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1 | // Created by: NW,JPB,CAL |
2 | // Copyright (c) 1991-1999 Matra Datavision |
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3 | // Copyright (c) 1999-2014 OPEN CASCADE SAS |
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4 | // |
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5 | // This file is part of Open CASCADE Technology software library. |
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6 | // |
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7 | // This library is free software; you can redistribute it and/or modify it under |
8 | // the terms of the GNU Lesser General Public License version 2.1 as published |
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9 | // by the Free Software Foundation, with special exception defined in the file |
10 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
11 | // distribution for complete text of the license and disclaimer of any warranty. |
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12 | // |
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13 | // Alternatively, this file may be used under the terms of Open CASCADE |
14 | // commercial license or contractual agreement. |
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15 | |
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16 | #include <Graphic3d_StructureManager.hxx> |
17 | |
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18 | #include <Graphic3d_DataStructureManager.hxx> |
19 | #include <Graphic3d_GraphicDriver.hxx> |
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20 | #include <Graphic3d_Structure.hxx> |
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21 | |
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22 | IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_StructureManager,Standard_Transient) |
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23 | |
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24 | #include <Graphic3d_MapIteratorOfMapOfStructure.hxx> |
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25 | #include <Graphic3d_CView.hxx> |
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26 | |
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27 | // ======================================================================== |
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28 | // function : Graphic3d_StructureManager |
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29 | // purpose : |
30 | // ======================================================================== |
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31 | Graphic3d_StructureManager::Graphic3d_StructureManager (const Handle(Graphic3d_GraphicDriver)& theDriver) |
32 | : myViewGenId (0, 31), |
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33 | myGraphicDriver (theDriver), |
34 | myDeviceLostFlag (Standard_False) |
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35 | { |
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36 | // |
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37 | } |
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38 | |
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39 | // ======================================================================== |
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40 | // function : ~Graphic3d_StructureManager |
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41 | // purpose : |
42 | // ======================================================================== |
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43 | Graphic3d_StructureManager::~Graphic3d_StructureManager() |
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44 | { |
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45 | for (Graphic3d_MapIteratorOfMapOfStructure anIt (myDisplayedStructure); anIt.More(); anIt.Next()) |
46 | { |
47 | anIt.Value()->Remove(); |
48 | } |
49 | |
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50 | myDisplayedStructure.Clear(); |
51 | myHighlightedStructure.Clear(); |
52 | myDefinedViews.Clear(); |
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53 | } |
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54 | |
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55 | // ======================================================================== |
56 | // function : Update |
57 | // purpose : |
58 | // ======================================================================== |
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59 | void Graphic3d_StructureManager::Update (const Graphic3d_ZLayerId theLayerId) const |
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60 | { |
61 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
62 | { |
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63 | aViewIt.Value()->Update (theLayerId); |
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64 | } |
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65 | } |
66 | |
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67 | // ======================================================================== |
68 | // function : Remove |
69 | // purpose : |
70 | // ======================================================================== |
71 | void Graphic3d_StructureManager::Remove() |
72 | { |
73 | // clear all structures whilst views are alive for correct GPU memory management |
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74 | for (Graphic3d_MapIteratorOfMapOfStructure anIt (myDisplayedStructure); anIt.More(); anIt.Next()) |
75 | { |
76 | anIt.Value()->Remove(); |
77 | } |
