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1 | // Created on: 1997-07-28 |
2 | // Created by: Pierre CHALAMET |
3 | // Copyright (c) 1997-1999 Matra Datavision |
4 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
5 | // |
6 | // This file is part of Open CASCADE Technology software library. |
7 | // |
8 | // This library is free software; you can redistribute it and/or modify it under |
9 | // the terms of the GNU Lesser General Public License version 2.1 as published |
10 | // by the Free Software Foundation, with special exception defined in the file |
11 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
12 | // distribution for complete text of the license and disclaimer of any warranty. |
13 | // |
14 | // Alternatively, this file may be used under the terms of Open CASCADE |
15 | // commercial license or contractual agreement. |
16 | |
17 | #ifndef _Graphic3d_TextureMap_HeaderFile |
18 | #define _Graphic3d_TextureMap_HeaderFile |
19 | |
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20 | #include <Graphic3d_TextureRoot.hxx> |
21 | #include <Graphic3d_TypeOfTexture.hxx> |
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22 | #include <Graphic3d_LevelOfTextureAnisotropy.hxx> |
23 | class TCollection_AsciiString; |
24 | |
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25 | //! This is an abstract class for managing texture applyable on polygons. |
26 | class Graphic3d_TextureMap : public Graphic3d_TextureRoot |
27 | { |
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28 | DEFINE_STANDARD_RTTIEXT(Graphic3d_TextureMap, Graphic3d_TextureRoot) |
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29 | public: |
30 | |
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31 | //! enable texture smoothing |
32 | Standard_EXPORT void EnableSmooth(); |
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33 | |
34 | //! Returns TRUE if the texture is smoothed. |
35 | Standard_EXPORT Standard_Boolean IsSmoothed() const; |
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36 | |
37 | //! disable texture smoothing |
38 | Standard_EXPORT void DisableSmooth(); |
39 | |
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40 | //! enable texture modulate mode. |
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41 | //! the image is modulate with the shading of the surface. |
42 | Standard_EXPORT void EnableModulate(); |
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43 | |
44 | //! disable texture modulate mode. |
45 | //! the image is directly decal on the surface. |
46 | Standard_EXPORT void DisableModulate(); |
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47 | |
48 | //! Returns TRUE if the texture is modulate. |
49 | Standard_EXPORT Standard_Boolean IsModulate() const; |
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50 | |
51 | //! use this methods if you want to enable |
52 | //! texture repetition on your objects. |
53 | Standard_EXPORT void EnableRepeat(); |
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54 | |
55 | //! use this methods if you want to disable |
56 | //! texture repetition on your objects. |
57 | Standard_EXPORT void DisableRepeat(); |
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58 | |
59 | //! Returns TRUE if the texture repeat is enable. |
60 | Standard_EXPORT Standard_Boolean IsRepeat() const; |
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61 | |
62 | //! @return level of anisotropy texture filter. |
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63 | //! Default value is Graphic3d_LOTA_OFF. |
64 | Standard_EXPORT Graphic3d_LevelOfTextureAnisotropy AnisoFilter() const; |
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65 | |
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66 | //! @param theLevel level of anisotropy texture filter. |
67 | Standard_EXPORT void SetAnisoFilter (const Graphic3d_LevelOfTextureAnisotropy theLevel); |
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68 | |
69 | protected: |
70 | |
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71 | Standard_EXPORT Graphic3d_TextureMap(const TCollection_AsciiString& theFileName, const Graphic3d_TypeOfTexture theType); |
72 | |
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73 | Standard_EXPORT Graphic3d_TextureMap(const Handle(Image_PixMap)& thePixMap, const Graphic3d_TypeOfTexture theType); |
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74 | |
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75 | }; |
76 | |
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77 | DEFINE_STANDARD_HANDLE(Graphic3d_TextureMap, Graphic3d_TextureRoot) |
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78 | |
79 | #endif // _Graphic3d_TextureMap_HeaderFile |