0031642: Visualization - crash in Graphic3d_Structure::SetVisual() on redisplaying...
[occt.git] / src / LDOM / LDOM_BasicText.cxx
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b311480e 1// Created on: 2001-07-26
2// Created by: Alexander GRIGORIEV
973c2be1 3// Copyright (c) 2001-2014 OPEN CASCADE SAS
b311480e 4//
973c2be1 5// This file is part of Open CASCADE Technology software library.
b311480e 6//
d5f74e42 7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
973c2be1 9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
b311480e 12//
973c2be1 13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
7fd59977 15
16#include <LDOM_BasicText.hxx>
17#include <LDOM_MemManager.hxx>
e8862cf4 18#include <LDOM_CharacterData.hxx>
7fd59977 19
7fd59977 20//=======================================================================
21//function : LDOM_BasicText()
22//purpose : Constructor
23//=======================================================================
24
25LDOM_BasicText::LDOM_BasicText (const LDOM_CharacterData& aText)
26 : LDOM_BasicNode (aText.Origin()),
27 myValue (aText.getData()) {}
28
29//=======================================================================
30//function : Create
31//purpose : construction in the Document's data pool
32//=======================================================================
33
34LDOM_BasicText& LDOM_BasicText::Create (const LDOM_Node::NodeType aType,
35 const LDOMBasicString& aData,
36 const Handle(LDOM_MemManager)& aDoc)
37{
38 void * aMem = aDoc -> Allocate (sizeof(LDOM_BasicText));
39 LDOM_BasicText * aNewText = new (aMem) LDOM_BasicText (aType, aData);
40 return * aNewText;
41}
42
43//=======================================================================
44//function : operator =
45//purpose : Assignment to NULL
46//=======================================================================
47
48LDOM_BasicText& LDOM_BasicText::operator= (const LDOM_NullPtr * aNull)
49{
50 myValue = aNull;
51 LDOM_BasicNode::operator= (aNull);
52 return * this;
53}