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1 | // Created on: 2013-12-25 |
2 | // Created by: Varvara POSKONINA |
3 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #include <OpenGl_BVHClipPrimitiveSet.hxx> |
17 | |
18 | #include <BVH_BinnedBuilder.hxx> |
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19 | #include <Graphic3d_GraphicDriver.hxx> |
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20 | |
21 | // ======================================================================= |
22 | // function : OpenGl_BVHClipPrimitiveSet |
23 | // purpose : |
24 | // ======================================================================= |
25 | OpenGl_BVHClipPrimitiveSet::OpenGl_BVHClipPrimitiveSet() |
26 | { |
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27 | myBuilder = new BVH_BinnedBuilder<Standard_Real, 3> (1, 32); |
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28 | } |
29 | |
30 | // ======================================================================= |
31 | // function : Size |
32 | // purpose : |
33 | // ======================================================================= |
34 | Standard_Integer OpenGl_BVHClipPrimitiveSet::Size() const |
35 | { |
36 | return myStructs.Size(); |
37 | } |
38 | |
39 | // ======================================================================= |
40 | // function : Box |
41 | // purpose : |
42 | // ======================================================================= |
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43 | Graphic3d_BndBox3d OpenGl_BVHClipPrimitiveSet::Box (const Standard_Integer theIdx) const |
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44 | { |
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45 | return myStructs.FindKey (theIdx + 1)->BoundingBox(); |
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46 | } |
47 | |
48 | // ======================================================================= |
49 | // function : Center |
50 | // purpose : |
51 | // ======================================================================= |
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52 | Standard_Real OpenGl_BVHClipPrimitiveSet::Center (const Standard_Integer theIdx, |
53 | const Standard_Integer theAxis) const |
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54 | { |
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55 | Graphic3d_BndBox3d aBndBox = myStructs.FindKey (theIdx + 1)->BoundingBox(); |
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56 | |
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57 | const Standard_Real aMin = aBndBox.CornerMin()[theAxis]; |
58 | const Standard_Real aMax = aBndBox.CornerMax()[theAxis]; |
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59 | const Standard_Real aCenter = (aMin + aMax) * 0.5; |
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60 | return aCenter; |
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61 | } |
62 | |
63 | // ======================================================================= |
64 | // function : Swap |
65 | // purpose : |
66 | // ======================================================================= |
67 | void OpenGl_BVHClipPrimitiveSet::Swap (const Standard_Integer theIdx1, |
68 | const Standard_Integer theIdx2) |
69 | { |
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70 | myStructs.Swap (theIdx1 + 1, theIdx2 + 1); |
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71 | } |
72 | |
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73 | // ======================================================================= |
74 | // function : Add |
75 | // purpose : |
76 | // ======================================================================= |
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77 | Standard_Boolean OpenGl_BVHClipPrimitiveSet::Add (const OpenGl_Structure* theStruct) |
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78 | { |
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79 | const Standard_Integer aSize = myStructs.Size(); |
80 | |
81 | if (myStructs.Add (theStruct) > aSize) // new structure? |
82 | { |
83 | MarkDirty(); |
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84 | |
85 | return Standard_True; |
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86 | } |
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87 | |
88 | return Standard_False; |
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89 | } |
90 | |
91 | // ======================================================================= |
92 | // function : Remove |
93 | // purpose : |
94 | // ======================================================================= |
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95 | Standard_Boolean OpenGl_BVHClipPrimitiveSet::Remove (const OpenGl_Structure* theStruct) |
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96 | { |
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97 | const Standard_Integer anIndex = myStructs.FindIndex (theStruct); |
98 | |
99 | if (anIndex != 0) |
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100 | { |
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101 | myStructs.Swap (Size(), anIndex); |
102 | myStructs.RemoveLast(); |
103 | MarkDirty(); |
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104 | |
105 | return Standard_True; |
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106 | } |
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107 | |
108 | return Standard_False; |
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109 | } |
110 | |
111 | // ======================================================================= |
112 | // function : Clear |
113 | // purpose : |
114 | // ======================================================================= |
115 | void OpenGl_BVHClipPrimitiveSet::Clear() |
116 | { |
117 | myStructs.Clear(); |
118 | MarkDirty(); |
119 | } |
120 | |
121 | // ======================================================================= |
122 | // function : GetStructureById |
123 | // purpose : |
124 | // ======================================================================= |
125 | const OpenGl_Structure* OpenGl_BVHClipPrimitiveSet::GetStructureById (Standard_Integer theId) |
126 | { |
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127 | return myStructs.FindKey (theId + 1); |
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128 | } |