0027232: Configuration - fix mblen missing building issue on Android
[occt.git] / src / Graphic3d / Graphic3d_Vector.hxx
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42cf5bc1 1// Created by: NW,JPB,CAL
2// Copyright (c) 1991-1999 Matra Datavision
3// Copyright (c) 1999-2014 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#ifndef _Graphic3d_Vector_HeaderFile
17#define _Graphic3d_Vector_HeaderFile
18
19#include <Standard.hxx>
20#include <Standard_DefineAlloc.hxx>
21#include <Standard_Handle.hxx>
22
23#include <Standard_ShortReal.hxx>
24#include <Standard_Real.hxx>
25#include <Graphic3d_Vertex.hxx>
26#include <Standard_Boolean.hxx>
27class Graphic3d_VectorError;
28
29
30//! This class allows the creation and update
31//! of a 3D vector.
32class Graphic3d_Vector
33{
34public:
35
36 DEFINE_STANDARD_ALLOC
37
38
39 //! Creates a vector with 1.0, 0.0, 0.0 coordinates.
40 Standard_EXPORT Graphic3d_Vector();
41
42 //! Creates a vector with <AX>, <AY>, <AZ> coordinates.
43 Standard_EXPORT Graphic3d_Vector(const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ);
44
45 //! Creates a vector from 2 points <APoint1> and <APoint2>.
46 Standard_EXPORT Graphic3d_Vector(const Graphic3d_Vertex& APoint1, const Graphic3d_Vertex& APoint2);
47
48 //! Normalises <me>.
49 //! Category: Methods to modify the class definition
50 //! Warning: Raises VectorError if <me> is null.
51 Standard_EXPORT void Normalize();
52
53 //! Modifies the coordinates of the vector <me>.
54 Standard_EXPORT void SetCoord (const Standard_Real Xnew, const Standard_Real Ynew, const Standard_Real Znew);
55
56 //! Modifies the X coordinate of the vector <me>.
57 Standard_EXPORT void SetXCoord (const Standard_Real Xnew);
58
59 //! Modifies the Y coordinate of the vector <me>.
60 Standard_EXPORT void SetYCoord (const Standard_Real Ynew);
61
62 //! Modifies the Z coordinate of the vector <me>.
63 Standard_EXPORT void SetZCoord (const Standard_Real Znew);
64
65 //! Returns the coordinates of the vector <me>.
66 Standard_EXPORT void Coord (Standard_Real& AX, Standard_Real& AY, Standard_Real& AZ) const;
67
68 //! Returns Standard_True if <me> has length 1.
69 Standard_EXPORT Standard_Boolean IsNormalized() const;
70
71 //! Returns Standard_True if <me> has length zero.
72 Standard_EXPORT Standard_Boolean LengthZero() const;
73
74 //! Returns the X coordinates of the vector <me>.
75 Standard_EXPORT Standard_Real X() const;
76
77 //! Returns the Y coordinate of the vector <me>.
78 Standard_EXPORT Standard_Real Y() const;
79
80 //! Returns the Z coordinate of the vector <me>.
81 Standard_EXPORT Standard_Real Z() const;
82
83 //! Returns Standard_True if the vector <AV1> and
84 //! <AV2> are parallel.
85 Standard_EXPORT static Standard_Boolean IsParallel (const Graphic3d_Vector& AV1, const Graphic3d_Vector& AV2);
86
87 //! Returns the norm of the vector <AX>, <AY>, <AZ>.
88 Standard_EXPORT static Standard_Real NormeOf (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ);
89
90 //! Returns the norm of the vector <AVector>.
91 Standard_EXPORT static Standard_Real NormeOf (const Graphic3d_Vector& AVector);
92
93
94
95
96protected:
97
98
99
100
101
102private:
103
104
105
106 Standard_ShortReal MyX;
107 Standard_ShortReal MyY;
108 Standard_ShortReal MyZ;
109 Standard_ShortReal MyNorme;
110
111
112};
113
114
115
116
117
118
119
120#endif // _Graphic3d_Vector_HeaderFile