0023024: Update headers of OCCT files
[occt.git] / src / OpenGl / OpenGl_AspectText.hxx
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b311480e 1// Created on: 2011-07-13
2// Created by: Sergey ZERCHANINOV
3// Copyright (c) 2011-2012 OPEN CASCADE SAS
4//
5// The content of this file is subject to the Open CASCADE Technology Public
6// License Version 6.5 (the "License"). You may not use the content of this file
7// except in compliance with the License. Please obtain a copy of the License
8// at http://www.opencascade.org and read it completely before using this file.
9//
10// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12//
13// The Original Code and all software distributed under the License is
14// distributed on an "AS IS" basis, without warranty of any kind, and the
15// Initial Developer hereby disclaims all such warranties, including without
16// limitation, any warranties of merchantability, fitness for a particular
17// purpose or non-infringement. Please see the License for the specific terms
18// and conditions governing the rights and limitations under the License.
19
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20
21#ifndef OpenGl_AspectText_Header
22#define OpenGl_AspectText_Header
23
24#include <InterfaceGraphic_telem.hxx>
25#include <OSD_FontAspect.hxx>
26#include <Aspect_TypeOfStyleText.hxx>
27#include <Aspect_TypeOfDisplayText.hxx>
28
29#include <OpenGl_Element.hxx>
30
31class OpenGl_AspectText : public OpenGl_Element
32{
33 public:
34
35 OpenGl_AspectText ();
36 virtual ~OpenGl_AspectText ();
37
38 void SetContext (const CALL_DEF_CONTEXTTEXT &AContext);
39
40 int IsZoomable() const { return myZoomable; }
41 float Angle() const { return myAngle; }
42 OSD_FontAspect FontAspect() const { return myFontAspect; }
43 const char * Font() const { return myFont; }
44 const TEL_COLOUR & Color() const { return myColor; }
45 Aspect_TypeOfStyleText StyleType() const { return myStyleType; }
46 Aspect_TypeOfDisplayText DisplayType() const { return myDisplayType; }
47 const TEL_COLOUR & SubtitleColor() const { return mySubtitleColor; }
48
49 virtual void Render (const Handle(OpenGl_Workspace) &AWorkspace) const;
50
51 protected:
52
53 void SetFontName (const char *AFont);
54
55 int myZoomable;
56 float myAngle;
57 OSD_FontAspect myFontAspect;
58 const char *myFont;
59 //float mySpace;
60 //float myExpan;
61 TEL_COLOUR myColor;
62 Aspect_TypeOfStyleText myStyleType;
63 Aspect_TypeOfDisplayText myDisplayType;
64 TEL_COLOUR mySubtitleColor;
65
66 public:
1c35b92f 67 DEFINE_STANDARD_ALLOC
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68};
69
70#endif //OpenGl_AspectText_Header