0028466: Visualization, OpenGl_Context - read GPU memory using WGL_AMD_gpu_associatio...
[occt.git] / src / OpenGl / OpenGl_BVHClipPrimitiveSet.cxx
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b7cd4ba7 1// Created on: 2013-12-25
2// Created by: Varvara POSKONINA
3// Copyright (c) 1999-2014 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#include <OpenGl_BVHClipPrimitiveSet.hxx>
17
18#include <BVH_BinnedBuilder.hxx>
c04c30b3 19#include <Graphic3d_GraphicDriver.hxx>
b7cd4ba7 20
21// =======================================================================
22// function : OpenGl_BVHClipPrimitiveSet
23// purpose :
24// =======================================================================
25OpenGl_BVHClipPrimitiveSet::OpenGl_BVHClipPrimitiveSet()
26{
7c3ef2f7 27 myBuilder = new BVH_BinnedBuilder<Standard_Real, 3> (1, 32);
b7cd4ba7 28}
29
30// =======================================================================
31// function : Size
32// purpose :
33// =======================================================================
34Standard_Integer OpenGl_BVHClipPrimitiveSet::Size() const
35{
36 return myStructs.Size();
37}
38
39// =======================================================================
40// function : Box
41// purpose :
42// =======================================================================
7c3ef2f7 43Graphic3d_BndBox3d OpenGl_BVHClipPrimitiveSet::Box (const Standard_Integer theIdx) const
b7cd4ba7 44{
385c43e7 45 return myStructs.FindKey (theIdx + 1)->BoundingBox();
b7cd4ba7 46}
47
48// =======================================================================
49// function : Center
50// purpose :
51// =======================================================================
7c3ef2f7 52Standard_Real OpenGl_BVHClipPrimitiveSet::Center (const Standard_Integer theIdx,
53 const Standard_Integer theAxis) const
b7cd4ba7 54{
7c3ef2f7 55 Graphic3d_BndBox3d aBndBox = myStructs.FindKey (theIdx + 1)->BoundingBox();
385c43e7 56
7c3ef2f7 57 const Standard_Real aMin = aBndBox.CornerMin()[theAxis];
58 const Standard_Real aMax = aBndBox.CornerMax()[theAxis];
41e08b4d 59 const Standard_Real aCenter = (aMin + aMax) * 0.5;
7c3ef2f7 60 return aCenter;
b7cd4ba7 61}
62
63// =======================================================================
64// function : Swap
65// purpose :
66// =======================================================================
67void OpenGl_BVHClipPrimitiveSet::Swap (const Standard_Integer theIdx1,
68 const Standard_Integer theIdx2)
69{
385c43e7 70 myStructs.Swap (theIdx1 + 1, theIdx2 + 1);
b7cd4ba7 71}
72
b7cd4ba7 73// =======================================================================
74// function : Add
75// purpose :
76// =======================================================================
825aa485 77Standard_Boolean OpenGl_BVHClipPrimitiveSet::Add (const OpenGl_Structure* theStruct)
b7cd4ba7 78{
385c43e7 79 const Standard_Integer aSize = myStructs.Size();
80
81 if (myStructs.Add (theStruct) > aSize) // new structure?
82 {
83 MarkDirty();
825aa485 84
85 return Standard_True;
385c43e7 86 }
825aa485 87
88 return Standard_False;
b7cd4ba7 89}
90
91// =======================================================================
92// function : Remove
93// purpose :
94// =======================================================================
825aa485 95Standard_Boolean OpenGl_BVHClipPrimitiveSet::Remove (const OpenGl_Structure* theStruct)
b7cd4ba7 96{
385c43e7 97 const Standard_Integer anIndex = myStructs.FindIndex (theStruct);
98
99 if (anIndex != 0)
b7cd4ba7 100 {
385c43e7 101 myStructs.Swap (Size(), anIndex);
102 myStructs.RemoveLast();
103 MarkDirty();
825aa485 104
105 return Standard_True;
b7cd4ba7 106 }
825aa485 107
108 return Standard_False;
b7cd4ba7 109}
110
111// =======================================================================
112// function : Clear
113// purpose :
114// =======================================================================
115void OpenGl_BVHClipPrimitiveSet::Clear()
116{
117 myStructs.Clear();
118 MarkDirty();
119}
120
121// =======================================================================
122// function : GetStructureById
123// purpose :
124// =======================================================================
125const OpenGl_Structure* OpenGl_BVHClipPrimitiveSet::GetStructureById (Standard_Integer theId)
126{
385c43e7 127 return myStructs.FindKey (theId + 1);
b7cd4ba7 128}