0024192: Adding support for shaders to OCCT visualization toolkit
[occt.git] / src / Graphic3d / Graphic3d_Vec2.hxx
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bf75be98 1// Copyright (c) 2012 OPEN CASCADE SAS
b311480e 2//
3// The content of this file is subject to the Open CASCADE Technology Public
4// License Version 6.5 (the "License"). You may not use the content of this file
5// except in compliance with the License. Please obtain a copy of the License
6// at http://www.opencascade.org and read it completely before using this file.
7//
8// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
9// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
10//
11// The Original Code and all software distributed under the License is
12// distributed on an "AS IS" basis, without warranty of any kind, and the
13// Initial Developer hereby disclaims all such warranties, including without
14// limitation, any warranties of merchantability, fitness for a particular
15// purpose or non-infringement. Please see the License for the specific terms
16// and conditions governing the rights and limitations under the License.
17
bf75be98 18#ifndef _Graphic3d_Vec2_HeaderFile
19#define _Graphic3d_Vec2_HeaderFile
7fd59977 20
bf75be98 21#include <NCollection_Vec2.hxx>
22#include <Standard_TypeDef.hxx>
7fd59977 23
bf75be98 24typedef NCollection_Vec2<Standard_ShortReal> Graphic3d_Vec2;
7fd59977 25
bf75be98 26#endif // _Graphic3d_Vec2_HeaderFile