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1 | // Created on: 2014-03-17 |
2 | // Created by: Kirill GAVRILOV |
3 | // Copyright (c) 2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _OpenGl_GlCore32_Header |
17 | #define _OpenGl_GlCore32_Header |
18 | |
19 | #include <OpenGl_GlCore31.hxx> |
20 | |
21 | //! OpenGL 3.2 definition. |
22 | template<typename theBaseClass_t> |
23 | struct OpenGl_TmplCore32 : public theBaseClass_t |
24 | { |
25 | |
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26 | #if !defined(GL_ES_VERSION_2_0) |
27 | |
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28 | public: //! @name GL_ARB_draw_elements_base_vertex (added to OpenGL 3.2 core) |
29 | |
30 | using theBaseClass_t::glDrawElementsBaseVertex; |
31 | using theBaseClass_t::glDrawRangeElementsBaseVertex; |
32 | using theBaseClass_t::glDrawElementsInstancedBaseVertex; |
33 | using theBaseClass_t::glMultiDrawElementsBaseVertex; |
34 | |
35 | public: //! @name GL_ARB_provoking_vertex (added to OpenGL 3.2 core) |
36 | |
37 | using theBaseClass_t::glProvokingVertex; |
38 | |
39 | public: //! @name GL_ARB_sync (added to OpenGL 3.2 core) |
40 | |
41 | using theBaseClass_t::glFenceSync; |
42 | using theBaseClass_t::glIsSync; |
43 | using theBaseClass_t::glDeleteSync; |
44 | using theBaseClass_t::glClientWaitSync; |
45 | using theBaseClass_t::glWaitSync; |
46 | using theBaseClass_t::glGetInteger64v; |
47 | using theBaseClass_t::glGetSynciv; |
48 | |
49 | public: //! @name GL_ARB_texture_multisample (added to OpenGL 3.2 core) |
50 | |
51 | using theBaseClass_t::glTexImage2DMultisample; |
52 | using theBaseClass_t::glTexImage3DMultisample; |
53 | using theBaseClass_t::glGetMultisamplefv; |
54 | using theBaseClass_t::glSampleMaski; |
55 | |
56 | public: //! @name OpenGL 3.2 additives to 3.1 |
57 | |
58 | using theBaseClass_t::glGetInteger64i_v; |
59 | using theBaseClass_t::glGetBufferParameteri64v; |
60 | using theBaseClass_t::glFramebufferTexture; |
61 | |
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62 | #endif |
63 | |
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64 | }; |
65 | |
66 | //! OpenGL 3.2 compatibility profile. |
67 | typedef OpenGl_TmplCore32<OpenGl_GlCore31Back> OpenGl_GlCore32Back; |
68 | |
69 | //! OpenGL 3.2 core profile. |
70 | typedef OpenGl_TmplCore32<OpenGl_GlCore31> OpenGl_GlCore32; |
71 | |
72 | #endif // _OpenGl_GlCore32_Header |