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1 | // Created on: 2012-03-06 |
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2 | // Created by: Kirill GAVRILOV |
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3 | // Copyright (c) 2012-2014 OPEN CASCADE SAS |
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4 | // |
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5 | // This file is part of Open CASCADE Technology software library. |
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6 | // |
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7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
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12 | // |
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13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
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15 | |
16 | #ifndef _OpenGl_GlCore20_H__ |
17 | #define _OpenGl_GlCore20_H__ |
18 | |
19 | #include <OpenGl_GlCore15.hxx> |
20 | |
21 | //! Function list for GL2.0 core functionality. |
22 | struct OpenGl_GlCore20 : public OpenGl_GlCore15 |
23 | { |
24 | |
25 | PFNGLBLENDEQUATIONSEPARATEPROC glBlendEquationSeparate; |
26 | PFNGLDRAWBUFFERSPROC glDrawBuffers; |
27 | PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate; |
28 | PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate; |
29 | PFNGLSTENCILMASKSEPARATEPROC glStencilMaskSeparate; |
30 | PFNGLATTACHSHADERPROC glAttachShader; |
31 | PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation; |
32 | PFNGLCOMPILESHADERPROC glCompileShader; |
33 | PFNGLCREATEPROGRAMPROC glCreateProgram; |
34 | PFNGLCREATESHADERPROC glCreateShader; |
35 | PFNGLDELETEPROGRAMPROC glDeleteProgram; |
36 | PFNGLDELETESHADERPROC glDeleteShader; |
37 | PFNGLDETACHSHADERPROC glDetachShader; |
38 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray; |
39 | PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray; |
40 | PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib; |
41 | PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform; |
42 | PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders; |
43 | PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation; |
44 | PFNGLGETPROGRAMIVPROC glGetProgramiv; |
45 | PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog; |
46 | PFNGLGETSHADERIVPROC glGetShaderiv; |
47 | PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog; |
48 | PFNGLGETSHADERSOURCEPROC glGetShaderSource; |
49 | PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation; |
50 | PFNGLGETUNIFORMFVPROC glGetUniformfv; |
51 | PFNGLGETUNIFORMIVPROC glGetUniformiv; |
52 | PFNGLGETVERTEXATTRIBDVPROC glGetVertexAttribdv; |
53 | PFNGLGETVERTEXATTRIBFVPROC glGetVertexAttribfv; |
54 | PFNGLGETVERTEXATTRIBIVPROC glGetVertexAttribiv; |
55 | PFNGLGETVERTEXATTRIBPOINTERVPROC glGetVertexAttribPointerv; |
56 | PFNGLISPROGRAMPROC glIsProgram; |
57 | PFNGLISSHADERPROC glIsShader; |
58 | PFNGLLINKPROGRAMPROC glLinkProgram; |
59 | PFNGLSHADERSOURCEPROC glShaderSource; |
60 | PFNGLUSEPROGRAMPROC glUseProgram; |
61 | PFNGLUNIFORM1FPROC glUniform1f; |
62 | PFNGLUNIFORM2FPROC glUniform2f; |
63 | PFNGLUNIFORM3FPROC glUniform3f; |
64 | PFNGLUNIFORM4FPROC glUniform4f; |
65 | PFNGLUNIFORM1IPROC glUniform1i; |
66 | PFNGLUNIFORM2IPROC glUniform2i; |
67 | PFNGLUNIFORM3IPROC glUniform3i; |
68 | PFNGLUNIFORM4IPROC glUniform4i; |
69 | PFNGLUNIFORM1FVPROC glUniform1fv; |
70 | PFNGLUNIFORM2FVPROC glUniform2fv; |
71 | PFNGLUNIFORM3FVPROC glUniform3fv; |
72 | PFNGLUNIFORM4FVPROC glUniform4fv; |
73 | PFNGLUNIFORM1IVPROC glUniform1iv; |
74 | PFNGLUNIFORM2IVPROC glUniform2iv; |
75 | PFNGLUNIFORM3IVPROC glUniform3iv; |
76 | PFNGLUNIFORM4IVPROC glUniform4iv; |
77 | PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv; |
78 | PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv; |
79 | PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv; |
80 | PFNGLVALIDATEPROGRAMPROC glValidateProgram; |
81 | PFNGLVERTEXATTRIB1DPROC glVertexAttrib1d; |
82 | PFNGLVERTEXATTRIB1DVPROC glVertexAttrib1dv; |
83 | PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f; |
84 | PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv; |
85 | PFNGLVERTEXATTRIB1SPROC glVertexAttrib1s; |
86 | PFNGLVERTEXATTRIB1SVPROC glVertexAttrib1sv; |
87 | PFNGLVERTEXATTRIB2DPROC glVertexAttrib2d; |
88 | PFNGLVERTEXATTRIB2DVPROC glVertexAttrib2dv; |
89 | PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f; |
90 | PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv; |
91 | PFNGLVERTEXATTRIB2SPROC glVertexAttrib2s; |
92 | PFNGLVERTEXATTRIB2SVPROC glVertexAttrib2sv; |
93 | PFNGLVERTEXATTRIB3DPROC glVertexAttrib3d; |
94 | PFNGLVERTEXATTRIB3DVPROC glVertexAttrib3dv; |
95 | PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f; |
96 | PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv; |
97 | PFNGLVERTEXATTRIB3SPROC glVertexAttrib3s; |
98 | PFNGLVERTEXATTRIB3SVPROC glVertexAttrib3sv; |
99 | PFNGLVERTEXATTRIB4NBVPROC glVertexAttrib4Nbv; |
100 | PFNGLVERTEXATTRIB4NIVPROC glVertexAttrib4Niv; |
101 | PFNGLVERTEXATTRIB4NSVPROC glVertexAttrib4Nsv; |
102 | PFNGLVERTEXATTRIB4NUBPROC glVertexAttrib4Nub; |
103 | PFNGLVERTEXATTRIB4NUBVPROC glVertexAttrib4Nubv; |
104 | PFNGLVERTEXATTRIB4NUIVPROC glVertexAttrib4Nuiv; |
105 | PFNGLVERTEXATTRIB4NUSVPROC glVertexAttrib4Nusv; |
106 | PFNGLVERTEXATTRIB4BVPROC glVertexAttrib4bv; |
107 | PFNGLVERTEXATTRIB4DPROC glVertexAttrib4d; |
108 | PFNGLVERTEXATTRIB4DVPROC glVertexAttrib4dv; |
109 | PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f; |
110 | PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv; |
111 | PFNGLVERTEXATTRIB4IVPROC glVertexAttrib4iv; |
112 | PFNGLVERTEXATTRIB4SPROC glVertexAttrib4s; |
113 | PFNGLVERTEXATTRIB4SVPROC glVertexAttrib4sv; |
114 | PFNGLVERTEXATTRIB4UBVPROC glVertexAttrib4ubv; |
115 | PFNGLVERTEXATTRIB4UIVPROC glVertexAttrib4uiv; |
116 | PFNGLVERTEXATTRIB4USVPROC glVertexAttrib4usv; |
117 | PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer; |
118 | |
119 | }; |
120 | |
121 | #endif // _OpenGl_GlCore20_H__ |