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1 | // Created on: 2014-12-18 |
2 | // Created by: Kirill Gavrilov |
3 | // Copyright (c) 2014 OPEN CASCADE SAS |
4 | // |
5 | // This file is part of Open CASCADE Technology software library. |
6 | // |
7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
12 | // |
13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
15 | |
16 | #ifndef _Graphic3d_ViewAffinity_HeaderFile |
17 | #define _Graphic3d_ViewAffinity_HeaderFile |
18 | |
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19 | #include <Standard.hxx> |
20 | #include <Standard_Transient.hxx> |
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21 | #include <Standard_Type.hxx> |
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22 | |
23 | //! Structure display state. |
24 | class Graphic3d_ViewAffinity : public Standard_Transient |
25 | { |
26 | public: |
27 | |
28 | //! Empty constructor. |
29 | Graphic3d_ViewAffinity() |
30 | { |
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31 | SetVisible (Standard_True); |
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32 | } |
33 | |
34 | //! Return visibility flag. |
35 | bool IsVisible (const Standard_Integer theViewId) const |
36 | { |
37 | const unsigned int aBit = 1 << theViewId; |
38 | return (myMask & aBit) != 0; |
39 | } |
40 | |
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41 | //! Setup visibility flag for all views. |
42 | void SetVisible (const Standard_Boolean theIsVisible) |
43 | { |
44 | ::memset (&myMask, theIsVisible ? 0xFF : 0x00, sizeof(myMask)); |
45 | } |
46 | |
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47 | //! Setup visibility flag. |
48 | void SetVisible (const Standard_Integer theViewId, |
49 | const bool theIsVisible) |
50 | { |
51 | const unsigned int aBit = 1 << theViewId; |
52 | if (theIsVisible) |
53 | { |
54 | myMask |= aBit; |
55 | } |
56 | else |
57 | { |
58 | myMask &= ~aBit; |
59 | } |
60 | } |
61 | |
62 | private: |
63 | |
64 | unsigned int myMask; //!< affinity mask |
65 | |
66 | public: |
67 | |
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68 | DEFINE_STANDARD_RTTIEXT(Graphic3d_ViewAffinity,Standard_Transient) |
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69 | |
70 | }; |
71 | |
72 | DEFINE_STANDARD_HANDLE(Graphic3d_ViewAffinity, Standard_Transient) |
73 | |
74 | #endif // _Graphic3d_ViewAffinity_HeaderFile |