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1 | // Created by: NW,JPB,CAL |
2 | // Copyright (c) 1991-1999 Matra Datavision |
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3 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
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4 | // |
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5 | // This file is part of Open CASCADE Technology software library. |
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6 | // |
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7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
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12 | // |
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13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
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15 | |
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16 | #include <Graphic3d_StructureManager.hxx> |
17 | |
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18 | #include <Graphic3d_DataStructureManager.hxx> |
19 | #include <Graphic3d_GraphicDriver.hxx> |
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20 | #include <Graphic3d_Structure.hxx> |
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21 | |
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22 | IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_StructureManager,Standard_Transient) |
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23 | |
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24 | #include <Graphic3d_MapIteratorOfMapOfStructure.hxx> |
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25 | #include <Graphic3d_CView.hxx> |
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26 | |
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27 | // ======================================================================== |
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28 | // function : Graphic3d_StructureManager |
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29 | // purpose : |
30 | // ======================================================================== |
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31 | Graphic3d_StructureManager::Graphic3d_StructureManager (const Handle(Graphic3d_GraphicDriver)& theDriver) |
32 | : myViewGenId (0, 31), |
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33 | myGraphicDriver (theDriver), |
34 | myDeviceLostFlag (Standard_False) |
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35 | { |
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36 | // |
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37 | } |
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38 | |
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39 | // ======================================================================== |
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40 | // function : ~Graphic3d_StructureManager |
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41 | // purpose : |
42 | // ======================================================================== |
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43 | Graphic3d_StructureManager::~Graphic3d_StructureManager() |
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44 | { |
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45 | for (Graphic3d_MapIteratorOfMapOfStructure anIt (myDisplayedStructure); anIt.More(); anIt.Next()) |
46 | { |
47 | anIt.Value()->Remove(); |
48 | } |
49 | |
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50 | myDisplayedStructure.Clear(); |
51 | myHighlightedStructure.Clear(); |
52 | myDefinedViews.Clear(); |
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53 | } |
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54 | |
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55 | // ======================================================================== |
56 | // function : Update |
57 | // purpose : |
58 | // ======================================================================== |
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59 | void Graphic3d_StructureManager::Update (const Graphic3d_ZLayerId theLayerId) const |
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60 | { |
61 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
62 | { |
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63 | aViewIt.Value()->Update (theLayerId); |
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64 | } |
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65 | } |
66 | |
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67 | // ======================================================================== |
68 | // function : Remove |
69 | // purpose : |
70 | // ======================================================================== |
71 | void Graphic3d_StructureManager::Remove() |
72 | { |
73 | // clear all structures whilst views are alive for correct GPU memory management |
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74 | for (Graphic3d_MapIteratorOfMapOfStructure anIt (myDisplayedStructure); anIt.More(); anIt.Next()) |
75 | { |
76 | anIt.Value()->Remove(); |