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78 | myDisplayedStructure.Clear(); |
79 | myHighlightedStructure.Clear(); |
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80 | |
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81 | // clear list of managed views |
82 | myDefinedViews.Clear(); |
83 | } |
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84 | |
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85 | // ======================================================================== |
86 | // function : Erase |
87 | // purpose : |
88 | // ======================================================================== |
89 | void Graphic3d_StructureManager::Erase() |
90 | { |
91 | for (Graphic3d_MapIteratorOfMapOfStructure anIt (myDisplayedStructure); anIt.More(); anIt.Next()) |
92 | { |
93 | anIt.Key()->Erase(); |
94 | } |
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95 | } |
96 | |
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97 | void Graphic3d_StructureManager::DisplayedStructures (Graphic3d_MapOfStructure& SG) const { |
98 | |
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99 | SG.Assign(myDisplayedStructure); |
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100 | |
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101 | //JMBStandard_Integer Length = myDisplayedStructure.Length (); |
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102 | |
103 | //JMBfor (Standard_Integer i=1; i<=Length; i++) |
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104 | //JMB SG.Add (myDisplayedStructure.Value (i)); |
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105 | |
106 | } |
107 | |
108 | Standard_Integer Graphic3d_StructureManager::NumberOfDisplayedStructures () const { |
109 | |
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110 | Standard_Integer Length = myDisplayedStructure.Extent (); |
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111 | |
112 | return (Length); |
113 | |
114 | } |
115 | |
116 | //Handle(Graphic3d_Structure) Graphic3d_StructureManager::DisplayedStructure (const Standard_Integer AnIndex) const { |
117 | |
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118 | //return (myDisplayedStructure.Value (AnIndex)); |
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119 | |
120 | //} |
121 | |
122 | void Graphic3d_StructureManager::HighlightedStructures (Graphic3d_MapOfStructure& SG) const { |
123 | |
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124 | SG.Assign(myHighlightedStructure); |
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125 | |
126 | } |
127 | |
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128 | Handle(Graphic3d_Structure) Graphic3d_StructureManager::Identification (const Standard_Integer AId) const { |
129 | |
130 | // Standard_Integer ind=0; |
131 | Standard_Boolean notfound = Standard_True; |
132 | |
133 | Handle(Graphic3d_Structure) StructNull; |
134 | |
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135 | Graphic3d_MapIteratorOfMapOfStructure it( myDisplayedStructure); |
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136 | |
137 | Handle(Graphic3d_Structure) SGfound; |
138 | |
139 | for (; it.More() && notfound; it.Next()) { |
140 | Handle(Graphic3d_Structure) SG = it.Key(); |
141 | if ( SG->Identification () == AId) { |
142 | notfound = Standard_False; |
143 | SGfound = SG; |
144 | } |
145 | } |
146 | |
147 | |
148 | if (notfound) |
149 | return (StructNull); |
150 | else |
151 | return (SGfound); |
152 | |
153 | } |
154 | |
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155 | const Handle(Graphic3d_GraphicDriver)& Graphic3d_StructureManager::GraphicDriver () const |
156 | { |
157 | return (myGraphicDriver); |
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158 | } |
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159 | |
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160 | void Graphic3d_StructureManager::RecomputeStructures() |
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161 | { |
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162 | myDeviceLostFlag = Standard_False; |
163 | |
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164 | // Go through all unique structures including child (connected) ones and ensure that they are computed. |
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165 | NCollection_Map<Graphic3d_Structure*> aStructNetwork; |
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166 | for (Graphic3d_MapIteratorOfMapOfStructure anIter(myDisplayedStructure); anIter.More(); anIter.Next()) |
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167 | { |
168 | Handle(Graphic3d_Structure) aStructure = anIter.Key(); |
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169 | anIter.Key()->Network (anIter.Key().get(), Graphic3d_TOC_DESCENDANT, aStructNetwork); |
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170 | } |
171 | |
172 | RecomputeStructures (aStructNetwork); |
173 | } |
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174 | |
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175 | void Graphic3d_StructureManager::RecomputeStructures (const NCollection_Map<Graphic3d_Structure*>& theStructures) |
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176 | { |
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177 | for (NCollection_Map<Graphic3d_Structure*>::Iterator anIter (theStructures); anIter.More(); anIter.Next()) |
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178 | { |
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179 | Graphic3d_Structure* aStruct = anIter.Key(); |
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180 | aStruct->Clear(); |
181 | aStruct->Compute(); |
