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1 | // Created on: 2001-09-12 |
2 | // Created by: Alexander GRIGORIEV |
3 | // Copyright (c) 2001-2012 OPEN CASCADE SAS |
4 | // |
5 | // The content of this file is subject to the Open CASCADE Technology Public |
6 | // License Version 6.5 (the "License"). You may not use the content of this file |
7 | // except in compliance with the License. Please obtain a copy of the License |
8 | // at http://www.opencascade.org and read it completely before using this file. |
9 | // |
10 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
11 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
12 | // |
13 | // The Original Code and all software distributed under the License is |
14 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
15 | // Initial Developer hereby disclaims all such warranties, including without |
16 | // limitation, any warranties of merchantability, fitness for a particular |
17 | // purpose or non-infringement. Please see the License for the specific terms |
18 | // and conditions governing the rights and limitations under the License. |
19 | |
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20 | |
21 | #include <LDOM_CharacterData.hxx> |
22 | #include <LDOM_BasicText.hxx> |
23 | #include <Standard_ProgramError.hxx> |
24 | |
25 | //======================================================================= |
26 | //function : LDOM_CharacterData |
27 | //purpose : |
28 | //======================================================================= |
29 | |
30 | LDOM_CharacterData::LDOM_CharacterData (const LDOM_BasicText& aText, |
31 | const Handle(LDOM_MemManager)& aDoc) |
32 | : LDOM_Node (aText, aDoc), myLength (-1) {} |
33 | |
34 | //======================================================================= |
35 | //function : operator = |
36 | //purpose : Nullify |
37 | //======================================================================= |
38 | |
39 | LDOM_CharacterData& LDOM_CharacterData::operator = (const LDOM_NullPtr* theNull) |
40 | { |
41 | LDOM_Node::operator = (theNull); |
42 | myLength = -1; |
43 | return * this; |
44 | } |
45 | |
46 | //======================================================================= |
47 | //function : operator = |
48 | //purpose : Assignment |
49 | //======================================================================= |
50 | |
51 | LDOM_CharacterData& LDOM_CharacterData::operator = |
52 | (const LDOM_CharacterData& theOther) |
53 | { |
54 | LDOM_Node::operator = (theOther); |
55 | myLength = theOther.myLength; |
56 | return * this; |
57 | } |
58 | |
59 | //======================================================================= |
60 | //function : setData |
61 | //purpose : replace the data |
62 | //======================================================================= |
63 | |
64 | void LDOM_CharacterData::setData (const LDOMString& theValue) |
65 | { |
66 | LDOM_BasicText& aText = (LDOM_BasicText&) Origin (); |
67 | if (&aText == NULL) |
68 | Standard_ProgramError::Raise("LDOM_CharacterData::setData: called on void"); |
69 | aText.SetData (theValue, myDocument); |
70 | myLength = -1; |
71 | } |
72 | |
73 | //======================================================================= |
74 | //function : getLength |
75 | //purpose : query the data length |
76 | //======================================================================= |
77 | |
78 | Standard_Integer LDOM_CharacterData::getLength () const |
79 | { |
80 | if (myLength < 0) |
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81 | (Standard_Integer&)myLength = (Standard_Integer)strlen (getNodeValue().GetString()); |
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82 | return myLength; |
83 | } |