77 | } |
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78 | myDisplayedStructure.Clear(); |
79 | myHighlightedStructure.Clear(); |
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80 | |
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81 | // clear list of managed views |
82 | myDefinedViews.Clear(); |
83 | } |
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84 | |
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85 | // ======================================================================== |
86 | // function : Erase |
87 | // purpose : |
88 | // ======================================================================== |
89 | void Graphic3d_StructureManager::Erase() |
90 | { |
91 | for (Graphic3d_MapIteratorOfMapOfStructure anIt (myDisplayedStructure); anIt.More(); anIt.Next()) |
92 | { |
93 | anIt.Key()->Erase(); |
94 | } |
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95 | } |
96 | |
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97 | void Graphic3d_StructureManager::DisplayedStructures (Graphic3d_MapOfStructure& SG) const { |
98 | |
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99 | SG.Assign(myDisplayedStructure); |
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100 | |
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101 | //JMBStandard_Integer Length = myDisplayedStructure.Length (); |
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102 | |
103 | //JMBfor (Standard_Integer i=1; i<=Length; i++) |
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104 | //JMB SG.Add (myDisplayedStructure.Value (i)); |
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105 | |
106 | } |
107 | |
108 | Standard_Integer Graphic3d_StructureManager::NumberOfDisplayedStructures () const { |
109 | |
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110 | Standard_Integer Length = myDisplayedStructure.Extent (); |
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111 | |
112 | return (Length); |
113 | |
114 | } |
115 | |
116 | //Handle(Graphic3d_Structure) Graphic3d_StructureManager::DisplayedStructure (const Standard_Integer AnIndex) const { |
117 | |
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118 | //return (myDisplayedStructure.Value (AnIndex)); |
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119 | |
120 | //} |
121 | |
122 | void Graphic3d_StructureManager::HighlightedStructures (Graphic3d_MapOfStructure& SG) const { |
123 | |
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124 | SG.Assign(myHighlightedStructure); |
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125 | |
126 | } |
127 | |
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128 | Handle(Graphic3d_Structure) Graphic3d_StructureManager::Identification (const Standard_Integer AId) const { |
129 | |
130 | // Standard_Integer ind=0; |
131 | Standard_Boolean notfound = Standard_True; |
132 | |
133 | Handle(Graphic3d_Structure) StructNull; |
134 | |
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135 | Graphic3d_MapIteratorOfMapOfStructure it( myDisplayedStructure); |
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136 | |
137 | Handle(Graphic3d_Structure) SGfound; |
138 | |
139 | for (; it.More() && notfound; it.Next()) { |
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140 | const Handle(Graphic3d_Structure)& SG = it.Key(); |
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141 | if ( SG->Identification () == AId) { |
142 | notfound = Standard_False; |
143 | SGfound = SG; |
144 | } |
145 | } |
146 | |
147 | |
148 | if (notfound) |
149 | return (StructNull); |
150 | else |
151 | return (SGfound); |
152 | |
153 | } |
154 | |
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155 | const Handle(Graphic3d_GraphicDriver)& Graphic3d_StructureManager::GraphicDriver () const |
156 | { |
157 | return (myGraphicDriver); |
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158 | } |
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159 | |
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160 | void Graphic3d_StructureManager::RecomputeStructures() |
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161 | { |
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162 | myDeviceLostFlag = Standard_False; |
163 | |
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164 | // Go through all unique structures including child (connected) ones and ensure that they are computed. |
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165 | NCollection_Map<Graphic3d_Structure*> aStructNetwork; |
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166 | for (Graphic3d_MapIteratorOfMapOfStructure anIter(myDisplayedStructure); anIter.More(); anIter.Next()) |
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167 | { |
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168 | anIter.Key()->Network (anIter.Key().get(), Graphic3d_TOC_DESCENDANT, aStructNetwork); |
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169 | } |
170 | |
171 | RecomputeStructures (aStructNetwork); |
172 | } |
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173 | |