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182 | } |
183 | } |
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184 | |
185 | Handle(Graphic3d_ViewAffinity) Graphic3d_StructureManager::RegisterObject (const Handle(Standard_Transient)& theObject) |
186 | { |
187 | Handle(Graphic3d_ViewAffinity) aResult; |
188 | if (myRegisteredObjects.Find (theObject.operator->(), aResult)) |
189 | { |
190 | return aResult; |
191 | } |
192 | |
193 | aResult = new Graphic3d_ViewAffinity(); |
194 | myRegisteredObjects.Bind (theObject.operator->(), aResult); |
195 | return aResult; |
196 | } |
197 | |
198 | void Graphic3d_StructureManager::UnregisterObject (const Handle(Standard_Transient)& theObject) |
199 | { |
200 | myRegisteredObjects.UnBind (theObject.operator->()); |
201 | } |
202 | |
203 | Handle(Graphic3d_ViewAffinity) Graphic3d_StructureManager::ObjectAffinity (const Handle(Standard_Transient)& theObject) const |
204 | { |
205 | Handle(Graphic3d_ViewAffinity) aResult; |
206 | myRegisteredObjects.Find (theObject.operator->(), aResult); |
207 | return aResult; |
208 | } |
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209 | |
210 | // ======================================================================== |
211 | // function : Identification |
212 | // purpose : |
213 | // ======================================================================== |
214 | Standard_Integer Graphic3d_StructureManager::Identification (Graphic3d_CView* theView) |
215 | { |
216 | if (myDefinedViews.Contains (theView)) |
217 | { |
218 | return theView->Identification(); |
219 | } |
220 | |
221 | myDefinedViews.Add (theView); |
222 | return myViewGenId.Next(); |
223 | } |
224 | |
225 | // ======================================================================== |
226 | // function : UnIdentification |
227 | // purpose : |
228 | // ======================================================================== |
229 | void Graphic3d_StructureManager::UnIdentification (Graphic3d_CView* theView) |
230 | { |
231 | if (myDefinedViews.Contains (theView)) |
232 | { |
233 | myDefinedViews.Swap (myDefinedViews.FindIndex (theView), myDefinedViews.Size()); |
234 | myDefinedViews.RemoveLast(); |
235 | myViewGenId.Free (theView->Identification()); |
236 | } |
237 | } |
238 | |
239 | // ======================================================================== |
240 | // function : DefinedViews |
241 | // purpose : |
242 | // ======================================================================== |
243 | const Graphic3d_IndexedMapOfView& Graphic3d_StructureManager::DefinedViews() const |
244 | { |
245 | return myDefinedViews; |
246 | } |
247 | |
248 | // ======================================================================== |
249 | // function : MaxNumOfViews |
250 | // purpose : |
251 | // ======================================================================== |
252 | Standard_Integer Graphic3d_StructureManager::MaxNumOfViews() const |
253 | { |
254 | return myViewGenId.Upper() - myViewGenId.Lower() + 1; |
255 | } |
256 | |
257 | // ======================================================================== |
258 | // function : ReCompute |
259 | // purpose : |
260 | // ======================================================================== |
261 | void Graphic3d_StructureManager::ReCompute (const Handle(Graphic3d_Structure)& theStructure) |
262 | { |
263 | if (!myDisplayedStructure.Contains (theStructure)) |
264 | { |
265 | return; |
266 | } |
267 | |
268 | // Recompute structure for all defined views |
269 | for (Standard_Integer aViewIt = 1; aViewIt <= myDefinedViews.Extent(); ++aViewIt) |
270 | { |
271 | ReCompute (theStructure, myDefinedViews (aViewIt)); |
272 | } |
273 | } |
274 | |
275 | // ======================================================================== |
276 | // function : ReCompute |
277 | // purpose : |
278 | // ======================================================================== |
279 | void Graphic3d_StructureManager::ReCompute (const Handle(Graphic3d_Structure)& theStructure, |
280 | const Handle(Graphic3d_DataStructureManager)& theProjector) |
281 | { |
282 | Handle(Graphic3d_CView) aView = Handle(Graphic3d_CView)::DownCast (theProjector); |
283 | |
284 | if (aView.IsNull() |
285 | || !myDefinedViews.Contains (aView.operator->()) |
286 | || !myDisplayedStructure.Contains (theStructure)) |
287 | { |
288 | return; |
289 | } |
290 | |
291 | aView->ReCompute (theStructure); |
292 | } |
293 | |
294 | // ======================================================================== |
295 | // function : Clear |
296 | // purpose : |
297 | // ======================================================================== |
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298 | void Graphic3d_StructureManager::Clear (Graphic3d_Structure* theStructure, |
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299 | const Standard_Boolean theWithDestruction) |
300 | { |
301 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
302 | { |
303 | aViewIt.Value()->Clear (theStructure, theWithDestruction); |
304 | } |
305 | } |
306 | |
307 | // ======================================================================== |
308 | // function : Connect |
309 | // purpose : |
310 | // ======================================================================== |
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311 | void Graphic3d_StructureManager::Connect (const Graphic3d_Structure* theMother, |
312 | const Graphic3d_Structure* theDaughter) |
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313 | { |
314 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
315 | { |
316 | aViewIt.Value()->Connect (theMother, theDaughter); |
