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1 | // Created on: 2011-10-11 |
2 | // Created by: Roman KOZLOV |
3 | // Copyright (c) 2011-2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #include <IVtk_IShapeMesher.hxx> |
17 | |
18 | // Handle implementation |
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19 | |
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20 | |
21 | //! Excutes the mesh generation algorithms. To be defined in implementation class. |
22 | void IVtk_IShapeMesher::initialize (const IVtk_IShape::Handle& theShape, |
23 | const IVtk_IShapeData::Handle& theData) |
24 | { |
25 | myShapeObj = theShape; |
26 | myShapeData = theData; |
27 | } |
28 | |
29 | //! Main entry point for building shape representation |
30 | //! @param [in] shape IShape to be meshed |
31 | //! @param [in] data IShapeData interface visualization data is passed to. |
32 | void IVtk_IShapeMesher::Build (const IVtk_IShape::Handle& theShape, |
33 | const IVtk_IShapeData::Handle& theData) |
34 | { |
35 | if (!theShape.IsNull()) |
36 | { |
37 | initialize (theShape, theData); |
38 | internalBuild(); |
39 | } |
40 | } |