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1 | // Created on: 2016-02-18 |
2 | // Created by: Varvara POSKONINA |
3 | // Copyright (c) 2016 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _MeshVS_CommonSensitiveEntity_Header |
17 | #define _MeshVS_CommonSensitiveEntity_Header |
18 | |
19 | #include <MeshVS_DataSource.hxx> |
20 | #include <MeshVS_Mesh.hxx> |
21 | #include <MeshVS_MeshSelectionMethod.hxx> |
22 | #include <Select3D_SensitiveSet.hxx> |
23 | |
24 | //! Sensitive entity covering entire mesh for global selection. |
25 | class MeshVS_CommonSensitiveEntity : public Select3D_SensitiveSet |
26 | { |
27 | public: |
28 | |
29 | //! Default constructor. |
30 | Standard_EXPORT MeshVS_CommonSensitiveEntity (const Handle(SelectBasics_EntityOwner)& theOwner, |
31 | const Handle(MeshVS_Mesh)& theParentMesh, |
32 | const MeshVS_MeshSelectionMethod theSelMethod); |
33 | |
34 | //! Destructor. |
35 | Standard_EXPORT virtual ~MeshVS_CommonSensitiveEntity(); |
36 | |
37 | //! Number of elements. |
38 | Standard_EXPORT virtual Standard_Integer NbSubElements() Standard_OVERRIDE; |
39 | |
40 | //! Returns the amount of sub-entities of the complex entity |
41 | Standard_EXPORT virtual Standard_Integer Size() const Standard_OVERRIDE; |
42 | |
43 | //! Returns bounding box of sub-entity with index theIdx in sub-entity list |
44 | Standard_EXPORT virtual Select3D_BndBox3d Box (const Standard_Integer theIdx) const Standard_OVERRIDE; |
45 | |
46 | //! Returns geometry center of sensitive entity index theIdx along the given axis theAxis |
47 | Standard_EXPORT virtual Standard_Real Center (const Standard_Integer theIdx, |
48 | const Standard_Integer theAxis) const Standard_OVERRIDE; |
49 | |
50 | //! Swaps items with indexes theIdx1 and theIdx2 |
51 | Standard_EXPORT virtual void Swap (const Standard_Integer theIdx1, |
52 | const Standard_Integer theIdx2) Standard_OVERRIDE; |
53 | |
54 | //! Returns bounding box of the triangulation. If location |
55 | //! transformation is set, it will be applied |
56 | Standard_EXPORT virtual Select3D_BndBox3d BoundingBox() Standard_OVERRIDE; |
57 | |
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58 | //! Returns center of a mesh |
59 | Standard_EXPORT virtual gp_Pnt CenterOfGeometry() const Standard_OVERRIDE; |
60 | |
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61 | public: |
62 | |
63 | DEFINE_STANDARD_RTTIEXT (MeshVS_CommonSensitiveEntity, Select3D_SensitiveSet) |
64 | |
65 | protected: |
66 | |
67 | //! Checks whether the entity with index theIdx overlaps the current selecting volume |
68 | Standard_EXPORT virtual Standard_Boolean overlapsElement (SelectBasics_SelectingVolumeManager& theMgr, |
69 | Standard_Integer theElemIdx, |
70 | Standard_Real& theMatchDepth) Standard_OVERRIDE; |
71 | |
72 | //! Checks whether the entity with index theIdx is inside the current selecting volume |
73 | Standard_EXPORT virtual Standard_Boolean elementIsInside (SelectBasics_SelectingVolumeManager& theMgr, |
74 | const Standard_Integer theElemIdx) Standard_OVERRIDE; |
75 | |
76 | //! Calculates distance from the 3d projection of used-picked screen point to center of the geometry |
77 | Standard_EXPORT virtual Standard_Real distanceToCOG (SelectBasics_SelectingVolumeManager& theMgr) Standard_OVERRIDE; |
78 | |
79 | private: |
80 | |
81 | //! Return point for specified index. |
82 | gp_Pnt getVertexByIndex (const Standard_Integer theNodeIdx) const; |
83 | |
84 | private: |
85 | |
86 | Handle(MeshVS_DataSource) myDataSource; //!< mesh data source |
87 | NCollection_Vector<Standard_Integer> myItemIndexes; //!< indices for BVH tree reordering |
88 | MeshVS_MeshSelectionMethod mySelMethod; //!< selection mode |
89 | Standard_Integer myMaxFaceNodes; //!< maximum nodes within the element in mesh |
90 | gp_Pnt myCOG; //!< center of gravity |
91 | Select3D_BndBox3d myBndBox; //!< bounding box |
92 | |
93 | }; |
94 | |
95 | DEFINE_STANDARD_HANDLE (MeshVS_CommonSensitiveEntity, Select3D_SensitiveSet) |
96 | |
97 | #endif // _MeshVS_CommonSensitiveEntity_Header |