0030153: Visualization, TKOpenGl - AIS_ColoredShape::SynchronizeAspects() doesn't...
[occt.git] / src / OpenGl / OpenGl_AspectMarker.hxx
CommitLineData
b311480e 1// Created on: 2011-07-13
2// Created by: Sergey ZERCHANINOV
973c2be1 3// Copyright (c) 2011-2014 OPEN CASCADE SAS
b311480e 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
b311480e 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
b311480e 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
b311480e 15
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16#ifndef OpenGl_AspectMarker_Header
17#define OpenGl_AspectMarker_Header
18
2166f0fa 19#include <Aspect_TypeOfMarker.hxx>
b6472664 20#include <Graphic3d_AspectMarker3d.hxx>
a577aaab 21#include <TCollection_AsciiString.hxx>
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22
23#include <OpenGl_Element.hxx>
cc8cbabe 24#include <OpenGl_TextureSet.hxx>
a577aaab 25
c04c30b3 26class OpenGl_PointSprite;
27class OpenGl_ShaderProgram;
2166f0fa 28
b6472664 29//! The element holding Graphic3d_AspectMarker3d.
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30class OpenGl_AspectMarker : public OpenGl_Element
31{
a577aaab 32public:
2166f0fa 33
b6472664 34 //! Empty constructor.
595a42a4 35 Standard_EXPORT OpenGl_AspectMarker();
2166f0fa 36
b6472664 37 //! Create and assign parameters.
38 Standard_EXPORT OpenGl_AspectMarker (const Handle(Graphic3d_AspectMarker3d)& theAspect);
2166f0fa 39
b6472664 40 //! Return the aspect.
41 const Handle(Graphic3d_AspectMarker3d)& Aspect() const { return myAspect; }
fd4a6963 42
b6472664 43 //! Assign new aspect.
44 Standard_EXPORT void SetAspect (const Handle(Graphic3d_AspectMarker3d)& theAspect);
fd4a6963 45
46 //! @return marker size
b6472664 47 Standard_ShortReal MarkerSize() const { return myMarkerSize; }
fd4a6963 48
49 //! Init and return OpenGl point sprite resource.
50 //! @return point sprite texture.
cc8cbabe 51 const Handle(OpenGl_TextureSet)& SpriteRes (const Handle(OpenGl_Context)& theCtx) const
fd4a6963 52 {
30f0ad28 53 if (!myResources.IsSpriteReady())
fd4a6963 54 {
b6472664 55 myResources.BuildSprites (theCtx,
56 myAspect->GetMarkerImage(),
57 myAspect->Type(),
58 myAspect->Scale(),
59 myAspect->ColorRGBA(),
60 myMarkerSize);
30f0ad28 61 myResources.SetSpriteReady();
fd4a6963 62 }
63
cc8cbabe 64 return myResources.Sprite();
fd4a6963 65 }
66
67 //! Init and return OpenGl highlight point sprite resource.
68 //! @return point sprite texture for highlight.
cc8cbabe 69 const Handle(OpenGl_TextureSet)& SpriteHighlightRes (const Handle(OpenGl_Context)& theCtx) const
fd4a6963 70 {
30f0ad28 71 if (!myResources.IsSpriteReady())
fd4a6963 72 {
b6472664 73 myResources.BuildSprites (theCtx,
74 myAspect->GetMarkerImage(),
75 myAspect->Type(),
76 myAspect->Scale(),
77 myAspect->ColorRGBA(),
78 myMarkerSize);
30f0ad28 79 myResources.SetSpriteReady();
fd4a6963 80 }
81
cc8cbabe 82 return myResources.SpriteA();
30f0ad28 83 }
84
85 //! Init and return OpenGl shader program resource.
86 //! @return shader program resource.
8625ef7e 87 const Handle(OpenGl_ShaderProgram)& ShaderProgramRes (const Handle(OpenGl_Context)& theCtx) const
30f0ad28 88 {
89 if (!myResources.IsShaderReady())
90 {
b6472664 91 myResources.BuildShader (theCtx, myAspect->ShaderProgram());
30f0ad28 92 myResources.SetShaderReady();
93 }
94
cc8cbabe 95 return myResources.ShaderProgram();
fd4a6963 96 }
2166f0fa 97
eaac0866 98 Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const Standard_OVERRIDE;
99 Standard_EXPORT virtual void Release (OpenGl_Context* theContext) Standard_OVERRIDE;
100
101 //! Update presentation aspects parameters after their modification.
