0025974: Visualization - fix misprints in method naming of Graphic3d_GraduatedTrihedron
[occt.git] / src / OpenGl / OpenGl_AspectLine.hxx
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b311480e 1// Created on: 2011-07-13
2// Created by: Sergey ZERCHANINOV
973c2be1 3// Copyright (c) 2011-2014 OPEN CASCADE SAS
b311480e 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
b311480e 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
b311480e 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
b311480e 15
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16#ifndef _OpenGl_AspectLine_Header
17#define _OpenGl_AspectLine_Header
18
30f0ad28 19#include <TCollection_AsciiString.hxx>
20
bf75be98 21#include <InterfaceGraphic_Graphic3d.hxx>
2166f0fa 22#include <Aspect_TypeOfLine.hxx>
b64d84be 23#include <Graphic3d_CAspectLine.hxx>
2166f0fa 24
30f0ad28 25#include <Handle_OpenGl_ShaderProgram.hxx>
26
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27#include <OpenGl_Element.hxx>
28
29class OpenGl_AspectLine : public OpenGl_Element
30{
595a42a4 31public:
32
33 Standard_EXPORT OpenGl_AspectLine();
2166f0fa 34
595a42a4 35 Standard_EXPORT OpenGl_AspectLine (const OpenGl_AspectLine &AnOther);
2166f0fa 36
595a42a4 37 Standard_EXPORT void SetAspect (const CALL_DEF_CONTEXTLINE& theAspect);
2166f0fa 38
536d98e2 39 const TEL_COLOUR& Color() const { return myColor; }
40 TEL_COLOUR& ChangeColor() { return myColor; }
41 Aspect_TypeOfLine Type() const { return myType; }
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42 float Width() const { return myWidth; }
43
30f0ad28 44 //! Init and return OpenGl shader program resource.
45 //! @return shader program resource.
8625ef7e 46 const Handle(OpenGl_ShaderProgram)& ShaderProgramRes (const Handle(OpenGl_Context)& theCtx) const
30f0ad28 47 {
48 if (!myResources.IsShaderReady())
49 {
8625ef7e 50 myResources.BuildShader (theCtx, myShaderProgram);
30f0ad28 51 myResources.SetShaderReady();
52 }
53
54 return myResources.ShaderProgram;
55 }
56
595a42a4 57 Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
10b9c7df 58 Standard_EXPORT virtual void Release (OpenGl_Context* theContext);
2166f0fa 59
30f0ad28 60protected:
61
62 TEL_COLOUR myColor;
63 Aspect_TypeOfLine myType;
64 float myWidth;
65 Handle(Graphic3d_ShaderProgram) myShaderProgram;
66
67protected:
68
69 //! OpenGl resources
70 mutable struct Resources
71 {
72 public:
73 Resources() : myIsShaderReady (Standard_False) {}
74
75 Standard_Boolean IsShaderReady() const { return myIsShaderReady; }
f85399e5 76 void SetShaderReady() { myIsShaderReady = Standard_True; }
77 void ResetShaderReadiness() { myIsShaderReady = Standard_False; }
30f0ad28 78
8625ef7e 79 Standard_EXPORT void BuildShader (const Handle(OpenGl_Context)& theCtx,
80 const Handle(Graphic3d_ShaderProgram)& theShader);
30f0ad28 81
82 Handle(OpenGl_ShaderProgram) ShaderProgram;
83 TCollection_AsciiString ShaderProgramId;
84
85 private:
86
87 Standard_Boolean myIsShaderReady;
2166f0fa 88
30f0ad28 89 } myResources;
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90
91 public:
1c35b92f 92 DEFINE_STANDARD_ALLOC
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93};
94
95#endif //_OpenGl_AspectLine_Header