0030434: Visualization, TKV3d - add "NoUpdate" state of frustum culling optimization
[occt.git] / src / OpenGl / OpenGl_Font.hxx
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a174a3c5 1// Created on: 2013-01-29
2// Created by: Kirill GAVRILOV
d5f74e42 3// Copyright (c) 2013-2014 OPEN CASCADE SAS
a174a3c5 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
a174a3c5 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
a174a3c5 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
a174a3c5 15
16#ifndef _OpenGl_Font_H__
17#define _OpenGl_Font_H__
18
19#include <OpenGl_Texture.hxx>
20#include <OpenGl_Vec.hxx>
21
d2eddacc 22#include <Font_Rect.hxx>
a174a3c5 23
24#include <NCollection_DataMap.hxx>
25#include <NCollection_Vector.hxx>
26#include <TCollection_AsciiString.hxx>
27
d2eddacc 28class Font_FTFont;
29
a174a3c5 30//! Texture font.
31class OpenGl_Font : public OpenGl_Resource
32{
33
34public:
35
36 //! Simple structure stores tile rectangle.
37 struct Tile
38 {
d2eddacc 39 Font_Rect uv; //!< UV coordinates in texture
40 Font_Rect px; //!< pixel displacement coordinates
41 GLuint texture; //!< GL texture ID
a174a3c5 42 };
43
44 struct RectI
45 {
46 Standard_Integer Left;
47 Standard_Integer Right;
48 Standard_Integer Top;
49 Standard_Integer Bottom;
50 };
51
52public:
53
54 //! Main constructor.
55 Standard_EXPORT OpenGl_Font (const Handle(Font_FTFont)& theFont,
56 const TCollection_AsciiString& theKey = "");
57
58 //! Destroy object.
59 Standard_EXPORT virtual ~OpenGl_Font();
60
61 //! Destroy object - will release GPU memory if any
79104795 62 Standard_EXPORT virtual void Release (OpenGl_Context* theCtx) Standard_OVERRIDE;
a174a3c5 63
15669413 64 //! Returns estimated GPU memory usage.
65 Standard_EXPORT virtual Standard_Size EstimatedDataSize() const Standard_OVERRIDE;
66
a174a3c5 67 //! @return key of shared resource
68 inline const TCollection_AsciiString& ResourceKey() const
69 {
70 return myKey;
71 }
72
73 //! @return FreeType font instance specified on construction.
74 inline const Handle(Font_FTFont)& FTFont() const
75 {
76 return myFont;
77 }
78
79 //! @return true if font was loaded successfully.
80 inline bool IsValid() const
81 {
82 return !myTextures.IsEmpty() && myTextures.First()->IsValid();
83 }
84
85 //! Notice that this method doesn't return initialization success state.
86 //! Use IsValid() instead.
87 //! @return true if initialization was already called.
88 inline bool WasInitialized() const
89 {
90 return !myTextures.IsEmpty();
91 }
92
93 //! Initialize GL resources.
94 //! FreeType font instance should be already initialized!
95 Standard_EXPORT bool Init (const Handle(OpenGl_Context)& theCtx);
96
a174a3c5 97 //! @return vertical distance from the horizontal baseline to the highest character coordinate
98 inline float Ascender() const
99 {
100 return myAscender;
101 }
102
103 //! @return vertical distance from the horizontal baseline to the lowest character coordinate
104 inline float Descender() const
105 {
106 return myDescender;
107 }
108
109 //! @return default line spacing (the baseline-to-baseline distance)
110 inline float LineSpacing() const
111 {
112 return myLineSpacing;
113 }
114
317d68c9 115 //! Render glyph to texture if not already.
a174a3c5 116 //! @param theCtx active context
117 //! @param theUChar unicode symbol to render
a174a3c5 118 //! @param theGlyph computed glyph position rectangle, texture ID and UV coordinates
317d68c9 119 Standard_EXPORT bool RenderGlyph (const Handle(OpenGl_Context)& theCtx,
a174a3c5 120 const Standard_Utf32Char theUChar,
317d68c9 121 Tile& theGlyph);
a174a3c5 122
123protected:
124
125 //! Render new glyph to the texture.
126 bool renderGlyph (const Handle(OpenGl_Context)& theCtx,
127 const Standard_Utf32Char theChar);
128
129 //! Allocate new texture.
130 bool createTexture (const Handle(OpenGl_Context)& theCtx);
131
132protected:
133
134 TCollection_AsciiString myKey; //!< key of shared resource
135 Handle(Font_FTFont) myFont; //!< FreeType font instance
136 Standard_ShortReal myAscender; //!< ascender provided my FT font
137 Standard_ShortReal myDescender; //!< descender provided my FT font
138 Standard_ShortReal myLineSpacing; //!< line spacing provided my FT font
139 Standard_Integer myTileSizeX; //!< tile width
140 Standard_Integer myTileSizeY; //!< tile height
141 Standard_Integer myLastTileId; //!< id of last tile
142 RectI myLastTilePx;
143 Standard_Integer myTextureFormat; //!< texture format
144
145 NCollection_Vector<Handle(OpenGl_Texture)> myTextures; //!< array of textures
146 NCollection_Vector<Tile> myTiles; //!< array of loaded tiles
147
148 NCollection_DataMap<Standard_Utf32Char, Standard_Integer> myGlyphMap;
149
150public:
151
92efcf78 152 DEFINE_STANDARD_RTTIEXT(OpenGl_Font,OpenGl_Resource) // Type definition
a174a3c5 153
154};
155
156DEFINE_STANDARD_HANDLE(OpenGl_Font, OpenGl_Resource)
157
158#endif // _OpenGl_Font_H__