0024157: Parallelization of assembly part of BO
[occt.git] / src / HLRAlgo / HLRAlgo_Projector.lxx
CommitLineData
b311480e 1// Created on: 1992-07-09
2// Created by: Christophe MARION
3// Copyright (c) 1992-1999 Matra Datavision
4// Copyright (c) 1999-2012 OPEN CASCADE SAS
5//
6// The content of this file is subject to the Open CASCADE Technology Public
7// License Version 6.5 (the "License"). You may not use the content of this file
8// except in compliance with the License. Please obtain a copy of the License
9// at http://www.opencascade.org and read it completely before using this file.
10//
11// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13//
14// The Original Code and all software distributed under the License is
15// distributed on an "AS IS" basis, without warranty of any kind, and the
16// Initial Developer hereby disclaims all such warranties, including without
17// limitation, any warranties of merchantability, fitness for a particular
18// purpose or non-infringement. Please see the License for the specific terms
19// and conditions governing the rights and limitations under the License.
20
7fd59977 21
22#include <Standard_NoSuchObject.hxx>
23#include <gp_Vec.hxx>
24#include <gp_Pnt.hxx>
25
26//=======================================================================
27//function : Directions
28//purpose :
29//=======================================================================
30
31inline void
32HLRAlgo_Projector::Directions (gp_Vec2d& D1,
33 gp_Vec2d& D2,
34 gp_Vec2d& D3) const
35{
36 D1 = myD1;
37 D2 = myD2;
38 D3 = myD3;
39}
40
41//=======================================================================
42//function : Perspective
43//purpose :
44//=======================================================================
45
46inline Standard_Boolean HLRAlgo_Projector::Perspective() const
47{ return myPersp; }
48/*
49//=======================================================================
50//function : Transformation
51//purpose :
52//=======================================================================
53
54inline const gp_Trsf & HLRAlgo_Projector::Transformation() const
55{ return myTrsf; }
56*/
57//=======================================================================
58//function : InvertedTransformation
59//purpose :
60//=======================================================================
61
62inline const gp_Trsf & HLRAlgo_Projector::InvertedTransformation() const
63{ return myInvTrsf; }
64
65//=======================================================================
66//function : FullTransformation
67//purpose :
68//=======================================================================
69
70inline const gp_Trsf & HLRAlgo_Projector::FullTransformation() const
71{ return myScaledTrsf; }
72
73//=======================================================================
74//function : Focus
75//purpose :
76//=======================================================================
77
78inline Standard_Real HLRAlgo_Projector::Focus() const
79{
80 Standard_NoSuchObject_Raise_if
81 (!myPersp,"HLRAlgo_Projector::Not a Perspective");
82 return myFocus;
83}
84
85//=======================================================================
86//function : Transform
87//purpose :
88//=======================================================================
89
90inline void HLRAlgo_Projector::Transform (gp_Vec& D) const
91{ D.Transform(myTrsf); }
92
93//=======================================================================
94//function : Transform
95//purpose :
96//=======================================================================
97
98inline void HLRAlgo_Projector::Transform (gp_Pnt& Pnt) const
99{ Pnt.Transform(myTrsf); }