317 | } |
318 | } |
319 | |
320 | // ======================================================================== |
321 | // function : Disconnect |
322 | // purpose : |
323 | // ======================================================================== |
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324 | void Graphic3d_StructureManager::Disconnect (const Graphic3d_Structure* theMother, |
325 | const Graphic3d_Structure* theDaughter) |
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326 | { |
327 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
328 | { |
329 | aViewIt.Value()->Disconnect (theMother, theDaughter); |
330 | } |
331 | } |
332 | |
333 | // ======================================================================== |
334 | // function : Display |
335 | // purpose : |
336 | // ======================================================================== |
337 | void Graphic3d_StructureManager::Display (const Handle(Graphic3d_Structure)& theStructure) |
338 | { |
339 | myDisplayedStructure.Add (theStructure); |
340 | |
341 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
342 | { |
343 | aViewIt.Value()->Display (theStructure); |
344 | } |
345 | } |
346 | |
347 | // ======================================================================== |
348 | // function : Erase |
349 | // purpose : |
350 | // ======================================================================== |
351 | void Graphic3d_StructureManager::Erase (const Handle(Graphic3d_Structure)& theStructure) |
352 | { |
353 | myDisplayedStructure .Remove(theStructure); |
354 | myHighlightedStructure.Remove (theStructure); |
355 | |
356 | // Erase structure in all defined views |
357 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
358 | { |
359 | aViewIt.Value()->Erase (theStructure); |
360 | } |
361 | } |
362 | |
363 | // ======================================================================== |
364 | // function : Erase |
365 | // purpose : |
366 | // ======================================================================== |
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367 | void Graphic3d_StructureManager::Highlight (const Handle(Graphic3d_Structure)& theStructure) |
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368 | { |
369 | myHighlightedStructure.Add (theStructure); |
370 | |
371 | // Highlight in all defined views |
372 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
373 | { |
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374 | aViewIt.Value()->Highlight (theStructure); |
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375 | } |
376 | } |
377 | |
378 | // ======================================================================== |
379 | // function : UnHighlight |
380 | // purpose : |
381 | // ======================================================================== |
382 | void Graphic3d_StructureManager::UnHighlight (const Handle(Graphic3d_Structure)& theStructure) |
383 | { |
384 | myHighlightedStructure.Remove (theStructure); |
385 | |
386 | // UnHighlight in all defined views |
387 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
388 | { |
389 | aViewIt.Value()->UnHighlight (theStructure); |
390 | } |
391 | } |
392 | |
393 | // ======================================================================== |
394 | // function : UnHighlight |
395 | // purpose : |
396 | // ======================================================================== |
397 | void Graphic3d_StructureManager::UnHighlight() |
398 | { |
399 | for (Graphic3d_MapIteratorOfMapOfStructure anIt (myHighlightedStructure); anIt.More(); anIt.Next()) |
400 | { |
401 | anIt.Key()->UnHighlight(); |
402 | } |
403 | } |
404 | |
405 | // ======================================================================== |
406 | // function : SetTransform |
407 | // purpose : |
408 | // ======================================================================== |
409 | void Graphic3d_StructureManager::SetTransform (const Handle(Graphic3d_Structure)& theStructure, |
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410 | const Handle(TopLoc_Datum3D)& theTrsf) |
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411 | { |
412 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
413 | { |
414 | aViewIt.Value()->SetTransform (theStructure, theTrsf); |
415 | } |
416 | } |
417 | |
418 | // ======================================================================== |
419 | // function : ChangeDisplayPriority |
420 | // purpose : |
421 | // ======================================================================== |
422 | void Graphic3d_StructureManager::ChangeDisplayPriority (const Handle(Graphic3d_Structure)& theStructure, |
423 | const Standard_Integer theOldPriority, |
424 | const Standard_Integer theNewPriority) |
425 | { |
426 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
427 | { |
428 | aViewIt.Value()->ChangePriority (theStructure, theOldPriority, theNewPriority); |
429 | } |
430 | } |
431 | |
432 | //======================================================================= |
433 | //function : ChangeZLayer |
434 | //purpose : |
435 | //======================================================================= |
436 | void Graphic3d_StructureManager::ChangeZLayer (const Handle(Graphic3d_Structure)& theStructure, |
437 | const Graphic3d_ZLayerId theLayerId) |
438 | { |
439 | if (!myDisplayedStructure.Contains (theStructure)) |
440 | { |
441 | return; |
442 | } |
443 | |
444 | for (Graphic3d_IndexedMapOfView::Iterator aViewIt (myDefinedViews); aViewIt.More(); aViewIt.Next()) |
445 | { |
446 | aViewIt.Value()->ChangeZLayer (theStructure, theLayerId); |
447 | } |
448 | } |