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1 | // Created on: 2014-03-17 |
2 | // Created by: Kirill GAVRILOV |
3 | // Copyright (c) 2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _OpenGl_GlCore21_Header |
17 | #define _OpenGl_GlCore21_Header |
18 | |
19 | #include <OpenGl_GlCore20.hxx> |
20 | |
21 | //! OpenGL 2.1 core based on 2.0 version. |
22 | template<typename theBaseClass_t> |
23 | struct OpenGl_TmplCore21 : public theBaseClass_t |
24 | { |
25 | |
26 | public: //! @name OpenGL 2.1 additives to 2.0 |
27 | |
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28 | #if !defined(GL_ES_VERSION_2_0) |
29 | |
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30 | using theBaseClass_t::glUniformMatrix2x3fv; |
31 | using theBaseClass_t::glUniformMatrix3x2fv; |
32 | using theBaseClass_t::glUniformMatrix2x4fv; |
33 | using theBaseClass_t::glUniformMatrix4x2fv; |
34 | using theBaseClass_t::glUniformMatrix3x4fv; |
35 | using theBaseClass_t::glUniformMatrix4x3fv; |
36 | |
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37 | #endif |
38 | |
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39 | }; |
40 | |
41 | //! OpenGL 2.1 core based on 2.0 version. |
42 | typedef OpenGl_TmplCore21<OpenGl_GlCore20> OpenGl_GlCore21; |
43 | |
44 | //! OpenGL 2.1 without deprecated entry points. |
45 | typedef OpenGl_TmplCore21<OpenGl_GlCore20Fwd> OpenGl_GlCore21Fwd; |
46 | |
47 | #endif // _OpenGl_GlCore21_Header |