0031687: Draw Harness, ViewerTest - extend command vrenderparams with option updating...
[occt.git] / src / Graphic3d / Graphic3d_BvhCStructureSet.cxx
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b7cd4ba7 1// Created on: 2013-12-25
2// Created by: Varvara POSKONINA
3// Copyright (c) 1999-2014 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
d325cb7f 16#include <Graphic3d_BvhCStructureSet.hxx>
b7cd4ba7 17
18#include <BVH_BinnedBuilder.hxx>
d325cb7f 19#include <Graphic3d_CStructure.hxx>
b7cd4ba7 20
d325cb7f 21IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_BvhCStructureSet, BVH_PrimitiveSet3d)
f5b72419 22
b7cd4ba7 23// =======================================================================
d325cb7f 24// function : Graphic3d_BvhCStructureSet
b7cd4ba7 25// purpose :
26// =======================================================================
d325cb7f 27Graphic3d_BvhCStructureSet::Graphic3d_BvhCStructureSet()
b7cd4ba7 28{
f5b72419 29 myBuilder = new BVH_BinnedBuilder<Standard_Real, 3> (BVH_Constants_LeafNodeSizeSingle, BVH_Constants_MaxTreeDepth);
b7cd4ba7 30}
31
32// =======================================================================
33// function : Size
34// purpose :
35// =======================================================================
d325cb7f 36Standard_Integer Graphic3d_BvhCStructureSet::Size() const
b7cd4ba7 37{
38 return myStructs.Size();
39}
40
41// =======================================================================
42// function : Box
43// purpose :
44// =======================================================================
d325cb7f 45Graphic3d_BndBox3d Graphic3d_BvhCStructureSet::Box (const Standard_Integer theIdx) const
b7cd4ba7 46{
385c43e7 47 return myStructs.FindKey (theIdx + 1)->BoundingBox();
b7cd4ba7 48}
49
50// =======================================================================
51// function : Center
52// purpose :
53// =======================================================================
d325cb7f 54Standard_Real Graphic3d_BvhCStructureSet::Center (const Standard_Integer theIdx,
7c3ef2f7 55 const Standard_Integer theAxis) const
b7cd4ba7 56{
7c3ef2f7 57 Graphic3d_BndBox3d aBndBox = myStructs.FindKey (theIdx + 1)->BoundingBox();
385c43e7 58
7c3ef2f7 59 const Standard_Real aMin = aBndBox.CornerMin()[theAxis];
60 const Standard_Real aMax = aBndBox.CornerMax()[theAxis];
41e08b4d 61 const Standard_Real aCenter = (aMin + aMax) * 0.5;
7c3ef2f7 62 return aCenter;
b7cd4ba7 63}
64
65// =======================================================================
66// function : Swap
67// purpose :
68// =======================================================================
d325cb7f 69void Graphic3d_BvhCStructureSet::Swap (const Standard_Integer theIdx1,
b7cd4ba7 70 const Standard_Integer theIdx2)
71{
385c43e7 72 myStructs.Swap (theIdx1 + 1, theIdx2 + 1);
b7cd4ba7 73}
74
b7cd4ba7 75// =======================================================================
76// function : Add
77// purpose :
78// =======================================================================
d325cb7f 79Standard_Boolean Graphic3d_BvhCStructureSet::Add (const Graphic3d_CStructure* theStruct)
b7cd4ba7 80{
385c43e7 81 const Standard_Integer aSize = myStructs.Size();
82
83 if (myStructs.Add (theStruct) > aSize) // new structure?
84 {
85 MarkDirty();
825aa485 86
87 return Standard_True;
385c43e7 88 }
825aa485 89
90 return Standard_False;
b7cd4ba7 91}
92
93// =======================================================================
94// function : Remove
95// purpose :
96// =======================================================================
d325cb7f 97Standard_Boolean Graphic3d_BvhCStructureSet::Remove (const Graphic3d_CStructure* theStruct)
b7cd4ba7 98{
385c43e7 99 const Standard_Integer anIndex = myStructs.FindIndex (theStruct);
100
101 if (anIndex != 0)
b7cd4ba7 102 {
385c43e7 103 myStructs.Swap (Size(), anIndex);
104 myStructs.RemoveLast();
105 MarkDirty();
825aa485 106
107 return Standard_True;
b7cd4ba7 108 }
825aa485 109
110 return Standard_False;
b7cd4ba7 111}
112
113// =======================================================================
114// function : Clear
115// purpose :
116// =======================================================================
d325cb7f 117void Graphic3d_BvhCStructureSet::Clear()
b7cd4ba7 118{
119 myStructs.Clear();
120 MarkDirty();
121}
122
123// =======================================================================
124// function : GetStructureById
125// purpose :
126// =======================================================================
d325cb7f 127const Graphic3d_CStructure* Graphic3d_BvhCStructureSet::GetStructureById (Standard_Integer theId)
b7cd4ba7 128{
385c43e7 129 return myStructs.FindKey (theId + 1);
b7cd4ba7 130}