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1 | // Created by: NW,JPB,CAL |
2 | // Copyright (c) 1991-1999 Matra Datavision |
3 | // Copyright (c) 1999-2012 OPEN CASCADE SAS |
4 | // |
5 | // The content of this file is subject to the Open CASCADE Technology Public |
6 | // License Version 6.5 (the "License"). You may not use the content of this file |
7 | // except in compliance with the License. Please obtain a copy of the License |
8 | // at http://www.opencascade.org and read it completely before using this file. |
9 | // |
10 | // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its |
11 | // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. |
12 | // |
13 | // The Original Code and all software distributed under the License is |
14 | // distributed on an "AS IS" basis, without warranty of any kind, and the |
15 | // Initial Developer hereby disclaims all such warranties, including without |
16 | // limitation, any warranties of merchantability, fitness for a particular |
17 | // purpose or non-infringement. Please see the License for the specific terms |
18 | // and conditions governing the rights and limitations under the License. |
19 | |
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20 | |
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21 | // 11/97 ; CAL : retrait DownCast |
22 | |
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23 | |
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24 | //-Version |
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25 | |
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26 | //-Design Declaration of variables specific to groups |
27 | // of primitives |
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28 | |
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29 | //-Warning A group is definedv in a structure |
30 | // This is the smallest editable entity |
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31 | |
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32 | //-References |
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33 | |
34 | //-Language C++ 2.0 |
35 | |
36 | //-Declarations |
37 | |
38 | // for the class |
39 | #include <Graphic3d_Group.ixx> |
40 | #include <Graphic3d_Group.pxx> |
41 | |
42 | #include <Graphic3d_GraphicDevice.hxx> |
43 | #include <Graphic3d_GraphicDriver.hxx> |
44 | #include <Graphic3d_StructureManager.hxx> |
45 | #include <Graphic3d_TransModeFlags.hxx> |
46 | |
47 | //-Aliases |
48 | |
49 | //-Global data definitions |
50 | |
51 | //-Constructors |
52 | |
53 | //-Destructors |
54 | |
55 | //-Methods, in order |
56 | |
57 | Graphic3d_Group::Graphic3d_Group (const Handle(Graphic3d_Structure)& AStructure): |
58 | MyListOfPArray() |
59 | { |
60 | MyBounds.XMin = ShortRealLast (), |
61 | MyBounds.YMin = ShortRealLast (), |
62 | MyBounds.ZMin = ShortRealLast (); |
63 | |
64 | MyBounds.XMax = ShortRealFirst (), |
65 | MyBounds.YMax = ShortRealFirst (), |
66 | MyBounds.ZMax = ShortRealFirst (); |
67 | |
68 | // |
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69 | // A small commentary on the usage of This ! |
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70 | // |
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71 | // Graphic3d_Group is created in a structure. Graphic3d_Structure is a |
72 | // manager of Graphic3d_Group. In the constructor of Graphic3d_Group |
73 | // a method Add of Graphic3d_Structure is called. It allows adding |
74 | // the instance of Graphic3d_Group in its manager. So there are 2 references |
75 | // to <me> and everything works well. |
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76 | // |
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77 | // This () is the instance of the class, the current groupe |
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78 | //Handle(Graphic3d_Group) me = Handle(Graphic3d_Group)::DownCast (This ()); |
79 | |
80 | Standard_Integer TheLabelBegin, TheLabelEnd; |
81 | |
82 | // MyStructure = AStructure; |
83 | MyPtrStructure = (void *) AStructure.operator->(); |
84 | MyStructure->GroupLabels (TheLabelBegin, TheLabelEnd); |
85 | MyStructure->Add (this); |
86 | |
87 | MyContainsFacet = Standard_False, |
88 | MyIsEmpty = Standard_True; |
89 | |
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90 | MyCGroup.Struct = MyStructure->CStructure(); |
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91 | MyCGroup.Struct->Id = int (MyStructure->Identification ()); |
92 | MyCGroup.IsDeleted = 0; |
93 | MyCGroup.IsOpen = 0; |
94 | MyCGroup.LabelBegin = int (TheLabelBegin); |
95 | MyCGroup.LabelEnd = int (TheLabelEnd); |
96 | |
97 | MyCGroup.StructureEnd = Structure_END; |
98 | |
99 | MyCGroup.ContextLine.IsDef = 0, |
100 | MyCGroup.ContextText.IsDef = 0, |
101 | MyCGroup.ContextMarker.IsDef = 0, |
102 | MyCGroup.ContextFillArea.IsDef = 0; |
103 | |
104 | MyCGroup.ContextLine.IsSet = 0, |
105 | MyCGroup.ContextText.IsSet = 0, |
106 | MyCGroup.ContextMarker.IsSet = 0, |
107 | MyCGroup.ContextFillArea.IsSet = 0; |
108 | |
109 | MyCGroup.PickId.IsDef = 0, |
110 | MyCGroup.PickId.IsSet = 0, |
111 | MyCGroup.PickId.Value = 0; |
112 | |
113 | Handle(Aspect_GraphicDriver) agd = |
114 | ((MyStructure->StructureManager ())->GraphicDevice ())->GraphicDriver (); |
115 | |
116 | MyGraphicDriver = *(Handle(Graphic3d_GraphicDriver) *) &agd; |
117 | |
118 | MyGraphicDriver->Group (MyCGroup); |
119 | |
120 | //MyCGroup.TransformPersistenceFlag = Graphic3d_TMF_None; |
121 | //MyCGroup.Struct->TransformPersistenceFlag = Graphic3d_TMF_None; |
122 | MyMarkWidth = 0; |
123 | MyMarkHeight = 0; |
124 | MyMarkArray.Nullify(); |
125 | } |