42cf5bc1 |
1 | // Created on: 2001-01-04 |
2 | // Copyright (c) 2001-2014 OPEN CASCADE SAS |
3 | // |
4 | // This file is part of Open CASCADE Technology software library. |
5 | // |
6 | // This library is free software; you can redistribute it and/or modify it under |
7 | // the terms of the GNU Lesser General Public License version 2.1 as published |
8 | // by the Free Software Foundation, with special exception defined in the file |
9 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
10 | // distribution for complete text of the license and disclaimer of any warranty. |
11 | // |
12 | // Alternatively, this file may be used under the terms of Open CASCADE |
13 | // commercial license or contractual agreement. |
14 | |
15 | #ifndef _Graphic3d_ArrayOfQuadrangleStrips_HeaderFile |
16 | #define _Graphic3d_ArrayOfQuadrangleStrips_HeaderFile |
17 | |
18 | #include <Standard.hxx> |
19 | #include <Standard_Type.hxx> |
20 | |
21 | #include <Graphic3d_ArrayOfPrimitives.hxx> |
22 | #include <Standard_Integer.hxx> |
23 | #include <Standard_Boolean.hxx> |
24 | |
25 | |
26 | class Graphic3d_ArrayOfQuadrangleStrips; |
27 | DEFINE_STANDARD_HANDLE(Graphic3d_ArrayOfQuadrangleStrips, Graphic3d_ArrayOfPrimitives) |
28 | |
29 | //! Contains quadrangles strip array definition |
30 | class Graphic3d_ArrayOfQuadrangleStrips : public Graphic3d_ArrayOfPrimitives |
31 | { |
32 | |
33 | public: |
34 | |
35 | |
36 | //! Creates an array of quadrangle strips, |
37 | //! a polygon can be filled as: |
38 | //! 1) creating a single strip defined with his vertexs. |
39 | //! i.e: |
40 | //! myArray = Graphic3d_ArrayOfQuadrangleStrips(7) |
41 | //! myArray->AddVertex(x1,y1,z1) |
42 | //! .... |
43 | //! myArray->AddVertex(x7,y7,z7) |
44 | //! 2) creating separate strips defined with a predefined |
45 | //! number of strips and the number of vertex per strip. |
46 | //! i.e: |
47 | //! myArray = Graphic3d_ArrayOfQuadrangleStrips(8,2) |
48 | //! myArray->AddBound(4) |
49 | //! myArray->AddVertex(x1,y1,z1) |
50 | //! .... |
51 | //! myArray->AddVertex(x4,y4,z4) |
52 | //! myArray->AddBound(4) |
53 | //! myArray->AddVertex(x5,y5,z5) |
54 | //! .... |
55 | //! myArray->AddVertex(x8,y8,z8) |
56 | //! |
57 | //! <maxVertexs> defined the maximun allowed vertex number in the array. |
58 | //! <maxStrips> defined the maximun allowed strip number in the array. |
59 | //! The number of quadrangle really drawn is : |
60 | //! VertexNumber()/2-Min(1,BoundNumber()) |
61 | Standard_EXPORT Graphic3d_ArrayOfQuadrangleStrips(const Standard_Integer maxVertexs, const Standard_Integer maxStrips = 0, const Standard_Boolean hasVNormals = Standard_False, const Standard_Boolean hasVColors = Standard_False, const Standard_Boolean hasSColors = Standard_False, const Standard_Boolean hasTexels = Standard_False); |
62 | |
63 | |
64 | |
65 | |
92efcf78 |
66 | DEFINE_STANDARD_RTTIEXT(Graphic3d_ArrayOfQuadrangleStrips,Graphic3d_ArrayOfPrimitives) |
42cf5bc1 |
67 | |
68 | protected: |
69 | |
70 | |
71 | |
72 | |
73 | private: |
74 | |
75 | |
76 | |
77 | |
78 | }; |
79 | |
80 | |
81 | |
82 | |
83 | |
84 | |
85 | |
86 | #endif // _Graphic3d_ArrayOfQuadrangleStrips_HeaderFile |