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1 | // Copyright (c) 2014 OPEN CASCADE SAS |
2 | // |
3 | // This file is part of Open CASCADE Technology software library. |
4 | // |
5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published |
7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
9 | // distribution for complete text of the license and disclaimer of any warranty. |
10 | // |
11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. |
13 | |
14 | #ifndef _Graphic3d_CStructure_Handle_H__ |
15 | #define _Graphic3d_CStructure_Handle_H__ |
16 | |
17 | #include <Standard_DefineHandle.hxx> |
18 | #include <Handle_Standard_Transient.hxx> |
19 | |
20 | class Graphic3d_CStructure; |
21 | DEFINE_STANDARD_HANDLE(Graphic3d_CStructure, Standard_Transient) |
22 | typedef Handle(Graphic3d_CStructure) Graphic3d_CStructure_Handle; |
23 | |
24 | #endif // _Graphic3d_CStructure_Handle_H__ |