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174 | void Graphic3d_StructureManager::RecomputeStructures (const NCollection_Map<Graphic3d_Structure*>& theStructures) |
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175 | { |
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176 | for (NCollection_Map<Graphic3d_Structure*>::Iterator anIter (theStructures); anIter.More(); anIter.Next()) |
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177 | { |
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178 | Graphic3d_Structure* aStruct = anIter.Key(); |
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179 | aStruct->Clear(); |
180 | aStruct->Compute(); |
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181 | } |
182 | } |
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183 | |
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184 | // ======================================================================== |
185 | // function : RegisterObject |
186 | // purpose : |
187 | // ======================================================================== |
188 | void Graphic3d_StructureManager::RegisterObject (const Handle(Standard_Transient)& theObject, |
189 | const Handle(Graphic3d_ViewAffinity)& theAffinity) |
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190 | { |
191 | Handle(Graphic3d_ViewAffinity) aResult; |
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192 | if (myRegisteredObjects.Find (theObject.operator->(), aResult) |
193 | && aResult == theAffinity) |
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194 | { |
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195 | return; |
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196 | } |
197 | |
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198 | myRegisteredObjects.Bind (theObject.operator->(), theAffinity); |
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199 | } |
200 | |
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201 | // ======================================================================== |
202 | // function : UnregisterObject |
203 | // purpose : |
204 | // ======================================================================== |
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205 | void Graphic3d_StructureManager::UnregisterObject (const Handle(Standard_Transient)& theObject) |
206 | { |
207 | myRegisteredObjects.UnBind (theObject.operator->()); |
208 | } |
209 | |
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210 | // ======================================================================== |
211 | // function : ObjectAffinity |
212 | // purpose : |
213 | // ======================================================================== |
214 | const Handle(Graphic3d_ViewAffinity)& Graphic3d_StructureManager::ObjectAffinity (const Handle(Standard_Transient)& theObject) const |
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215 | { |
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216 | const Handle(Graphic3d_ViewAffinity)* aResult = myRegisteredObjects.Seek (theObject.operator->()); |
217 | if (aResult == nullptr) |
218 | { |
219 | static const Handle(Graphic3d_ViewAffinity) aDummy; |
220 | return aDummy; |
221 | } |
222 | return *aResult; |
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223 | } |
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224 | |
225 | // ======================================================================== |
226 | // function : Identification |
227 | // purpose : |
228 | // ======================================================================== |
229 | Standard_Integer Graphic3d_StructureManager::Identification (Graphic3d_CView* theView) |
230 | { |
231 | if (myDefinedViews.Contains (theView)) |
232 | { |
233 | return theView->Identification(); |
234 | } |
235 | |
236 | myDefinedViews.Add (theView); |
237 | return myViewGenId.Next(); |
238 | } |
239 | |
240 | // ======================================================================== |
241 | // function : UnIdentification |
242 | // purpose : |
243 | // ======================================================================== |
244 | void Graphic3d_StructureManager::UnIdentification (Graphic3d_CView* theView) |
245 | { |
246 | if (myDefinedViews.Contains (theView)) |
247 | { |
248 | myDefinedViews.Swap (myDefinedViews.FindIndex (theView), myDefinedViews.Size()); |
249 | myDefinedViews.RemoveLast(); |
250 | myViewGenId.Free (theView->Identification()); |
251 | } |
252 | } |
253 | |
254 | // ======================================================================== |
255 | // function : DefinedViews |
256 | // purpose : |
257 | // ======================================================================== |
258 | const Graphic3d_IndexedMapOfView& Graphic3d_StructureManager::DefinedViews() const |
259 | { |
260 | return myDefinedViews; |
261 | } |
262 | |
263 | // ======================================================================== |
264 | // function : MaxNumOfViews |
265 | // purpose : |
266 | // ======================================================================== |
267 | Standard_Integer Graphic3d_StructureManager::MaxNumOfViews() const |
