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1 | // Copyright (c) 2016 OPEN CASCADE SAS |
2 | // |
3 | // This file is part of Open CASCADE Technology software library. |
4 | // |
5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published |
7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
9 | // distribution for complete text of the license and disclaimer of any warranty. |
10 | // |
11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. |
13 | |
14 | #ifndef _Graphic3d_TypeOfLimit_HeaderFile |
15 | #define _Graphic3d_TypeOfLimit_HeaderFile |
16 | |
17 | //! Type of graphic resource limit. |
18 | enum Graphic3d_TypeOfLimit |
19 | { |
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20 | Graphic3d_TypeOfLimit_MaxNbLights, //!< maximum number of active light sources |
21 | Graphic3d_TypeOfLimit_MaxNbClipPlanes, //!< maximum number of active clipping planes |
22 | Graphic3d_TypeOfLimit_MaxNbViews, //!< maximum number of views |
23 | Graphic3d_TypeOfLimit_MaxTextureSize, //!< maximum size of texture |
24 | Graphic3d_TypeOfLimit_MaxMsaa, //!< maximum number of MSAA samples |
25 | Graphic3d_TypeOfLimit_HasRayTracing, //!< indicates whether ray tracing is supported |
26 | Graphic3d_TypeOfLimit_HasRayTracingTextures, //!< indicates whether ray tracing textures are supported |
27 | Graphic3d_TypeOfLimit_HasRayTracingAdaptiveSampling, //!< indicates whether adaptive screen sampling is supported |
28 | Graphic3d_TypeOfLimit_NB //!< number of elements in this enumeration |
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29 | }; |
30 | |
31 | #endif // _Graphic3d_TypeOfLimit_HeaderFile |