0030675: Visualization - remove redundant proxy classes in hierarchy of PrsMgr_Presen...
[occt.git] / src / Graphic3d / Graphic3d_AspectText3d.hxx
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42cf5bc1 1// Created by: NW,JPB,CAL
2// Copyright (c) 1991-1999 Matra Datavision
3// Copyright (c) 1999-2014 OPEN CASCADE SAS
4//
5// This file is part of Open CASCADE Technology software library.
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License version 2.1 as published
9// by the Free Software Foundation, with special exception defined in the file
10// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11// distribution for complete text of the license and disclaimer of any warranty.
12//
13// Alternatively, this file may be used under the terms of Open CASCADE
14// commercial license or contractual agreement.
15
16#ifndef _Graphic3d_AspectText3d_HeaderFile
17#define _Graphic3d_AspectText3d_HeaderFile
18
bf5f0ca2 19#include <Graphic3d_Aspects.hxx>
42cf5bc1 20
bf5f0ca2 21//! Creates and updates a group of attributes for text primitives.
22class Graphic3d_AspectText3d : public Graphic3d_Aspects
42cf5bc1 23{
bf5f0ca2 24 DEFINE_STANDARD_RTTIEXT(Graphic3d_AspectText3d, Graphic3d_Aspects)
42cf5bc1 25public:
26
bf5f0ca2 27 //! Creates a context table for text primitives defined with the following default values:
28 //! Color : Quantity_NOC_YELLOW
29 //! Font : Font_NOF_ASCII_MONO
30 //! The style : Aspect_TOST_NORMAL
31 //! The display type : Aspect_TODT_NORMAL
42cf5bc1 32 Standard_EXPORT Graphic3d_AspectText3d();
b6472664 33
bf5f0ca2 34 //! Creates a context table for text primitives defined with the specified values.
35 //! @param theColor [in] text color
36 //! @param theFont [in] font family name or alias like Font_NOF_ASCII_MONO
37 //! @param theExpansionFactor [in] deprecated parameter, has no effect
38 //! @param theSpace [in] deprecated parameter, has no effect
39 //! @param theStyle [in] font style
40 //! @param theDisplayType [in] display mode
41 Standard_EXPORT Graphic3d_AspectText3d (const Quantity_Color& theColor,
42 Standard_CString theFont,
43 Standard_Real theExpansionFactor,
44 Standard_Real theSpace,
45 Aspect_TypeOfStyleText theStyle = Aspect_TOST_NORMAL,
46 Aspect_TypeOfDisplayText theDisplayType = Aspect_TODT_NORMAL);
b6472664 47
48 //! Return the text color.
bf5f0ca2 49 const Quantity_Color& Color() const { return myInteriorColor.GetRGB(); }
b6472664 50
51 //! Return the text color.
bf5f0ca2 52 const Quantity_ColorRGBA& ColorRGBA() const { return myInteriorColor; }
b6472664 53
54 //! Modifies the color.
bf5f0ca2 55 void SetColor (const Quantity_Color& theColor) { myInteriorColor.SetRGB (theColor); }
b6472664 56
85719f0e 57 //! Modifies the color.
bf5f0ca2 58 void SetColor (const Quantity_ColorRGBA& theColor) { myInteriorColor = theColor; }
85719f0e 59
bf5f0ca2 60 //! Return the font.
61 const TCollection_AsciiString& Font() const
b6472664 62 {
bf5f0ca2 63 if (myTextFont.IsNull())
b6472664 64 {
bf5f0ca2 65 static const TCollection_AsciiString anEmpty;
66 return anEmpty;
b6472664 67 }
bf5f0ca2 68 return myTextFont->String();
b6472664 69 }
70
b6472664 71 //! Modifies the font.
72 void SetFont (const TCollection_AsciiString& theFont)
73 {
bf5f0ca2 74 if (!theFont.IsEmpty())
75 {
76 myTextFont = new TCollection_HAsciiString (theFont);
77 }
78 else
79 {
80 myTextFont.Nullify();
81 }
b6472664 82 }
83
84 //! Modifies the font.
85 void SetFont (const Standard_CString theFont)
86 {
87 SetFont (TCollection_AsciiString (theFont));
88 }
89
b6472664 90 //! Return the text style.
bf5f0ca2 91 Aspect_TypeOfStyleText Style() const { return myTextStyle; }
b6472664 92
42cf5bc1 93 //! Modifies the style of the text.
bf5f0ca2 94 void SetStyle (Aspect_TypeOfStyleText theStyle) { myTextStyle = theStyle; }
b6472664 95
96 //! Return display type.
bf5f0ca2 97 Aspect_TypeOfDisplayText DisplayType() const { return myTextDisplayType; }
b6472664 98
42cf5bc1 99 //! Define the display type of the text.
bf5f0ca2 100 void SetDisplayType (Aspect_TypeOfDisplayText theDisplayType) { myTextDisplayType = theDisplayType; }
85719f0e 101
b6472664 102 //! Returns TRUE when the Text Zoomable is on.
bf5f0ca2 103 bool GetTextZoomable() const { return myIsTextZoomable; }
42cf5bc1 104
b6472664 105 //! Returns Angle of degree
bf5f0ca2 106 Standard_ShortReal GetTextAngle() const { return myTextAngle; }
42cf5bc1 107
b6472664 108 //! Turns usage of text rotated
bf5f0ca2 109 void SetTextAngle (const Standard_Real theAngle) { myTextAngle = (Standard_ShortReal )theAngle; }
42cf5bc1 110
b6472664 111 //! Returns text FontAspect
112 Font_FontAspect GetTextFontAspect() const { return myTextFontAspect; }
42cf5bc1 113
b6472664 114};
42cf5bc1 115
bf5f0ca2 116DEFINE_STANDARD_HANDLE(Graphic3d_AspectText3d, Graphic3d_Aspects)
42cf5bc1 117
118#endif // _Graphic3d_AspectText3d_HeaderFile