102 virtual void SynchronizeAspects() Standard_OVERRIDE { SetAspect (myAspect); }
2166f0fa 103
b6472664 104protected:
30f0ad28 105
106 //! OpenGl resources
107 mutable struct Resources
108 {
109 public:
110
cc8cbabe 111 //! Empty constructor.
112 Resources()
113 : myIsSpriteReady (Standard_False),
114 myIsShaderReady (Standard_False) {}
115
116 const Handle(OpenGl_TextureSet)& Sprite() const { return mySprite; }
117 const Handle(OpenGl_TextureSet)& SpriteA() const { return mySpriteA; }
118 const Handle(OpenGl_ShaderProgram)& ShaderProgram() const { return myShaderProgram; }
30f0ad28 119
120 Standard_Boolean IsSpriteReady() const { return myIsSpriteReady; }
121 Standard_Boolean IsShaderReady() const { return myIsShaderReady; }
122 void SetSpriteReady() { myIsSpriteReady = Standard_True; }
123 void SetShaderReady() { myIsShaderReady = Standard_True; }
30f0ad28 124
cc8cbabe 125 //! Update texture resource up-to-date state.
126 Standard_EXPORT void UpdateTexturesRediness (const Handle(Graphic3d_AspectMarker3d)& theAspect,
127 Standard_ShortReal& theMarkerSize);
128
129 //! Update shader resource up-to-date state.
130 Standard_EXPORT void UpdateShaderRediness (const Handle(Graphic3d_AspectMarker3d)& theAspect);
131
132 //! Release texture resource.
133 Standard_EXPORT void ReleaseTextures (OpenGl_Context* theCtx);
134
135 //! Release shader resource.
136 Standard_EXPORT void ReleaseShaders (OpenGl_Context* theCtx);
137
138 //! Build texture resources.
8625ef7e 139 Standard_EXPORT void BuildSprites (const Handle(OpenGl_Context)& theCtx,
595a42a4 140 const Handle(Graphic3d_MarkerImage)& theMarkerImage,
141 const Aspect_TypeOfMarker theType,
142 const Standard_ShortReal theScale,
b6472664 143 const Graphic3d_Vec4& theColor,
595a42a4 144 Standard_ShortReal& theMarkerSize);
145
cc8cbabe 146 //! Build shader resources.
8625ef7e 147 Standard_EXPORT void BuildShader (const Handle(OpenGl_Context)& theCtx,
595a42a4 148 const Handle(Graphic3d_ShaderProgram)& theShader);
149
cc8cbabe 150 private:
fd4a6963 151
cc8cbabe 152 //! Generate resource keys for a sprite.
153 static void spriteKeys (const Handle(Graphic3d_MarkerImage)& theMarkerImage,
154 const Aspect_TypeOfMarker theType,
155 const Standard_ShortReal theScale,
156 const Graphic3d_Vec4& theColor,
157 TCollection_AsciiString& theKey,
158 TCollection_AsciiString& theKeyA);
30f0ad28 159
160 private:
161
cc8cbabe 162 Handle(OpenGl_TextureSet) mySprite;
163 Handle(OpenGl_TextureSet) mySpriteA;
164 Handle(OpenGl_ShaderProgram) myShaderProgram;
165 TCollection_AsciiString myShaderProgramId;
166 Standard_Boolean myIsSpriteReady;
167 Standard_Boolean myIsShaderReady;
fd4a6963 168
30f0ad28 169 } myResources;
2166f0fa 170
b6472664 171 Handle(Graphic3d_AspectMarker3d) myAspect;
172 mutable Standard_ShortReal myMarkerSize;
173
a577aaab 174public:
2166f0fa 175
1c35b92f 176 DEFINE_STANDARD_ALLOC
a577aaab 177
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178};
179
a577aaab 180#endif // OpenGl_AspectMarker_Header