0023428: Extend OpenGl_Context to use Geometry Shaders extension
[occt.git] / src / OpenGl / OpenGl_AspectMarker.cxx
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b311480e 1// Created on: 2011-07-14
2// Created by: Sergey ZERCHANINOV
3// Copyright (c) 2011-2012 OPEN CASCADE SAS
4//
5// The content of this file is subject to the Open CASCADE Technology Public
6// License Version 6.5 (the "License"). You may not use the content of this file
7// except in compliance with the License. Please obtain a copy of the License
8// at http://www.opencascade.org and read it completely before using this file.
9//
10// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12//
13// The Original Code and all software distributed under the License is
14// distributed on an "AS IS" basis, without warranty of any kind, and the
15// Initial Developer hereby disclaims all such warranties, including without
16// limitation, any warranties of merchantability, fitness for a particular
17// purpose or non-infringement. Please see the License for the specific terms
18// and conditions governing the rights and limitations under the License.
19
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20
21#include <OpenGl_AspectMarker.hxx>
22
23static const TEL_COLOUR myDefaultColor = {{ 1.0F, 1.0F, 1.0F, 1.0F }};
24
25/*----------------------------------------------------------------------*/
26
27OpenGl_AspectMarker::OpenGl_AspectMarker ()
28 : myColor(myDefaultColor),
29 myType(Aspect_TOM_PLUS),
30 myScale(1.0F)
31{}
32
33/*----------------------------------------------------------------------*/
34
35void OpenGl_AspectMarker::SetContext (const CALL_DEF_CONTEXTMARKER &AContext)
36{
37 myColor.rgb[0] = (float) AContext.Color.r;
38 myColor.rgb[1] = (float) AContext.Color.g;
39 myColor.rgb[2] = (float) AContext.Color.b;
40 myColor.rgb[3] = 1.0f;
41 myType = (Aspect_TypeOfMarker) AContext.MarkerType;
42 myScale = (float) AContext.Scale;
43}
44
45/*----------------------------------------------------------------------*/
46
5e27df78 47void OpenGl_AspectMarker::Render (const Handle(OpenGl_Workspace)& theWorkspace) const
2166f0fa 48{
5e27df78 49 theWorkspace->SetAspectMarker(this);
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50}
51
5e27df78 52void OpenGl_AspectMarker::Release (const Handle(OpenGl_Context)& theContext)
53{
54 //
55}