass_t::glScissorIndexedv; |
126 | using theBaseClass_t::glDepthRangeArrayv; |
127 | using theBaseClass_t::glDepthRangeIndexed; |
128 | using theBaseClass_t::glGetFloati_v; |
129 | using theBaseClass_t::glGetDoublei_v; |
130 | |
131 | public: //! @name OpenGL 4.1 additives to 4.0 |
132 | |
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133 | #endif |
134 | |
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135 | }; |
136 | |
137 | //! OpenGL 4.1 compatibility profile. |
138 | typedef OpenGl_TmplCore41<OpenGl_GlCore40Back> OpenGl_GlCore41Back; |
139 | |
140 | //! OpenGL 4.1 core profile. |
141 | typedef OpenGl_TmplCore41<OpenGl_GlCore40> OpenGl_GlCore41; |
142 | |
143 | #endif // _OpenGl_GlCore41_Header |