0029528: Visualization, TKOpenGl - allow defining sRGB textures
[occt.git] / src / OpenGl / OpenGl_Caps.hxx
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58655684 1// Created on: 2013-08-25
2// Created by: Kirill GAVRILOV
d5f74e42 3// Copyright (c) 2013-2014 OPEN CASCADE SAS
58655684 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
58655684 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
58655684 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
58655684 15
16#ifndef _OpenGl_Caps_H__
17#define _OpenGl_Caps_H__
18
ec357c5c 19#include <Standard_Type.hxx>
58655684 20#include <Standard_Transient.hxx>
84e84755 21#include <OpenGl_ShaderProgramDumpLevel.hxx>
58655684 22
8625ef7e 23//! Class to define graphic driver capabilities.
58655684 24//! Notice that these options will be ignored if particular functionality does not provided by GL driver
25class OpenGl_Caps : public Standard_Transient
26{
27
abe46077 28public: //! @name flags to disable particular functionality, should be used only for testing purposes!
58655684 29
ba00aab7 30 Standard_Boolean sRGBDisable; //!< Disables sRGB rendering (OFF by default)
31 Standard_Boolean vboDisable; //!< disallow VBO usage for debugging purposes (OFF by default)
a577aaab 32 Standard_Boolean pntSpritesDisable; //!< flag permits Point Sprites usage, will significantly affect performance (OFF by default)
392ac980 33 Standard_Boolean keepArrayData; //!< Disables freeing CPU memory after building VBOs (OFF by default)
2a332745 34 Standard_Boolean ffpEnable; //!< Enables FFP (fixed-function pipeline), do not use built-in GLSL programs (OFF by default)
35 Standard_Boolean usePolygonMode; //!< Enables Polygon Mode instead of built-in GLSL programs (OFF by default; unsupported on OpenGL ES)
c3282ec1 36 Standard_Boolean useSystemBuffer; //!< Enables usage of system backbuffer for blitting (OFF by default on desktop OpenGL and ON on OpenGL ES for testing)
f978241f 37 Standard_Integer swapInterval; //!< controls swap interval - 0 for VSync off and 1 for VSync on, 1 by default
58655684 38
39public: //! @name context creation parameters
40
25b97fac 41 /**
42 * Specify that driver should not swap back/front buffers at the end of frame.
43 * Useful when OCCT Viewer is integrated into existing OpenGL rendering pipeline as part,
44 * thus swapping part is performed outside.
45 *
46 * OFF by default.
47 */
48 Standard_Boolean buffersNoSwap;
49
abe46077 50 /**
51 * Request stereoscopic context (with Quad Buffer). This flag requires support in OpenGL driver.
52 *
53 * OFF by default.
54 */
55 Standard_Boolean contextStereo;
56
57 /**
58 * Request debug GL context. This flag requires support in OpenGL driver.
59 *
60 * When turned on OpenGL driver emits error and warning messages to provided callback
61 * (see OpenGl_Context - messages will be printed to standard output).
62 * Affects performance - thus should not be turned on by products in released state.
63 *
d325cb7f 64 * OFF by default.
abe46077 65 */
66 Standard_Boolean contextDebug;
67
c87535af 68 /**
69 * Request debug GL context to emit messages within main thread (when contextDebug is specified!).
70 *
71 * Some implementations performs GL rendering within dedicated thread(s),
72 * in this case debug messages will be pushed from unknown thread making call stack useless,
73 * since it does not interconnected to application calls.
74 * This option asks GL driver to switch into synchronized implementation.
75 * Affects performance - thus should not be turned on by products in released state.
76 *
77 * OFF by default.
78 */
79 Standard_Boolean contextSyncDebug;
80
abe46077 81 /**
82 * Disable hardware acceleration.
83 *
84 * This flag overrides default behavior, when accelerated context always preferred over software ones:
85 * - on Windows will force Microsoft software implementation;
86 * - on Mac OS X, forces Apple software implementation.
87 *
88 * Software implementations are dramatically slower - should never be used.
89 *
90 * OFF by default. Currently implemented only for Windows (WGL) and Mac OS X (Cocoa).
91 */
92 Standard_Boolean contextNoAccel;
58655684 93
4e1523ef 94 /**
95 * Request backward-compatible GL context. This flag requires support in OpenGL driver.
96 *
97 * Backward-compatible profile includes deprecated functionality like FFP (fixed-function pipeline),
98 * and might be useful for compatibility with application OpenGL code.
99 *
100 * Most drivers support all features within backward-compatibility profile,
101 * but some limit functionality to OpenGL 2.1 (e.g. OS X) when core profile is not explicitly requested.
102 *
103 * Requires OpenGL 3.2+ drivers.
104 * Has no effect on OpenGL ES 2.0+ drivers (which do not provie FFP compatibility).
105 * Interacts with ffpEnable option, which should be disabled within core profile.
106 *
107 * ON by default.
108 */
109 Standard_Boolean contextCompatible;
110
59515ca6 111 /**
112 * Disallow using OpenGL extensions.
113 * Should be used for debugging purposes only!
114 *
115 * OFF by default.
116 */
117 Standard_Boolean contextNoExtensions;
118
119 /**
120 * Synthetically restrict upper version of OpenGL functionality to be used.
121 * Should be used for debugging purposes only!
122 *
123 * (-1, -1) by default, which means no restriction.
124 */
125 Standard_Integer contextMajorVersionUpper;
126 Standard_Integer contextMinorVersionUpper;
127
392ac980 128public: //! @name flags to activate verbose output
129
130 //! Print GLSL program compilation/linkage warnings, if any. OFF by default.
131 Standard_Boolean glslWarnings;
e276548b 132
c87535af 133 //! Suppress redundant messages from debug GL context. ON by default.
134 Standard_Boolean suppressExtraMsg;
135
84e84755 136 //! Print GLSL program source code. OFF by default.
137 OpenGl_ShaderProgramDumpLevel glslDumpLevel;
138
58655684 139public: //! @name class methods
140
141 //! Default constructor - initialize with most optimal values.
142 Standard_EXPORT OpenGl_Caps();
143
144 //! Destructor.
145 Standard_EXPORT virtual ~OpenGl_Caps();
146
147 //! Copy maker.
148 Standard_EXPORT OpenGl_Caps& operator= (const OpenGl_Caps& theCopy);
149
150private:
151
152 //! Not implemented
153 OpenGl_Caps (const OpenGl_Caps& );
154
155public:
156
92efcf78 157 DEFINE_STANDARD_RTTIEXT(OpenGl_Caps,Standard_Transient) // Type definition
58655684 158
159};
160
161DEFINE_STANDARD_HANDLE(OpenGl_Caps, Standard_Transient)
162
163#endif // _OpenGl_Caps_H__