268 | { |
269 | return myViewGenId.Upper() - myViewGenId.Lower() + 1; |
270 | } |
271 | |
272 | // ======================================================================== |
273 | // function : ReCompute |
274 | // purpose : |
275 | // ======================================================================== |
276 | void Graphic3d_StructureManager::ReCompute (const Handle(Graphic3d_Structure)& theStructure) |
277 | { |
278 | if (!myDisplayedStructure.Contains (theStructure)) |
279 | { |
280 | return; |
281 | } |
282 | |
283 | // Recompute structure for all defined views |
284 | for (Standard_Integer aViewIt = 1; aViewIt <= myDefinedViews.Extent(); ++aViewIt) |
285 | { |
286 | ReCompute (theStructure, myDefinedViews (aViewIt)); |
287 | } |
288 | } |
289 | |
290 | // ======================================================================== |
291 | // function : ReCompute |
292 | // purpose : |
293 | // ======================================================================== |
294 | void Graphic3d_StructureManager::ReCompute (const Handle(Graphic3d_Structure)& theStructure, |
295 | const Handle(Graphic3d_DataStructureManager)& theProjector) |
296 | { |
297 | Handle(Graphic3d_CView) aView = Handle(Graphic3d_CView)::DownCast (theProjector); |
298 | |
299 | if (aView.IsNull() |
300 | || !myDefinedViews.Contains (aView.operator->()) |
301 | || !myDisplayedStructure.Contains (theStructure)) |
302 | { |
303 | return; |
304 | } |
305 | |
306 | aView->ReCompute (theStructure); |
307 | } |
308 | |
309 | // ======================================================================== |
310 | // function : Clear |
311 | // purpose : |
312 | // ======================================================================== |
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313 | void Graphic3d_StructureManager::Clear (Graphic3d_Structure* theStructure, |
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314 | const Standard_Boolean theWithDestruction) |
315 | { |
316 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
317 | { |
318 | aViewIt.Value()->Clear (theStructure, theWithDestruction); |
319 | } |
320 | } |
321 | |
322 | // ======================================================================== |
323 | // function : Connect |
324 | // purpose : |
325 | // ======================================================================== |
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326 | void Graphic3d_StructureManager::Connect (const Graphic3d_Structure* theMother, |
327 | const Graphic3d_Structure* theDaughter) |
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328 | { |
329 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
330 | { |
331 | aViewIt.Value()->Connect (theMother, theDaughter); |
332 | } |
333 | } |
334 | |
335 | // ======================================================================== |
336 | // function : Disconnect |
337 | // purpose : |
338 | // ======================================================================== |
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339 | void Graphic3d_StructureManager::Disconnect (const Graphic3d_Structure* theMother, |
340 | const Graphic3d_Structure* theDaughter) |
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341 | { |
342 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
343 | { |
344 | aViewIt.Value()->Disconnect (theMother, theDaughter); |
345 | } |
346 | } |
347 | |
348 | // ======================================================================== |
349 | // function : Display |
350 | // purpose : |
351 | // ======================================================================== |
352 | void Graphic3d_StructureManager::Display (const Handle(Graphic3d_Structure)& theStructure) |
353 | { |
354 | myDisplayedStructure.Add (theStructure); |
355 | |
356 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
357 | { |
358 | aViewIt.Value()->Display (theStructure); |
359 | } |
360 | } |
361 | |
362 | // ======================================================================== |
363 | // function : Erase |
364 | // purpose : |
365 | // ======================================================================== |
366 | void Graphic3d_StructureManager::Erase (const Handle(Graphic3d_Structure)& theStructure) |
367 | { |
368 | myDisplayedStructure .Remove(theStructure); |
369 | myHighlightedStructure.Remove (theStructure); |
370 | |
371 | // Erase structure in all defined views |
372 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
373 | { |
374 | aViewIt.Value()->Erase (theStructure); |
375 | } |
376 | } |
377 | |
378 | // ======================================================================== |
379 | // function : Erase |
380 | // purpose : |
381 | // ======================================================================== |
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382 | void Graphic3d_StructureManager::Highlight (const Handle(Graphic3d_Structure)& theStructure) |
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383 | { |
384 | myHighlightedStructure.Add (theStructure); |
385 | |
386 | // Highlight in all defined views |
