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1 | // Copyright (c) 2018 OPEN CASCADE SAS |
2 | // |
3 | // This file is part of Open CASCADE Technology software library. |
4 | // |
5 | // This library is free software; you can redistribute it and/or modify it under |
6 | // the terms of the GNU Lesser General Public License version 2.1 as published |
7 | // by the Free Software Foundation, with special exception defined in the file |
8 | // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT |
9 | // distribution for complete text of the license and disclaimer of any warranty. |
10 | // |
11 | // Alternatively, this file may be used under the terms of Open CASCADE |
12 | // commercial license or contractual agreement. |
13 | |
14 | #ifndef _Graphic3d_ArrayFlags_HeaderFile |
15 | #define _Graphic3d_ArrayFlags_HeaderFile |
16 | |
17 | //! Bitmask for primitive array creation. |
18 | typedef Standard_Integer Graphic3d_ArrayFlags; |
19 | |
20 | //! Graphic3d_ArrayFlags bitmask values. |
21 | enum |
22 | { |
23 | Graphic3d_ArrayFlags_None = 0x00, //!< no flags |
24 | Graphic3d_ArrayFlags_VertexNormal = 0x01, //!< per-vertex normal attribute |
25 | Graphic3d_ArrayFlags_VertexColor = 0x02, //!< per-vertex color attribute |
26 | Graphic3d_ArrayFlags_VertexTexel = 0x04, //!< per-vertex texel coordinates (UV) attribute |
27 | Graphic3d_ArrayFlags_BoundColor = 0x10, |
da87ddc3 |
28 | // advanced |
29 | Graphic3d_ArrayFlags_AttribsMutable = 0x20, //!< mutable array, which can be invalidated during lifetime without re-creation |
30 | Graphic3d_ArrayFlags_AttribsDeinterleaved = 0x40, //!< non-interleaved vertex attributes packed into single array |
31 | Graphic3d_ArrayFlags_IndexesMutable = 0x80, //!< mutable index array, which can be invalidated during lifetime without re-creation |
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32 | }; |
33 | |
34 | #endif // _Graphic3d_ArrayFlags_HeaderFile |