0031004: Coding - eliminate warnings issued by gcc 9.1.0
[occt.git] / src / Graphic3d / Graphic3d_ArrayOfSegments.hxx
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42cf5bc1 1// Created on: 2001-01-04
2// Copyright (c) 2001-2014 OPEN CASCADE SAS
3//
4// This file is part of Open CASCADE Technology software library.
5//
6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License version 2.1 as published
8// by the Free Software Foundation, with special exception defined in the file
9// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
10// distribution for complete text of the license and disclaimer of any warranty.
11//
12// Alternatively, this file may be used under the terms of Open CASCADE
13// commercial license or contractual agreement.
14
15#ifndef _Graphic3d_ArrayOfSegments_HeaderFile
16#define _Graphic3d_ArrayOfSegments_HeaderFile
17
42cf5bc1 18#include <Graphic3d_ArrayOfPrimitives.hxx>
42cf5bc1 19
8e0a2b19 20//! Contains segments array definition.
42cf5bc1 21class Graphic3d_ArrayOfSegments : public Graphic3d_ArrayOfPrimitives
22{
8e0a2b19 23 DEFINE_STANDARD_RTTIEXT(Graphic3d_ArrayOfSegments, Graphic3d_ArrayOfPrimitives)
42cf5bc1 24public:
25
34253146 26 //! Creates an array of segments (Graphic3d_TOPA_SEGMENTS), a segment can be filled as:
8e0a2b19 27 //! 1) Creating a set of segments defined with his vertexes, i.e:
28 //! @code
29 //! myArray = Graphic3d_ArrayOfSegments (4);
30 //! myArray->AddVertex (x1, y1, z1);
31 //! ....
32 //! myArray->AddVertex (x4, y4, z4);
33 //! @endcode
34 //! 2) Creating a set of indexed segments defined with his vertex and edges, i.e:
35 //! @code
34253146 36 //! myArray = Graphic3d_ArrayOfSegments (4, 8);
8e0a2b19 37 //! myArray->AddVertex (x1, y1, z1);
38 //! ....
39 //! myArray->AddVertex (x4, y4, z4);
34253146 40 //! myArray->AddEdges (1, 2);
41 //! myArray->AddEdges (3, 4);
42 //! myArray->AddEdges (2, 4);
43 //! myArray->AddEdges (1, 3);
8e0a2b19 44 //! @endcode
45 //! @param theMaxVertexs defines the maximum allowed vertex number in the array
46 //! @param theMaxEdges defines the maximum allowed edge number in the array
34253146 47 //! @param theArrayFlags array flags
48 Graphic3d_ArrayOfSegments (Standard_Integer theMaxVertexs,
49 Standard_Integer theMaxEdges,
50 Graphic3d_ArrayFlags theArrayFlags)
51 : Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_SEGMENTS, theMaxVertexs, 0, theMaxEdges, theArrayFlags) {}
52
53 //! Creates an array of segments (Graphic3d_TOPA_SEGMENTS).
54 //! @param theMaxVertexs defines the maximum allowed vertex number in the array
55 //! @param theMaxEdges defines the maximum allowed edge number in the array
8e0a2b19 56 //! @param theHasVColors when TRUE, AddVertex(Point,Color) should be used for specifying vertex color
34253146 57 Graphic3d_ArrayOfSegments (Standard_Integer theMaxVertexs,
58 Standard_Integer theMaxEdges = 0,
59 Standard_Boolean theHasVColors = Standard_False)
60 : Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_SEGMENTS, theMaxVertexs, 0, theMaxEdges, theHasVColors ? Graphic3d_ArrayFlags_VertexColor : Graphic3d_ArrayFlags_None) {}
61
42cf5bc1 62
63};
64
8e0a2b19 65DEFINE_STANDARD_HANDLE(Graphic3d_ArrayOfSegments, Graphic3d_ArrayOfPrimitives)
42cf5bc1 66
67#endif // _Graphic3d_ArrayOfSegments_HeaderFile