387 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
388 | { |
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389 | aViewIt.Value()->Highlight (theStructure); |
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390 | } |
391 | } |
392 | |
393 | // ======================================================================== |
394 | // function : UnHighlight |
395 | // purpose : |
396 | // ======================================================================== |
397 | void Graphic3d_StructureManager::UnHighlight (const Handle(Graphic3d_Structure)& theStructure) |
398 | { |
399 | myHighlightedStructure.Remove (theStructure); |
400 | |
401 | // UnHighlight in all defined views |
402 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
403 | { |
404 | aViewIt.Value()->UnHighlight (theStructure); |
405 | } |
406 | } |
407 | |
408 | // ======================================================================== |
409 | // function : UnHighlight |
410 | // purpose : |
411 | // ======================================================================== |
412 | void Graphic3d_StructureManager::UnHighlight() |
413 | { |
414 | for (Graphic3d_MapIteratorOfMapOfStructure anIt (myHighlightedStructure); anIt.More(); anIt.Next()) |
415 | { |
416 | anIt.Key()->UnHighlight(); |
417 | } |
418 | } |
419 | |
420 | // ======================================================================== |
421 | // function : SetTransform |
422 | // purpose : |
423 | // ======================================================================== |
424 | void Graphic3d_StructureManager::SetTransform (const Handle(Graphic3d_Structure)& theStructure, |
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425 | const Handle(TopLoc_Datum3D)& theTrsf) |
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426 | { |
427 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
428 | { |
429 | aViewIt.Value()->SetTransform (theStructure, theTrsf); |
430 | } |
431 | } |
432 | |
433 | // ======================================================================== |
434 | // function : ChangeDisplayPriority |
435 | // purpose : |
436 | // ======================================================================== |
437 | void Graphic3d_StructureManager::ChangeDisplayPriority (const Handle(Graphic3d_Structure)& theStructure, |
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438 | const Graphic3d_DisplayPriority theOldPriority, |
439 | const Graphic3d_DisplayPriority theNewPriority) |
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440 | { |
441 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
442 | { |
443 | aViewIt.Value()->ChangePriority (theStructure, theOldPriority, theNewPriority); |
444 | } |
445 | } |
446 | |
447 | //======================================================================= |
448 | //function : ChangeZLayer |
449 | //purpose : |
450 | //======================================================================= |
451 | void Graphic3d_StructureManager::ChangeZLayer (const Handle(Graphic3d_Structure)& theStructure, |
452 | const Graphic3d_ZLayerId theLayerId) |
453 | { |
454 | if (!myDisplayedStructure.Contains (theStructure)) |
455 | { |
456 | return; |
457 | } |
458 | |
459 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
460 | { |
461 | aViewIt.Value()->ChangeZLayer (theStructure, theLayerId); |
462 | } |
463 | } |
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464 | |
465 | // ======================================================================= |
466 | // function : DumpJson |
467 | // purpose : |
468 | // ======================================================================= |
469 | void Graphic3d_StructureManager::DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth) const |
470 | { |
471 | OCCT_DUMP_TRANSIENT_CLASS_BEGIN (theOStream) |
472 | |
473 | for (Graphic3d_MapOfStructure::Iterator anIter (myDisplayedStructure); anIter.More(); anIter.Next()) |
474 | { |
475 | const Handle(Graphic3d_Structure)& aDisplayedStructure = anIter.Value(); |
476 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, aDisplayedStructure.get()) |
477 | } |
478 | for (Graphic3d_MapOfStructure::Iterator anIter (myHighlightedStructure); anIter.More(); anIter.Next()) |
479 | { |
480 | const Handle(Graphic3d_Structure)& aHighlightedStructure = anIter.Value(); |
481 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, aHighlightedStructure.get()) |
482 | } |
483 | for (Graphic3d_MapOfObject::Iterator anIter (myRegisteredObjects); anIter.More(); anIter.Next()) |
484 | { |
485 | const Handle(Graphic3d_ViewAffinity)& aRegisteredObject = anIter.Value(); |
486 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, aRegisteredObject.get()) |
487 | } |
488 | |
489 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, myGraphicDriver.get()) |
490 | for (Graphic3d_IndexedMapOfView::Iterator anIter (myDefinedViews); anIter.More(); anIter.Next()) |
491 | { |
492 | Graphic3d_CView* aDefinedView = anIter.Value(); |
493 | OCCT_DUMP_FIELD_VALUES_DUMPED (theOStream, theDepth, aDefinedView) |
494 | } |
495 | |
496 | OCCT_DUMP_FIELD_VALUE_NUMERICAL (theOStream, myDeviceLostFlag) |
497 | } |